diff options
Diffstat (limited to 'engines/parallaction/disk.h')
-rw-r--r-- | engines/parallaction/disk.h | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/engines/parallaction/disk.h b/engines/parallaction/disk.h index b76c66aead..176f10aa10 100644 --- a/engines/parallaction/disk.h +++ b/engines/parallaction/disk.h @@ -55,13 +55,13 @@ public: virtual Script* loadLocation(const char *name) = 0; virtual Script* loadScript(const char* name) = 0; - virtual Frames* loadTalk(const char *name) = 0; - virtual Frames* loadObjects(const char *name) = 0; + virtual GfxObj* loadTalk(const char *name) = 0; + virtual GfxObj* loadObjects(const char *name) = 0; virtual Frames* loadPointer(const char *name) = 0; - virtual Frames* loadHead(const char* name) = 0; + virtual GfxObj* loadHead(const char* name) = 0; virtual Font* loadFont(const char* name) = 0; - virtual Frames* loadStatic(const char* name) = 0; - virtual Frames* loadFrames(const char* name) = 0; + virtual GfxObj* loadStatic(const char* name) = 0; + virtual GfxObj* loadFrames(const char* name) = 0; virtual void loadSlide(BackgroundInfo& info, const char *filename) = 0; virtual void loadScenery(BackgroundInfo& info, const char* background, const char* mask, const char* path) = 0; virtual Table* loadTable(const char* name) = 0; @@ -147,13 +147,13 @@ public: Script* loadLocation(const char *name); Script* loadScript(const char* name); - Frames* loadTalk(const char *name); - Frames* loadObjects(const char *name); + GfxObj* loadTalk(const char *name); + GfxObj* loadObjects(const char *name); Frames* loadPointer(const char *name); - Frames* loadHead(const char* name); + GfxObj* loadHead(const char* name); Font* loadFont(const char* name); - Frames* loadStatic(const char* name); - Frames* loadFrames(const char* name); + GfxObj* loadStatic(const char* name); + GfxObj* loadFrames(const char* name); void loadSlide(BackgroundInfo& info, const char *filename); void loadScenery(BackgroundInfo& info, const char* background, const char* mask, const char* path); Table* loadTable(const char* name); @@ -181,13 +181,13 @@ public: Script* loadLocation(const char *name); Script* loadScript(const char* name); - Frames* loadTalk(const char *name); - Frames* loadObjects(const char *name); + GfxObj* loadTalk(const char *name); + GfxObj* loadObjects(const char *name); Frames* loadPointer(const char *name); - Frames* loadHead(const char* name); + GfxObj* loadHead(const char* name); Font* loadFont(const char* name); - Frames* loadStatic(const char* name); - Frames* loadFrames(const char* name); + GfxObj* loadStatic(const char* name); + GfxObj* loadFrames(const char* name); void loadSlide(BackgroundInfo& info, const char *filename); void loadScenery(BackgroundInfo& info, const char* background, const char* mask, const char* path); Table* loadTable(const char* name); @@ -220,13 +220,13 @@ public: void setLanguage(uint16 language); Script* loadLocation(const char *name); Script* loadScript(const char* name); - Frames* loadTalk(const char *name); - Frames* loadObjects(const char *name); + GfxObj* loadTalk(const char *name); + GfxObj* loadObjects(const char *name); Frames* loadPointer(const char *name); - Frames* loadHead(const char* name); + GfxObj* loadHead(const char* name); Font* loadFont(const char* name); - Frames* loadStatic(const char* name); - Frames* loadFrames(const char* name); + GfxObj* loadStatic(const char* name); + GfxObj* loadFrames(const char* name); void loadSlide(BackgroundInfo& info, const char *filename); void loadScenery(BackgroundInfo& info, const char* name, const char* mask, const char* path); Table* loadTable(const char* name); @@ -248,10 +248,10 @@ public: AmigaDisk_br(Parallaction *vm); virtual ~AmigaDisk_br(); - Frames* loadTalk(const char *name); + GfxObj* loadTalk(const char *name); Font* loadFont(const char* name); - Frames* loadStatic(const char* name); - Frames* loadFrames(const char* name); + GfxObj* loadStatic(const char* name); + GfxObj* loadFrames(const char* name); void loadSlide(BackgroundInfo& info, const char *filename); void loadScenery(BackgroundInfo& info, const char* name, const char* mask, const char* path); }; |