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Diffstat (limited to 'engines/parallaction/detection.cpp')
-rw-r--r-- | engines/parallaction/detection.cpp | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/engines/parallaction/detection.cpp b/engines/parallaction/detection.cpp new file mode 100644 index 0000000000..45273f0c50 --- /dev/null +++ b/engines/parallaction/detection.cpp @@ -0,0 +1,97 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2006 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/stdafx.h" + +#include "base/plugins.h" + +#include "common/advancedDetector.h" +#include "common/file.h" + +#include "parallaction/parallaction.h" + +namespace Parallaction { +static DetectedGameList GAME_detectGames(const FSList &fslist); +} + +static const PlainGameDescriptor parallactionGames[] = { + {"nippon", "Nippon Safes Inc."}, + {0, 0} +}; + +ADVANCED_DETECTOR_DEFINE_PLUGIN(PARALLACTION, Parallaction::Parallaction, Parallaction::GAME_detectGames, parallactionGames, 0); + +REGISTER_PLUGIN(PARALLACTION, "Parallaction engine", "Nippon Safes Inc. (C) Dynabyte"); + + +namespace Parallaction { + +#define FILE_MD5_BYTES 5000 + +static const PARALLACTIONGameDescription gameDescriptions[] = { + { + { + "nippon", + "", + { + { "disk1", 0, "610363308258e926dbabd5a9e7bb769f"}, + { "disk2", 0, "bfdd7bcfbc226f4acf3f67fa9efa2826"}, + { "disk3", 0, "eec08180240888d76e3cfe3e183d5d5d"}, + { "disk4", 0, "5bffddc7db226bdaa7dd3e10e5a15e68"}, + { "en", 0, "65cbfa81eafe308621184796ed116700"}, + { "fr", 0, "ac20c743ea10f2cb4491f76c5644582c"}, + { "ge", 0, "50916bfa34aee1380e0e959b37eceb5a"}, + { "it", 0, "89964aef04d2c53a615ee8983caf2775"}, + { NULL, 0, NULL} + }, + Common::EN_ANY, + Common::kPlatformPC, + }, + GType_Nippon, + 0, + }, + { { NULL, NULL, {NULL, 0, NULL}, Common::UNK_LANG, Common::kPlatformUnknown }, 0, 0 } +}; + + +bool Parallaction::detectGame() { + int i = Common::ADVANCED_DETECTOR_DETECT_INIT_GAME( + (const byte *)gameDescriptions, + sizeof(PARALLACTIONGameDescription), + FILE_MD5_BYTES, + parallactionGames + ); + _gameDescription = &gameDescriptions[i]; + return true; +} + +DetectedGameList GAME_detectGames(const FSList &fslist) { + return Common::ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION( + fslist, + (const byte *)gameDescriptions, + sizeof(PARALLACTIONGameDescription), + FILE_MD5_BYTES, + parallactionGames + ); +} + +} // End of namespace Parallaction |