diff options
Diffstat (limited to 'engines/parallaction/parser_br.cpp')
-rw-r--r-- | engines/parallaction/parser_br.cpp | 111 |
1 files changed, 78 insertions, 33 deletions
diff --git a/engines/parallaction/parser_br.cpp b/engines/parallaction/parser_br.cpp index dee08485fb..20800abc33 100644 --- a/engines/parallaction/parser_br.cpp +++ b/engines/parallaction/parser_br.cpp @@ -316,7 +316,6 @@ DECLARE_LOCATION_PARSER(location) { debugC(7, kDebugParser, "LOCATION_PARSER(location) "); strcpy(_vm->_location._name, _tokens[1]); - ctxt.bgName = strdup(_tokens[1]); bool flip = false; int nextToken; @@ -331,15 +330,17 @@ DECLARE_LOCATION_PARSER(location) { // TODO: handle background horizontal flip (via a context parameter) if (_tokens[nextToken][0] != '\0') { - _vm->_char._ani->_left = atoi(_tokens[nextToken]); + _vm->_char._ani->setX(atoi(_tokens[nextToken])); nextToken++; - _vm->_char._ani->_top = atoi(_tokens[nextToken]); + _vm->_char._ani->setY(atoi(_tokens[nextToken])); nextToken++; } if (_tokens[nextToken][0] != '\0') { - _vm->_char._ani->_frame = atoi(_tokens[nextToken]); + _vm->_char._ani->setF(atoi(_tokens[nextToken])); } + + _vm->_disk->loadScenery(*ctxt.info, _tokens[1], 0, 0); } @@ -465,17 +466,20 @@ DECLARE_LOCATION_PARSER(null) { DECLARE_LOCATION_PARSER(mask) { debugC(7, kDebugParser, "LOCATION_PARSER(mask) "); - ctxt.maskName = strdup(_tokens[1]); - ctxt.info->layers[0] = atoi(_tokens[2]); - ctxt.info->layers[1] = atoi(_tokens[3]); - ctxt.info->layers[2] = atoi(_tokens[4]); + ctxt.info->layers[0] = 0; + ctxt.info->layers[1] = atoi(_tokens[2]); + ctxt.info->layers[2] = atoi(_tokens[3]); + ctxt.info->layers[3] = atoi(_tokens[4]); + + _vm->_disk->loadScenery(*ctxt.info, 0, _tokens[1], 0); + ctxt.info->hasMask = true; } DECLARE_LOCATION_PARSER(path) { debugC(7, kDebugParser, "LOCATION_PARSER(path) "); - ctxt.pathName = strdup(_tokens[1]); + _vm->_disk->loadScenery(*ctxt.info, 0, 0, _tokens[1]); } @@ -716,10 +720,7 @@ DECLARE_ZONE_PARSER(limits) { ctxt.z->_linkedAnim = _vm->findAnimation(_tokens[1]); ctxt.z->_linkedName = strdup(_tokens[1]); } else { - ctxt.z->_left = atoi(_tokens[1]); - ctxt.z->_top = atoi(_tokens[2]); - ctxt.z->_right = atoi(_tokens[3]); - ctxt.z->_bottom = atoi(_tokens[4]); + ctxt.z->setBox(atoi(_tokens[1]), atoi(_tokens[2]), atoi(_tokens[3]), atoi(_tokens[4])); } } @@ -770,6 +771,49 @@ void LocationParser_br::parsePathData(ZonePtr z) { z->u.path = data; } +void LocationParser_br::parseGetData(ZonePtr z) { + + GetData *data = new GetData; + + do { + + if (!scumm_stricmp(_tokens[0], "file")) { + + GfxObj *obj = _vm->_gfx->loadGet(_tokens[1]); + obj->frame = 0; + obj->x = z->getX(); + obj->y = z->getY(); + data->gfxobj = obj; + } + + if (!scumm_stricmp(_tokens[0], "mask")) { + if (ctxt.info->hasMask) { + Common::Rect rect; + data->gfxobj->getRect(0, rect); + data->_mask[0].create(rect.width(), rect.height()); + _vm->_disk->loadMask(_tokens[1], data->_mask[0]); + data->_mask[1].create(rect.width(), rect.height()); + data->_mask[1].bltCopy(0, 0, ctxt.info->mask, data->gfxobj->x, data->gfxobj->y, data->_mask->w, data->_mask->h); + data->hasMask = true; + } else { + warning("Mask for zone '%s' ignored, since background doesn't have one", z->_name); + } + } + + if (!scumm_stricmp(_tokens[0], "path")) { + + } + + if (!scumm_stricmp(_tokens[0], "icon")) { + data->_icon = 4 + _vm->_objectsNames->lookup(_tokens[1]); + } + + _script->readLineToken(true); + } while (scumm_stricmp(_tokens[0], "endzone")); + + z->u.get = data; +} + void LocationParser_br::parseZoneTypeBlock(ZonePtr z) { debugC(7, kDebugParser, "parseZoneTypeBlock(name: %s, type: %x)", z->_name, z->_type); @@ -824,10 +868,10 @@ DECLARE_ANIM_PARSER(file) { DECLARE_ANIM_PARSER(position) { debugC(7, kDebugParser, "ANIM_PARSER(position) "); - ctxt.a->_left = atoi(_tokens[1]); - ctxt.a->_top = atoi(_tokens[2]); - ctxt.a->_z = atoi(_tokens[3]); - ctxt.a->_frame = atoi(_tokens[4]); + ctxt.a->setX(atoi(_tokens[1])); + ctxt.a->setY(atoi(_tokens[2])); + ctxt.a->setZ(atoi(_tokens[3])); + ctxt.a->setF(atoi(_tokens[4])); } @@ -843,15 +887,14 @@ DECLARE_ANIM_PARSER(moveto) { DECLARE_ANIM_PARSER(endanimation) { debugC(7, kDebugParser, "ANIM_PARSER(endanimation) "); - +#if 0 + // I have disabled the following code since it seems useless. + // I will remove it after mask processing is done. if (ctxt.a->gfxobj) { ctxt.a->_right = ctxt.a->width(); ctxt.a->_bottom = ctxt.a->height(); } - - ctxt.a->_oldPos.x = -1000; - ctxt.a->_oldPos.y = -1000; - +#endif ctxt.a->_flags |= 0x1000000; _parser->popTables(); @@ -994,16 +1037,16 @@ void ProgramParser_br::parseRValue(ScriptVar &v, const char *str) { a = AnimationPtr(ctxt.a); if (str[0] == 'X') { - v.setField(&a->_left); + v.setField(a.get(), &Animation::getX); } else if (str[0] == 'Y') { - v.setField(&a->_top); + v.setField(a.get(), &Animation::getY); } else if (str[0] == 'Z') { - v.setField(&a->_z); + v.setField(a.get(), &Animation::getZ); } else if (str[0] == 'F') { - v.setField(&a->_frame); + v.setField(a.get(), &Animation::getF); } else if (str[0] == 'N') { v.setImmediate(a->getFrameNum()); @@ -1012,7 +1055,10 @@ void ProgramParser_br::parseRValue(ScriptVar &v, const char *str) { v.setRandom(atoi(&str[1])); } else if (str[0] == 'L') { +#if 0 // disabled because no references to lip sync has been found in the scripts v.setField(&_vm->_lipSyncVal); +#endif + warning("Lip sync instruction encountered! Please notify the team!"); } } @@ -1192,26 +1238,25 @@ void LocationParser_br::parse(Script *script) { Script *script2 = new Script(getStream(list), true); ctxt.numZones = 0; - ctxt.bgName = 0; - ctxt.maskName = 0; - ctxt.pathName = 0; ctxt.characterName = 0; ctxt.info = new BackgroundInfo; LocationParser_ns::parse(script2); - _vm->_disk->loadScenery(*ctxt.info, ctxt.bgName, ctxt.maskName, ctxt.pathName); _vm->_gfx->setBackground(kBackgroundLocation, ctxt.info); _vm->_pathBuffer = &ctxt.info->path; + ZoneList::iterator it = _vm->_location._zones.begin(); + for ( ; it != _vm->_location._zones.end(); it++) { + bool visible = ((*it)->_flags & kFlagsRemove) == 0; + _vm->showZone((*it), visible); + } + if (ctxt.characterName) { _vm->changeCharacter(ctxt.characterName); } - free(ctxt.bgName); - free(ctxt.maskName); - free(ctxt.pathName); free(ctxt.characterName); delete script2; |