diff options
Diffstat (limited to 'engines/pegasus/items')
36 files changed, 4588 insertions, 0 deletions
diff --git a/engines/pegasus/items/autodragger.cpp b/engines/pegasus/items/autodragger.cpp new file mode 100644 index 0000000000..40bad14a89 --- /dev/null +++ b/engines/pegasus/items/autodragger.cpp @@ -0,0 +1,91 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "pegasus/elements.h" +#include "pegasus/items/autodragger.h" + +namespace Pegasus { + +AutoDragger::AutoDragger() { + _draggingElement = NULL; + _lastTime = 0; + initCallBack(this, kCallBackAtExtremes); +} + +void AutoDragger::autoDrag(DisplayElement *dragElement, const Common::Point &startPoint, const Common::Point &stopPoint, + TimeValue dragTime, TimeScale dragScale) { + _draggingElement = dragElement; + + if (_draggingElement) { + _startLocation = startPoint; + _stopLocation = stopPoint; + _lastTime = 0; + _done = false; + _draggingElement->moveElementTo(_startLocation.x, _startLocation.y); + setScale(dragScale); + setSegment(0, dragTime); + setTime(0); + scheduleCallBack(kTriggerAtStop, 0, 0); + startIdling(); + start(); + } else { + stopDragging(); + } +} + +void AutoDragger::stopDragging() { + cancelCallBack(); + stopIdling(); + _draggingElement = 0; + _startLocation = Common::Point(); + _stopLocation = Common::Point(); + _lastTime = 0; + _done = true; +} + +bool AutoDragger::isDragging() { + return isIdling(); +} + +void AutoDragger::useIdleTime() { + TimeValue thisTime = getTime(); + + if (thisTime != _lastTime) { + int32 offsetX = (_stopLocation.x - _startLocation.x) * (int32)thisTime / (int32)getDuration(); + int32 offsetY = (_stopLocation.y - _startLocation.y) * (int32)thisTime / (int32)getDuration(); + _draggingElement->moveElementTo(_startLocation.x + offsetX, _startLocation.y + offsetY); + _lastTime = thisTime; + } + + if (_done) + stopDragging(); +} + +void AutoDragger::callBack() { + if (isIdling()) + _done = true; +} + +} // End of namespace Pegasus diff --git a/engines/pegasus/items/autodragger.h b/engines/pegasus/items/autodragger.h new file mode 100644 index 0000000000..6783fdf9a3 --- /dev/null +++ b/engines/pegasus/items/autodragger.h @@ -0,0 +1,57 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_ITEMS_AUTODRAGGER_H +#define PEGASUS_ITEMS_AUTODRAGGER_H + +#include "pegasus/timers.h" + +namespace Pegasus { + +class DisplayElement; + +class AutoDragger : private Idler, private TimeBase, private TimeBaseCallBack { +public: + AutoDragger(); + virtual ~AutoDragger() {} + + void autoDrag(DisplayElement *, const Common::Point &, const Common::Point &, TimeValue, TimeScale); + bool isDragging(); + void stopDragging(); + +protected: + void useIdleTime(); + void callBack(); + + DisplayElement *_draggingElement; + Common::Point _startLocation, _stopLocation; + TimeValue _lastTime; + bool _done; +}; + +} // End of namespace Pegasus + +#endif + diff --git a/engines/pegasus/items/biochips/aichip.cpp b/engines/pegasus/items/biochips/aichip.cpp new file mode 100644 index 0000000000..cbcfc363e8 --- /dev/null +++ b/engines/pegasus/items/biochips/aichip.cpp @@ -0,0 +1,279 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "pegasus/energymonitor.h" +#include "pegasus/gamestate.h" +#include "pegasus/pegasus.h" +#include "pegasus/ai/ai_area.h" +#include "pegasus/items/biochips/aichip.h" +#include "pegasus/neighborhood/neighborhood.h" + +namespace Pegasus { + +// indexed by [number of hints][number of solves (0, 1, or 2)][which button to highlight] +static const ItemState s_highlightState[4][3][7] = { + { + {kAI000, -1, -1, -1, -1, kAI005, kAI006}, + {kAI010, -1, -1, -1, -1, kAI015, kAI016}, + {kAI020, -1, -1, -1, kAI024, -1, -1} + }, + { + {kAI100, kAI101, -1, -1, -1, kAI105, kAI106}, + {kAI110, kAI111, -1, -1, -1, kAI115, kAI116}, + {kAI120, kAI121, -1, -1, kAI124, kAI125, kAI126} + }, + { + {kAI200, kAI201, kAI202, -1, -1, kAI205, kAI206}, + {kAI210, kAI211, kAI212, -1, -1, kAI215, kAI216}, + {kAI220, kAI221, kAI222, -1, kAI224, kAI225, kAI226} + }, + { + {kAI300, kAI301, kAI302, kAI303, -1, kAI305, kAI306}, + {kAI310, kAI311, kAI312, kAI313, -1, kAI315, kAI316}, + {kAI320, kAI321, kAI322, kAI323, kAI324, kAI325, kAI326} + } +}; + +AIChip *g_AIChip = 0; + +AIChip::AIChip(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) : + BiochipItem(id, neighborhood, room, direction), _briefingSpot(kAIBriefingSpotID), _scanSpot(kAIScanSpotID), + _hint1Spot(kAIHint1SpotID), _hint2Spot(kAIHint2SpotID), _hint3Spot(kAIHint3SpotID), _solveSpot(kAISolveSpotID) { + _briefingSpot.setArea(Common::Rect(kAIMiddleAreaLeft + 10, kAIMiddleAreaTop + 27, kAIMiddleAreaLeft + 10 + 81, kAIMiddleAreaTop + 27 + 31)); + _briefingSpot.setHotspotFlags(kAIBiochipSpotFlag); + g_allHotspots.push_back(&_briefingSpot); + + _scanSpot.setArea(Common::Rect(kAIMiddleAreaLeft + 100, kAIMiddleAreaTop + 27, kAIMiddleAreaLeft + 100 + 81, kAIMiddleAreaTop + 27 + 31)); + _scanSpot.setHotspotFlags(kAIBiochipSpotFlag); + g_allHotspots.push_back(&_scanSpot); + + _hint1Spot.setArea(Common::Rect(kAIMiddleAreaLeft + 70, kAIMiddleAreaTop + 67, kAIMiddleAreaLeft + 70 + 21, kAIMiddleAreaTop + 67 + 21)); + _hint1Spot.setHotspotFlags(kAIBiochipSpotFlag); + g_allHotspots.push_back(&_hint1Spot); + + _hint2Spot.setArea(Common::Rect(kAIMiddleAreaLeft + 91, kAIMiddleAreaTop + 67, kAIMiddleAreaLeft + 91 + 20, kAIMiddleAreaTop + 67 + 21)); + _hint2Spot.setHotspotFlags(kAIBiochipSpotFlag); + g_allHotspots.push_back(&_hint2Spot); + + _hint3Spot.setArea(Common::Rect(kAIMiddleAreaLeft + 111, kAIMiddleAreaTop + 67, kAIMiddleAreaLeft + 111 + 20, kAIMiddleAreaTop + 67 + 21)); + _hint3Spot.setHotspotFlags(kAIBiochipSpotFlag); + g_allHotspots.push_back(&_hint3Spot); + + _solveSpot.setArea(Common::Rect(kAIMiddleAreaLeft + 131, kAIMiddleAreaTop + 67, kAIMiddleAreaLeft + 131 + 50, kAIMiddleAreaTop + 67 + 21)); + _solveSpot.setHotspotFlags(kAIBiochipSpotFlag); + g_allHotspots.push_back(&_solveSpot); + + _playingMovie = false; + setItemState(kAI000); + + g_AIChip = this; +} + +AIChip::~AIChip() { + g_AIChip = NULL; + + g_allHotspots.removeOneHotspot(kAIBriefingSpotID); + g_allHotspots.removeOneHotspot(kAIScanSpotID); + g_allHotspots.removeOneHotspot(kAIHint1SpotID); + g_allHotspots.removeOneHotspot(kAIHint2SpotID); + g_allHotspots.removeOneHotspot(kAIHint3SpotID); + g_allHotspots.removeOneHotspot(kAISolveSpotID); +} + +void AIChip::select() { + BiochipItem::select(); + setUpAIChip(); +} + +void AIChip::takeSharedArea() { + setUpAIChip(); +} + +void AIChip::setUpAIChip() { + if (!_playingMovie) { + PegasusEngine *vm = (PegasusEngine *)g_engine; + + uint numSolves; + if (GameState.getWalkthroughMode()) { + if (vm->canSolve()) + numSolves = 2; + else + numSolves = 1; + } else { + numSolves = 0; + } + + setItemState(s_highlightState[vm->getNumHints()][numSolves][0]); + } +} + +// Only does something when there are hints or solves available. +void AIChip::setUpAIChipRude() { + if (!_playingMovie) { + PegasusEngine *vm = (PegasusEngine *)g_engine; + + uint numSolves; + if (GameState.getWalkthroughMode()) { + if (vm->canSolve()) + numSolves = 2; + else + numSolves = 1; + } else { + numSolves = 0; + } + + uint numHints = vm->getNumHints(); + if (numSolves == 2 || numHints != 0) + setItemState(s_highlightState[numHints][numSolves][0]); + } +} + +void AIChip::activateAIHotspots() { + PegasusEngine *vm = (PegasusEngine *)g_engine; + _briefingSpot.setActive(); + _scanSpot.setActive(); + + switch (vm->getNumHints()) { + case 3: + _hint3Spot.setActive(); + // fall through + case 2: + _hint2Spot.setActive(); + // fall through + case 1: + _hint1Spot.setActive(); + break; + } + + if (GameState.getWalkthroughMode() && vm->canSolve()) + _solveSpot.setActive(); +} + +void AIChip::showBriefingClicked() { + PegasusEngine *vm = (PegasusEngine *)g_engine; + + _playingMovie = true; + + uint numSolves; + if (GameState.getWalkthroughMode()) { + if (vm->canSolve()) + numSolves = 2; + else + numSolves = 1; + } else { + numSolves = 0; + } + + ItemState newState = s_highlightState[vm->getNumHints()][numSolves][kAIBriefingSpotID - kAIHint1SpotID + 1]; + if (newState != -1) + setItemState(newState); +} + +void AIChip::showEnvScanClicked() { + PegasusEngine *vm = (PegasusEngine *)g_engine; + + _playingMovie = true; + + uint numSolves; + if (GameState.getWalkthroughMode()) { + if (vm->canSolve()) + numSolves = 2; + else + numSolves = 1; + } else { + numSolves = 0; + } + + ItemState newState = s_highlightState[vm->getNumHints()][numSolves][kAIScanSpotID - kAIHint1SpotID + 1]; + + if (newState != -1) + setItemState(newState); +} + +void AIChip::clearClicked() { + _playingMovie = false; + setUpAIChip(); +} + +void AIChip::clickInAIHotspot(HotSpotID id) { + PegasusEngine *vm = (PegasusEngine *)g_engine; + + Common::String movieName; + + switch (id) { + case kAIBriefingSpotID: + movieName = vm->getBriefingMovie(); + break; + case kAIScanSpotID: + movieName = vm->getEnvScanMovie(); + break; + case kAIHint1SpotID: + movieName = vm->getHintMovie(1); + break; + case kAIHint2SpotID: + movieName = vm->getHintMovie(2); + break; + case kAIHint3SpotID: + movieName = vm->getHintMovie(3); + break; + case kAISolveSpotID: + g_neighborhood->doSolve(); + break; + } + + ItemState state = getItemState(); + + if (!movieName.empty()) { + _playingMovie = true; + + uint numSolves; + if (GameState.getWalkthroughMode()) { + if (vm->canSolve()) + numSolves = 2; + else + numSolves = 1; + } else { + numSolves = 0; + } + + ItemState newState = s_highlightState[vm->getNumHints()][numSolves][id - kAIHint1SpotID + 1]; + + if (newState != -1) + setItemState(newState); + + if (g_AIArea) { + vm->prepareForAIHint(movieName); + g_AIArea->playAIMovie(kRightAreaSignature, movieName, false, kHintInterruption); + vm->cleanUpAfterAIHint(movieName); + } + + if (newState != -1) + setItemState(state); + + _playingMovie = false; + } +} + +} // End of namespace Pegasus diff --git a/engines/pegasus/items/biochips/aichip.h b/engines/pegasus/items/biochips/aichip.h new file mode 100644 index 0000000000..7a33953612 --- /dev/null +++ b/engines/pegasus/items/biochips/aichip.h @@ -0,0 +1,69 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_ITEMS_BIOCHIPS_AICHIP_H +#define PEGASUS_ITEMS_BIOCHIPS_AICHIP_H + +#include "pegasus/hotspot.h" +#include "pegasus/items/biochips/biochipitem.h" + +namespace Pegasus { + +class AIChip : public BiochipItem { +public: + AIChip(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant); + virtual ~AIChip(); + + void select(); + + void setUpAIChip(); + + // Called to set up the AI chip when the AI chip is the current chip but does not + // own the center area. + void setUpAIChipRude(); + void activateAIHotspots(); + void clickInAIHotspot(HotSpotID); + + void takeSharedArea(); + + void showBriefingClicked(); + void showEnvScanClicked(); + void clearClicked(); + +protected: + Hotspot _briefingSpot; + Hotspot _scanSpot; + Hotspot _hint1Spot; + Hotspot _hint2Spot; + Hotspot _hint3Spot; + Hotspot _solveSpot; + bool _playingMovie; +}; + +extern AIChip *g_AIChip; + +} // End of namespace Pegasus + +#endif diff --git a/engines/pegasus/items/biochips/biochipitem.cpp b/engines/pegasus/items/biochips/biochipitem.cpp new file mode 100644 index 0000000000..5686948937 --- /dev/null +++ b/engines/pegasus/items/biochips/biochipitem.cpp @@ -0,0 +1,95 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + + +#include "common/stream.h" + +#include "pegasus/pegasus.h" +#include "pegasus/ai/ai_area.h" +#include "pegasus/items/biochips/biochipitem.h" + +namespace Pegasus { + +BiochipItem::BiochipItem(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) : + Item(id, neighborhood, room, direction) { + + PegasusEngine *vm = (PegasusEngine *)g_engine; + + Common::SeekableReadStream *biochipInfo = vm->_resFork->getResource(MKTAG('B', 'i', 'o', 'I'), kItemBaseResID + id); + if (biochipInfo) { + _biochipInfoPanelTime = biochipInfo->readUint32BE(); + delete biochipInfo; + } else { + _biochipInfoPanelTime = 0; + } + + Common::SeekableReadStream *rightInfo = vm->_resFork->getResource(MKTAG('R', 'g', 'h', 't'), kItemBaseResID + id); + if (!rightInfo) + error("Could not find right info for biochip %d", id); + + _rightAreaInfo = readItemState(rightInfo); + delete rightInfo; + + setItemState(kNormalItem); +} + +BiochipItem::~BiochipItem() { + delete[] _rightAreaInfo.entries; +} + +ItemType BiochipItem::getItemType() { + return kBiochipItemType; +} + +TimeValue BiochipItem::getRightAreaTime() const { + if (!_rightAreaInfo.entries) + return 0xffffffff; + + TimeValue time; + ItemState state; + + findItemStateEntryByState(_rightAreaInfo, _itemState, time); + if (time == 0xffffffff) + getItemStateEntry(_rightAreaInfo, 0, state, time); + + return time; +} + +// Must affect images in right area. +void BiochipItem::select() { + Item::select(); + + if (g_AIArea) + g_AIArea->setAIAreaToTime(kBiochipSignature, kRightAreaSignature, getRightAreaTime()); +} + +void BiochipItem::deselect() { + Item::deselect(); + + if (g_AIArea) + g_AIArea->setAIAreaToTime(kBiochipSignature, kRightAreaSignature, 0xffffffff); +} + +} // End of namespace Pegasus diff --git a/engines/pegasus/items/biochips/biochipitem.h b/engines/pegasus/items/biochips/biochipitem.h new file mode 100644 index 0000000000..2039e80c6f --- /dev/null +++ b/engines/pegasus/items/biochips/biochipitem.h @@ -0,0 +1,54 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_ITEMS_BIOCHIPS_BIOCHIPITEM_H +#define PEGASUS_ITEMS_BIOCHIPS_BIOCHIPITEM_H + +#include "pegasus/items/item.h" + +namespace Pegasus { + +class BiochipItem : public Item { +public: + BiochipItem(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant); + virtual ~BiochipItem(); + + virtual ItemType getItemType(); + + TimeValue getPanelTime() const { return _biochipInfoPanelTime; } + TimeValue getRightAreaTime() const; + + // Must affect images in right area. + virtual void select(); + virtual void deselect(); + +protected: + TimeValue _biochipInfoPanelTime; + ItemStateInfo _rightAreaInfo; +}; + +} // End of namespace Pegasus + +#endif diff --git a/engines/pegasus/items/biochips/mapchip.cpp b/engines/pegasus/items/biochips/mapchip.cpp new file mode 100644 index 0000000000..69050d5193 --- /dev/null +++ b/engines/pegasus/items/biochips/mapchip.cpp @@ -0,0 +1,106 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "pegasus/gamestate.h" +#include "pegasus/ai/ai_area.h" +#include "pegasus/items/biochips/mapchip.h" +#include "pegasus/neighborhood/neighborhood.h" + +namespace Pegasus { + +MapChip *g_map = 0; + +MapChip::MapChip(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) : + BiochipItem(id, neighborhood, room, direction) { + g_map = this; + setItemState(kMapUnavailable); +} + +MapChip::~MapChip() { + g_map = 0; +} + +void MapChip::writeToStream(Common::WriteStream *stream) { + return _image.writeToStream(stream); +} + +void MapChip::readFromStream(Common::ReadStream *stream) { + return _image.readFromStream(stream); +} + +void MapChip::select() { + BiochipItem::select(); + moveToMapLocation(GameState.getCurrentNeighborhood(), GameState.getCurrentRoom(), GameState.getCurrentDirection()); + _image.show(); +} + +void MapChip::takeSharedArea() { + _image.show(); +} + +void MapChip::giveUpSharedArea() { + _image.hide(); +} + +void MapChip::deselect() { + BiochipItem::deselect(); + _image.unloadImage(); +} + +void MapChip::moveToMapLocation(const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant dir) { + AirQuality airQuality; + + if (g_neighborhood) + airQuality = g_neighborhood->getAirQuality(room); + else + airQuality = kAirQualityGood; + + switch (neighborhood) { + case kMarsID: + if (airQuality == kAirQualityVacuum) { + if (room >= kMars35 && room <= kMars39) { + setItemState(kMapEngaged); + if (isSelected() && g_AIArea && g_AIArea->getMiddleAreaOwner() == kBiochipSignature) + _image.loadGearRoomIfNecessary(); + } else { + setItemState(kMapEngaged); + if (isSelected() && g_AIArea && g_AIArea->getMiddleAreaOwner() == kBiochipSignature) + _image.loadMazeIfNecessary(); + } + + _image.moveToMapLocation(neighborhood, room, dir); + } else { + _image.unloadImage(); + setItemState(kMapUnavailable); + } + break; + default: + _image.unloadImage(); + setItemState(kMapUnavailable); + break; + } +} + +} // End of namespace Pegasus diff --git a/engines/pegasus/items/biochips/mapchip.h b/engines/pegasus/items/biochips/mapchip.h new file mode 100644 index 0000000000..6690090aa4 --- /dev/null +++ b/engines/pegasus/items/biochips/mapchip.h @@ -0,0 +1,64 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_ITEMS_BIOCHIPS_MAPCHIP_H +#define PEGASUS_ITEMS_BIOCHIPS_MAPCHIP_H + +#include "pegasus/items/biochips/biochipitem.h" +#include "pegasus/items/biochips/mapimage.h" + +namespace Common { + class ReadStream; + class WriteStream; +} + +namespace Pegasus { + +class MapChip : public BiochipItem { +public: + MapChip(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant); + virtual ~MapChip(); + + void select(); + void deselect(); + void takeSharedArea(); + void giveUpSharedArea(); + + void moveToMapLocation(const NeighborhoodID, const RoomID, const DirectionConstant); + + void writeToStream(Common::WriteStream *); + void readFromStream(Common::ReadStream *); + + bool beenToMaze() { return _image.anyFlagSet(); } + +protected: + MapImage _image; +}; + +extern MapChip *g_map; + +} // End of namespace Pegasus + +#endif diff --git a/engines/pegasus/items/biochips/mapimage.cpp b/engines/pegasus/items/biochips/mapimage.cpp new file mode 100644 index 0000000000..9f4170d063 --- /dev/null +++ b/engines/pegasus/items/biochips/mapimage.cpp @@ -0,0 +1,443 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "pegasus/gamestate.h" +#include "pegasus/pegasus.h" +#include "pegasus/items/biochips/mapimage.h" + +namespace Pegasus { + +#define FLAG_TO_INDEX(flag) ((flag) >> 2) +#define INDEX_TO_FLAG(index) ((index) << 2) + +#define ROOM_TO_INDEX(room) \ + (((room) >= kMars35 && (room) <= kMars39) ? ((room) - kMars35) : \ + (((room) == kMars60) ? (kMars39 - kMars35 + 1) : \ + ((room) - kMarsMaze004 + kMars39 - kMars35 + 2))) + +#define INDEX_TO_ROOM(index) \ + (((index) <= ROOM_TO_INDEX(kMars39)) ? \ + (((index) - ROOM_TO_INDEX(kMars35)) + kMars35) : \ + ((index) <= ROOM_TO_INDEX(kMars60,)) ? kMars60 : \ + ((((index) - ROOM_TO_INDEX(kMarsMaze004))) + kMarsMaze004)) + +#define ROOM_TO_FLAG(room, dir) (INDEX_TO_FLAG(ROOM_TO_INDEX(room)) | (dir)) + +#define FLAG_TO_ROOM(flag) (INDEX_TO_ROOM(FLAG_TO_INDEX(flag))) + +#define FLAG_TO_DIRECTION(flag) ((flag) & 3) + +static const int kGearRoomFlagLow = ROOM_TO_FLAG(kMars35, kNorth); +static const int kGearRoomFlagHigh = ROOM_TO_FLAG(kMars39, kWest); + +static const int kMazeFlagLow = ROOM_TO_FLAG(kMars60, kNorth); +static const int kMazeFlagHigh = ROOM_TO_FLAG(kMarsMaze200, kWest); + +static const CoordType kGearRoomScreenOffsetX = 49; +static const CoordType kGearRoomScreenOffsetY = 47; + +static const CoordType kGearRoomGridOriginX = 1; +static const CoordType kGearRoomGridOriginY = 4; + +static const CoordType kMazeScreenOffsetX = 16; +static const CoordType kMazeScreenOffsetY = 20; + +static const CoordType kMazeGridOriginX = 6; +static const CoordType kMazeGridOriginY = 1; + +static const CoordType kGridWidth = 4; +static const CoordType kGridHeight = 4; + +static const uint16 kMapOfMazePICTID = 906; +static const uint16 kMapOfGearRoomPICTID = 907; + +static const int s_mapCoords[MapImage::kNumMappingRooms][2] = { + /* kMars35 */ { 0, 0 }, + /* kMars36 */ { 1, 0 }, + /* kMars37 */ { 2, 0 }, + /* kMars38 */ { 3, 0 }, + /* kMars39 */ { 4, 0 }, + /* kMars60 */ { 19, 9 }, + /* kMarsMaze004 */ { 18, 9 }, + /* kMarsMaze005 */ { 18, 10 }, + /* kMarsMaze006 */ { 17, 10 }, + /* kMarsMaze007 */ { 16, 10 }, + /* kMarsMaze008 */ { 15, 10 }, + /* kMarsMaze009 */ { 14, 10 }, + /* kMarsMaze010 */ { 14, 9 }, + /* kMarsMaze011 */ { 14, 8 }, + /* kMarsMaze012 */ { 14, 7 }, + /* kMarsMaze015 */ { 16, 7 }, + /* kMarsMaze016 */ { 14, 11 }, + /* kMarsMaze017 */ { 14, 12 }, + /* kMarsMaze018 */ { 15, 12 }, + /* kMarsMaze019 */ { 16, 12 }, + /* kMarsMaze020 */ { 16, 13 }, + /* kMarsMaze021 */ { 16, 14 }, + /* kMarsMaze022 */ { 16, 15 }, + /* kMarsMaze023 */ { 17, 15 }, + /* kMarsMaze024 */ { 18, 15 }, + /* kMarsMaze025 */ { 18, 14 }, + /* kMarsMaze026 */ { 18, 13 }, + /* kMarsMaze027 */ { 18, 12 }, + /* kMarsMaze028 */ { 18, 11 }, + /* kMarsMaze031 */ { 19, 14 }, + /* kMarsMaze032 */ { 20, 14 }, + /* kMarsMaze033 */ { 20, 13 }, + /* kMarsMaze034 */ { 20, 12 }, + /* kMarsMaze035 */ { 20, 11 }, + /* kMarsMaze036 */ { 21, 11 }, + /* kMarsMaze037 */ { 15, 15 }, + /* kMarsMaze038 */ { 14, 15 }, + /* kMarsMaze039 */ { 13, 15 }, + /* kMarsMaze042 */ { 10, 15 }, + /* kMarsMaze043 */ { 9, 15 }, + /* kMarsMaze044 */ { 8, 15 }, + /* kMarsMaze045 */ { 7, 15 }, + /* kMarsMaze046 */ { 6, 15 }, + /* kMarsMaze047 */ { 5, 15 }, + /* kMarsMaze049 */ { 13, 14 }, + /* kMarsMaze050 */ { 12, 14 }, + /* kMarsMaze051 */ { 11, 14 }, + /* kMarsMaze052 */ { 10, 14 }, + /* kMarsMaze053 */ { 10, 13 }, + /* kMarsMaze054 */ { 9, 13 }, + /* kMarsMaze055 */ { 8, 13 }, + /* kMarsMaze056 */ { 8, 12 }, + /* kMarsMaze057 */ { 7, 12 }, + /* kMarsMaze058 */ { 12, 13 }, + /* kMarsMaze059 */ { 12, 12 }, + /* kMarsMaze060 */ { 12, 11 }, + /* kMarsMaze061 */ { 12, 10 }, + /* kMarsMaze063 */ { 12, 9 }, + /* kMarsMaze064 */ { 12, 8 }, + /* kMarsMaze065 */ { 12, 7 }, + /* kMarsMaze066 */ { 13, 7 }, + /* kMarsMaze067 */ { 15, 7 }, + /* kMarsMaze068 */ { 17, 7 }, + /* kMarsMaze069 */ { 18, 7 }, + /* kMarsMaze070 */ { 19, 7 }, + /* kMarsMaze071 */ { 20, 7 }, + /* kMarsMaze072 */ { 20, 6 }, + /* kMarsMaze074 */ { 20, 5 }, + /* kMarsMaze076 */ { 20, 4 }, + /* kMarsMaze078 */ { 20, 3 }, + /* kMarsMaze079 */ { 20, 2 }, + /* kMarsMaze081 */ { 20, 2 }, + /* kMarsMaze083 */ { 20, 0 }, + /* kMarsMaze084 */ { 19, 0 }, + /* kMarsMaze085 */ { 18, 0 }, + /* kMarsMaze086 */ { 17, 0 }, + /* kMarsMaze087 */ { 16, 0 }, + /* kMarsMaze088 */ { 15, 0 }, + /* kMarsMaze089 */ { 14, 0 }, + /* kMarsMaze090 */ { 13, 0 }, + /* kMarsMaze091 */ { 12, 0 }, + /* kMarsMaze092 */ { 11, 0 }, + /* kMarsMaze093 */ { 10, 0 }, + /* kMarsMaze098 */ { 10, 1 }, + /* kMarsMaze099 */ { 8, 2 }, + /* kMarsMaze100 */ { 9, 2 }, + /* kMarsMaze101 */ { 10, 2 }, + /* kMarsMaze104 */ { 13, 2 }, + /* kMarsMaze105 */ { 13, 3 }, + /* kMarsMaze106 */ { 13, 4 }, + /* kMarsMaze107 */ { 13, 5 }, + /* kMarsMaze108 */ { 14, 5 }, + /* kMarsMaze111 */ { 15, 5 }, + /* kMarsMaze113 */ { 16, 5 }, + /* kMarsMaze114 */ { 17, 5 }, + /* kMarsMaze115 */ { 18, 5 }, + /* kMarsMaze116 */ { 18, 4 }, + /* kMarsMaze117 */ { 18, 3 }, + /* kMarsMaze118 */ { 19, 3 }, + /* kMarsMaze119 */ { 18, 2 }, + /* kMarsMaze120 */ { 17, 2 }, + /* kMarsMaze121 */ { 16, 2 }, + /* kMarsMaze122 */ { 15, 2 }, + /* kMarsMaze123 */ { 15, 1 }, + /* kMarsMaze124 */ { 12, 4 }, + /* kMarsMaze125 */ { 11, 4 }, + /* kMarsMaze126 */ { 10, 4 }, + /* kMarsMaze127 */ { 10, 5 }, + /* kMarsMaze128 */ { 10, 6 }, + /* kMarsMaze129 */ { 9, 6 }, + /* kMarsMaze130 */ { 8, 6 }, + /* kMarsMaze131 */ { 7, 6 }, + /* kMarsMaze132 */ { 7, 7 }, + /* kMarsMaze133 */ { 7, 8 }, + /* kMarsMaze136 */ { 7, 11 }, + /* kMarsMaze137 */ { 6, 11 }, + /* kMarsMaze138 */ { 5, 11 }, + /* kMarsMaze139 */ { 5, 12 }, + /* kMarsMaze140 */ { 4, 12 }, + /* kMarsMaze141 */ { 5, 13 }, + /* kMarsMaze142 */ { 5, 14 }, + /* kMarsMaze143 */ { 4, 14 }, + /* kMarsMaze144 */ { 3, 14 }, + /* kMarsMaze145 */ { 3, 13 }, + /* kMarsMaze146 */ { 2, 13 }, + /* kMarsMaze147 */ { 1, 13 }, + /* kMarsMaze148 */ { 1, 14 }, + /* kMarsMaze149 */ { 1, 15 }, + /* kMarsMaze152 */ { 1, 12 }, + /* kMarsMaze153 */ { 1, 11 }, + /* kMarsMaze154 */ { 1, 10 }, + /* kMarsMaze155 */ { 1, 9 }, + /* kMarsMaze156 */ { 1, 8 }, + /* kMarsMaze157 */ { 2, 10 }, + /* kMarsMaze159 */ { 2, 8 }, + /* kMarsMaze160 */ { 2, 7 }, + /* kMarsMaze161 */ { 2, 6 }, + /* kMarsMaze162 */ { 3, 10 }, + /* kMarsMaze163 */ { 3, 9 }, + /* kMarsMaze164 */ { 3, 8 }, + /* kMarsMaze165 */ { 4, 8 }, + /* kMarsMaze166 */ { 5, 8 }, + /* kMarsMaze167 */ { 6, 8 }, + /* kMarsMaze168 */ { 3, 6 }, + /* kMarsMaze169 */ { 4, 6 }, + /* kMarsMaze170 */ { 5, 6 }, + /* kMarsMaze171 */ { 5, 5 }, + /* kMarsMaze172 */ { 5, 4 }, + /* kMarsMaze173 */ { 4, 4 }, + /* kMarsMaze174 */ { 3, 4 }, + /* kMarsMaze175 */ { 3, 5 }, + /* kMarsMaze177 */ { 8, 4 }, + /* kMarsMaze178 */ { 8, 3 }, + /* kMarsMaze179 */ { 7, 4 }, + /* kMarsMaze180 */ { 6, 4 }, + /* kMarsMaze181 */ { 6, 3 }, + /* kMarsMaze182 */ { 6, 2 }, + /* kMarsMaze183 */ { 6, 1 }, + /* kMarsMaze184 */ { 6, 0 }, + /* kMarsMaze187 */ { 3, 0 }, + /* kMarsMaze188 */ { 2, 0 }, + /* kMarsMaze189 */ { 1, 0 }, + /* kMarsMaze190 */ { 1, 1 }, + /* kMarsMaze191 */ { 1, 2 }, + /* kMarsMaze192 */ { 5, 2 }, + /* kMarsMaze193 */ { 4, 2 }, + /* kMarsMaze194 */ { 3, 2 }, + /* kMarsMaze195 */ { 3, 1 }, + /* kMarsMaze198 */ { 1, 3 }, + /* kMarsMaze199 */ { 1, 4 }, + /* kMarsMaze200 */ { 0, 4 } +}; + +MapImage::MapImage() : DisplayElement(kNoDisplayElement) { + _whichArea = kMapNoArea; + setBounds(kAIMiddleAreaLeft, kAIMiddleAreaTop, kAIMiddleAreaLeft + kAIMiddleAreaWidth, kAIMiddleAreaTop + kAIMiddleAreaHeight); + setDisplayOrder(kAIMiddleAreaOrder + 10); + startDisplaying(); + + _darkGreen = g_system->getScreenFormat().RGBToColor(64, 150, 10); + _lightGreen = g_system->getScreenFormat().RGBToColor(102, 239, 0); +} + +void MapImage::writeToStream(Common::WriteStream *stream) { + _mappedRooms.writeToStream(stream); +} + +void MapImage::readFromStream(Common::ReadStream *stream) { + _mappedRooms.readFromStream(stream); +} + +void MapImage::loadGearRoomIfNecessary() { + if (_whichArea != kMapGearRoom) { + _mapImage.getImageFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kMapOfGearRoomPICTID); + + Common::Rect bounds; + _mapImage.getSurfaceBounds(bounds); + _mapMask.allocateSurface(bounds); + _whichArea = kMapGearRoom; + + GraphicsManager *gfx = ((PegasusEngine *)g_engine)->_gfx; + gfx->setCurSurface(_mapMask.getSurface()); + + gfx->getCurSurface()->fillRect(bounds, g_system->getScreenFormat().RGBToColor(0xff, 0xff, 0xff)); + + for (int i = kGearRoomFlagLow; i <= kGearRoomFlagHigh; i++) + if (_mappedRooms.getFlag(i)) + addFlagToMask(i); + + gfx->setCurSurface(gfx->getWorkArea()); + show(); + } +} + +void MapImage::loadMazeIfNecessary() { + if (_whichArea != kMapMaze) { + _mapImage.getImageFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kMapOfMazePICTID); + + Common::Rect bounds; + _mapImage.getSurfaceBounds(bounds); + _mapMask.allocateSurface(bounds); + _whichArea = kMapMaze; + + GraphicsManager *gfx = ((PegasusEngine *)g_engine)->_gfx; + gfx->setCurSurface(_mapMask.getSurface()); + + gfx->getCurSurface()->fillRect(bounds, g_system->getScreenFormat().RGBToColor(0xff, 0xff, 0xff)); + + for (int i = kMazeFlagLow; i <= kMazeFlagHigh; i++) + if (_mappedRooms.getFlag(i)) + addFlagToMask(i); + + gfx->setCurSurface(gfx->getWorkArea()); + show(); + } +} + +void MapImage::unloadImage() { + _mapImage.deallocateSurface(); + _mapMask.deallocateSurface(); + hide(); + _whichArea = kMapNoArea; +} + +void MapImage::moveToMapLocation(const NeighborhoodID, const RoomID room, const DirectionConstant dir) { + GraphicsManager *gfx = ((PegasusEngine *)g_engine)->_gfx; + + int flag = ROOM_TO_FLAG(room, dir); + + if (!_mappedRooms.getFlag(flag)) { + _mappedRooms.setFlag(flag, true); + + if (_mapMask.isSurfaceValid()) { + gfx->setCurSurface(_mapMask.getSurface()); + addFlagToMask(flag); + gfx->setCurSurface(gfx->getWorkArea()); + } + } + + if (isDisplaying()) + triggerRedraw(); +} + +void MapImage::addFlagToMask(const int flag) { + Common::Rect r1; + getRevealedRects(flag, r1); + ((PegasusEngine *)g_engine)->_gfx->getCurSurface()->fillRect(r1, g_system->getScreenFormat().RGBToColor(0, 0, 0)); +} + +// This function can even be sensitive to open doors. +// clone2727 notices that it's not, though +void MapImage::getRevealedRects(const uint32 flag, Common::Rect &r1) { + CoordType gridX, gridY; + + switch (_whichArea) { + case kMapMaze: + gridX = kMazeGridOriginX; + gridY = kMazeGridOriginY; + break; + case kMapGearRoom: + gridX = kGearRoomGridOriginX; + gridY = kGearRoomGridOriginY; + break; + default: + return; + } + + int index = FLAG_TO_INDEX(flag); + gridX += s_mapCoords[index][0] * kGridWidth; + gridY += s_mapCoords[index][1] * kGridHeight; + + r1 = Common::Rect(gridX - 1, gridY - 1, gridX + kGridWidth + 1, gridY + kGridHeight + 1); +} + +void MapImage::drawPlayer() { + Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getCurSurface(); + + CoordType gridX, gridY; + + switch (_whichArea) { + case kMapMaze: + gridX = _bounds.left + kMazeScreenOffsetX + kMazeGridOriginX; + gridY = _bounds.top + kMazeScreenOffsetY + kMazeGridOriginY; + break; + case kMapGearRoom: + gridX = _bounds.left + kGearRoomScreenOffsetX + kGearRoomGridOriginX; + gridY = _bounds.top + kGearRoomScreenOffsetY + kGearRoomGridOriginY; + break; + default: + return; + } + + int index = ROOM_TO_INDEX(GameState.getCurrentRoom()); + gridX += s_mapCoords[index][0] * kGridWidth; + gridY += s_mapCoords[index][1] * kGridHeight; + + // This was intended to make little arrows + switch (GameState.getCurrentDirection()) { + case kNorth: + screen->drawLine(gridX + 1, gridY, gridX + 2, gridY, _darkGreen); + screen->drawLine(gridX, gridY + 1, gridX + 3, gridY + 1, _darkGreen); + screen->drawLine(gridX + 1, gridY + 1, gridX + 2, gridY + 1, _lightGreen); + screen->drawLine(gridX, gridY + 2, gridX + 3, gridY + 2, _lightGreen); + break; + case kSouth: + screen->drawLine(gridX + 1, gridY + 3, gridX + 2, gridY + 3, _darkGreen); + screen->drawLine(gridX, gridY + 2, gridX + 3, gridY + 2, _darkGreen); + screen->drawLine(gridX + 1, gridY + 2, gridX + 2, gridY + 2, _lightGreen); + screen->drawLine(gridX, gridY + 1, gridX + 3, gridY + 1, _lightGreen); + break; + case kEast: + screen->drawLine(gridX + 3, gridY + 1, gridX + 3, gridY + 2, _darkGreen); + screen->drawLine(gridX + 2, gridY, gridX + 2, gridY + 3, _darkGreen); + screen->drawLine(gridX + 2, gridY + 1, gridX + 2, gridY + 2, _lightGreen); + screen->drawLine(gridX + 1, gridY, gridX + 1, gridY + 3, _lightGreen); + break; + case kWest: + screen->drawLine(gridX, gridY + 1, gridX, gridY + 2, _darkGreen); + screen->drawLine(gridX + 1, gridY, gridX + 1, gridY + 3, _darkGreen); + screen->drawLine(gridX + 1, gridY + 1, gridX + 1, gridY + 2, _lightGreen); + screen->drawLine(gridX + 2, gridY, gridX + 2, gridY + 3, _lightGreen); + break; + } +} + +void MapImage::draw(const Common::Rect &) { + Common::Rect r1; + _mapImage.getSurfaceBounds(r1); + + Common::Rect r2 = r1; + switch (_whichArea) { + case kMapMaze: + r2.moveTo(_bounds.left + kMazeScreenOffsetX, _bounds.top + kMazeScreenOffsetY); + break; + case kMapGearRoom: + r2.moveTo(_bounds.left + kGearRoomScreenOffsetX, _bounds.top + kGearRoomScreenOffsetY); + break; + default: + return; + } + + _mapImage.copyToCurrentPortMasked(r1, r2, &_mapMask); + + drawPlayer(); +} + +} // End of namespace Pegasus diff --git a/engines/pegasus/items/biochips/mapimage.h b/engines/pegasus/items/biochips/mapimage.h new file mode 100644 index 0000000000..49ad9945ee --- /dev/null +++ b/engines/pegasus/items/biochips/mapimage.h @@ -0,0 +1,84 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_ITEMS_BIOCHIPS_MAPIMAGE_H +#define PEGASUS_ITEMS_BIOCHIPS_MAPIMAGE_H + +#include "pegasus/elements.h" +#include "pegasus/surface.h" +#include "pegasus/util.h" +#include "pegasus/neighborhood/mars/constants.h" + +namespace Common { + class ReadStream; + class WriteStream; +} + +namespace Pegasus { + +class MapImage : public DisplayElement { +public: + MapImage(); + virtual ~MapImage() {} + + void writeToStream(Common::WriteStream *); + void readFromStream(Common::ReadStream *); + + void loadGearRoomIfNecessary(); + void loadMazeIfNecessary(); + void unloadImage(); + void moveToMapLocation(const NeighborhoodID, const RoomID, const DirectionConstant); + + void draw(const Common::Rect &); + + bool anyFlagSet() { return _mappedRooms.anyFlagSet(); } + + static const uint32 kNumMappingRooms = (kMars39 - kMars35 + 1) + (kMars60 - kMars60 + 1) + + (kMarsMaze200 - kMarsMaze004 + 1); + static const uint32 kNumMappingFlags = kNumMappingRooms * 4; + +protected: + enum MapArea { + kMapNoArea, + kMapMaze, + kMapGearRoom + }; + + void addFlagToMask(const int flag); + void getRevealedRects(const uint32, Common::Rect &); + void drawPlayer(); + + MapArea _whichArea; + + FlagsArray<byte, kNumMappingFlags> _mappedRooms; + + uint32 _darkGreen, _lightGreen; + + Surface _mapImage, _mapMask; +}; + +} // End of namespace Pegasus + +#endif diff --git a/engines/pegasus/items/biochips/opticalchip.cpp b/engines/pegasus/items/biochips/opticalchip.cpp new file mode 100644 index 0000000000..7b8858edae --- /dev/null +++ b/engines/pegasus/items/biochips/opticalchip.cpp @@ -0,0 +1,190 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "pegasus/pegasus.h" +#include "pegasus/ai/ai_area.h" +#include "pegasus/items/biochips/opticalchip.h" + +namespace Pegasus { + +OpticalChip *g_opticalChip = 0; + +OpticalChip::OpticalChip(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) : + BiochipItem(id, neighborhood, room, direction), _ariesHotspot(kAriesSpotID), _mercuryHotspot(kMercurySpotID), + _poseidonHotspot(kPoseidonSpotID) { + _ariesHotspot.setArea(Common::Rect(kAIMiddleAreaLeft + 60, kAIMiddleAreaTop + 27, kAIMiddleAreaLeft + 60 + 121, kAIMiddleAreaTop + 27 + 20)); + _ariesHotspot.setHotspotFlags(kOpticalBiochipSpotFlag); + g_allHotspots.push_back(&_ariesHotspot); + + _mercuryHotspot.setArea(Common::Rect(kAIMiddleAreaLeft + 60, kAIMiddleAreaTop + 47, kAIMiddleAreaLeft + 60 + 121, kAIMiddleAreaTop + 47 + 20)); + _mercuryHotspot.setHotspotFlags(kOpticalBiochipSpotFlag); + g_allHotspots.push_back(&_mercuryHotspot); + + _poseidonHotspot.setArea(Common::Rect(kAIMiddleAreaLeft + 60, kAIMiddleAreaTop + 67, kAIMiddleAreaLeft + 60 + 121, kAIMiddleAreaTop + 67 + 20)); + _poseidonHotspot.setHotspotFlags(kOpticalBiochipSpotFlag); + g_allHotspots.push_back(&_poseidonHotspot); + + setItemState(kOptical000); + + g_opticalChip = this; +} + +OpticalChip::~OpticalChip() { + g_allHotspots.removeOneHotspot(kAriesSpotID); + g_allHotspots.removeOneHotspot(kMercurySpotID); + g_allHotspots.removeOneHotspot(kPoseidonSpotID); +} + +void OpticalChip::writeToStream(Common::WriteStream *stream) { + BiochipItem::writeToStream(stream); + _opticalFlags.writeToStream(stream); +} + +void OpticalChip::readFromStream(Common::ReadStream *stream) { + BiochipItem::readFromStream(stream); + _opticalFlags.readFromStream(stream); +} + +void OpticalChip::addAries() { + _opticalFlags.setFlag(kOpticalAriesExposed, true); + setUpOpticalChip(); +} + +void OpticalChip::addMercury() { + _opticalFlags.setFlag(kOpticalMercuryExposed, true); + setUpOpticalChip(); +} + +void OpticalChip::addPoseidon() { + _opticalFlags.setFlag(kOpticalPoseidonExposed, true); + setUpOpticalChip(); +} + +void OpticalChip::setUpOpticalChip() { + if (_opticalFlags.getFlag(kOpticalAriesExposed)) { + if (_opticalFlags.getFlag(kOpticalMercuryExposed)) { + if (_opticalFlags.getFlag(kOpticalPoseidonExposed)) + setItemState(kOptical111); + else + setItemState(kOptical011); + } else { + if (_opticalFlags.getFlag(kOpticalPoseidonExposed)) + setItemState(kOptical101); + else + setItemState(kOptical001); + } + } else { + if (_opticalFlags.getFlag(kOpticalMercuryExposed)) { + if (_opticalFlags.getFlag(kOpticalPoseidonExposed)) + setItemState(kOptical110); + else + setItemState(kOptical010); + } else { + if (_opticalFlags.getFlag(kOpticalPoseidonExposed)) + setItemState(kOptical100); + else + setItemState(kOptical000); + } + } +} + +void OpticalChip::activateOpticalHotspots() { + if (_opticalFlags.getFlag(kOpticalAriesExposed)) + _ariesHotspot.setActive(); + if (_opticalFlags.getFlag(kOpticalMercuryExposed)) + _mercuryHotspot.setActive(); + if (_opticalFlags.getFlag(kOpticalPoseidonExposed)) + _poseidonHotspot.setActive(); +} + +void OpticalChip::clickInOpticalHotspot(HotSpotID id) { + playOpMemMovie(id); +} + +void OpticalChip::playOpMemMovie(HotSpotID id) { + Common::String movieName; + switch (id) { + case kAriesSpotID: + movieName = "Images/AI/Globals/OMAI"; + break; + case kMercurySpotID: + movieName = "Images/AI/Globals/OMMI"; + break; + case kPoseidonSpotID: + movieName = "Images/AI/Globals/OMPI"; + break; + } + + ItemState state = getItemState(), newState; + switch (state) { + case kOptical001: + newState = kOptical002; + break; + case kOptical010: + newState = kOptical020; + break; + case kOptical011: + if (id == kAriesSpotID) + newState = kOptical012; + else + newState = kOptical021; + break; + case kOptical100: + newState = kOptical200; + break; + case kOptical101: + if (id == kAriesSpotID) + newState = kOptical102; + else + newState = kOptical201; + break; + case kOptical110: + if (id == kMercurySpotID) + newState = kOptical120; + else + newState = kOptical210; + break; + case kOptical111: + if (id == kAriesSpotID) + newState = kOptical112; + else if (id == kMercurySpotID) + newState = kOptical121; + else + newState = kOptical211; + break; + case kOptical000: // Can never happen. + default: + error("Invalid optical chip state"); + } + + setItemState(newState); + + if (g_AIArea) + g_AIArea->playAIMovie(kRightAreaSignature, movieName, false, kOpticalInterruption); + + setItemState(state); +} + +} // End of namespace Pegasus diff --git a/engines/pegasus/items/biochips/opticalchip.h b/engines/pegasus/items/biochips/opticalchip.h new file mode 100644 index 0000000000..2f66f73d3a --- /dev/null +++ b/engines/pegasus/items/biochips/opticalchip.h @@ -0,0 +1,71 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_ITEMS_BIOCHIPS_OPTICALCHIP_H +#define PEGASUS_ITEMS_BIOCHIPS_OPTICALCHIP_H + +#include "pegasus/hotspot.h" +#include "pegasus/util.h" +#include "pegasus/items/biochips/biochipitem.h" + +namespace Pegasus { + +class OpticalChip : public BiochipItem { +public: + OpticalChip(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant); + virtual ~OpticalChip(); + + virtual void writeToStream(Common::WriteStream *); + virtual void readFromStream(Common::ReadStream *); + + void addAries(); + void addMercury(); + void addPoseidon(); + + void activateOpticalHotspots(); + void clickInOpticalHotspot(HotSpotID); + void playOpMemMovie(HotSpotID); + +protected: + enum { + kOpticalAriesExposed, + kOpticalMercuryExposed, + kOpticalPoseidonExposed, + kNumOpticalChipFlags + }; + + void setUpOpticalChip(); + + FlagsArray<byte, kNumOpticalChipFlags> _opticalFlags; + Hotspot _ariesHotspot; + Hotspot _mercuryHotspot; + Hotspot _poseidonHotspot; +}; + +extern OpticalChip *g_opticalChip; + +} // End of namespace Pegasus + +#endif diff --git a/engines/pegasus/items/biochips/pegasuschip.cpp b/engines/pegasus/items/biochips/pegasuschip.cpp new file mode 100644 index 0000000000..fa551fce30 --- /dev/null +++ b/engines/pegasus/items/biochips/pegasuschip.cpp @@ -0,0 +1,198 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "pegasus/energymonitor.h" +#include "pegasus/gamestate.h" +#include "pegasus/pegasus.h" +#include "pegasus/items/biochips/pegasuschip.h" +#include "pegasus/neighborhood/tsa/fulltsa.h" +#include "pegasus/neighborhood/tsa/tinytsa.h" + +namespace Pegasus { + +PegasusChip::PegasusChip(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) : + BiochipItem(id, neighborhood, room, direction), _recallSpot(kPegasusRecallSpotID) { + _recallSpot.setArea(Common::Rect(kAIMiddleAreaLeft + 116, kAIMiddleAreaTop + 63, kAIMiddleAreaLeft + 184, kAIMiddleAreaTop + 91)); + _recallSpot.setHotspotFlags(kPegasusBiochipSpotFlag); + g_allHotspots.push_back(&_recallSpot); + setItemState(kPegasusTSA00); +} + +PegasusChip::~PegasusChip() { + g_allHotspots.removeOneHotspot(kPegasusRecallSpotID); +} + +void PegasusChip::select() { + BiochipItem::select(); + setUpPegasusChip(); +} + +void PegasusChip::setUpPegasusChip() { + switch (GameState.getCurrentNeighborhood()) { + case kCaldoriaID: + setItemState(kPegasusCaldoria); + break; + case kFullTSAID: + case kFinalTSAID: + case kTinyTSAID: + setItemState(kPegasusTSA10); + break; + case kPrehistoricID: + if (((PegasusEngine *)g_engine)->playerHasItemID(kHistoricalLog)) + setItemState(kPegasusPrehistoric00); + else + setItemState(kPegasusPrehistoric10); + break; + case kMarsID: + if (GameState.getMarsFinished()) + setItemState(kPegasusMars00); + else + setItemState(kPegasusMars10); + break; + case kWSCID: + if (GameState.getWSCFinished()) + setItemState(kPegasusWSC00); + else + setItemState(kPegasusWSC10); + break; + case kNoradAlphaID: + case kNoradDeltaID: + if (GameState.getNoradFinished()) + setItemState(kPegasusNorad00); + else + setItemState(kPegasusNorad10); + break; + } +} + +// Only does something if the chip should be announcing that the time zone is finished... +void PegasusChip::setUpPegasusChipRude() { + switch (GameState.getCurrentNeighborhood()) { + case kPrehistoricID: + if (((PegasusEngine *)g_engine)->playerHasItemID(kHistoricalLog)) + setItemState(kPegasusPrehistoric00); + break; + case kMarsID: + if (GameState.getMarsFinished()) + setItemState(kPegasusMars00); + break; + case kWSCID: + if (GameState.getWSCFinished()) + setItemState(kPegasusWSC00); + break; + case kNoradAlphaID: + case kNoradDeltaID: + if (GameState.getNoradFinished()) + setItemState(kPegasusNorad00); + break; + } +} + +void PegasusChip::activatePegasusHotspots() { + switch (GameState.getCurrentNeighborhood()) { + case kPrehistoricID: + // WORKAROUND: Don't allow the player to recall if they don't have + // the historical log. Otherwise, gameplay is broken when returning + // to the TSA. + if (!((PegasusEngine *)g_engine)->playerHasItemID(kHistoricalLog)) + return; + // fall through + case kMarsID: + case kWSCID: + case kNoradAlphaID: + case kNoradDeltaID: + _recallSpot.setActive(); + break; + } +} + +void PegasusChip::clickInPegasusHotspot() { + PegasusEngine *vm = (PegasusEngine *)g_engine; + + ItemState thisState = getItemState(); + ItemState hiliteState; + + switch (thisState) { + case kPegasusPrehistoric00: + hiliteState = kPegasusPrehistoric01; + break; + case kPegasusPrehistoric10: + hiliteState = kPegasusPrehistoric11; + break; + case kPegasusMars00: + hiliteState = kPegasusMars01; + break; + case kPegasusMars10: + hiliteState = kPegasusMars11; + break; + case kPegasusNorad00: + hiliteState = kPegasusNorad01; + break; + case kPegasusNorad10: + hiliteState = kPegasusNorad11; + break; + case kPegasusWSC00: + hiliteState = kPegasusWSC01; + break; + case kPegasusWSC10: + hiliteState = kPegasusWSC11; + break; + default: + error("Invalid pegasus chip state"); + } + + // WORKAROUND: The original called setItemState() here. However, + // since we're overriding select() to call setUpPegasusChip(), + // the highlighted frame is never displayed! So, we're manually + // setting the state and selecting the item. Also of note is that + // setItemState() for this class is effectively useless since it + // always gets overriden in the select() function. The only reason + // that this doesn't end in infinite recursion is because setItemState() + // has a check against the current state to make sure you don't call + // select() again. </rant> + _itemState = hiliteState; + BiochipItem::select(); + + uint32 time = g_system->getMillis(); + while (g_system->getMillis() < time + 500) { + vm->refreshDisplay(); + g_system->delayMillis(10); + } + + setItemState(thisState); + + if (!((Neighborhood *)g_neighborhood)->okayToJump()) + return; + + if (g_energyMonitor) + g_energyMonitor->stopEnergyDraining(); + + if (GameState.getTSAState() == kPlayerWentToPrehistoric || GameState.allTimeZonesFinished()) + vm->jumpToNewEnvironment(kFullTSAID, kTSA37, kNorth); + else + vm->jumpToNewEnvironment(kTinyTSAID, kTinyTSA37, kNorth); +} + +} // End of namespace Pegasus diff --git a/engines/pegasus/items/biochips/pegasuschip.h b/engines/pegasus/items/biochips/pegasuschip.h new file mode 100644 index 0000000000..7597424821 --- /dev/null +++ b/engines/pegasus/items/biochips/pegasuschip.h @@ -0,0 +1,55 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_ITEMS_BIOCHIPS_PEGASUSCHIP_H +#define PEGASUS_ITEMS_BIOCHIPS_PEGASUSCHIP_H + +#include "pegasus/hotspot.h" +#include "pegasus/items/biochips/biochipitem.h" + +namespace Pegasus { + +class PegasusChip : public BiochipItem { +public: + PegasusChip(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant); + virtual ~PegasusChip(); + + void select(); + + void setUpPegasusChip(); + + // Called to set up the Pegasus chip when the Pegasus chip is the current chip but does not + // own the center area. + void setUpPegasusChipRude(); + void activatePegasusHotspots(); + void clickInPegasusHotspot(); + +protected: + Hotspot _recallSpot; +}; + +} // End of namespace Pegasus + +#endif diff --git a/engines/pegasus/items/biochips/retscanchip.cpp b/engines/pegasus/items/biochips/retscanchip.cpp new file mode 100644 index 0000000000..84b74a63d2 --- /dev/null +++ b/engines/pegasus/items/biochips/retscanchip.cpp @@ -0,0 +1,49 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "pegasus/ai/ai_area.h" +#include "pegasus/items/biochips/retscanchip.h" + +namespace Pegasus { + +RetScanChip::RetScanChip(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) : + BiochipItem(id, neighborhood, room, direction) { +} + +void RetScanChip::searchForLaser() { + ItemExtraEntry entry; + findItemExtra(kRetinalScanSearching, entry); + + if (g_AIArea) + g_AIArea->playAIAreaSequence(kBiochipSignature, kMiddleAreaSignature, entry.extraStart, entry.extraStop); + + findItemExtra(kRetinalScanActivated, entry); + if (g_AIArea) + g_AIArea->playAIAreaSequence(kBiochipSignature, kRightAreaSignature, entry.extraStart, entry.extraStop); + + setItemState(kRetinalSimulating); +} + +} // End of namespace Pegasus diff --git a/engines/pegasus/items/biochips/retscanchip.h b/engines/pegasus/items/biochips/retscanchip.h new file mode 100644 index 0000000000..153e6cd071 --- /dev/null +++ b/engines/pegasus/items/biochips/retscanchip.h @@ -0,0 +1,43 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_ITEMS_BIOCHIPS_RETSCANCHIP_H +#define PEGASUS_ITEMS_BIOCHIPS_RETSCANCHIP_H + +#include "pegasus/items/biochips/biochipitem.h" + +namespace Pegasus { + +class RetScanChip : public BiochipItem { +public: + RetScanChip(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant); + virtual ~RetScanChip() {} + + void searchForLaser(); +}; + +} // End of namespace Pegasus + +#endif diff --git a/engines/pegasus/items/biochips/shieldchip.cpp b/engines/pegasus/items/biochips/shieldchip.cpp new file mode 100644 index 0000000000..58cbfcc4ec --- /dev/null +++ b/engines/pegasus/items/biochips/shieldchip.cpp @@ -0,0 +1,53 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "pegasus/gamestate.h" +#include "pegasus/items/biochips/shieldchip.h" +#include "pegasus/neighborhood/neighborhood.h" + +namespace Pegasus { + +ShieldChip *g_shield = 0; + +ShieldChip::ShieldChip(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) : + BiochipItem(id, neighborhood, room, direction) { + g_shield = this; +} + +void ShieldChip::select() { + BiochipItem::select(); + GameState.setShieldOn(true); + if (g_neighborhood) + g_neighborhood->shieldOn(); +} + +void ShieldChip::deselect() { + BiochipItem::deselect(); + GameState.setShieldOn(false); + if (g_neighborhood) + g_neighborhood->shieldOff(); +} + +} // End of namespace Pegasus diff --git a/engines/pegasus/items/biochips/shieldchip.h b/engines/pegasus/items/biochips/shieldchip.h new file mode 100644 index 0000000000..69c6369236 --- /dev/null +++ b/engines/pegasus/items/biochips/shieldchip.h @@ -0,0 +1,46 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_ITEMS_BIOCHIPS_SHIELDCHIP_H +#define PEGASUS_ITEMS_BIOCHIPS_SHIELDCHIP_H + +#include "pegasus/items/biochips/biochipitem.h" + +namespace Pegasus { + +class ShieldChip : public BiochipItem { +public: + ShieldChip(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant); + virtual ~ShieldChip() {} + + void select(); + void deselect(); +}; + +extern ShieldChip *g_shield; + +} // End of namespace Pegasus + +#endif diff --git a/engines/pegasus/items/inventory.cpp b/engines/pegasus/items/inventory.cpp new file mode 100644 index 0000000000..57923b105d --- /dev/null +++ b/engines/pegasus/items/inventory.cpp @@ -0,0 +1,175 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "pegasus/constants.h" +#include "pegasus/items/item.h" +#include "pegasus/items/inventory.h" + +namespace Pegasus { + +Inventory::Inventory() { + _weightLimit = 100; + _ownerID = kNoActorID; + _referenceCount = 0; +} + +Inventory::~Inventory() { +} + +void Inventory::setWeightLimit(WeightType limit) { + _weightLimit = limit; + // *** What to do if the new weight limit is greater than the current weight? +} + +WeightType Inventory::getWeight() { + WeightType result = 0; + + for (ItemIterator it = _inventoryList.begin(); it != _inventoryList.end(); it++) + result += (*it)->getItemWeight(); + + return result; +} + +// If the item already belongs, just return kInventoryOK. +InventoryResult Inventory::addItem(Item *item) { + if (itemInInventory(item)) + return kInventoryOK; + + if (getWeight() + item->getItemWeight() > _weightLimit) + return kTooMuchWeight; + + _inventoryList.push_back(item); + item->setItemOwner(_ownerID); + + ++_referenceCount; + return kInventoryOK; +} + +InventoryResult Inventory::removeItem(Item *item) { + for (ItemIterator it = _inventoryList.begin(); it != _inventoryList.end(); it++) { + if (*it == item) { + _inventoryList.erase(it); + item->setItemOwner(kNoActorID); + + ++_referenceCount; + return kInventoryOK; + } + } + + return kItemNotInInventory; +} + +InventoryResult Inventory::removeItem(ItemID id) { + Item *item = findItemByID(id); + + if (item) { + _inventoryList.remove(item); + item->setItemOwner(kNoActorID); + + ++_referenceCount; + return kInventoryOK; + } + + return kItemNotInInventory; +} + +void Inventory::removeAllItems() { + _inventoryList.clear(); + ++_referenceCount; +} + +bool Inventory::itemInInventory(Item *item) { + for (ItemIterator it = _inventoryList.begin(); it != _inventoryList.end(); it++) + if (*it == item) + return true; + + return false; +} + +bool Inventory::itemInInventory(ItemID id) { + return findItemByID(id) != NULL; +} + +Item *Inventory::getItemAt(int32 index) { + int32 i = 0; + for (ItemIterator it = _inventoryList.begin(); it != _inventoryList.end(); it++, i++) + if (i == index) + return *it; + + return 0; +} + +ItemID Inventory::getItemIDAt(int32 index) { + Item *item = getItemAt(index); + + if (item) + return item->getObjectID(); + + return kNoItemID; +} + +Item *Inventory::findItemByID(ItemID id) { + return _inventoryList.findItemByID(id); +} + +// Return -1 if not found. + +int32 Inventory::findIndexOf(Item *item) { + uint32 i = 0; + for (ItemIterator it = _inventoryList.begin(); it != _inventoryList.end(); it++, i++) + if (*it == item) + return i; + + return -1; +} + +// Return -1 if not found. + +int32 Inventory::findIndexOf(ItemID id) { + uint32 i = 0; + for (ItemIterator it = _inventoryList.begin(); it != _inventoryList.end(); it++, i++) + if ((*it)->getObjectID() == id) + return i; + + return -1; +} + +WeightType Inventory::getWeightLimit() { + return _weightLimit; +} + +int32 Inventory::getNumItems() { + return _inventoryList.size(); +} + +void Inventory::setOwnerID(const ActorID id) { + _ownerID = id; +} + +ActorID Inventory::getOwnerID() const { + return _ownerID; +} + +} // End of namespae Pegasus diff --git a/engines/pegasus/items/inventory.h b/engines/pegasus/items/inventory.h new file mode 100644 index 0000000000..796ec49556 --- /dev/null +++ b/engines/pegasus/items/inventory.h @@ -0,0 +1,80 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_ITEMS_INVENTORY_H +#define PEGASUS_ITEMS_INVENTORY_H + +#include "pegasus/types.h" +#include "pegasus/items/itemlist.h" + +namespace Pegasus { + +class Item; + +// Inventories have a "current item". This item is the default item the player can +// use. In a text adventure system, the current item would be "it", as in +// "Hit the troll with it," where "it" would refer to some weapon which is the current +// item. In a graphic adventure, the current item would be the item the user selects +// to use with the mouse or other pointing device. + +class Inventory { +public: + Inventory(); + virtual ~Inventory(); + + WeightType getWeightLimit(); + void setWeightLimit(WeightType limit); + WeightType getWeight(); + + virtual InventoryResult addItem(Item *item); + virtual InventoryResult removeItem(Item *item); + virtual InventoryResult removeItem(ItemID id); + virtual bool itemInInventory(Item *item); + virtual bool itemInInventory(ItemID id); + virtual Item *getItemAt(int32 index); + virtual ItemID getItemIDAt(int32 index); + virtual Item *findItemByID(ItemID id); + virtual int32 findIndexOf(Item *item); + virtual int32 findIndexOf(ItemID id); + int32 getNumItems(); + virtual void removeAllItems(); + + void setOwnerID(const ActorID id); + ActorID getOwnerID() const; + + uint32 getReferenceCount() { return _referenceCount; } + +protected: + WeightType _weightLimit; + ActorID _ownerID; + ItemList _inventoryList; + +private: + uint32 _referenceCount; +}; + +} // End of namespace Pegasus + +#endif diff --git a/engines/pegasus/items/inventory/airmask.cpp b/engines/pegasus/items/inventory/airmask.cpp new file mode 100644 index 0000000000..c65dd36102 --- /dev/null +++ b/engines/pegasus/items/inventory/airmask.cpp @@ -0,0 +1,249 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "pegasus/gamestate.h" +#include "pegasus/pegasus.h" +#include "pegasus/ai/ai_area.h" +#include "pegasus/items/inventory/airmask.h" +#include "pegasus/neighborhood/neighborhood.h" + +namespace Pegasus { + +AirMask *g_airMask = 0; + +// Based on full == 100, which is scale used by GetAirLeft(). +static const TimeValue kOxygenLowThreshold = 25; + +void AirMask::airMaskTimerExpired() { + if (g_neighborhood) + g_neighborhood->checkAirMask(); +} + +AirMask::AirMask(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) : + InventoryItem(id, neighborhood, room, direction), _toggleSpot(kAirMaskToggleSpotID) { + g_airMask = this; + _toggleSpot.setArea(Common::Rect(kAIMiddleAreaLeft + 10, kAIMiddleAreaTop + 17, kAIMiddleAreaLeft + 110, kAIMiddleAreaTop + 57)); + _toggleSpot.setHotspotFlags(kAirMaskSpotFlag); + g_allHotspots.push_back(&_toggleSpot); + setItemState(kAirMaskEmptyOff); + _oxygenTimer.primeFuse(0); + _oxygenTimer.setFunctor(new Common::Functor0Mem<void, AirMask>(this, &AirMask::airMaskTimerExpired)); +} + +AirMask::~AirMask() { + g_allHotspots.removeOneHotspot(kAirMaskToggleSpotID); + g_airMask = 0; +} + +void AirMask::writeToStream(Common::WriteStream *stream) { + InventoryItem::writeToStream(stream); + stream->writeUint32BE(_oxygenTimer.getTimeRemaining()); +} + +void AirMask::readFromStream(Common::ReadStream *stream) { + _oxygenTimer.stopFuse(); + InventoryItem::readFromStream(stream); + _oxygenTimer.primeFuse(stream->readUint32BE()); +} + +void AirMask::putMaskOn() { + AirQuality airQuality; + + if (g_neighborhood) + airQuality = g_neighborhood->getAirQuality(GameState.getCurrentRoom()); + else + airQuality = kAirQualityGood; + + uint airLevel = getAirLeft(); + ItemState newState = getItemState(); + ItemState oldState = newState; + + if (airLevel == 0) { + newState = kAirMaskEmptyFilter; + } else if (airLevel <= kOxygenLowThreshold) { + if (airQuality == kAirQualityVacuum) + newState = kAirMaskLowOn; + else + newState = kAirMaskLowFilter; + } else { + if (airQuality == kAirQualityVacuum) + newState = kAirMaskFullOn; + else + newState = kAirMaskFullFilter; + } + + if (newState != oldState) + setItemState(newState); +} + +void AirMask::takeMaskOff() { + uint airLevel = getAirLeft(); + ItemState newState = getItemState(); + ItemState oldState = newState; + + if (airLevel == 0) + newState = kAirMaskEmptyOff; + else if (airLevel <= kOxygenLowThreshold) + newState = kAirMaskLowOff; + else + newState = kAirMaskFullOff; + + if (newState != oldState) + setItemState(newState); +} + +void AirMask::toggleItemState() { + if (isAirMaskInUse()) + takeMaskOff(); + else + putMaskOn(); +} + +void AirMask::airQualityChanged() { + if (isAirMaskInUse()) + putMaskOn(); + else + takeMaskOff(); +} + +void AirMask::setItemState(const ItemState newState) { + if (newState != getItemState()) { + InventoryItem::setItemState(newState); + + switch (newState) { + case kAirMaskFullOn: + case kAirMaskLowOn: + if (!_oxygenTimer.isFuseLit()) { + _oxygenTimer.lightFuse(); + startIdling(); + } + break; + default: + if (_oxygenTimer.isFuseLit()) { + _oxygenTimer.stopFuse(); + stopIdling(); + } + break; + } + + if (g_neighborhood) + g_neighborhood->checkAirMask(); + + g_AIArea->checkMiddleArea(); + } +} + +void AirMask::useIdleTime() { + if (getAirLeft() == 0) + setItemState(kAirMaskEmptyOff); + else if (getAirLeft() <= kOxygenLowThreshold) + setItemState(kAirMaskLowOn); +} + +void AirMask::refillAirMask() { + switch (getItemState()) { + case kAirMaskEmptyOff: + case kAirMaskLowOff: + setItemState(kAirMaskFullOff); + break; + case kAirMaskEmptyFilter: + case kAirMaskLowFilter: + setItemState(kAirMaskFullFilter); + break; + case kAirMaskLowOn: + setItemState(kAirMaskFullOn); + break; + } + + if (_oxygenTimer.isFuseLit()) { + _oxygenTimer.stopFuse(); + _oxygenTimer.primeFuse(kOxyMaskFullTime); + _oxygenTimer.lightFuse(); + } else { + _oxygenTimer.primeFuse(kOxyMaskFullTime); + } +} + +// Doesn't return 0 until the timer is actually at 0. +uint AirMask::getAirLeft() { + return CLIP<int>(((_oxygenTimer.getTimeRemaining() * 100) + kOxyMaskFullTime - 1) / kOxyMaskFullTime, 0, 100); +} + +bool AirMask::isAirMaskInUse() { + switch (getItemState()) { + case kAirMaskEmptyOff: + case kAirMaskLowOff: + case kAirMaskFullOff: + return false; + break; + default: + return true; + break; + } +} + +bool AirMask::isAirMaskOn() { + switch (getItemState()) { + case kAirMaskLowOn: + case kAirMaskFullOn: + return true; + break; + default: + return false; + break; + } +} + +bool AirMask::isAirFilterOn() { + switch (getItemState()) { + case kAirMaskEmptyFilter: + case kAirMaskLowFilter: + case kAirMaskFullFilter: + return true; + break; + default: + return false; + break; + } +} + +void AirMask::addedToInventory() { + GameState.setMarsMaskOnFiller(false); +} + +void AirMask::removedFromInventory() { + if (isAirMaskInUse()) + toggleItemState(); +} + +void AirMask::activateAirMaskHotspots() { + _toggleSpot.setActive(); +} + +void AirMask::clickInAirMaskHotspot() { + toggleItemState(); +} + +} // End of namespace Pegasus diff --git a/engines/pegasus/items/inventory/airmask.h b/engines/pegasus/items/inventory/airmask.h new file mode 100644 index 0000000000..6a2d708a6c --- /dev/null +++ b/engines/pegasus/items/inventory/airmask.h @@ -0,0 +1,76 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_ITEMS_INVENTORY_AIRMASK_H +#define PEGASUS_ITEMS_INVENTORY_AIRMASK_H + +#include "pegasus/hotspot.h" +#include "pegasus/timers.h" +#include "pegasus/items/inventory/inventoryitem.h" + +namespace Pegasus { + +class AirMask : public InventoryItem, private Idler { +public: + AirMask(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant); + virtual ~AirMask(); + + virtual void writeToStream(Common::WriteStream *); + virtual void readFromStream(Common::ReadStream *); + + virtual void setItemState(const ItemState); + void putMaskOn(); + void takeMaskOff(); + void toggleItemState(); + void airQualityChanged(); + + bool isAirMaskInUse(); + bool isAirMaskOn(); + bool isAirFilterOn(); + + void refillAirMask(); + + // Returns a percentage + uint getAirLeft(); + + void activateAirMaskHotspots(); + void clickInAirMaskHotspot(); + +protected: + void airMaskTimerExpired(); + + virtual void removedFromInventory(); + virtual void addedToInventory(); + void useIdleTime(); + + Hotspot _toggleSpot; + FuseFunction _oxygenTimer; +}; + +extern AirMask *g_airMask; + +} // End of namespace Pegasus + +#endif diff --git a/engines/pegasus/items/inventory/gascanister.cpp b/engines/pegasus/items/inventory/gascanister.cpp new file mode 100644 index 0000000000..bf63cc6542 --- /dev/null +++ b/engines/pegasus/items/inventory/gascanister.cpp @@ -0,0 +1,46 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "pegasus/ai/ai_area.h" +#include "pegasus/items/inventory/gascanister.h" + +namespace Pegasus { + +GasCanister::GasCanister(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) : + InventoryItem(id, neighborhood, room, direction) { +} + +void GasCanister::select() { + InventoryItem::select(); + takeSharedArea(); +} + +void GasCanister::takeSharedArea() { + ItemExtraEntry entry; + findItemExtra(kGasCanLoop, entry); + g_AIArea->loopAIAreaSequence(kInventorySignature, kMiddleAreaSignature, entry.extraStart, entry.extraStop); +} + +} // End of namespace Pegasus diff --git a/engines/pegasus/items/inventory/gascanister.h b/engines/pegasus/items/inventory/gascanister.h new file mode 100644 index 0000000000..7d4d8193f5 --- /dev/null +++ b/engines/pegasus/items/inventory/gascanister.h @@ -0,0 +1,44 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_ITEMS_INVENTORY_GASCANISTER_H +#define PEGASUS_ITEMS_INVENTORY_GASCANISTER_H + +#include "pegasus/items/inventory/inventoryitem.h" + +namespace Pegasus { + +class GasCanister : public InventoryItem { +public: + GasCanister(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant); + virtual ~GasCanister() {} + + void select(); + void takeSharedArea(); +}; + +} // End of namespace Pegasus + +#endif diff --git a/engines/pegasus/items/inventory/inventoryitem.cpp b/engines/pegasus/items/inventory/inventoryitem.cpp new file mode 100644 index 0000000000..4399708879 --- /dev/null +++ b/engines/pegasus/items/inventory/inventoryitem.cpp @@ -0,0 +1,110 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/stream.h" + +#include "pegasus/pegasus.h" +#include "pegasus/ai/ai_area.h" +#include "pegasus/items/inventory/inventoryitem.h" + +namespace Pegasus { + +InventoryItem::InventoryItem(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) : + Item(id, neighborhood, room, direction) { + + PegasusEngine *vm = (PegasusEngine *)g_engine; + + Common::SeekableReadStream *leftInfo = vm->_resFork->getResource(MKTAG('L', 'e', 'f', 't'), kItemBaseResID + id); + if (leftInfo) { + _leftAreaInfo = readItemState(leftInfo); + delete leftInfo; + } else { + _leftAreaInfo.numEntries = 0; + _leftAreaInfo.entries = 0; + } + + Common::SeekableReadStream *inventoryInfo = vm->_resFork->getResource(MKTAG('I', 'n', 'v', 'I'), kItemBaseResID + id); + if (inventoryInfo) { + _inventoryInfo.panelStart = inventoryInfo->readUint32BE(); + _inventoryInfo.panelStop = inventoryInfo->readUint32BE(); + delete inventoryInfo; + } else { + _inventoryInfo.panelStart = _inventoryInfo.panelStop = 0; + } + + _itemAnimationTime = 0; +} + +InventoryItem::~InventoryItem() { + delete[] _leftAreaInfo.entries; +} + +ItemType InventoryItem::getItemType() { + return kInventoryItemType; +} + +TimeValue InventoryItem::getLeftAreaTime() const { + if (!_leftAreaInfo.entries) + return 0xffffffff; + + TimeValue time; + ItemState state; + + findItemStateEntryByState(_leftAreaInfo, _itemState, time); + if (time == 0xffffffff) + getItemStateEntry(_leftAreaInfo, 0, state, time); + + return time; +} + +void InventoryItem::setAnimationTime(const TimeValue time) { + _itemAnimationTime = time; +} + +TimeValue InventoryItem::getAnimationTime() const { + return _itemAnimationTime; +} + +// Must affect images in left area. +void InventoryItem::select() { + Item::select(); + + if (g_AIArea) + g_AIArea->setAIAreaToTime(kInventorySignature, kLeftAreaSignature, getLeftAreaTime()); +} + +void InventoryItem::deselect() { + Item::deselect(); + + if (g_AIArea) + g_AIArea->setAIAreaToTime(kInventorySignature, kLeftAreaSignature, 0xffffffff); +} + +void InventoryItem::getPanelTimes(TimeValue &start, TimeValue &stop) const { + start = _inventoryInfo.panelStart; + stop = _inventoryInfo.panelStop; +} + +} // End of namespace Pegasus diff --git a/engines/pegasus/items/inventory/inventoryitem.h b/engines/pegasus/items/inventory/inventoryitem.h new file mode 100644 index 0000000000..9d78113014 --- /dev/null +++ b/engines/pegasus/items/inventory/inventoryitem.h @@ -0,0 +1,67 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_ITEMS_INVENTORY_INVENTORYITEM_H +#define PEGASUS_ITEMS_INVENTORY_INVENTORYITEM_H + +#include "pegasus/items/item.h" + +namespace Pegasus { + +// JMPInventoryInfo contains the resource data used by InventoryItems. + +struct JMPInventoryInfo { + TimeValue panelStart; + TimeValue panelStop; +}; + +class InventoryItem : public Item { +public: + InventoryItem(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant); + virtual ~InventoryItem(); + + virtual ItemType getItemType(); + + void getPanelTimes(TimeValue &, TimeValue &) const; + TimeValue getLeftAreaTime() const; + + void setAnimationTime(const TimeValue); + TimeValue getAnimationTime() const; + + virtual void toggleItemState() {} + + // Must affect images in left area. + virtual void select(); + virtual void deselect(); + +protected: + JMPInventoryInfo _inventoryInfo; + ItemStateInfo _leftAreaInfo; + TimeValue _itemAnimationTime; +}; + +} // End of namespace Pegasus + +#endif diff --git a/engines/pegasus/items/inventory/keycard.cpp b/engines/pegasus/items/inventory/keycard.cpp new file mode 100644 index 0000000000..c818b6675b --- /dev/null +++ b/engines/pegasus/items/inventory/keycard.cpp @@ -0,0 +1,59 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "pegasus/pegasus.h" +#include "pegasus/items/inventory/keycard.h" + +namespace Pegasus { + +KeyCard::KeyCard(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) : + InventoryItem(id, neighborhood, room, direction) { + setItemState(kFlashlightOff); +} + +void KeyCard::toggleItemState() { + if (getItemState() == kFlashlightOff) + setItemState(kFlashlightOn); + else + setItemState(kFlashlightOff); +} + +void KeyCard::setItemState(const ItemState newState) { + if (newState != getItemState()) { + InventoryItem::setItemState(newState); + ((PegasusEngine *)g_engine)->checkFlashlight(); + } +} + +bool KeyCard::isFlashlightOn() { + return getItemState() == kFlashlightOn; +} + +void KeyCard::removedFromInventory() { + if (isFlashlightOn()) + setItemState(kFlashlightOff); +} + +} // End of namespace Pegasus diff --git a/engines/pegasus/items/inventory/keycard.h b/engines/pegasus/items/inventory/keycard.h new file mode 100644 index 0000000000..846f40e6e5 --- /dev/null +++ b/engines/pegasus/items/inventory/keycard.h @@ -0,0 +1,48 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_ITEMS_INVENTORY_KEYCARD_H +#define PEGASUS_ITEMS_INVENTORY_KEYCARD_H + +#include "pegasus/items/inventory/inventoryitem.h" + +namespace Pegasus { + +class KeyCard : public InventoryItem { +public: + KeyCard(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant); + virtual ~KeyCard() {} + + virtual void toggleItemState(); + virtual void setItemState(const ItemState); + bool isFlashlightOn(); + +protected: + virtual void removedFromInventory(); +}; + +} // End of namespace Pegasus + +#endif diff --git a/engines/pegasus/items/inventorypicture.cpp b/engines/pegasus/items/inventorypicture.cpp new file mode 100644 index 0000000000..fc812faae2 --- /dev/null +++ b/engines/pegasus/items/inventorypicture.cpp @@ -0,0 +1,370 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "pegasus/pegasus.h" +#include "pegasus/transition.h" +#include "pegasus/items/inventorypicture.h" +#include "pegasus/items/biochips/biochipitem.h" +#include "pegasus/items/inventory/inventoryitem.h" + +namespace Pegasus { + +InventoryPicture::InventoryPicture(const DisplayElementID id, InputHandler *nextHandler, Inventory *inventory) : + InputHandler(nextHandler), Picture(id), _panelMovie(kNoDisplayElement){ + _inventory = inventory; + _lastReferenceCount = 0xffffffff; + + if (_inventory->getNumItems() > 0) { + _currentItemIndex = 0; + _currentItem = (Item *)_inventory->getItemAt(0); + } else { + _currentItemIndex = -1; + _currentItem = 0; + } + + _active = false; + _shouldDrawHighlight = true; + _itemsPerRow = 1; + _numberOfRows = 1; + _itemWidth = 0; + _itemHeight = 0; + _itemX = 0; + _itemY = 0; +} + +void InventoryPicture::initInventoryImage(Transition *transition) { + initFromPICTFile(_pictName, true); + _panelMovie.shareSurface(this); + _panelMovie.initFromMovieFile(_movieName); + _panelMovie.getBounds(_highlightBounds); + _panelMovie.setTriggeredElement(transition); + _highlightImage.initFromPICTFile(_highlightName, true); +} + +void InventoryPicture::throwAwayInventoryImage() { + if (isSurfaceValid()) { + _panelMovie.releaseMovie(); + _highlightImage.deallocateSurface(); + deallocateSurface(); + } +} + +void InventoryPicture::getItemXY(uint32 index, CoordType &x, CoordType &y) { + x = (index % _itemsPerRow) * _itemWidth + _itemX; + y = (index / _itemsPerRow) * _itemHeight + _itemY; +} + +void InventoryPicture::drawItemHighlight(const Common::Rect &r) { + if (_highlightImage.isSurfaceValid()) { + Common::Rect r2 = _highlightBounds; + Common::Rect bounds; + getBounds(bounds); + + r2.translate(bounds.left, bounds.top); + r2 = r2.findIntersectingRect(r); + if (!r2.isEmpty()) { + Common::Rect r1 = r2; + r1.translate(-bounds.left - _highlightBounds.left, -bounds.top - _highlightBounds.top); + _highlightImage.drawImage(r1, r2); + } + } +} + +void InventoryPicture::draw(const Common::Rect &r) { + Picture::draw(r); + if (_inventory->getNumItems() != 0 && _shouldDrawHighlight) + drawItemHighlight(r); +} + +// Assumes index >= 0. +void InventoryPicture::setCurrentItemIndex(int32 index) { + if (index >= _inventory->getNumItems()) + index = _inventory->getNumItems() - 1; + + Item *currentItem = 0; + if (index >= 0) + currentItem = (Item *)_inventory->getItemAt(index); + + if (currentItem != _currentItem) { + if (_currentItem) { + if (_currentItem->isSelected()) + _currentItem->deselect(); + + if (_active) + unhighlightCurrentItem(); + } + + _currentItemIndex = index; + _currentItem = currentItem; + if (_currentItem) { + _currentItem->select(); + + if (_active) + highlightCurrentItem(); + } + + if (_active) + triggerRedraw(); + } +} + +void InventoryPicture::setCurrentItemID(ItemID id) { + int32 index = _inventory->findIndexOf(id); + if (index >= 0) + setCurrentItemIndex(index); +} + +InventoryResult InventoryPicture::addInventoryItem(Item *item) { + InventoryResult result = _inventory->addItem(item); + + if (result == kInventoryOK) + setCurrentItemIndex(_inventory->findIndexOf(item)); + + return result; +} + +InventoryResult InventoryPicture::removeInventoryItem(Item *item) { + InventoryResult result = _inventory->removeItem(item); + + if (result == kInventoryOK) + setCurrentItemIndex(getCurrentItemIndex()); + + return result; +} + +void InventoryPicture::removeAllItems() { + _inventory->removeAllItems(); + setCurrentItemIndex(0); +} + +bool InventoryPicture::itemInInventory(Item *item) { + return _inventory->itemInInventory(item); +} + +bool InventoryPicture::itemInInventory(const ItemID id) { + return _inventory->itemInInventory(id); +} + +void InventoryPicture::panelUp() { + allowInput(true); +} + +// Must ensure that the picture matches the _inventory member variable. +void InventoryPicture::activateInventoryPicture() { + if (_active) + return; + + allowInput(false); + + if (_lastReferenceCount != _inventory->getReferenceCount()) { + uint32 numItems = _inventory->getNumItems(); + + CoordType x, y; + getItemXY(0, x, y); + _panelMovie.moveMovieBoxTo(x, y); + _panelMovie.show(); + + for (uint32 i = 0; i < numItems; i++) { + Item *item = (Item *)_inventory->getItemAt(i); + if (item == _currentItem) + item->select(); + + getItemXY(i, x, y); + _panelMovie.moveMovieBoxTo(x, y); + _panelMovie.setTime(getItemPanelTime(item)); + _panelMovie.redrawMovieWorld(); + } + + uint32 numSlots = _itemsPerRow * _numberOfRows; + + for (uint32 i = numItems; i < numSlots; i++) { + getItemXY(i, x, y); + _panelMovie.moveMovieBoxTo(x, y); + _panelMovie.setTime(0); + _panelMovie.redrawMovieWorld(); + } + + _lastReferenceCount = _inventory->getReferenceCount(); + } + + show(); // *** Do we really need this? + if (_currentItem) + highlightCurrentItem(); + + _active = true; +} + +void InventoryPicture::deactivateInventoryPicture() { + if (!_active) + return; + + _active = false; + allowInput(false); + _panelMovie.hide(); + hide(); + + if (_inventory->getNumItems() != 0) + if (!_currentItem->isActive()) + _currentItem->activate(); +} + +void InventoryPicture::handleInput(const Input &input, const Hotspot *cursorSpot) { + if (_active) { + if (input.upButtonDown()) { + if (_currentItemIndex - _itemsPerRow >= 0) + setCurrentItemIndex(_currentItemIndex - _itemsPerRow); + } else if (input.downButtonDown()) { + if (_currentItemIndex + _itemsPerRow < _inventory->getNumItems()) + setCurrentItemIndex(_currentItemIndex + _itemsPerRow); + } else if (input.leftButtonDown()) { + if ((_currentItemIndex % _itemsPerRow) != 0) + setCurrentItemIndex(_currentItemIndex - 1); + } else if (input.rightButtonDown()) { + if (((_currentItemIndex + 1) % _itemsPerRow) != 0 && _currentItemIndex + 1 < _inventory->getNumItems()) + setCurrentItemIndex(_currentItemIndex + 1); + } + } + + InputHandler::handleInput(input, cursorSpot); +} + +void InventoryPicture::highlightCurrentItem() { + CoordType x, y; + getItemXY(_currentItemIndex, x, y); + _highlightBounds.moveTo(x, y); +} + +InventoryItemsPicture::InventoryItemsPicture(const DisplayElementID id, InputHandler *nextHandler, Inventory *inventory) : + InventoryPicture(id, nextHandler, inventory) { + _pictName = "Images/Items/Inventory/Inventory Panel"; + _movieName = "Images/Items/Inventory/Inventory Panel Movie"; + _highlightName = "Images/Items/Inventory/Inventory Hilite"; + + _itemsPerRow = 3; + _numberOfRows = 3; + _itemWidth = 88; + _itemHeight = 64; + _itemX = 8; + _itemY = 26; + _isLooping = true; +} + +void InventoryItemsPicture::loopCurrentItem() { + if (_isLooping) { + CoordType x, y; + getItemXY(_currentItemIndex, x, y); + _panelMovie.moveMovieBoxTo(x, y); + _highlightBounds.moveTo(x, y); + + TimeValue start, stop; + ((InventoryItem *)_currentItem)->getPanelTimes(start, stop); + _panelMovie.stop(); + _panelMovie.setFlags(0); + _panelMovie.setSegment(start, stop); + _panelMovie.setFlags(kLoopTimeBase); + _panelMovie.setTime(((InventoryItem *)_currentItem)->getAnimationTime()); + _panelMovie.start(); + } +} + +void InventoryItemsPicture::highlightCurrentItem() { + InventoryPicture::highlightCurrentItem(); + loopCurrentItem(); +} + +void InventoryItemsPicture::unhighlightCurrentItem() { + InventoryPicture::unhighlightCurrentItem(); + _panelMovie.stop(); + _panelMovie.setFlags(0); + ((InventoryItem *)_currentItem)->setAnimationTime(_panelMovie.getTime()); +} + +TimeValue InventoryItemsPicture::getItemPanelTime(Item *item) { + TimeValue start, stop; + ((InventoryItem *)item)->getPanelTimes(start, stop); + ((InventoryItem *)item)->setAnimationTime(start); + return start; +} + +void InventoryItemsPicture::deactivateInventoryPicture() { + if (_active) { + InventoryPicture::deactivateInventoryPicture(); + _panelMovie.stop(); + _panelMovie.setFlags(0); + _panelMovie.setSegment(0, _panelMovie.getDuration()); + _isLooping = true; + } +} + +void InventoryItemsPicture::playEndMessage(DisplayElement *pushElement) { + PegasusEngine *vm = (PegasusEngine *)g_engine; + + Movie endMessage(0); + + _shouldDrawHighlight = false; + endMessage.shareSurface(this); + endMessage.initFromMovieFile("Images/Caldoria/A56 Congrats"); + endMessage.moveMovieBoxTo(kFinalMessageLeft - kInventoryPushLeft, kFinalMessageTop - kInventoryPushTop); + endMessage.setTriggeredElement(pushElement); + endMessage.start(); + + while (endMessage.isRunning()) { + vm->checkCallBacks(); + vm->refreshDisplay(); + g_system->delayMillis(10); + } + + endMessage.stop(); +} + +BiochipPicture::BiochipPicture(const DisplayElementID id, InputHandler *nextHandler, Inventory *inventory) : + InventoryPicture(id, nextHandler, inventory) { + _pictName = "Images/Items/Biochips/Biochip Panel"; + _movieName = "Images/Items/Biochips/Biochip Panel Movie"; + _highlightName = "Images/Items/Biochips/BioChip Hilite"; + + _itemsPerRow = 4; + _numberOfRows = 2; + _itemWidth = 46; + _itemHeight = 46; + _itemX = 4; + _itemY = 24; +} + +void BiochipPicture::unhighlightCurrentItem() { + InventoryPicture::unhighlightCurrentItem(); + CoordType x, y; + getItemXY(_currentItemIndex, x, y); + _panelMovie.show(); + _panelMovie.moveMovieBoxTo(x, y); + _panelMovie.setTime(getItemPanelTime(_currentItem)); + _panelMovie.redrawMovieWorld(); +} + +TimeValue BiochipPicture::getItemPanelTime(Item *item) { + return ((BiochipItem *)item)->getPanelTime(); +} + +} // End of namespace Pegasus diff --git a/engines/pegasus/items/inventorypicture.h b/engines/pegasus/items/inventorypicture.h new file mode 100644 index 0000000000..88a4a4ba75 --- /dev/null +++ b/engines/pegasus/items/inventorypicture.h @@ -0,0 +1,125 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_ITEMS_INVENTORYPICTURE_H +#define PEGASUS_ITEMS_INVENTORYPICTURE_H + +#include "pegasus/input.h" +#include "pegasus/movie.h" +#include "pegasus/surface.h" + +namespace Pegasus { + +class Inventory; +class Item; +class Input; +class Transition; + +class InventoryPicture : public InputHandler, public Picture { +public: + InventoryPicture(const DisplayElementID, InputHandler *, Inventory *); + virtual ~InventoryPicture() {} + + void initInventoryImage(Transition *); + void throwAwayInventoryImage(); + + void panelUp(); + void activateInventoryPicture(); + void deactivateInventoryPicture(); + void handleInput(const Input &, const Hotspot *); + bool wantsCursor() { return false; } + + InventoryResult addInventoryItem(Item *); + InventoryResult removeInventoryItem(Item *); + void removeAllItems(); + Item *getCurrentItem() { return _currentItem; } + void setCurrentItemIndex(int32); + void setCurrentItemID(ItemID); + int32 getCurrentItemIndex() { return _currentItemIndex; } + bool itemInInventory(Item *); + bool itemInInventory(const ItemID); + +protected: + void getItemXY(uint32, CoordType &, CoordType &); + void draw(const Common::Rect &); + void drawItemHighlight(const Common::Rect &); + virtual void highlightCurrentItem(); + virtual void unhighlightCurrentItem() {} + virtual TimeValue getItemPanelTime(Item *) = 0; + + Inventory *_inventory; + uint32 _lastReferenceCount; + Frame _highlightImage; + Movie _panelMovie; + int32 _currentItemIndex; + Item *_currentItem; + Common::Rect _highlightBounds; + bool _active, _shouldDrawHighlight; + + Common::String _pictName; + Common::String _movieName; + Common::String _highlightName; + uint16 _itemsPerRow; + uint16 _numberOfRows; + uint16 _itemWidth; + uint16 _itemHeight; + uint16 _itemX; + uint16 _itemY; +}; + +class InventoryItemsPicture : public InventoryPicture { +public: + InventoryItemsPicture(const DisplayElementID, InputHandler *, Inventory *); + virtual ~InventoryItemsPicture() {} + + void deactivateInventoryPicture(); + + void disableLooping() { _isLooping = false; } + + void playEndMessage(DisplayElement *); + +protected: + virtual void highlightCurrentItem(); + virtual void unhighlightCurrentItem(); + virtual TimeValue getItemPanelTime(Item *); + void loopCurrentItem(); + + InputHandler *_previousHandler; + bool _isLooping; +}; + +class BiochipPicture : public InventoryPicture { +public: + BiochipPicture(const DisplayElementID, InputHandler *, Inventory *); + virtual ~BiochipPicture() {} + +protected: + virtual void unhighlightCurrentItem(); + virtual TimeValue getItemPanelTime(Item *); +}; + +} // End of namespace Pegasus + +#endif diff --git a/engines/pegasus/items/item.cpp b/engines/pegasus/items/item.cpp new file mode 100644 index 0000000000..8089f2b93d --- /dev/null +++ b/engines/pegasus/items/item.cpp @@ -0,0 +1,314 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/error.h" +#include "common/stream.h" + +#include "pegasus/constants.h" +#include "pegasus/elements.h" +#include "pegasus/pegasus.h" +#include "pegasus/surface.h" +#include "pegasus/ai/ai_area.h" +#include "pegasus/items/item.h" +#include "pegasus/items/itemlist.h" +#include "pegasus/items/biochips/biochipitem.h" +#include "pegasus/items/inventory/inventoryitem.h" + +namespace Pegasus { + +Item::Item(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) : IDObject(id) { + _itemNeighborhood = neighborhood; + _itemRoom = room; + _itemDirection = direction; + _itemWeight = 1; + _itemOwnerID = kNoActorID; + _itemState = 0; + + PegasusEngine *vm = (PegasusEngine *)g_engine; + + Common::SeekableReadStream *info = vm->_resFork->getResource(kItemInfoResType, kItemBaseResID + id); + if (info) { + _itemInfo.infoLeftTime = info->readUint32BE(); + _itemInfo.infoRightStart = info->readUint32BE(); + _itemInfo.infoRightStop = info->readUint32BE(); + _itemInfo.dragSpriteNormalID = info->readUint16BE(); + _itemInfo.dragSpriteUsedID = info->readUint16BE(); + + if (vm->isDemo()) { + // Adjust info right times to account for the stuff that was chopped out of the + // info right movies. + // Assumes time scale of 600. + + // Gap times in seconds + static const TimeValue kGap1 = 24; + static const TimeValue kGap2 = 34; + static const TimeValue kGap3 = 4; + static const TimeValue kGap4 = 4; + + static const TimeValue kGapForGroup1 = kGap1; + static const TimeValue kGapForGroup2 = kGapForGroup1 + kGap2; + static const TimeValue kGapForGroup3 = kGapForGroup2 + kGap3; + static const TimeValue kGapForGroup4 = kGapForGroup3 + kGap4; + + switch (id) { + case kHistoricalLog: + case kJourneymanKey: + case kKeyCard: + _itemInfo.infoRightStart -= 600 * kGapForGroup1; + _itemInfo.infoRightStop -= 600 * kGapForGroup1; + break; + case kAIBiochip: + _itemInfo.infoRightStart -= 600 * kGapForGroup2; + _itemInfo.infoRightStop -= 600 * kGapForGroup2; + break; + case kMapBiochip: + _itemInfo.infoRightStart -= 600 * kGapForGroup3; + _itemInfo.infoRightStop -= 600 * kGapForGroup3; + break; + case kPegasusBiochip: + _itemInfo.infoRightStart -= 600 * kGapForGroup4; + _itemInfo.infoRightStop -= 600 * kGapForGroup4; + break; + } + } + + delete info; + } else { + memset(&_itemInfo, 0, sizeof(_itemInfo)); + } + + Common::SeekableReadStream *middleAreaInfo = vm->_resFork->getResource(kMiddleAreaInfoResType, kItemBaseResID + id); + if (middleAreaInfo) { + _sharedAreaInfo = readItemState(middleAreaInfo); + delete middleAreaInfo; + } else { + // Only kArgonPickup does not have this + memset(&_sharedAreaInfo, 0, sizeof(_sharedAreaInfo)); + } + + Common::SeekableReadStream *extraInfo = vm->_resFork->getResource(kItemExtraInfoResType, kItemBaseResID + id); + if (!extraInfo) + error("Extra info not found for item %d", id); + + _itemExtras.numEntries = extraInfo->readUint16BE(); + _itemExtras.entries = new ItemExtraEntry[_itemExtras.numEntries]; + for (uint16 i = 0; i < _itemExtras.numEntries; i++) { + _itemExtras.entries[i].extraID = extraInfo->readUint32BE(); + _itemExtras.entries[i].extraArea = extraInfo->readUint16BE(); + _itemExtras.entries[i].extraStart = extraInfo->readUint32BE(); + _itemExtras.entries[i].extraStop = extraInfo->readUint32BE(); + } + + delete extraInfo; + + g_allItems.push_back(this); +} + +Item::~Item() { + delete[] _sharedAreaInfo.entries; + delete[] _itemExtras.entries; +} + +void Item::writeToStream(Common::WriteStream *stream) { + stream->writeUint16BE(_itemNeighborhood); + stream->writeUint16BE(_itemRoom); + stream->writeByte(_itemDirection); + stream->writeUint16BE(_itemOwnerID); + stream->writeUint16BE(_itemState); +} + +void Item::readFromStream(Common::ReadStream *stream) { + _itemNeighborhood = stream->readUint16BE(); + _itemRoom = stream->readUint16BE(); + _itemDirection = stream->readByte(); + _itemOwnerID = stream->readUint16BE(); + _itemState = stream->readUint16BE(); +} + +ActorID Item::getItemOwner() const { + return _itemOwnerID; +} + +void Item::setItemOwner(const ActorID owner) { + _itemOwnerID = owner; + + if (owner == kNoActorID) { + if (isSelected()) + deselect(); + removedFromInventory(); + } else { + addedToInventory(); + } +} + +WeightType Item::getItemWeight() { + return _itemWeight; +} + +ItemState Item::getItemState() const { + return _itemState; +} + +void Item::setItemState(const ItemState state) { + if (state != _itemState) { + _itemState = state; + + if (getItemType() == kInventoryItemType && ((PegasusEngine *)g_engine)->getCurrentInventoryItem() == (InventoryItem *)this) + select(); + else if (getItemType() == kBiochipItemType && ((PegasusEngine *)g_engine)->getCurrentBiochip() == (BiochipItem *)this) + select(); + } +} + +void Item::getItemRoom(NeighborhoodID &neighborhood, RoomID &room, DirectionConstant &direction) const { + neighborhood = _itemNeighborhood; + room = _itemRoom; + direction = _itemDirection; +} + +void Item::setItemRoom(const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) { + _itemNeighborhood = neighborhood; + _itemRoom = room; + _itemDirection = direction; + + if (neighborhood == kNoNeighborhoodID) + pickedUp(); + else + dropped(); +} + +NeighborhoodID Item::getItemNeighborhood() const { + return _itemNeighborhood; +} + +TimeValue Item::getSharedAreaTime() const { + if (!_sharedAreaInfo.entries) + return 0xffffffff; + + TimeValue time; + ItemState state; + + findItemStateEntryByState(_sharedAreaInfo, _itemState, time); + if (time == 0xffffffff) + getItemStateEntry(_sharedAreaInfo, 0, state, time); + + return time; +} + +// Must affect images in shared area. +void Item::select() { + _isSelected = true; + + if (g_AIArea) { + if (getItemType() == kInventoryItemType) + g_AIArea->setAIAreaToTime(kInventorySignature, kMiddleAreaSignature, getSharedAreaTime()); + else + g_AIArea->setAIAreaToTime(kBiochipSignature, kMiddleAreaSignature, getSharedAreaTime()); + } +} + +void Item::deselect() { + _isActive = false; + _isSelected = false; + + if (g_AIArea) { + if (getItemType() == kInventoryItemType) + g_AIArea->setAIAreaToTime(kInventorySignature, kMiddleAreaSignature, 0xffffffff); + else + g_AIArea->setAIAreaToTime(kBiochipSignature, kMiddleAreaSignature, 0xffffffff); + } +} + +void Item::getItemStateEntry(ItemStateInfo info, uint32 index, ItemState &state, TimeValue &time) { + if (index < info.numEntries) { + state = info.entries[index].itemState; + time = info.entries[index].itemTime; + } else { + state = kNoItemState; + time = 0xffffffff; + } +} + +void Item::findItemStateEntryByState(ItemStateInfo info, ItemState state, TimeValue &time) { + for (uint16 i = 0; i < info.numEntries; i++) { + if (info.entries[i].itemState == state) { + time = info.entries[i].itemTime; + return; + } + } + + time = 0xffffffff; +} + +ItemStateInfo Item::readItemState(Common::SeekableReadStream *stream) { + ItemStateInfo info; + + info.numEntries = stream->readUint16BE(); + info.entries = new ItemStateEntry[info.numEntries]; + for (uint16 i = 0; i < info.numEntries; i++) { + info.entries[i].itemState = stream->readSint16BE(); + info.entries[i].itemTime = stream->readUint32BE(); + } + + return info; +} + +Sprite *Item::getDragSprite(const DisplayElementID id) const { + PegasusEngine *vm = (PegasusEngine *)g_engine; + Sprite *result = new Sprite(id); + SpriteFrame *frame = new SpriteFrame(); + + frame->initFromPICTResource(vm->_resFork, _itemInfo.dragSpriteNormalID, true); + result->addFrame(frame, 0, 0); + + if (_itemInfo.dragSpriteNormalID != _itemInfo.dragSpriteUsedID) { + frame = new SpriteFrame(); + frame->initFromPICTResource(vm->_resFork, _itemInfo.dragSpriteUsedID, true); + } + + result->addFrame(frame, 0, 0); + result->setCurrentFrameIndex(0); + return result; +} + +TimeValue Item::getInfoLeftTime() const { + return _itemInfo.infoLeftTime; +} + +void Item::getInfoRightTimes(TimeValue &start, TimeValue &stop) const { + start = _itemInfo.infoRightStart; + stop = _itemInfo.infoRightStop; +} + +void Item::findItemExtra(const uint32 extraID, ItemExtraEntry &entry) { + for (uint32 i = 0; i < _itemExtras.numEntries; i++) { + if (_itemExtras.entries[i].extraID == extraID) { + entry = _itemExtras.entries[i]; + return; + } + } +} + +} // End of namespace Pegasus diff --git a/engines/pegasus/items/item.h b/engines/pegasus/items/item.h new file mode 100644 index 0000000000..a1451b2a58 --- /dev/null +++ b/engines/pegasus/items/item.h @@ -0,0 +1,363 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_ITEMS_ITEM_H +#define PEGASUS_ITEMS_ITEM_H + +#include "common/endian.h" + +#include "pegasus/types.h" +#include "pegasus/util.h" + +namespace Common { + class Error; + class ReadStream; + class WriteStream; + class SeekableReadStream; +} + +namespace Pegasus { + +// JMPItemInfo contains resource data used by all Items. + +struct JMPItemInfo { + TimeValue infoLeftTime; + TimeValue infoRightStart; + TimeValue infoRightStop; + uint32 dragSpriteNormalID; + uint32 dragSpriteUsedID; +}; + +// ItemStateEntry contains a single state/TimeValue pair. The TimeValue is +// the time value to set the shared area movie that corresponds with the given +// state of an inventory item. + +struct ItemStateEntry { + ItemState itemState; + TimeValue itemTime; +}; + +struct ItemStateInfo { + uint16 numEntries; // For easy ResEdit access + ItemStateEntry *entries; +}; + +// ItemExtraEntry + +static const short kLeftAreaExtra = 0; +static const short kMiddleAreaExtra = 1; +static const short kRightAreaExtra = 2; + +struct ItemExtraEntry { + uint32 extraID; + uint16 extraArea; + TimeValue extraStart; + TimeValue extraStop; +}; + +struct ItemExtraInfo { + uint16 numEntries; // For easy ResEdit access + ItemExtraEntry *entries; +}; + +// Inventory info resource type and ID: +// Individual inventory items are stored in these resource types. +// Resource ID is item ID + kItemBaseResID. + +static const uint32 kItemInfoResType = MKTAG('I', 't', 'e', 'm'); // JMPItemInfoHandle +static const uint32 kLeftAreaInfoResType = MKTAG('L', 'e', 'f', 't'); // ItemStateInfoHandle +static const uint32 kMiddleAreaInfoResType = MKTAG('M', 'i', 'd', 'l'); // ItemStateInfoHandle +static const uint32 kRightAreaInfoResType = MKTAG('R', 'g', 'h', 't'); // ItemStateInfoHandle +static const uint32 kItemExtraInfoResType = MKTAG('I', 'X', 't', 'r'); // ItemExtraInfoHandle + +static const uint16 kItemBaseResID = 128; + +// Item IDs. + +static const ItemID kAirMask = 7; +static const ItemID kAntidote = 8; +static const ItemID kArgonCanister = 9; +static const ItemID kCardBomb = 10; +static const ItemID kCrowbar = 11; +static const ItemID kGasCanister = 12; +static const ItemID kHistoricalLog = 13; +static const ItemID kJourneymanKey = 14; +static const ItemID kKeyCard = 15; +static const ItemID kMachineGun = 16; +static const ItemID kMarsCard = 17; +static const ItemID kNitrogenCanister = 18; +static const ItemID kOrangeJuiceGlassFull = 19; +static const ItemID kOrangeJuiceGlassEmpty = 20; +static const ItemID kPoisonDart = 21; +static const ItemID kSinclairKey = 22; +static const ItemID kStunGun = 23; +static const ItemID kArgonPickup = 24; + +// Biochips. + +static const ItemID kAIBiochip = 0; +static const ItemID kInterfaceBiochip = 1; +static const ItemID kMapBiochip = 2; +static const ItemID kOpticalBiochip = 3; +static const ItemID kPegasusBiochip = 4; +static const ItemID kRetinalScanBiochip = 5; +static const ItemID kShieldBiochip = 6; + +static const ItemID kNumItems = 25; + +// Item States. + +static const ItemState kAI000 = 0; +static const ItemState kAI005 = 1; +static const ItemState kAI006 = 2; +static const ItemState kAI010 = 3; +static const ItemState kAI015 = 4; +static const ItemState kAI016 = 5; +static const ItemState kAI020 = 6; +static const ItemState kAI024 = 7; +static const ItemState kAI100 = 8; +static const ItemState kAI101 = 9; +static const ItemState kAI105 = 10; +static const ItemState kAI106 = 11; +static const ItemState kAI110 = 12; +static const ItemState kAI111 = 13; +static const ItemState kAI115 = 14; +static const ItemState kAI116 = 15; +static const ItemState kAI120 = 16; +static const ItemState kAI121 = 17; +static const ItemState kAI124 = 18; +static const ItemState kAI125 = 19; +static const ItemState kAI126 = 20; +static const ItemState kAI200 = 21; +static const ItemState kAI201 = 22; +static const ItemState kAI202 = 23; +static const ItemState kAI205 = 24; +static const ItemState kAI206 = 25; +static const ItemState kAI210 = 26; +static const ItemState kAI211 = 27; +static const ItemState kAI212 = 28; +static const ItemState kAI215 = 29; +static const ItemState kAI216 = 30; +static const ItemState kAI220 = 31; +static const ItemState kAI221 = 32; +static const ItemState kAI222 = 33; +static const ItemState kAI224 = 34; +static const ItemState kAI225 = 35; +static const ItemState kAI226 = 36; +static const ItemState kAI300 = 37; +static const ItemState kAI301 = 38; +static const ItemState kAI302 = 39; +static const ItemState kAI303 = 40; +static const ItemState kAI305 = 41; +static const ItemState kAI306 = 42; +static const ItemState kAI310 = 43; +static const ItemState kAI311 = 44; +static const ItemState kAI312 = 45; +static const ItemState kAI313 = 46; +static const ItemState kAI315 = 47; +static const ItemState kAI316 = 48; +static const ItemState kAI320 = 49; +static const ItemState kAI321 = 50; +static const ItemState kAI322 = 51; +static const ItemState kAI323 = 52; +static const ItemState kAI324 = 53; +static const ItemState kAI325 = 54; +static const ItemState kAI326 = 55; +static const ItemState kNormalItem = 56; +static const ItemState kMapUnavailable = 57; +static const ItemState kMapEngaged = 58; +static const ItemState kOptical000 = 59; +static const ItemState kOptical001 = 60; +static const ItemState kOptical002 = 61; +static const ItemState kOptical010 = 62; +static const ItemState kOptical011 = 63; +static const ItemState kOptical012 = 64; +static const ItemState kOptical020 = 65; +static const ItemState kOptical021 = 66; +static const ItemState kOptical100 = 67; +static const ItemState kOptical101 = 68; +static const ItemState kOptical102 = 69; +static const ItemState kOptical110 = 70; +static const ItemState kOptical111 = 71; +static const ItemState kOptical112 = 72; +static const ItemState kOptical120 = 73; +static const ItemState kOptical121 = 74; +static const ItemState kOptical200 = 75; +static const ItemState kOptical201 = 76; +static const ItemState kOptical210 = 77; +static const ItemState kOptical211 = 78; +static const ItemState kPegasusTSA00 = 79; +static const ItemState kPegasusTSA10 = 80; +static const ItemState kPegasusPrehistoric00 = 81; +static const ItemState kPegasusPrehistoric01 = 82; +static const ItemState kPegasusPrehistoric10 = 83; +static const ItemState kPegasusPrehistoric11 = 84; +static const ItemState kPegasusMars00 = 85; +static const ItemState kPegasusMars01 = 86; +static const ItemState kPegasusMars10 = 87; +static const ItemState kPegasusMars11 = 88; +static const ItemState kPegasusNorad00 = 89; +static const ItemState kPegasusNorad01 = 90; +static const ItemState kPegasusNorad10 = 91; +static const ItemState kPegasusNorad11 = 92; +static const ItemState kPegasusWSC00 = 93; +static const ItemState kPegasusWSC01 = 94; +static const ItemState kPegasusWSC10 = 95; +static const ItemState kPegasusWSC11 = 96; +static const ItemState kPegasusCaldoria = 97; +static const ItemState kRetinalSimulating = 98; +static const ItemState kShieldNormal = 99; +static const ItemState kShieldRadiation = 100; +static const ItemState kShieldPlasma = 101; +static const ItemState kShieldCardBomb = 102; +static const ItemState kShieldDraining = 103; +static const ItemState kAirMaskEmptyOff = 104; +static const ItemState kAirMaskEmptyFilter = 105; +static const ItemState kAirMaskLowOff = 106; +static const ItemState kAirMaskLowFilter = 107; +static const ItemState kAirMaskLowOn = 108; +static const ItemState kAirMaskFullOff = 109; +static const ItemState kAirMaskFullFilter = 110; +static const ItemState kAirMaskFullOn = 111; +static const ItemState kArgonEmpty = 112; +static const ItemState kArgonFull = 113; +static const ItemState kFlashlightOff = 114; +static const ItemState kFlashlightOn = 115; +static const ItemState kNitrogenEmpty = 116; +static const ItemState kNitrogenFull = 117; +static const ItemState kFullGlass = 118; + +// Extra IDs. + +static const uint32 kRetinalScanSearching = 0; +static const uint32 kRetinalScanActivated = 1; +static const uint32 kShieldIntro = 2; +static const uint32 kRemoveAirMask = 3; +static const uint32 kRemoveArgon = 4; +static const uint32 kRemoveCrowbar = 5; +static const uint32 kGasCanLoop = 6; +static const uint32 kRemoveJourneymanKey = 7; +static const uint32 kRemoveMarsCard = 8; +static const uint32 kRemoveNitrogen = 9; +static const uint32 kRemoveGlass = 10; +static const uint32 kRemoveDart = 11; +static const uint32 kRemoveSinclairKey = 12; + +enum ItemType { + kInventoryItemType, + kBiochipItemType +}; + +class Sprite; + +/* + + Item is an object which can be picked up and carried around. + Items have + a location + an ID. + weight + an owner (kNoActorID if no one is carrying the Item) + +*/ + +class Item : public IDObject { +public: + Item(const ItemID id, const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction); + virtual ~Item(); + + // WriteToStream writes everything EXCEPT the item's ID. + // It is assumed that the calling function will write and read the ID. + virtual void writeToStream(Common::WriteStream *stream); + virtual void readFromStream(Common::ReadStream *stream); + + virtual ActorID getItemOwner() const; + virtual void setItemOwner(const ActorID owner); + + void getItemRoom(NeighborhoodID &neighborhood, RoomID &room, DirectionConstant &direction) const; + void setItemRoom(const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction); + NeighborhoodID getItemNeighborhood() const; + + virtual WeightType getItemWeight(); + + virtual void setItemState(const ItemState state); + virtual ItemState getItemState() const; + + virtual ItemType getItemType() = 0; + + TimeValue getInfoLeftTime() const; + void getInfoRightTimes(TimeValue &, TimeValue &) const; + TimeValue getSharedAreaTime() const; + + Sprite *getDragSprite(const DisplayElementID) const; + + /* + select -- called when this item becomes current. Also called when the inventory + panel holding this item is raised and this is the current item. + deselect -- called when this item is no longer current. + activate -- called on the current item when the panel is closed. + */ + // In an override of these three member functions, you must call the inherited + // member functions. + virtual void select(); + virtual void deselect(); + virtual bool isSelected() { return _isSelected; } + + virtual void activate() { _isActive = true; } + virtual bool isActive() { return _isActive; } + virtual void pickedUp() {} + virtual void addedToInventory() {} + virtual void removedFromInventory() {} + virtual void dropped() {} + + // Called when the shared area is taken by another item, but this item is still + // selected. + virtual void giveUpSharedArea() {} + virtual void takeSharedArea() {} + + void findItemExtra(const uint32 extraID, ItemExtraEntry &entry); + +protected: + NeighborhoodID _itemNeighborhood; + RoomID _itemRoom; + DirectionConstant _itemDirection; + ActorID _itemOwnerID; + WeightType _itemWeight; + ItemState _itemState; + + JMPItemInfo _itemInfo; + ItemStateInfo _sharedAreaInfo; + ItemExtraInfo _itemExtras; + bool _isActive; + bool _isSelected; + + static void getItemStateEntry(ItemStateInfo, uint32, ItemState &, TimeValue &); + static void findItemStateEntryByState(ItemStateInfo, ItemState, TimeValue &); + static ItemStateInfo readItemState(Common::SeekableReadStream *stream); +}; + +} // End of namespace Pegasus + +#endif diff --git a/engines/pegasus/items/itemdragger.cpp b/engines/pegasus/items/itemdragger.cpp new file mode 100644 index 0000000000..97fc5a97ac --- /dev/null +++ b/engines/pegasus/items/itemdragger.cpp @@ -0,0 +1,193 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "pegasus/elements.h" +#include "pegasus/hotspot.h" +#include "pegasus/pegasus.h" +#include "pegasus/items/itemdragger.h" + +namespace Pegasus { + +SpriteDragger::SpriteDragger() { + _draggingSprite = 0; + _limitRect = Common::Rect(-30000, -30000, 30000, 30000); + _slopRect = Common::Rect(-30000, -30000, 30000, 30000); + _dragOffset.x = 0; + _dragOffset.y = 0; + _lastHotspot = 0; +} + +void SpriteDragger::setDragSprite(Sprite *newSprite) { + if (!isTracking()) + _draggingSprite = newSprite; +} + +void SpriteDragger::setDragConstraints(const Common::Rect &limitRect, const Common::Rect &slopRect) { + if (!isTracking()) { + _rawLimitRect = limitRect; + _slopRect = slopRect; + } +} + +void SpriteDragger::getDragConstraints(Common::Rect &limitRect, Common::Rect &slopRect) const { + limitRect = _rawLimitRect; + slopRect = _slopRect; +} + +void SpriteDragger::startTracking(const Input &input) { + if (_draggingSprite) { + Tracker::startTracking(input); + + if (isTracking()) { + input.getInputLocation(_startPoint); + _lastRawPoint = _startRawPoint = _startPoint; + + Common::Rect r; + _draggingSprite->getBounds(r); + _dragOffset.x = _startPoint.x - r.left; + _dragOffset.y = _startPoint.y - r.top; + + _limitRect = _rawLimitRect; + _limitRect.left += _dragOffset.x; + _limitRect.top += _dragOffset.y; + _limitRect.right -= r.width() - _dragOffset.x; + _limitRect.bottom -= r.height() - _dragOffset.y; + pinPointInRect(_limitRect, _startPoint); + + _lastPoint = _startPoint; + if (_startPoint != _startRawPoint) { + Common::Point pt = _startPoint - _dragOffset; + _draggingSprite->moveElementTo(pt.x, pt.y); + } + + _lastHotspot = g_allHotspots.findHotspot(_lastRawPoint); + if (_lastHotspot) + enterHotspot(_lastHotspot); + } + } +} + +void SpriteDragger::continueTracking(const Input &input) { + if (_draggingSprite) { + Common::Point rawPoint; + input.getInputLocation(rawPoint); + + if (!_slopRect.contains(rawPoint)) + rawPoint = _startRawPoint; + + if (rawPoint != _lastRawPoint) { + Common::Point newPoint = rawPoint; + pinPointInRect(_limitRect, newPoint); + newPoint -= _dragOffset; + + if (newPoint != _lastPoint) { + _draggingSprite->moveElementTo(newPoint.x, newPoint.y); + _lastPoint = newPoint; + } + + Hotspot *newHotspot = g_allHotspots.findHotspot(rawPoint); + if (newHotspot != _lastHotspot) { + if (_lastHotspot) + exitHotspot(_lastHotspot); + if (newHotspot) + enterHotspot(newHotspot); + _lastHotspot = newHotspot; + } + + _lastRawPoint = rawPoint; + } + } +} + +void SpriteDragger::pinPointInRect(const Common::Rect &r, Common::Point &pt) { + pt.x = CLIP<int>(pt.x, r.left, r.right - 1); + pt.y = CLIP<int>(pt.y, r.top, r.bottom - 1); +} + +ItemDragger::ItemDragger(PegasusEngine *owner) : _inventoryDropSpot(kInventoryDropSpotID), _biochipDropSpot(kBiochipDropSpotID), + _inventoryHighlight(kInventoryDropHighlightID), _biochipHighlight(kBiochipDropHighlightID) { + _owner = owner; + + Common::Rect r(kInventoryDropLeft, kInventoryDropTop, kInventoryDropRight, kInventoryDropBottom); + _inventoryDropSpot.setArea(r); + _inventoryDropSpot.setHotspotFlags(kDropItemSpotFlag); + g_allHotspots.push_back(&_inventoryDropSpot); + + r = Common::Rect(kBiochipDropLeft, kBiochipDropTop, kBiochipDropRight, kBiochipDropBottom); + _biochipDropSpot.setArea(r); + _biochipDropSpot.setHotspotFlags(kDropBiochipSpotFlag); + g_allHotspots.push_back(&_biochipDropSpot); +} + +void ItemDragger::startTracking(const Input &input) { + _inventoryHighlight.setDisplayOrder(kInventoryHiliteOrder); + _inventoryHighlight.startDisplaying(); + + _biochipHighlight.setDisplayOrder(kBiochipHiliteOrder); + _biochipHighlight.startDisplaying(); + + SpriteDragger::startTracking(input); +} + +void ItemDragger::stopTracking(const Input &input) { + SpriteDragger::stopTracking(input); + _inventoryHighlight.hide(); + _biochipHighlight.hide(); + _inventoryHighlight.stopDisplaying(); + _biochipHighlight.stopDisplaying(); + _owner->dragTerminated(input); +} + +bool ItemDragger::stopTrackingInput(const Input &input) { + return !JMPPPInput::isDraggingInput(input); +} + +void ItemDragger::enterHotspot(Hotspot *spot) { + if (spot->getObjectID() == kInventoryDropSpotID) + _inventoryHighlight.show(); + else if (spot->getObjectID() == kBiochipDropSpotID) + _biochipHighlight.show(); + else if ((spot->getHotspotFlags() & kDropItemSpotFlag) != 0) + _draggingSprite->setCurrentFrameIndex(1); +} + +void ItemDragger::exitHotspot(Hotspot *spot) { + if (spot->getObjectID() == kInventoryDropSpotID) + _inventoryHighlight.hide(); + else if (spot->getObjectID() == kBiochipDropSpotID) + _biochipHighlight.hide(); + else if ((spot->getHotspotFlags() & kDropItemSpotFlag) != 0) + _draggingSprite->setCurrentFrameIndex(0); +} + +void ItemDragger::setHighlightBounds() { + uint32 color = g_system->getScreenFormat().RGBToColor(0x48, 0x80, 0xD8); + _inventoryHighlight.setBounds(Common::Rect(76, 334, 172, 430)); + _inventoryHighlight.setHighlightColor(color); + _biochipHighlight.setBounds(Common::Rect(364, 334, 460, 430)); + _biochipHighlight.setHighlightColor(color); +} + +} // End of namespace Pegasus diff --git a/engines/pegasus/items/itemdragger.h b/engines/pegasus/items/itemdragger.h new file mode 100644 index 0000000000..fce953d695 --- /dev/null +++ b/engines/pegasus/items/itemdragger.h @@ -0,0 +1,96 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_ITEMS_ITEMDRAGGER_H +#define PEGASUS_ITEMS_ITEMDRAGGER_H + +#include "pegasus/elements.h" +#include "pegasus/input.h" + +namespace Pegasus { + +// TODO: Merge SpriteDragger and ItemDragger + +class Hotspot; +class Sprite; + +class SpriteDragger : public Tracker { +public: + SpriteDragger(); + virtual ~SpriteDragger() {} + + void setDragSprite(Sprite *); + Sprite *getDragSprite() { return _draggingSprite; } + + void setDragConstraints(const Common::Rect &, const Common::Rect &); + void getDragConstraints(Common::Rect &, Common::Rect &) const; + + void startTracking(const Input &); + void continueTracking(const Input&); + + Hotspot *getLastHotspot() const { return _lastHotspot; } + +protected: + virtual void enterHotspot(Hotspot *) {} + virtual void exitHotspot(Hotspot *) {} + + Sprite *_draggingSprite; + Common::Point _startPoint, _lastPoint, _dragOffset; + Common::Point _startRawPoint, _lastRawPoint; + Common::Rect _rawLimitRect; + Common::Rect _limitRect; + Common::Rect _slopRect; + Hotspot *_lastHotspot; + + // This is a replica of QuickDraw's PinPointInRect function + void pinPointInRect(const Common::Rect &, Common::Point &); +}; + +class PegasusEngine; + +class ItemDragger : public SpriteDragger { +public: + ItemDragger(PegasusEngine *); + virtual ~ItemDragger() {} + + void setHighlightBounds(); + void startTracking(const Input &); + void stopTracking(const Input &); + bool stopTrackingInput(const Input &); + +protected: + virtual void enterHotspot(Hotspot *); + virtual void exitHotspot(Hotspot *); + + PegasusEngine *_owner; + DropHighlight _inventoryHighlight; + Hotspot _inventoryDropSpot; + DropHighlight _biochipHighlight; + Hotspot _biochipDropSpot; +}; + +} // End of namespace Pegasus + +#endif diff --git a/engines/pegasus/items/itemlist.cpp b/engines/pegasus/items/itemlist.cpp new file mode 100644 index 0000000000..ff8cae546b --- /dev/null +++ b/engines/pegasus/items/itemlist.cpp @@ -0,0 +1,67 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/error.h" +#include "common/stream.h" + +#include "pegasus/pegasus.h" +#include "pegasus/items/item.h" +#include "pegasus/items/itemlist.h" + +namespace Pegasus { + +ItemList::ItemList() { +} + +ItemList::~ItemList() { +} + +void ItemList::writeToStream(Common::WriteStream *stream) { + stream->writeUint32BE(size()); + + for (ItemIterator it = begin(); it != end(); it++) { + stream->writeUint16BE((*it)->getObjectID()); + (*it)->writeToStream(stream); + } +} + +void ItemList::readFromStream(Common::ReadStream *stream) { + uint32 itemCount = stream->readUint32BE(); + + for (uint32 i = 0; i < itemCount; i++) { + ItemID itemID = stream->readUint16BE(); + g_allItems.findItemByID(itemID)->readFromStream(stream); + } +} + +Item *ItemList::findItemByID(const ItemID id) { + for (ItemIterator it = begin(); it != end(); it++) + if ((*it)->getObjectID() == id) + return *it; + + return 0; +} + +} // End of namespace Pegasus diff --git a/engines/pegasus/items/itemlist.h b/engines/pegasus/items/itemlist.h new file mode 100644 index 0000000000..9b59206ab3 --- /dev/null +++ b/engines/pegasus/items/itemlist.h @@ -0,0 +1,59 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_ITEMS_ITEMLIST_H +#define PEGASUS_ITEMS_ITEMLIST_H + +#include "common/list.h" + +#include "pegasus/types.h" + +namespace Common { + class ReadStream; + class WriteStream; +} + +namespace Pegasus { + +class Item; + +class ItemList : public Common::List<Item *> { +public: + ItemList(); + virtual ~ItemList(); + + virtual void writeToStream(Common::WriteStream *stream); + virtual void readFromStream(Common::ReadStream *stream); + + Item *findItemByID(const ItemID id); +}; + +typedef ItemList::iterator ItemIterator; + +#define g_allItems (((PegasusEngine *)g_engine)->getAllItems()) + +} // End of namespace Pegasus + +#endif |