diff options
Diffstat (limited to 'engines/pegasus/elements.h')
-rw-r--r-- | engines/pegasus/elements.h | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/engines/pegasus/elements.h b/engines/pegasus/elements.h index 6e20e72201..009cb3a690 100644 --- a/engines/pegasus/elements.h +++ b/engines/pegasus/elements.h @@ -44,13 +44,13 @@ namespace Pegasus { class DisplayElement : public IDObject { friend class GraphicsManager; public: - DisplayElement(const tDisplayElementID); + DisplayElement(const DisplayElementID); virtual ~DisplayElement(); - void setDisplayOrder(const tDisplayOrder); - tDisplayOrder getDisplayOrder() const { return _elementOrder; } + void setDisplayOrder(const DisplayOrder); + DisplayOrder getDisplayOrder() const { return _elementOrder; } - bool validToDraw(tDisplayOrder, tDisplayOrder); + bool validToDraw(DisplayOrder, DisplayOrder); virtual void draw(const Common::Rect&) {} bool isDisplaying() { return _elementIsDisplaying; } @@ -65,15 +65,15 @@ public: void triggerRedraw(); void setTriggeredElement(DisplayElement *); - virtual void setBounds(const tCoordType, const tCoordType, const tCoordType, const tCoordType); - virtual void setBounds(const Common::Rect&); - virtual void getBounds(Common::Rect&) const; - virtual void sizeElement(const tCoordType, const tCoordType); - virtual void moveElementTo(const tCoordType, const tCoordType); - virtual void moveElement(const tCoordType, const tCoordType); - virtual void getLocation(tCoordType&, tCoordType&) const; - virtual void getCenter(tCoordType&, tCoordType&) const; - virtual void centerElementAt(const tCoordType, const tCoordType); + virtual void setBounds(const CoordType, const CoordType, const CoordType, const CoordType); + virtual void setBounds(const Common::Rect &); + virtual void getBounds(Common::Rect &) const; + virtual void sizeElement(const CoordType, const CoordType); + virtual void moveElementTo(const CoordType, const CoordType); + virtual void moveElement(const CoordType, const CoordType); + virtual void getLocation(CoordType &, CoordType &) const; + virtual void getCenter(CoordType &, CoordType &) const; + virtual void centerElementAt(const CoordType, const CoordType); protected: Common::Rect _bounds; @@ -82,7 +82,7 @@ protected: // Used only by PegasusEngine bool _elementIsDisplaying; - tDisplayOrder _elementOrder; + DisplayOrder _elementOrder; DisplayElement *_nextElement; }; @@ -90,7 +90,7 @@ protected: // QuickDraw "hilite" :P (deal with it!) class DropHighlight : public DisplayElement { public: - DropHighlight(const tDisplayElementID); + DropHighlight(const DisplayElementID); virtual ~DropHighlight() {} void setHighlightColor(const uint32 &highlight) { _highlightColor = highlight; } @@ -112,12 +112,12 @@ protected: class Animation : public DisplayElement, public DynamicElement { public: - Animation(const tDisplayElementID id) : DisplayElement(id) {} + Animation(const DisplayElementID id) : DisplayElement(id) {} }; class IdlerAnimation : public Animation, public Idler { public: - IdlerAnimation(const tDisplayElementID); + IdlerAnimation(const DisplayElementID); virtual void startDisplaying(); virtual void stopDisplaying(); @@ -138,7 +138,7 @@ protected: class FrameSequence : public IdlerAnimation { public: - FrameSequence(const tDisplayElementID); + FrameSequence(const DisplayElementID); virtual ~FrameSequence(); void useFileName(const Common::String &fileName); @@ -169,11 +169,11 @@ class SpriteFrame; class Sprite : public DisplayElement { friend class SpriteFrame; public: - Sprite(const tDisplayElementID); + Sprite(const DisplayElementID); virtual ~Sprite(); - virtual void addPICTResourceFrame(const tResIDType, const bool, const tCoordType, const tCoordType); - virtual uint32 addFrame(SpriteFrame *, const tCoordType, const tCoordType); + virtual void addPICTResourceFrame(const ResIDType, const bool, const CoordType, const CoordType); + virtual uint32 addFrame(SpriteFrame *, const CoordType, const CoordType); virtual void removeFrame(const uint32); virtual void discardFrames(); @@ -193,8 +193,8 @@ public: protected: struct SpriteFrameRec { SpriteFrame *frame; - tCoordType frameLeft; - tCoordType frameTop; + CoordType frameLeft; + CoordType frameTop; }; uint32 _numFrames; @@ -205,7 +205,7 @@ protected: class SpriteSequence : public FrameSequence { public: - SpriteSequence(const tDisplayElementID id, const tDisplayElementID spriteID); + SpriteSequence(const DisplayElementID id, const DisplayElementID spriteID); virtual ~SpriteSequence() {} void useTransparent(bool transparent) { _transparent = transparent; } @@ -234,7 +234,7 @@ public: class SoundLevel : public DisplayElement { public: - SoundLevel(const tDisplayElementID); + SoundLevel(const DisplayElementID); virtual ~SoundLevel() {} void incrementLevel(); |