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path: root/engines/pegasus/items/inventory/airmask.cpp
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Diffstat (limited to 'engines/pegasus/items/inventory/airmask.cpp')
-rwxr-xr-xengines/pegasus/items/inventory/airmask.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/pegasus/items/inventory/airmask.cpp b/engines/pegasus/items/inventory/airmask.cpp
index 682927deaf..56f9d6f62f 100755
--- a/engines/pegasus/items/inventory/airmask.cpp
+++ b/engines/pegasus/items/inventory/airmask.cpp
@@ -40,7 +40,7 @@ void AirMask::airMaskTimerExpired(FunctionPtr *, void *) {
g_neighborhood->checkAirMask();
}
-AirMask::AirMask(const tItemID id, const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction) :
+AirMask::AirMask(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) :
InventoryItem(id, neighborhood, room, direction), _toggleSpot(kAirMaskToggleSpotID) {
g_airMask = this;
_toggleSpot.setArea(Common::Rect(kAIMiddleAreaLeft + 10, kAIMiddleAreaTop + 17, kAIMiddleAreaLeft + 110, kAIMiddleAreaTop + 57));
@@ -68,7 +68,7 @@ void AirMask::readFromStream(Common::ReadStream *stream) {
}
void AirMask::putMaskOn() {
- tAirQuality airQuality;
+ AirQuality airQuality;
if (g_neighborhood)
airQuality = g_neighborhood->getAirQuality(GameState.getCurrentRoom());
@@ -76,8 +76,8 @@ void AirMask::putMaskOn() {
airQuality = kAirQualityGood;
uint airLevel = getAirLeft();
- tItemState newState = getItemState();
- tItemState oldState = newState;
+ ItemState newState = getItemState();
+ ItemState oldState = newState;
if (airLevel == 0) {
newState = kAirMaskEmptyFilter;
@@ -99,8 +99,8 @@ void AirMask::putMaskOn() {
void AirMask::takeMaskOff() {
uint airLevel = getAirLeft();
- tItemState newState = getItemState();
- tItemState oldState = newState;
+ ItemState newState = getItemState();
+ ItemState oldState = newState;
if (airLevel == 0)
newState = kAirMaskEmptyOff;
@@ -127,7 +127,7 @@ void AirMask::airQualityChanged() {
takeMaskOff();
}
-void AirMask::setItemState(const tItemState newState) {
+void AirMask::setItemState(const ItemState newState) {
if (newState != getItemState()) {
InventoryItem::setItemState(newState);