aboutsummaryrefslogtreecommitdiff
path: root/engines/parallaction/disk.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/parallaction/disk.h')
-rw-r--r--engines/parallaction/disk.h46
1 files changed, 23 insertions, 23 deletions
diff --git a/engines/parallaction/disk.h b/engines/parallaction/disk.h
index b76c66aead..176f10aa10 100644
--- a/engines/parallaction/disk.h
+++ b/engines/parallaction/disk.h
@@ -55,13 +55,13 @@ public:
virtual Script* loadLocation(const char *name) = 0;
virtual Script* loadScript(const char* name) = 0;
- virtual Frames* loadTalk(const char *name) = 0;
- virtual Frames* loadObjects(const char *name) = 0;
+ virtual GfxObj* loadTalk(const char *name) = 0;
+ virtual GfxObj* loadObjects(const char *name) = 0;
virtual Frames* loadPointer(const char *name) = 0;
- virtual Frames* loadHead(const char* name) = 0;
+ virtual GfxObj* loadHead(const char* name) = 0;
virtual Font* loadFont(const char* name) = 0;
- virtual Frames* loadStatic(const char* name) = 0;
- virtual Frames* loadFrames(const char* name) = 0;
+ virtual GfxObj* loadStatic(const char* name) = 0;
+ virtual GfxObj* loadFrames(const char* name) = 0;
virtual void loadSlide(BackgroundInfo& info, const char *filename) = 0;
virtual void loadScenery(BackgroundInfo& info, const char* background, const char* mask, const char* path) = 0;
virtual Table* loadTable(const char* name) = 0;
@@ -147,13 +147,13 @@ public:
Script* loadLocation(const char *name);
Script* loadScript(const char* name);
- Frames* loadTalk(const char *name);
- Frames* loadObjects(const char *name);
+ GfxObj* loadTalk(const char *name);
+ GfxObj* loadObjects(const char *name);
Frames* loadPointer(const char *name);
- Frames* loadHead(const char* name);
+ GfxObj* loadHead(const char* name);
Font* loadFont(const char* name);
- Frames* loadStatic(const char* name);
- Frames* loadFrames(const char* name);
+ GfxObj* loadStatic(const char* name);
+ GfxObj* loadFrames(const char* name);
void loadSlide(BackgroundInfo& info, const char *filename);
void loadScenery(BackgroundInfo& info, const char* background, const char* mask, const char* path);
Table* loadTable(const char* name);
@@ -181,13 +181,13 @@ public:
Script* loadLocation(const char *name);
Script* loadScript(const char* name);
- Frames* loadTalk(const char *name);
- Frames* loadObjects(const char *name);
+ GfxObj* loadTalk(const char *name);
+ GfxObj* loadObjects(const char *name);
Frames* loadPointer(const char *name);
- Frames* loadHead(const char* name);
+ GfxObj* loadHead(const char* name);
Font* loadFont(const char* name);
- Frames* loadStatic(const char* name);
- Frames* loadFrames(const char* name);
+ GfxObj* loadStatic(const char* name);
+ GfxObj* loadFrames(const char* name);
void loadSlide(BackgroundInfo& info, const char *filename);
void loadScenery(BackgroundInfo& info, const char* background, const char* mask, const char* path);
Table* loadTable(const char* name);
@@ -220,13 +220,13 @@ public:
void setLanguage(uint16 language);
Script* loadLocation(const char *name);
Script* loadScript(const char* name);
- Frames* loadTalk(const char *name);
- Frames* loadObjects(const char *name);
+ GfxObj* loadTalk(const char *name);
+ GfxObj* loadObjects(const char *name);
Frames* loadPointer(const char *name);
- Frames* loadHead(const char* name);
+ GfxObj* loadHead(const char* name);
Font* loadFont(const char* name);
- Frames* loadStatic(const char* name);
- Frames* loadFrames(const char* name);
+ GfxObj* loadStatic(const char* name);
+ GfxObj* loadFrames(const char* name);
void loadSlide(BackgroundInfo& info, const char *filename);
void loadScenery(BackgroundInfo& info, const char* name, const char* mask, const char* path);
Table* loadTable(const char* name);
@@ -248,10 +248,10 @@ public:
AmigaDisk_br(Parallaction *vm);
virtual ~AmigaDisk_br();
- Frames* loadTalk(const char *name);
+ GfxObj* loadTalk(const char *name);
Font* loadFont(const char* name);
- Frames* loadStatic(const char* name);
- Frames* loadFrames(const char* name);
+ GfxObj* loadStatic(const char* name);
+ GfxObj* loadFrames(const char* name);
void loadSlide(BackgroundInfo& info, const char *filename);
void loadScenery(BackgroundInfo& info, const char* name, const char* mask, const char* path);
};