diff options
Diffstat (limited to 'engines/parallaction/graphics.cpp')
-rw-r--r-- | engines/parallaction/graphics.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/parallaction/graphics.cpp b/engines/parallaction/graphics.cpp index 59cd02e6ef..b8a8ceb61f 100644 --- a/engines/parallaction/graphics.cpp +++ b/engines/parallaction/graphics.cpp @@ -746,7 +746,7 @@ Gfx::Gfx(Parallaction* vm) : _unpackedBitmap = new byte[MAXIMUM_UNPACKED_BITMAP_SIZE]; assert(_unpackedBitmap); - if ((_gameType == GType_BRA) && (_vm->getPlatform() == Common::kPlatformPC)) { + if ((_gameType == GType_BRA) && (_vm->getPlatform() == Common::kPlatformDOS)) { // this loads the backup palette needed by the PC version of BRA (see setBackground()). BackgroundInfo paletteInfo; _disk->loadSlide(paletteInfo, "pointer"); @@ -834,7 +834,7 @@ void Gfx::setBackground(uint type, BackgroundInfo *info) { // The PC version of BRA needs the entries 20-31 of the palette to be constant, but // the background resource files are screwed up. The right colors come from an unused // bitmap (pointer.bmp). Nothing is known about the Amiga version so far. - if ((_gameType == GType_BRA) && (_vm->getPlatform() == Common::kPlatformPC)) { + if ((_gameType == GType_BRA) && (_vm->getPlatform() == Common::kPlatformDOS)) { int r, g, b; for (uint i = 16; i < 32; i++) { _backupPal.getEntry(i, r, g, b); |