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Diffstat (limited to 'engines/pegasus/MMShell/Sounds/MMSound.h')
-rwxr-xr-x | engines/pegasus/MMShell/Sounds/MMSound.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/engines/pegasus/MMShell/Sounds/MMSound.h b/engines/pegasus/MMShell/Sounds/MMSound.h new file mode 100755 index 0000000000..8bcf4100aa --- /dev/null +++ b/engines/pegasus/MMShell/Sounds/MMSound.h @@ -0,0 +1,84 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_MMSHELL_SOUNDS_MMSOUND_H +#define PEGASUS_MMSHELL_SOUNDS_MMSOUND_H + +#include "audio/mixer.h" +#include "common/str.h" + +namespace Audio { + class AudioStream; + class RewindableAudioStream; +} + +namespace Pegasus { + +// TODO! +//class MMSoundFader; + +// Things you might want to do with sound: +// Start it +// Stop it +// Loop it +// Pause it +// Set the volume +// Set the pitch (rate) +// Pan the sound +// Change these settings dynamically over time + +class MMSound { +public: + MMSound(); + ~MMSound(); + + // We only have one access point here because we should + // only be opening an AIFF file from a file name. We're + // not using the resource fork string resources. + void InitFromAIFFFile(const Common::String &fileName); + + void DisposeSound(); + bool SoundLoaded() const; + void PlaySound(); + void LoopSound(); + void StopSound(); + void SetVolume(const uint16 volume); + bool IsPlaying(); + + // TODO! + //void AttachFader(MMSoundFader*); + +protected: + Audio::RewindableAudioStream *_aiffStream; + Audio::SoundHandle _handle; + byte _volume; + + // TODO! + //MMSoundFader *fTheFader; +}; + +} // End of namespace Pegasus + +#endif |