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-rw-r--r--engines/parallaction/graphics.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/parallaction/graphics.h b/engines/parallaction/graphics.h
index 662bfc6b59..9b2cfdf479 100644
--- a/engines/parallaction/graphics.h
+++ b/engines/parallaction/graphics.h
@@ -573,7 +573,6 @@ protected:
// frame data stored in programmable variables
int32 _varBackgroundMode; // 1 = normal, 2 = only mask
int32 _varAnimRenderMode; // 1 = normal, 2 = flat
- int32 _varMiscRenderMode; // 1 = normal, 2 = flat
int32 _varRenderMode;
int32 _varDrawPathZones; // 0 = don't draw, 1 = draw
Graphics::Surface _bitmapMask;
@@ -591,6 +590,9 @@ protected:
int _scrollPos;
int _minScroll, _maxScroll;
+ // overlay mode enables drawing of graphics with automatic screen-to-game coordinate translation
+ bool _overlayMode;
+
public:
struct Item {