diff options
Diffstat (limited to 'engines/pegasus/neighborhood/mars/mars.cpp')
-rwxr-xr-x | engines/pegasus/neighborhood/mars/mars.cpp | 58 |
1 files changed, 29 insertions, 29 deletions
diff --git a/engines/pegasus/neighborhood/mars/mars.cpp b/engines/pegasus/neighborhood/mars/mars.cpp index 3a9273e91e..93f99904d7 100755 --- a/engines/pegasus/neighborhood/mars/mars.cpp +++ b/engines/pegasus/neighborhood/mars/mars.cpp @@ -42,13 +42,13 @@ namespace Pegasus { // Probably no one will know the difference. const int16 kMarsShieldPanelOffsetAngle = 22; -const tCanMoveForwardReason kCantMoveRobotBlocking = kCantMoveLastReason + 1; +const CanMoveForwardReason kCantMoveRobotBlocking = kCantMoveLastReason + 1; -const tNotificationFlags kTimeForCanyonChaseFlag = kLastNeighborhoodNotificationFlag << 1; -const tNotificationFlags kExplosionFinishedFlag = kTimeForCanyonChaseFlag << 1; -const tNotificationFlags kTimeToTransportFlag = kExplosionFinishedFlag << 1; +const NotificationFlags kTimeForCanyonChaseFlag = kLastNeighborhoodNotificationFlag << 1; +const NotificationFlags kExplosionFinishedFlag = kTimeForCanyonChaseFlag << 1; +const NotificationFlags kTimeToTransportFlag = kExplosionFinishedFlag << 1; -const tNotificationFlags kMarsNotificationFlags = kTimeForCanyonChaseFlag | +const NotificationFlags kMarsNotificationFlags = kTimeForCanyonChaseFlag | kExplosionFinishedFlag | kTimeToTransportFlag; @@ -264,7 +264,7 @@ uint16 Mars::getDateResID() const { return kDate2185ID; } -TimeValue Mars::getViewTime(const tRoomID room, const tDirectionConstant direction) { +TimeValue Mars::getViewTime(const RoomID room, const DirectionConstant direction) { ExtraTable::Entry extra; SpotTable::Entry spotEntry; uint32 extraID = 0xffffffff; @@ -342,7 +342,7 @@ TimeValue Mars::getViewTime(const tRoomID room, const tDirectionConstant directi return extra.movieEnd - 1; } -void Mars::getZoomEntry(const tHotSpotID spotID, ZoomTable::Entry &entry) { +void Mars::getZoomEntry(const HotSpotID spotID, ZoomTable::Entry &entry) { Neighborhood::getZoomEntry(spotID, entry); uint32 extraID = 0xffffffff; @@ -366,7 +366,7 @@ void Mars::getZoomEntry(const tHotSpotID spotID, ZoomTable::Entry &entry) { } } -void Mars::findSpotEntry(const tRoomID room, const tDirectionConstant direction, tSpotFlags flags, SpotTable::Entry &entry) { +void Mars::findSpotEntry(const RoomID room, const DirectionConstant direction, SpotFlags flags, SpotTable::Entry &entry) { Neighborhood::findSpotEntry(room, direction, flags, entry); if ((flags & (kSpotOnArrivalMask | kSpotOnTurnMask)) != 0) { @@ -387,8 +387,8 @@ void Mars::findSpotEntry(const tRoomID room, const tDirectionConstant direction, } } -tCanMoveForwardReason Mars::canMoveForward(ExitTable::Entry &entry) { - tCanMoveForwardReason reason = Neighborhood::canMoveForward(entry); +CanMoveForwardReason Mars::canMoveForward(ExitTable::Entry &entry) { + CanMoveForwardReason reason = Neighborhood::canMoveForward(entry); switch (GameState.getCurrentRoomAndView()) { case MakeRoomView(kMars48, kEast): @@ -404,7 +404,7 @@ tCanMoveForwardReason Mars::canMoveForward(ExitTable::Entry &entry) { return reason; } -void Mars::cantMoveThatWay(tCanMoveForwardReason reason) { +void Mars::cantMoveThatWay(CanMoveForwardReason reason) { if (reason == kCantMoveRobotBlocking) { startExtraSequence(kMars48RobotKillsPlayer, kExtraCompletedFlag, kFilterNoInput); loadLoopSound2(""); @@ -425,7 +425,7 @@ void Mars::bumpIntoWall() { Neighborhood::bumpIntoWall(); } -tCanOpenDoorReason Mars::canOpenDoor(DoorTable::Entry &entry) { +CanOpenDoorReason Mars::canOpenDoor(DoorTable::Entry &entry) { switch (GameState.getCurrentRoomAndView()) { case MakeRoomView(kMars05, kEast): case MakeRoomView(kMars06, kEast): @@ -468,7 +468,7 @@ tCanOpenDoorReason Mars::canOpenDoor(DoorTable::Entry &entry) { return Neighborhood::canOpenDoor(entry); } -void Mars::cantOpenDoor(tCanOpenDoorReason reason) { +void Mars::cantOpenDoor(CanOpenDoorReason reason) { switch (GameState.getCurrentRoom()) { case kMars05: case kMars06: @@ -611,7 +611,7 @@ void Mars::setUpReactorEnergyDrain() { } } -void Mars::closeDoorOffScreen(const tRoomID room, const tDirectionConstant direction) { +void Mars::closeDoorOffScreen(const RoomID room, const DirectionConstant direction) { switch (room) { case kMars51: playSpotSoundSync(kMarsGantryDoorCloseIn, kMarsGantryDoorCloseOut); @@ -727,7 +727,7 @@ void Mars::checkAirlockDoors() { } } -int16 Mars::getStaticCompassAngle(const tRoomID room, const tDirectionConstant dir) { +int16 Mars::getStaticCompassAngle(const RoomID room, const DirectionConstant dir) { int16 angle = Neighborhood::getStaticCompassAngle(room, dir); switch (MakeRoomView(room, dir)) { @@ -895,7 +895,7 @@ void Mars::getExtraCompassMove(const ExtraTable::Entry &entry, FaderMoveSpec &co } void Mars::loadAmbientLoops() { - tRoomID room = GameState.getCurrentRoom(); + RoomID room = GameState.getCurrentRoom(); if ((room >= kMars0A && room <= kMars21) || (room >= kMars41 && room <= kMars43)) { if (GameState.getMarsSeenTimeStream()) @@ -1044,7 +1044,7 @@ void Mars::loadAmbientLoops() { } } -void Mars::checkContinuePoint(const tRoomID room, const tDirectionConstant direction) { +void Mars::checkContinuePoint(const RoomID room, const DirectionConstant direction) { switch (MakeRoomView(room, direction)) { case MakeRoomView(kMars02, kSouth): case MakeRoomView(kMars19, kEast): @@ -1143,7 +1143,7 @@ void Mars::timerExpired(const uint32 eventType) { } } -void Mars::arriveAt(const tRoomID room, const tDirectionConstant direction) { +void Mars::arriveAt(const RoomID room, const DirectionConstant direction) { switch (MakeRoomView(room, direction)) { case MakeRoomView(kMars18, kNorth): if (GameState.getMarsPodAtUpperPlatform()) @@ -1462,7 +1462,7 @@ void Mars::shieldOff() { setUpReactorEnergyDrain(); } -void Mars::turnTo(const tDirectionConstant direction) { +void Mars::turnTo(const DirectionConstant direction) { switch (MakeRoomView(GameState.getCurrentRoom(), direction)) { case MakeRoomView(kMars27, kNorth): case MakeRoomView(kMars27, kSouth): @@ -1788,8 +1788,8 @@ void Mars::clickInHotspot(const Input &input, const Hotspot *clickedSpot) { } } -tInputBits Mars::getInputFilter() { - tInputBits result = Neighborhood::getInputFilter(); +InputBits Mars::getInputFilter() { + InputBits result = Neighborhood::getInputFilter(); switch (GameState.getCurrentRoomAndView()) { case MakeRoomView(kMars49, kSouth): @@ -1830,7 +1830,7 @@ tInputBits Mars::getInputFilter() { // the inventory is too full or because the player lets go of the item before // dropping it into the inventory). Hotspot *Mars::getItemScreenSpot(Item *item, DisplayElement *element) { - tHotSpotID destSpotID; + HotSpotID destSpotID; switch (item->getObjectID()) { case kCardBomb: @@ -2095,7 +2095,7 @@ void Mars::turnRight() { } } -void Mars::receiveNotification(Notification *notification, const tNotificationFlags flag) { +void Mars::receiveNotification(Notification *notification, const NotificationFlags flag) { InventoryItem *item; Neighborhood::receiveNotification(notification, flag); @@ -3062,7 +3062,7 @@ const int kRobotTooStrong = 1; const int kTractorTooWeak = 2; const int kCapturedRobotShip = 3; -void Mars::spaceChaseClick(const Input &input, const tHotSpotID id) { +void Mars::spaceChaseClick(const Input &input, const HotSpotID id) { Common::Point pt; switch (id) { @@ -3217,7 +3217,7 @@ void Mars::spaceChaseClick(const Input &input, const tHotSpotID id) { } } -void Mars::showBigExplosion(const Common::Rect &r, const tDisplayOrder order) { +void Mars::showBigExplosion(const Common::Rect &r, const DisplayOrder order) { if (_explosions.isMovieValid()) { _explosions.setDisplayOrder(order); @@ -3239,7 +3239,7 @@ void Mars::showBigExplosion(const Common::Rect &r, const tDisplayOrder order) { } } -void Mars::showLittleExplosion(const Common::Rect &r, const tDisplayOrder order) { +void Mars::showLittleExplosion(const Common::Rect &r, const DisplayOrder order) { if (_explosions.isMovieValid()) { _explosions.setDisplayOrder(order); @@ -3331,7 +3331,7 @@ void Mars::updateCursor(const Common::Point cursorLocation, const Hotspot *curso } } -tAirQuality Mars::getAirQuality(const tRoomID room) { +AirQuality Mars::getAirQuality(const RoomID room) { if ((room >= kMars36 && room <= kMars39) || (room >= kMarsMaze004 && room <= kMarsMaze200)) return kAirQualityVacuum; if (room == kMars35 && !GameState.getMarsAirlockOpen()) @@ -3553,7 +3553,7 @@ Common::String Mars::getEnvScanMovie() { Common::String movieName = Neighborhood::getEnvScanMovie(); if (movieName.empty()) { - tRoomID room = GameState.getCurrentRoom(); + RoomID room = GameState.getCurrentRoom(); if (room >= kMars0A && room <= kMars21) return "Images/AI/Mars/XME1"; @@ -3624,7 +3624,7 @@ uint Mars::getNumHints() { break; case MakeRoomView(kMars56, kEast): if (getCurrentActivation() == kActivateReactorReadyForNitrogen) { - if ((tExtraID)_lastExtra == kMars57LowerScreenClosed) + if ((ExtraID)_lastExtra == kMars57LowerScreenClosed) numHints = 3; } else if (getCurrentActivation() == kActivateReactorPlatformOut) { if (!GameState.getShieldOn()) { |