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Diffstat (limited to 'engines/pegasus/items/biochips/mapimage.h')
-rw-r--r-- | engines/pegasus/items/biochips/mapimage.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/engines/pegasus/items/biochips/mapimage.h b/engines/pegasus/items/biochips/mapimage.h new file mode 100644 index 0000000000..d596b585c4 --- /dev/null +++ b/engines/pegasus/items/biochips/mapimage.h @@ -0,0 +1,84 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_ITEMS_BIOCHIPS_MAPIMAGE_H +#define PEGASUS_ITEMS_BIOCHIPS_MAPIMAGE_H + +#include "pegasus/elements.h" +#include "pegasus/surface.h" +#include "pegasus/util.h" +#include "pegasus/neighborhood/mars/constants.h" + +namespace Common { + class ReadStream; + class WriteStream; +} + +namespace Pegasus { + +class MapImage : public DisplayElement { +public: + MapImage(); + virtual ~MapImage() {} + + void writeToStream(Common::WriteStream *); + void readFromStream(Common::ReadStream *); + + void loadGearRoomIfNecessary(); + void loadMazeIfNecessary(); + void unloadImage(); + void moveToMapLocation(const NeighborhoodID, const RoomID, const DirectionConstant); + + void draw(const Common::Rect &); + + bool anyFlagSet() { return _mappedRooms.anyFlagSet(); } + + static const uint32 kNumMappingRooms = (kMars39 - kMars35 + 1) + (kMars60 - kMars60 + 1) + + (kMarsMaze200 - kMarsMaze004 + 1); + static const uint32 kNumMappingFlags = kNumMappingRooms * 4; + +protected: + enum MapArea { + kMapNoArea, + kMapMaze, + kMapGearRoom + }; + + void addFlagToMask(const int flag); + void getRevealedRects(const uint32, Common::Rect &); + void drawPlayer(); + + MapArea _whichArea; + + FlagsArray<byte, kNumMappingFlags> _mappedRooms; + + uint32 _darkGreen, _lightGreen; + + Surface _mapImage, _mapMask; +}; + +} // End of namespace Pegasus + +#endif |