diff options
Diffstat (limited to 'engines/parallaction/exec_ns.cpp')
-rw-r--r-- | engines/parallaction/exec_ns.cpp | 166 |
1 files changed, 83 insertions, 83 deletions
diff --git a/engines/parallaction/exec_ns.cpp b/engines/parallaction/exec_ns.cpp index 2235c4e98e..30790a346f 100644 --- a/engines/parallaction/exec_ns.cpp +++ b/engines/parallaction/exec_ns.cpp @@ -80,7 +80,7 @@ DECLARE_INSTRUCTION_OPCODE(off) { DECLARE_INSTRUCTION_OPCODE(loop) { InstructionPtr inst = *_ctxt.inst; - _ctxt.program->_loopCounter = inst->_opB.getRValue(); + _ctxt.program->_loopCounter = inst->_opB.getValue(); _ctxt.program->_loopStart = _ctxt.ip; } @@ -93,7 +93,7 @@ DECLARE_INSTRUCTION_OPCODE(endloop) { DECLARE_INSTRUCTION_OPCODE(inc) { InstructionPtr inst = *_ctxt.inst; - int16 _si = inst->_opB.getRValue(); + int16 _si = inst->_opB.getValue(); if (inst->_flags & kInstMod) { // mod int16 _bx = (_si > 0 ? _si : -_si); @@ -102,29 +102,22 @@ DECLARE_INSTRUCTION_OPCODE(inc) { _si = (_si > 0 ? 1 : -1); } - int16* lvalue = inst->_opA.getLValue(); + int16 lvalue = inst->_opA.getValue(); if (inst->_index == INST_INC) { - *lvalue += _si; + lvalue += _si; } else { - *lvalue -= _si; + lvalue -= _si; } - if (inst->_opA._flags & kParaLocal) { - inst->_opA._local->wrap(); - } + inst->_opA.setValue(lvalue); } DECLARE_INSTRUCTION_OPCODE(set) { InstructionPtr inst = *_ctxt.inst; - - int16 _si = inst->_opB.getRValue(); - int16 *lvalue = inst->_opA.getLValue(); - - *lvalue = _si; - + inst->_opA.setValue(inst->_opB.getValue()); } @@ -133,10 +126,10 @@ DECLARE_INSTRUCTION_OPCODE(put) { Graphics::Surface v18; v18.w = inst->_a->width(); v18.h = inst->_a->height(); - v18.pixels = inst->_a->getFrameData(inst->_a->_frame); + v18.pixels = inst->_a->getFrameData(inst->_a->getF()); - int16 x = inst->_opA.getRValue(); - int16 y = inst->_opB.getRValue(); + int16 x = inst->_opA.getValue(); + int16 y = inst->_opB.getValue(); bool mask = (inst->_flags & kInstMaskedPut) == kInstMaskedPut; _vm->_gfx->patchBackground(v18, x, y, mask); @@ -176,8 +169,8 @@ DECLARE_INSTRUCTION_OPCODE(sound) { DECLARE_INSTRUCTION_OPCODE(move) { InstructionPtr inst = (*_ctxt.inst); - int16 x = inst->_opA.getRValue(); - int16 y = inst->_opB.getRValue(); + int16 x = inst->_opA.getValue(); + int16 y = inst->_opB.getValue(); _vm->_char.scheduleWalk(x, y); } @@ -203,7 +196,7 @@ DECLARE_COMMAND_OPCODE(invalid) { DECLARE_COMMAND_OPCODE(set) { if (_ctxt.cmd->u._flags & kFlagsGlobal) { _ctxt.cmd->u._flags &= ~kFlagsGlobal; - _commandFlags |= _ctxt.cmd->u._flags; + _globalFlags |= _ctxt.cmd->u._flags; } else { _vm->setLocationFlags(_ctxt.cmd->u._flags); } @@ -213,7 +206,7 @@ DECLARE_COMMAND_OPCODE(set) { DECLARE_COMMAND_OPCODE(clear) { if (_ctxt.cmd->u._flags & kFlagsGlobal) { _ctxt.cmd->u._flags &= ~kFlagsGlobal; - _commandFlags &= ~_ctxt.cmd->u._flags; + _globalFlags &= ~_ctxt.cmd->u._flags; } else { _vm->clearLocationFlags(_ctxt.cmd->u._flags); } @@ -246,48 +239,47 @@ DECLARE_COMMAND_OPCODE(location) { DECLARE_COMMAND_OPCODE(open) { - _ctxt.cmd->u._zone->_flags &= ~kFlagsClosed; - if (_ctxt.cmd->u._zone->u.door->gfxobj) { - _vm->updateDoor(_ctxt.cmd->u._zone); - } + _vm->updateDoor(_ctxt.cmd->u._zone, false); } DECLARE_COMMAND_OPCODE(close) { - _ctxt.cmd->u._zone->_flags |= kFlagsClosed; - if (_ctxt.cmd->u._zone->u.door->gfxobj) { - _vm->updateDoor(_ctxt.cmd->u._zone); - } + _vm->updateDoor(_ctxt.cmd->u._zone, true); } -void CommandExec_ns::updateGetZone(ZonePtr z, bool visible) { +void Parallaction::showZone(ZonePtr z, bool visible) { if (!z) { return; } + if (visible) { + z->_flags &= ~kFlagsRemove; + z->_flags |= kFlagsActive; + } else { + z->_flags |= kFlagsRemove; + } + if ((z->_type & 0xFFFF) == kZoneGet) { - _vm->_gfx->showGfxObj(z->u.get->gfxobj, visible); + _gfx->showGfxObj(z->u.get->gfxobj, visible); + + GetData *data = z->u.get; + if (data->hasMask && _gfx->_backgroundInfo->hasMask) { + if (visible) { + _gfx->_backgroundInfo->mask.bltOr(data->gfxobj->x, data->gfxobj->y, data->_mask[0], 0, 0, data->_mask->w, data->_mask->h); + } else { + _gfx->_backgroundInfo->mask.bltCopy(data->gfxobj->x, data->gfxobj->y, data->_mask[1], 0, 0, data->_mask->w, data->_mask->h); + } + } } } DECLARE_COMMAND_OPCODE(on) { - ZonePtr z = _ctxt.cmd->u._zone; - - if (z) { - z->_flags &= ~kFlagsRemove; - z->_flags |= kFlagsActive; - updateGetZone(z, true); - } + _vm->showZone(_ctxt.cmd->u._zone, true); } DECLARE_COMMAND_OPCODE(off) { - ZonePtr z = _ctxt.cmd->u._zone; - - if (z) { - _ctxt.cmd->u._zone->_flags |= kFlagsRemove; - updateGetZone(z, false); - } + _vm->showZone(_ctxt.cmd->u._zone, false); } @@ -299,7 +291,7 @@ DECLARE_COMMAND_OPCODE(call) { DECLARE_COMMAND_OPCODE(toggle) { if (_ctxt.cmd->u._flags & kFlagsGlobal) { _ctxt.cmd->u._flags &= ~kFlagsGlobal; - _commandFlags ^= _ctxt.cmd->u._flags; + _globalFlags ^= _ctxt.cmd->u._flags; } else { _vm->toggleLocationFlags(_ctxt.cmd->u._flags); } @@ -346,23 +338,31 @@ void Parallaction_ns::drawAnimations() { if ((anim->_flags & kFlagsActive) && ((anim->_flags & kFlagsRemove) == 0)) { if (anim->_flags & kFlagsNoMasked) - layer = 3; - else - layer = _gfx->_backgroundInfo->getLayer(anim->_top + anim->height()); + layer = LAYER_FOREGROUND; + else { + if (getGameType() == GType_Nippon) { + // Layer in NS depends on where the animation is on the screen, for each animation. + layer = _gfx->_backgroundInfo->getLayer(anim->getFrameY() + anim->height()); + } else { + // Layer in BRA is calculated from Z value. For characters it is the same as NS, + // but other animations can have Z set from scripts independently from their + // position on the screen. + layer = _gfx->_backgroundInfo->getLayer(anim->getZ()); + } + } if (obj) { _gfx->showGfxObj(obj, true); - obj->frame = anim->_frame; - obj->x = anim->_left; - obj->y = anim->_top; - obj->z = anim->_z; + obj->frame = anim->getF(); + obj->x = anim->getX(); + obj->y = anim->getY(); + obj->z = anim->getZ(); obj->layer = layer; } } if (((anim->_flags & kFlagsActive) == 0) && (anim->_flags & kFlagsRemove)) { anim->_flags &= ~kFlagsRemove; - anim->_oldPos.x = -1000; } if ((anim->_flags & kFlagsActive) && (anim->_flags & kFlagsRemove)) { @@ -419,7 +419,7 @@ void ProgramExec::runScripts(ProgramList::iterator first, ProgramList::iterator AnimationPtr a = (*it)->_anim; if (a->_flags & kFlagsCharacter) - a->_z = a->_top + a->height(); + a->setZ(a->getFrameY() + a->height()); if ((a->_flags & kFlagsActing) == 0) continue; @@ -427,7 +427,7 @@ void ProgramExec::runScripts(ProgramList::iterator first, ProgramList::iterator runScript(*it, a); if (a->_flags & kFlagsCharacter) - a->_z = a->_top + a->height(); + a->setZ(a->getFrameY() + a->height()); } _modCounter++; @@ -453,7 +453,7 @@ void CommandExec::runList(CommandList::iterator first, CommandList::iterator las break; if (cmd->_flagsOn & kFlagsGlobal) { - useFlags = _commandFlags | kFlagsGlobal; + useFlags = _globalFlags | kFlagsGlobal; useLocalFlags = false; } else { useFlags = _vm->getLocationFlags(); @@ -606,7 +606,7 @@ void Parallaction::runCommentFrame() { } -uint16 Parallaction::runZone(ZonePtr z) { +void Parallaction::runZone(ZonePtr z) { debugC(3, kDebugExec, "runZone (%s)", z->_name); uint16 subtype = z->_type & 0xFFFF; @@ -616,20 +616,15 @@ uint16 Parallaction::runZone(ZonePtr z) { case kZoneExamine: enterCommentMode(z); - return 0; + return; case kZoneGet: - if (z->_flags & kFlagsFixed) break; - if (pickupItem(z) != 0) { - return 1; - } - z->_flags |= kFlagsRemove; + pickupItem(z); break; case kZoneDoor: if (z->_flags & kFlagsLocked) break; - z->_flags ^= kFlagsClosed; - updateDoor(z); + updateDoor(z, !(z->_flags & kFlagsClosed)); break; case kZoneHear: @@ -638,23 +633,24 @@ uint16 Parallaction::runZone(ZonePtr z) { case kZoneSpeak: enterDialogueMode(z); - return 0; + return; } debugC(3, kDebugExec, "runZone completed"); _cmdExec->run(z->_commands, z); - return 0; + return; } // // ZONE TYPE: DOOR // -void Parallaction::updateDoor(ZonePtr z) { +void Parallaction::updateDoor(ZonePtr z, bool close) { + z->_flags = close ? (z->_flags |= kFlagsClosed) : (z->_flags &= ~kFlagsClosed); if (z->u.door->gfxobj) { - uint frame = (z->_flags & kFlagsClosed ? 0 : 1); + uint frame = (close ? 0 : 1); // z->u.door->gfxobj->setFrame(frame); z->u.door->gfxobj->frame = frame; } @@ -668,13 +664,17 @@ void Parallaction::updateDoor(ZonePtr z) { // ZONE TYPE: GET // -int16 Parallaction::pickupItem(ZonePtr z) { - int r = addInventoryItem(z->u.get->_icon); - if (r != -1) { - _gfx->showGfxObj(z->u.get->gfxobj, false); +bool Parallaction::pickupItem(ZonePtr z) { + if (z->_flags & kFlagsFixed) { + return false; + } + + int slot = addInventoryItem(z->u.get->_icon); + if (slot != -1) { + showZone(z, false); } - return (r == -1); + return (slot != -1); } @@ -693,7 +693,7 @@ ZonePtr Parallaction::hitZone(uint32 type, uint16 x, uint16 y) { if (z->_flags & kFlagsRemove) continue; Common::Rect r; - z->getRect(r); + z->getBox(r); r.right++; // adjust border because Common::Rect doesn't include bottom-right edge r.bottom++; @@ -702,7 +702,7 @@ ZonePtr Parallaction::hitZone(uint32 type, uint16 x, uint16 y) { if (!r.contains(_si, _di)) { // out of Zone, so look for special values - if ((z->_left == -2) || (z->_left == -3)) { + if ((z->getX() == -2) || (z->getX() == -3)) { // WORKAROUND: this huge condition is needed because we made TypeData a collection of structs // instead of an union. So, merge->_obj1 and get->_icon were just aliases in the original engine, @@ -721,15 +721,15 @@ ZonePtr Parallaction::hitZone(uint32 type, uint16 x, uint16 y) { } } - if (z->_left != -1) + if (z->getX() != -1) continue; - if (_si < _char._ani->_left) + if (_si < _char._ani->getFrameX()) continue; - if (_si > (_char._ani->_left + _char._ani->width())) + if (_si > (_char._ani->getFrameX() + _char._ani->width())) continue; - if (_di < _char._ani->_top) + if (_di < _char._ani->getFrameY()) continue; - if (_di > (_char._ani->_top + _char._ani->height())) + if (_di > (_char._ani->getFrameY() + _char._ani->height())) continue; } @@ -751,8 +751,8 @@ ZonePtr Parallaction::hitZone(uint32 type, uint16 x, uint16 y) { AnimationPtr a = *ait; _a = (a->_flags & kFlagsActive) ? 1 : 0; // _a: active Animation - _e = ((_si >= a->_left + a->width()) || (_si <= a->_left)) ? 0 : 1; // _e: horizontal range - _f = ((_di >= a->_top + a->height()) || (_di <= a->_top)) ? 0 : 1; // _f: vertical range + _e = ((_si >= a->getFrameX() + a->width()) || (_si <= a->getFrameX())) ? 0 : 1; // _e: horizontal range + _f = ((_di >= a->getFrameY() + a->height()) || (_di <= a->getFrameY())) ? 0 : 1; // _f: vertical range _b = ((type != 0) || (a->_type == kZoneYou)) ? 0 : 1; // _b: (no type specified) AND (Animation is not the character) _c = (a->_type & 0xFFFF0000) ? 0 : 1; // _c: Animation is not an object |