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-rw-r--r--engines/pegasus/neighborhood/mars/mars.cpp3735
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diff --git a/engines/pegasus/neighborhood/mars/mars.cpp b/engines/pegasus/neighborhood/mars/mars.cpp
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+++ b/engines/pegasus/neighborhood/mars/mars.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/events.h"
+#include "video/qt_decoder.h"
+
+#include "pegasus/cursor.h"
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/opticalchip.h"
+#include "pegasus/items/biochips/shieldchip.h"
+#include "pegasus/items/inventory/airmask.h"
+#include "pegasus/neighborhood/mars/mars.h"
+
+namespace Pegasus {
+
+// This should really be 22.5.
+// Probably no one will know the difference.
+static const int16 kMarsShieldPanelOffsetAngle = 22;
+
+static const CanMoveForwardReason kCantMoveRobotBlocking = kCantMoveLastReason + 1;
+
+static const NotificationFlags kTimeForCanyonChaseFlag = kLastNeighborhoodNotificationFlag << 1;
+static const NotificationFlags kExplosionFinishedFlag = kTimeForCanyonChaseFlag << 1;
+static const NotificationFlags kTimeToTransportFlag = kExplosionFinishedFlag << 1;
+
+static const NotificationFlags kMarsNotificationFlags = kTimeForCanyonChaseFlag |
+ kExplosionFinishedFlag |
+ kTimeToTransportFlag;
+
+static const TimeValue kLittleExplosionStart = 0 * 40;
+static const TimeValue kLittleExplosionStop = 24 * 40;
+
+static const TimeValue kBigExplosionStart = 24 * 40;
+static const TimeValue kBigExplosionStop = 62 * 40;
+
+enum {
+ kMaze007RobotLoopingEvent,
+ kMaze015RobotLoopingEvent,
+ kMaze101RobotLoopingEvent,
+ kMaze104RobotLoopingEvent,
+ kMaze133RobotLoopingEvent,
+ kMaze136RobotLoopingEvent,
+ kMaze184RobotLoopingEvent
+};
+
+enum {
+ kMaze007RobotLoopingTime = (64 + 96) * kMarsFrameDuration,
+ kMaze015RobotLoopingTime = (64 + 93) * kMarsFrameDuration,
+ kMaze101RobotLoopingTime = (64 + 45) * kMarsFrameDuration,
+ kMaze104RobotLoopingTime = 96 * kMarsFrameDuration,
+ kMaze133RobotLoopingTime = (64 + 96) * kMarsFrameDuration,
+ kMaze136RobotLoopingTime = (64 + 96) * kMarsFrameDuration,
+ kMaze184RobotLoopingTime = 96 * kMarsFrameDuration
+};
+
+// I've made a couple macros for these rects so we don't
+// have to globally construct them or whatnot
+#define kShuttleEnergyBeamBounds Common::Rect(24, 27, 24 + 112, 27 + 46)
+#define kShuttleGravitonBounds Common::Rect(24, 73, 24 + 112, 73 + 30)
+#define kShuttleTractorBounds Common::Rect(24, 103, 24 + 112, 103 + 30)
+#define kShuttleTransportBounds Common::Rect(484, 353, 89 + 484, 79 + 353)
+
+void MarsTimerEvent::fire() {
+ mars->marsTimerExpired(*this);
+}
+
+Mars::Mars(InputHandler *nextHandler, PegasusEngine *owner) : Neighborhood(nextHandler, owner, "Mars", kMarsID),
+ _guessObject(kNoDisplayElement), _undoPict(kNoDisplayElement), _guessHistory(kNoDisplayElement),
+ _choiceHighlight(kNoDisplayElement), _shuttleInterface1(kNoDisplayElement), _shuttleInterface2(kNoDisplayElement),
+ _shuttleInterface3(kNoDisplayElement), _shuttleInterface4(kNoDisplayElement), _canyonChaseMovie(kNoDisplayElement),
+ _leftShuttleMovie(kNoDisplayElement), _rightShuttleMovie(kNoDisplayElement), _lowerLeftShuttleMovie(kNoDisplayElement),
+ _lowerRightShuttleMovie(kNoDisplayElement), _centerShuttleMovie(kNoDisplayElement),
+ _upperLeftShuttleMovie(kNoDisplayElement), _upperRightShuttleMovie(kNoDisplayElement),
+ _leftDamageShuttleMovie(kNoDisplayElement), _rightDamageShuttleMovie(kNoDisplayElement), _explosions(kNoDisplayElement),
+ _planetMovie(kNoDisplayElement), _junk(kNoDisplayElement), _energyChoiceSpot(kShuttleEnergySpotID),
+ _gravitonChoiceSpot(kShuttleGravitonSpotID), _tractorChoiceSpot(kShuttleTractorSpotID),
+ _shuttleViewSpot(kShuttleViewSpotID), _shuttleTransportSpot(kShuttleTransportSpotID) {
+ _noAirFuse.setFunctor(new Common::Functor0Mem<void, Mars>(this, &Mars::airStageExpired));
+ setIsItemTaken(kMarsCard);
+ setIsItemTaken(kAirMask);
+ setIsItemTaken(kCrowbar);
+ setIsItemTaken(kCardBomb);
+}
+
+Mars::~Mars() {
+ _vm->getAllHotspots().remove(&_energyChoiceSpot);
+ _vm->getAllHotspots().remove(&_gravitonChoiceSpot);
+ _vm->getAllHotspots().remove(&_tractorChoiceSpot);
+ _vm->getAllHotspots().remove(&_shuttleViewSpot);
+ _vm->getAllHotspots().remove(&_shuttleTransportSpot);
+}
+
+void Mars::init() {
+ Neighborhood::init();
+
+ Hotspot *attackSpot = _vm->getAllHotspots().findHotspotByID(kAttackRobotHotSpotID);
+ attackSpot->setMaskedHotspotFlags(kDropItemSpotFlag, kDropItemSpotFlag);
+ _attackingItem = NULL;
+
+ forceStridingStop(kMars08, kNorth, kAltMarsNormal);
+
+ _neighborhoodNotification.notifyMe(this, kMarsNotificationFlags, kMarsNotificationFlags);
+
+ _explosionCallBack.setNotification(&_neighborhoodNotification);
+ _explosionCallBack.setCallBackFlag(kExplosionFinishedFlag);
+
+ _weaponSelection = kNoWeapon;
+}
+
+void Mars::flushGameState() {
+ g_energyMonitor->saveCurrentEnergyValue();
+}
+
+void Mars::start() {
+ g_energyMonitor->stopEnergyDraining();
+ g_energyMonitor->restoreLastEnergyValue();
+ _vm->resetEnergyDeathReason();
+ g_energyMonitor->startEnergyDraining();
+ Neighborhood::start();
+}
+
+class AirMaskCondition : public AICondition {
+public:
+ AirMaskCondition(const uint32);
+
+ virtual bool fireCondition();
+
+protected:
+ uint32 _airThreshold;
+ uint32 _lastAirLevel;
+};
+
+AirMaskCondition::AirMaskCondition(const uint32 airThreshold) {
+ _airThreshold = airThreshold;
+ _lastAirLevel = g_airMask->getAirLeft();
+}
+
+bool AirMaskCondition::fireCondition() {
+ bool result = g_airMask && g_airMask->isAirMaskOn() &&
+ g_airMask->getAirLeft() <= _airThreshold && _lastAirLevel > _airThreshold;
+
+ _lastAirLevel = g_airMask->getAirLeft();
+ return result;
+}
+
+void Mars::setUpAIRules() {
+ Neighborhood::setUpAIRules();
+
+ // Don't add these rules if we're going to the robot's shuttle...
+ if (g_AIArea && !GameState.getMarsReadyForShuttleTransport()) {
+ AIPlayMessageAction *messageAction = new AIPlayMessageAction("Images/AI/Globals/XGLOB1E", false);
+ AILocationCondition *locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kMars47, kSouth));
+ AIRule *rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XM27NB", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kMars27, kNorth));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XM27NB", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kMars28, kNorth));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XM41ED", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kMars19, kEast));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ AIDeactivateRuleAction *deactivate = new AIDeactivateRuleAction(rule);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kMars35, kWest));
+ rule = new AIRule(locCondition, deactivate);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XM41ED", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kMars48, kWest));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ AirMaskCondition *airMask50Condition = new AirMaskCondition(50);
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XMMAZB1", false);
+ AIRule *rule50 = new AIRule(airMask50Condition, messageAction);
+
+ AirMaskCondition *airMask25Condition = new AirMaskCondition(25);
+ AICompoundAction *compound = new AICompoundAction();
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XMMAZB2", false);
+ compound->addAction(messageAction);
+ deactivate = new AIDeactivateRuleAction(rule50);
+ compound->addAction(deactivate);
+ AIRule *rule25 = new AIRule(airMask25Condition, compound);
+
+ AirMaskCondition *airMask5Condition = new AirMaskCondition(5);
+ compound = new AICompoundAction;
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XMMAZB3", false);
+ compound->addAction(messageAction);
+ deactivate = new AIDeactivateRuleAction(rule50);
+ compound->addAction(deactivate);
+ deactivate = new AIDeactivateRuleAction(rule25);
+ compound->addAction(deactivate);
+ AIRule *rule5 = new AIRule(airMask5Condition, compound);
+
+ g_AIArea->addAIRule(rule5);
+ g_AIArea->addAIRule(rule25);
+ g_AIArea->addAIRule(rule50);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XM51ND", false);
+ AIDoorOpenedCondition *doorOpen = new AIDoorOpenedCondition(MakeRoomView(kMars51, kEast));
+ rule = new AIRule(doorOpen, messageAction);
+ g_AIArea->addAIRule(rule);
+ }
+}
+
+uint16 Mars::getDateResID() const {
+ return kDate2185ID;
+}
+
+TimeValue Mars::getViewTime(const RoomID room, const DirectionConstant direction) {
+ ExtraTable::Entry extra;
+ SpotTable::Entry spotEntry;
+ uint32 extraID = 0xffffffff;
+
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kMars0A, kNorth):
+ if (!GameState.getMarsSeenTimeStream()) {
+ getExtraEntry(kMarsArrivalFromTSA, extra);
+ return extra.movieStart;
+ }
+ break;
+ case MakeRoomView(kMars31South, kSouth):
+ if (GameState.isTakenItemID(kMarsCard))
+ extraID = kMars31SouthZoomViewNoCard;
+ break;
+ case MakeRoomView(kMars31, kSouth):
+ if (GameState.isTakenItemID(kMarsCard))
+ extraID = kMars31SouthViewNoCard;
+ break;
+ case MakeRoomView(kMars34, kSouth):
+ if (_privateFlags.getFlag(kMarsPrivatePodStorageOpenFlag)) {
+ if (GameState.isTakenItemID(kCrowbar))
+ extraID = kMars34ViewOpenNoBar;
+ else
+ extraID = kMars34ViewOpenWithBar;
+ }
+ break;
+ case MakeRoomView(kMars36, kSouth):
+ case MakeRoomView(kMars37, kSouth):
+ case MakeRoomView(kMars38, kSouth):
+ findSpotEntry(room, direction, kSpotOnTurnMask | kSpotLoopsMask, spotEntry);
+ return spotEntry.movieStart;
+ case MakeRoomView(kMars45, kNorth):
+ if (_privateFlags.getFlag(kMarsPrivatePodStorageOpenFlag)) {
+ if (GameState.isTakenItemID(kCrowbar))
+ extraID = kMars45ViewOpenNoBar;
+ else
+ extraID = kMars45ViewOpenWithBar;
+ }
+ break;
+ case MakeRoomView(kMars48, kEast):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot())
+ extraID = kMars48RobotView;
+ break;
+ case MakeRoomView(kMars56, kEast):
+ if (_privateFlags.getFlag(kMarsPrivateBombExposedFlag)) {
+ if (_privateFlags.getFlag(kMarsPrivateDraggingBombFlag))
+ extraID = kMars57ViewOpenNoBomb;
+ else
+ extraID = kMars57ExposeBomb;
+ } else if (GameState.getMarsLockBroken()) {
+ extraID = kMars57OpenPanelChoices;
+ } else if (GameState.getMarsLockFrozen()) {
+ extraID = kMars57LockFrozenView;
+ }
+ break;
+ case MakeRoomView(kMarsRobotShuttle, kEast):
+ if (getCurrentActivation() == kActivationRobotHeadOpen) {
+ extraID = kMarsRobotHead111;
+
+ if (_privateFlags.getFlag(kMarsPrivateGotMapChipFlag))
+ extraID -= 1;
+ if (_privateFlags.getFlag(kMarsPrivateGotOpticalChipFlag))
+ extraID -= 2;
+ if (_privateFlags.getFlag(kMarsPrivateGotShieldChipFlag))
+ extraID -= 4;
+ }
+ break;
+ }
+
+ if (extraID == 0xffffffff)
+ return Neighborhood::getViewTime(room, direction);
+
+ getExtraEntry(extraID, extra);
+ return extra.movieEnd - 1;
+}
+
+void Mars::getZoomEntry(const HotSpotID spotID, ZoomTable::Entry &entry) {
+ Neighborhood::getZoomEntry(spotID, entry);
+
+ uint32 extraID = 0xffffffff;
+
+ switch (spotID) {
+ case kMars31SouthSpotID:
+ if (GameState.getCurrentDirection() == kSouth && GameState.isTakenItemID(kMarsCard))
+ extraID = kMars31SouthZoomInNoCard;
+ break;
+ case kMars31SouthOutSpotID:
+ if (GameState.getCurrentDirection() == kSouth && GameState.isTakenItemID(kMarsCard))
+ extraID = kMars31SouthZoomOutNoCard;
+ break;
+ }
+
+ if (extraID != 0xffffffff) {
+ ExtraTable::Entry extra;
+ getExtraEntry(extraID, extra);
+ entry.movieStart = extra.movieStart;
+ entry.movieEnd = extra.movieEnd;
+ }
+}
+
+void Mars::findSpotEntry(const RoomID room, const DirectionConstant direction, SpotFlags flags, SpotTable::Entry &entry) {
+ Neighborhood::findSpotEntry(room, direction, flags, entry);
+
+ if ((flags & (kSpotOnArrivalMask | kSpotOnTurnMask)) != 0) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars27, kNorth):
+ if (GameState.getMarsSeenThermalScan())
+ entry.clear();
+ else
+ GameState.setMarsSeenThermalScan(true);
+ break;
+ case MakeRoomView(kMars28, kNorth):
+ if (GameState.getMarsSeenThermalScan())
+ entry.clear();
+ else
+ GameState.setMarsSeenThermalScan(true);
+ break;
+ }
+ }
+}
+
+CanMoveForwardReason Mars::canMoveForward(ExitTable::Entry &entry) {
+ CanMoveForwardReason reason = Neighborhood::canMoveForward(entry);
+
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars48, kEast):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot())
+ reason = kCantMoveRobotBlocking;
+ break;
+ case MakeRoomView(kMars48, kSouth):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot())
+ _utilityFuse.stopFuse();
+ break;
+ }
+
+ return reason;
+}
+
+void Mars::cantMoveThatWay(CanMoveForwardReason reason) {
+ if (reason == kCantMoveRobotBlocking) {
+ startExtraSequence(kMars48RobotKillsPlayer, kExtraCompletedFlag, kFilterNoInput);
+ loadLoopSound2("");
+ } else {
+ Neighborhood::cantMoveThatWay(reason);
+ }
+}
+
+void Mars::moveForward() {
+ if (GameState.getCurrentRoom() == kMars02 || (GameState.getCurrentRoom() >= kMars05 && GameState.getCurrentRoom() <= kMars08))
+ loadLoopSound2("");
+
+ Neighborhood::moveForward();
+}
+
+void Mars::bumpIntoWall() {
+ requestSpotSound(kMarsBumpIntoWallIn, kMarsBumpIntoWallOut, kFilterNoInput, 0);
+ Neighborhood::bumpIntoWall();
+}
+
+CanOpenDoorReason Mars::canOpenDoor(DoorTable::Entry &entry) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars05, kEast):
+ case MakeRoomView(kMars06, kEast):
+ case MakeRoomView(kMars07, kEast):
+ if (!GameState.getMarsSecurityDown())
+ return kCantOpenLocked;
+ break;
+ case MakeRoomView(kMarsMaze037, kWest):
+ case MakeRoomView(kMarsMaze038, kEast):
+ if (GameState.getMarsMazeDoorPair1())
+ return kCantOpenLocked;
+ break;
+ case MakeRoomView(kMarsMaze050, kNorth):
+ case MakeRoomView(kMarsMaze058, kSouth):
+ if (!GameState.getMarsMazeDoorPair1())
+ return kCantOpenLocked;
+ break;
+ case MakeRoomView(kMarsMaze047, kNorth):
+ case MakeRoomView(kMarsMaze142, kSouth):
+ if (GameState.getMarsMazeDoorPair2())
+ return kCantOpenLocked;
+ break;
+ case MakeRoomView(kMarsMaze057, kNorth):
+ case MakeRoomView(kMarsMaze136, kSouth):
+ if (!GameState.getMarsMazeDoorPair2())
+ return kCantOpenLocked;
+ break;
+ case MakeRoomView(kMarsMaze120, kWest):
+ case MakeRoomView(kMarsMaze121, kEast):
+ if (GameState.getMarsMazeDoorPair3())
+ return kCantOpenLocked;
+ break;
+ case MakeRoomView(kMarsMaze081, kNorth):
+ case MakeRoomView(kMarsMaze083, kSouth):
+ if (!GameState.getMarsMazeDoorPair3())
+ return kCantOpenLocked;
+ break;
+ }
+
+ return Neighborhood::canOpenDoor(entry);
+}
+
+void Mars::cantOpenDoor(CanOpenDoorReason reason) {
+ switch (GameState.getCurrentRoom()) {
+ case kMars05:
+ case kMars06:
+ case kMars07:
+ playSpotSoundSync(kMarsCantOpenShuttleIn, kMarsCantOpenShuttleOut);
+ break;
+ default:
+ Neighborhood::cantOpenDoor(reason);
+ break;
+ }
+}
+
+void Mars::openDoor() {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars06, kEast):
+ case MakeRoomView(kMars07, kEast):
+ if (GameState.getMarsSecurityDown())
+ playSpotSoundSync(kMarsNoShuttleIn, kMarsNoShuttleOut);
+ break;
+ case MakeRoomView(kMars47, kSouth):
+ if (GameState.isTakenItemID(kAirMask))
+ setCurrentAlternate(kAltMarsTookMask);
+ else
+ setCurrentAlternate(kAltMarsNormal);
+ break;
+ case MakeRoomView(kMars48, kNorth):
+ if (GameState.getMarsPodAtUpperPlatform())
+ setCurrentAlternate(kAltMarsNormal);
+ else
+ setCurrentAlternate(kAltMarsPodAtMars45);
+ break;
+ case MakeRoomView(kMars48, kEast):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot()) {
+ die(kDeathDidntGetOutOfWay);
+ return;
+ }
+ break;
+ }
+
+ Neighborhood::openDoor();
+}
+
+void Mars::doorOpened() {
+ switch (GameState.getCurrentRoom()) {
+ case kMars27:
+ case kMars28:
+ if (GameState.getCurrentDirection() == kNorth)
+ _vm->die(kDeathArrestedInMars);
+ else
+ Neighborhood::doorOpened();
+ break;
+ case kMars41:
+ case kMars42:
+ if (GameState.getCurrentDirection() == kEast)
+ _vm->die(kDeathWrongShuttleLock);
+ else
+ Neighborhood::doorOpened();
+ break;
+ case kMars51:
+ Neighborhood::doorOpened();
+ setUpReactorEnergyDrain();
+
+ if (g_AIArea)
+ g_AIArea->checkRules();
+ break;
+ case kMars19:
+ if (GameState.getCurrentDirection() == kEast)
+ GameState.setMarsAirlockOpen(true);
+
+ Neighborhood::doorOpened();
+ break;
+ case kMars48:
+ if (GameState.getCurrentDirection() == kWest)
+ GameState.setMarsAirlockOpen(true);
+
+ Neighborhood::doorOpened();
+ break;
+ default:
+ Neighborhood::doorOpened();
+ break;
+ }
+}
+
+void Mars::setUpReactorEnergyDrain() {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars51, kEast):
+ if (GameState.isCurrentDoorOpen()) {
+ if (g_energyMonitor->getEnergyDrainRate() == kEnergyDrainNormal) {
+ if (GameState.getShieldOn()) {
+ g_shield->setItemState(kShieldRadiation);
+ g_energyMonitor->setEnergyDrainRate(kMarsReactorEnergyDrainWithShield);
+ } else {
+ g_energyMonitor->setEnergyDrainRate(kMarsReactorEnergyDrainNoShield);
+ }
+ _vm->setEnergyDeathReason(kDeathReactorBurn);
+ }
+ } else {
+ if (g_energyMonitor->getEnergyDrainRate() != kEnergyDrainNormal) {
+ if (GameState.getShieldOn())
+ g_shield->setItemState(kShieldNormal);
+ g_energyMonitor->setEnergyDrainRate(kEnergyDrainNormal);
+ _vm->resetEnergyDeathReason();
+ }
+ }
+ break;
+ case MakeRoomView(kMars52, kNorth):
+ case MakeRoomView(kMars52, kSouth):
+ case MakeRoomView(kMars52, kEast):
+ case MakeRoomView(kMars52, kWest):
+ case MakeRoomView(kMars54, kNorth):
+ case MakeRoomView(kMars54, kSouth):
+ case MakeRoomView(kMars54, kEast):
+ case MakeRoomView(kMars54, kWest):
+ case MakeRoomView(kMars56, kNorth):
+ case MakeRoomView(kMars56, kSouth):
+ case MakeRoomView(kMars56, kEast):
+ case MakeRoomView(kMars56, kWest):
+ case MakeRoomView(kMars58, kNorth):
+ case MakeRoomView(kMars58, kSouth):
+ case MakeRoomView(kMars58, kEast):
+ case MakeRoomView(kMars58, kWest):
+ if (g_energyMonitor->getEnergyDrainRate() == kEnergyDrainNormal) {
+ if (GameState.getShieldOn()) {
+ g_shield->setItemState(kShieldRadiation);
+ g_energyMonitor->setEnergyDrainRate(kMarsReactorEnergyDrainWithShield);
+ } else {
+ g_energyMonitor->setEnergyDrainRate(kMarsReactorEnergyDrainNoShield);
+ }
+ _vm->setEnergyDeathReason(kDeathReactorBurn);
+ }
+ break;
+ default:
+ if (g_energyMonitor->getEnergyDrainRate() != kEnergyDrainNormal) {
+ if (GameState.getShieldOn())
+ g_shield->setItemState(kShieldNormal);
+ g_energyMonitor->setEnergyDrainRate(kEnergyDrainNormal);
+ _vm->resetEnergyDeathReason();
+ }
+ break;
+ }
+}
+
+void Mars::closeDoorOffScreen(const RoomID room, const DirectionConstant direction) {
+ switch (room) {
+ case kMars51:
+ playSpotSoundSync(kMarsGantryDoorCloseIn, kMarsGantryDoorCloseOut);
+ if (GameState.getShieldOn())
+ g_shield->setItemState(kShieldNormal);
+ g_energyMonitor->setEnergyDrainRate(kEnergyDrainNormal);
+ _vm->resetEnergyDeathReason();
+ break;
+ case kMars05:
+ case kMars06:
+ case kMars07:
+ case kMars13:
+ case kMars22:
+ case kMars47:
+ case kMars52:
+ playSpotSoundSync(kMarsGantryDoorCloseIn, kMarsGantryDoorCloseOut);
+ break;
+ case kMars18:
+ case kMars32:
+ playSpotSoundSync(kMarsTransportDoorCloseIn, kMarsTransportDoorCloseOut);
+ break;
+ case kMars19:
+ if (GameState.getCurrentRoom() != kMars35) {
+ playSpotSoundSync(kMarsBigAirlockDoorCloseIn, kMarsBigAirlockDoorCloseOut);
+ GameState.setMarsAirlockOpen(false);
+ }
+ break;
+ case kMars36:
+ if (GameState.getCurrentRoom() != kMars35)
+ playSpotSoundSync(kMarsSmallAirlockDoorCloseIn, kMarsSmallAirlockDoorCloseOut);
+ break;
+ case kMars48:
+ if (direction == kWest) {
+ if (GameState.getCurrentRoom() != kMars60) {
+ playSpotSoundSync(kMarsSmallAirlockDoorCloseIn, kMarsSmallAirlockDoorCloseOut);
+ GameState.setMarsAirlockOpen(false);
+ }
+ } else {
+ playSpotSoundSync(kMarsGantryDoorCloseIn, kMarsGantryDoorCloseOut);
+ }
+ break;
+ case kMars41:
+ case kMars42:
+ case kMars43:
+ if (direction == kWest)
+ playSpotSoundSync(kMarsGantryDoorCloseIn, kMarsGantryDoorCloseOut);
+ break;
+ case kMarsMaze037:
+ case kMarsMaze038:
+ case kMarsMaze012:
+ case kMarsMaze066:
+ case kMarsMaze050:
+ case kMarsMaze058:
+ case kMarsMaze057:
+ case kMarsMaze136:
+ case kMarsMaze047:
+ case kMarsMaze142:
+ case kMarsMaze133:
+ case kMarsMaze132:
+ case kMarsMaze113:
+ case kMarsMaze114:
+ case kMarsMaze120:
+ case kMarsMaze121:
+ case kMarsMaze081:
+ case kMarsMaze083:
+ case kMarsMaze088:
+ case kMarsMaze089:
+ case kMarsMaze179:
+ case kMarsMaze180:
+ playSpotSoundSync(kMarsMazeDoorCloseIn, kMarsMazeDoorCloseOut);
+ break;
+ }
+}
+
+void Mars::checkAirlockDoors() {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars19, kWest):
+ case MakeRoomView(kMars18, kWest):
+ case MakeRoomView(kMars17, kWest):
+ case MakeRoomView(kMars16, kWest):
+ case MakeRoomView(kMars15, kWest):
+ case MakeRoomView(kMars14, kWest):
+ case MakeRoomView(kMars12, kWest):
+ case MakeRoomView(kMars11, kWest):
+ case MakeRoomView(kMars10, kWest):
+ if (GameState.getMarsInAirlock()) {
+ playSpotSoundSync(kMarsBigAirlockDoorCloseIn, kMarsBigAirlockDoorCloseOut);
+ GameState.setMarsInAirlock(false);
+ }
+ break;
+ case MakeRoomView(kMars36, kEast):
+ case MakeRoomView(kMars37, kEast):
+ case MakeRoomView(kMars38, kEast):
+ case MakeRoomView(kMars39, kEast):
+ case MakeRoomView(kMars48, kEast):
+ case MakeRoomView(kMars50, kEast):
+ case MakeRoomView(kMars51, kEast):
+ case MakeRoomView(kMars52, kEast):
+ if (GameState.getMarsInAirlock()) {
+ playSpotSoundSync(kMarsSmallAirlockDoorCloseIn, kMarsSmallAirlockDoorCloseOut);
+ GameState.setMarsInAirlock(false);
+ }
+ break;
+ case MakeRoomView(kMars35, kWest):
+ case MakeRoomView(kMars35, kEast):
+ case MakeRoomView(kMars60, kWest):
+ case MakeRoomView(kMars60, kEast):
+ GameState.setMarsInAirlock(true);
+ break;
+ default:
+ GameState.setMarsInAirlock(false);
+ break;
+ }
+}
+
+int16 Mars::getStaticCompassAngle(const RoomID room, const DirectionConstant dir) {
+ int16 angle = Neighborhood::getStaticCompassAngle(room, dir);
+
+ switch (MakeRoomView(room, dir)) {
+ case MakeRoomView(kMars0A, kNorth):
+ angle -= 20;
+ break;
+ case MakeRoomView(kMars23, kNorth):
+ case MakeRoomView(kMars23, kSouth):
+ case MakeRoomView(kMars23, kEast):
+ case MakeRoomView(kMars23, kWest):
+ case MakeRoomView(kMars26, kNorth):
+ case MakeRoomView(kMars26, kSouth):
+ case MakeRoomView(kMars26, kEast):
+ case MakeRoomView(kMars26, kWest):
+ angle += 30;
+ break;
+ case MakeRoomView(kMars24, kNorth):
+ case MakeRoomView(kMars24, kSouth):
+ case MakeRoomView(kMars24, kEast):
+ case MakeRoomView(kMars24, kWest):
+ case MakeRoomView(kMars25, kNorth):
+ case MakeRoomView(kMars25, kSouth):
+ case MakeRoomView(kMars25, kEast):
+ case MakeRoomView(kMars25, kWest):
+ angle -= 30;
+ break;
+ case MakeRoomView(kMars54, kNorth):
+ case MakeRoomView(kMars54, kSouth):
+ case MakeRoomView(kMars54, kEast):
+ case MakeRoomView(kMars54, kWest):
+ angle += 90;
+ break;
+ case MakeRoomView(kMars56, kNorth):
+ case MakeRoomView(kMars56, kSouth):
+ case MakeRoomView(kMars56, kEast):
+ case MakeRoomView(kMars56, kWest):
+ angle += 180;
+ break;
+ case MakeRoomView(kMars58, kNorth):
+ case MakeRoomView(kMars58, kSouth):
+ case MakeRoomView(kMars58, kEast):
+ case MakeRoomView(kMars58, kWest):
+ angle -= 90;
+ break;
+ }
+
+ return angle;
+}
+
+void Mars::getExitCompassMove(const ExitTable::Entry &exitEntry, FaderMoveSpec &compassMove) {
+ Neighborhood::getExitCompassMove(exitEntry, compassMove);
+
+ if (exitEntry.room == kMars43 && exitEntry.direction == kEast) {
+ compassMove.insertFaderKnot(exitEntry.movieStart + 16 * kMarsFrameDuration, 90);
+ compassMove.insertFaderKnot(exitEntry.movieStart + 32 * kMarsFrameDuration, 270);
+ } else if (exitEntry.room == kMars46 && exitEntry.direction == kWest && exitEntry.altCode != kAltMarsPodAtMars45) {
+ compassMove.makeTwoKnotFaderSpec(kMarsMovieScale, exitEntry.movieStart, 270, exitEntry.movieEnd, 360);
+ compassMove.insertFaderKnot(exitEntry.movieStart + 43 * kMarsFrameDuration, 270);
+ compassMove.insertFaderKnot(exitEntry.movieStart + 58 * kMarsFrameDuration, 360);
+ }
+}
+
+void Mars::getExtraCompassMove(const ExtraTable::Entry &entry, FaderMoveSpec &compassMove) {
+ switch (entry.extra) {
+ case kMarsTakePodToMars45:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, 0, entry.movieEnd, 180);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 3), 30);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 11), 10);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 14), 40);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 16), 30);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 23), 100);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 31), 70);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 34), 100);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 37), 85);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 42), 135);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 44), 125);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 46), 145);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 49), 160);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 51), 180);
+ break;
+ case kMars35WestSpinAirlockToEast:
+ case kMars60WestSpinAirlockToEast:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, 90, entry.movieEnd, 270);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsMovieScale, 90);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsMovieScale * 3, 270);
+ break;
+ case kMars35EastSpinAirlockToWest:
+ case kMars60EastSpinAirlockToWest:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, 270, entry.movieEnd, 90);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsMovieScale, 270);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsMovieScale * 3, 90);
+ break;
+ case kMars52SpinLeft:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars52Compass, entry.movieEnd, kMars54Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars52Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars54Compass);
+ break;
+ case kMars52SpinRight:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars52Compass, entry.movieEnd, kMars58Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars52Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars58Compass);
+ break;
+ case kMars52Extend:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars52Compass,
+ entry.movieEnd, kMars52Compass + kMarsShieldPanelOffsetAngle);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars52Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 60, kMars52Compass + kMarsShieldPanelOffsetAngle);
+ break;
+ case kMars53Retract:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart,
+ kMars52Compass + kMarsShieldPanelOffsetAngle, entry.movieEnd, kMars52Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars52Compass + kMarsShieldPanelOffsetAngle);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 60, kMars52Compass);
+ break;
+ case kMars56ExtendWithBomb:
+ case kMars56ExtendNoBomb:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars56Compass,
+ entry.movieEnd, kMars56Compass - kMarsShieldPanelOffsetAngle);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars56Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 60, kMars56Compass - kMarsShieldPanelOffsetAngle);
+ break;
+ case kMars57RetractWithBomb:
+ case kMars57RetractNoBomb:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart,
+ kMars56Compass - kMarsShieldPanelOffsetAngle, entry.movieEnd, kMars56Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars56Compass - kMarsShieldPanelOffsetAngle);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 60, kMars56Compass);
+ break;
+ case kMars54SpinLeft:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars54Compass, entry.movieEnd, kMars56Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars54Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars56Compass);
+ break;
+ case kMars54SpinRight:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars54Compass, entry.movieEnd, kMars52Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars54Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars52Compass);
+ break;
+ case kMars56SpinLeft:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars56Compass,
+ entry.movieEnd, kMars58Compass + 360);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars56Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars58Compass + 360);
+ break;
+ case kMars56SpinRight:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars56Compass, entry.movieEnd, kMars54Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars56Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars54Compass);
+ break;
+ case kMars58SpinLeft:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars58Compass,
+ entry.movieEnd, kMars52Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars58Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars52Compass);
+ break;
+ case kMars58SpinRight:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart,
+ kMars58Compass + 360, entry.movieEnd, kMars56Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars58Compass + 360);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars56Compass);
+ break;
+ default:
+ Neighborhood::getExtraCompassMove(entry, compassMove);
+ }
+}
+
+void Mars::loadAmbientLoops() {
+ RoomID room = GameState.getCurrentRoom();
+
+ if ((room >= kMars0A && room <= kMars21) || (room >= kMars41 && room <= kMars43)) {
+ if (GameState.getMarsSeenTimeStream())
+ loadLoopSound1("Sounds/Mars/Gantry Ambient.22K.8.AIFF");
+ } else if (room >= kMars22 && room <= kMars31South) {
+ loadLoopSound1("Sounds/Mars/Reception.02.22K.8.AIFF", 0x100 / 4);
+ } else if (room >= kMars32 && room <= kMars34) {
+ loadLoopSound1("Sounds/Mars/Pod Room Ambient.22K.8.AIFF");
+ } else if (room == kMars35) {
+ if (getAirQuality(room) == kAirQualityVacuum)
+ loadLoopSound1("Sounds/Mars/Gear Room Ambient.22K.8.AIFF");
+ else
+ loadLoopSound1("Sounds/Mars/Gantry Ambient.22K.8.AIFF", 0x100 / 2);
+ } else if (room >= kMars36 && room <= kMars39) {
+ loadLoopSound1("Sounds/Mars/Gear Room Ambient.22K.8.AIFF");
+ } else if (room >= kMars45 && room <= kMars51) {
+ loadLoopSound1("Sounds/Mars/Lower Mars Ambient.22K.8.AIFF");
+ } else if (room >= kMars52 && room <= kMars58) {
+ loadLoopSound1("Sounds/Mars/ReactorLoop.22K.8.AIFF");
+ } else if (room == kMars60) {
+ if (getAirQuality(room) == kAirQualityVacuum)
+ loadLoopSound1("Sounds/Mars/Mars Maze Ambient.22K.8.AIFF");
+ else
+ loadLoopSound1("Sounds/Mars/Lower Mars Ambient.22K.8.AIFF", 0x100 / 2);
+ } else if (room >= kMarsMaze004 && room <= kMarsMaze200) {
+ loadLoopSound1("Sounds/Mars/Mars Maze Ambient.22K.8.AIFF");
+ } else if (room == kMarsRobotShuttle) {
+ loadLoopSound1("Sounds/Mars/Robot Shuttle.22K.8.AIFF");
+ }
+
+ if (!_noAirFuse.isFuseLit()) {
+ switch (room) {
+ case kMars02:
+ case kMars05:
+ case kMars06:
+ case kMars07:
+ case kMars08:
+ loadLoopSound2("Sounds/Mars/Gantry Loop.aiff", 0x100, 0, 0);
+ break;
+ // Robot at maze 48
+ case kMarsMaze037:
+ if (GameState.isCurrentDoorOpen())
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 2);
+ else
+ loadLoopSound2("");
+ break;
+ case kMarsMaze038:
+ case kMarsMaze039:
+ case kMarsMaze049:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100);
+ break;
+ case kMarsMaze050:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 * 3 / 4);
+ break;
+ case kMarsMaze051:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 2);
+ break;
+ case kMarsMaze052:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 4);
+ break;
+ case kMarsMaze042:
+ case kMarsMaze053:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 8);
+ break;
+ case kMarsMaze058:
+ if (GameState.isCurrentDoorOpen())
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 4);
+ else
+ loadLoopSound2("");
+ break;
+ // Robot at 151
+ case kMarsMaze148:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100);
+ break;
+ case kMarsMaze147:
+ case kMarsMaze149:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 * 3 / 4);
+ break;
+ case kMarsMaze146:
+ case kMarsMaze152:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 2);
+ break;
+ case kMarsMaze145:
+ case kMarsMaze153:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 4);
+ break;
+ // Robots at 80 and 82.
+ case kMarsMaze079:
+ case kMarsMaze081:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100);
+ break;
+ case kMarsMaze078:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 * 3 / 4);
+ break;
+ case kMarsMaze083:
+ if (GameState.isCurrentDoorOpen())
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 * 3 / 4);
+ else
+ loadLoopSound2("");
+ break;
+ case kMarsMaze118:
+ case kMarsMaze076:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 2);
+ break;
+ case kMarsMaze074:
+ case kMarsMaze117:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 4);
+ break;
+ // Robot at 94
+ case kMarsMaze093:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100);
+ break;
+ case kMarsMaze091:
+ case kMarsMaze092:
+ case kMarsMaze098:
+ case kMarsMaze101:
+ case kMarsMaze100:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 * 3 / 4);
+ break;
+ case kMarsMaze090:
+ case kMarsMaze099:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 2);
+ break;
+ case kMarsMaze089:
+ if (GameState.isCurrentDoorOpen())
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 2);
+ break;
+ case kMarsMaze178:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 4);
+ break;
+ // Robot at 197
+ case kMarsMaze191:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100);
+ break;
+ case kMarsMaze190:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 * 3 / 4);
+ break;
+ case kMarsMaze198:
+ case kMarsMaze189:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 2);
+ break;
+ default:
+ loadLoopSound2("");
+ break;
+ }
+ }
+}
+
+void Mars::checkContinuePoint(const RoomID room, const DirectionConstant direction) {
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kMars02, kSouth):
+ case MakeRoomView(kMars19, kEast):
+ case MakeRoomView(kMars22, kNorth):
+ case MakeRoomView(kMars43, kEast):
+ case MakeRoomView(kMars51, kEast):
+ case MakeRoomView(kMars56, kEast):
+ case MakeRoomView(kMars60, kWest):
+ case MakeRoomView(kMarsMaze004, kWest):
+ case MakeRoomView(kMarsMaze009, kWest):
+ case MakeRoomView(kMarsMaze012, kWest):
+ case MakeRoomView(kMarsMaze037, kWest):
+ case MakeRoomView(kMarsMaze047, kNorth):
+ case MakeRoomView(kMarsMaze052, kWest):
+ case MakeRoomView(kMarsMaze057, kNorth):
+ case MakeRoomView(kMarsMaze071, kWest):
+ case MakeRoomView(kMarsMaze081, kNorth):
+ case MakeRoomView(kMarsMaze088, kWest):
+ case MakeRoomView(kMarsMaze093, kWest):
+ case MakeRoomView(kMarsMaze115, kNorth):
+ case MakeRoomView(kMarsMaze120, kWest):
+ case MakeRoomView(kMarsMaze126, kEast):
+ case MakeRoomView(kMarsMaze133, kNorth):
+ case MakeRoomView(kMarsMaze144, kNorth):
+ case MakeRoomView(kMarsMaze156, kEast):
+ case MakeRoomView(kMarsMaze162, kNorth):
+ case MakeRoomView(kMarsMaze177, kWest):
+ case MakeRoomView(kMarsMaze180, kNorth):
+ case MakeRoomView(kMarsMaze187, kWest):
+ case MakeRoomView(kMarsMaze199, kWest):
+ makeContinuePoint();
+ break;
+ case MakeRoomView(kMars05, kEast):
+ case MakeRoomView(kMars06, kEast):
+ case MakeRoomView(kMars07, kEast):
+ if (GameState.getMarsSecurityDown())
+ makeContinuePoint();
+ break;
+ case MakeRoomView(kMars46, kSouth):
+ if (!GameState.getMarsSeenRobotAtReactor())
+ makeContinuePoint();
+ break;
+ case MakeRoomView(kMars46, kWest):
+ if (GameState.getMarsAvoidedReactorRobot())
+ makeContinuePoint();
+ break;
+ }
+}
+
+void Mars::launchMaze007Robot() {
+ startExtraLongSequence(kMarsMaze007RobotApproach, kMarsMaze007RobotDeath, kExtraCompletedFlag, kFilterAllInput);
+ scheduleEvent(kMaze007RobotLoopingTime, kMarsMovieScale, kMaze007RobotLoopingEvent);
+}
+
+void Mars::launchMaze015Robot() {
+ startExtraLongSequence(kMarsMaze015SouthRobotApproach, kMarsMaze015SouthRobotDeath, kExtraCompletedFlag, kFilterAllInput);
+ scheduleEvent(kMaze015RobotLoopingTime, kMarsMovieScale, kMaze015RobotLoopingEvent);
+}
+
+void Mars::launchMaze101Robot() {
+ startExtraLongSequence(kMarsMaze101EastRobotApproach, kMarsMaze101EastRobotDeath, kExtraCompletedFlag, kFilterAllInput);
+ scheduleEvent(kMaze101RobotLoopingTime, kMarsMovieScale, kMaze101RobotLoopingEvent);
+}
+
+void Mars::launchMaze104Robot() {
+ startExtraLongSequence(kMarsMaze104WestLoop, kMarsMaze104WestDeath, kExtraCompletedFlag, kFilterAllInput);
+ scheduleEvent(kMaze104RobotLoopingTime, kMarsMovieScale, kMaze104RobotLoopingEvent);
+}
+
+void Mars::launchMaze133Robot() {
+ startExtraLongSequence(kMarsMaze133SouthApproach, kMarsMaze133SouthDeath, kExtraCompletedFlag, kFilterAllInput);
+ scheduleEvent(kMaze133RobotLoopingTime, kMarsMovieScale, kMaze133RobotLoopingEvent);
+}
+
+void Mars::launchMaze136Robot() {
+ startExtraLongSequence(kMarsMaze136NorthApproach, kMarsMaze136NorthDeath, kExtraCompletedFlag, kFilterAllInput);
+ scheduleEvent(kMaze136RobotLoopingTime, kMarsMovieScale, kMaze136RobotLoopingEvent);
+}
+
+void Mars::launchMaze184Robot() {
+ startExtraLongSequence(kMarsMaze184WestLoop, kMarsMaze184WestDeath, kExtraCompletedFlag, kFilterAllInput);
+ scheduleEvent(kMaze184RobotLoopingTime, kMarsMovieScale, kMaze184RobotLoopingEvent);
+}
+
+void Mars::timerExpired(const uint32 eventType) {
+ switch (eventType) {
+ case kMaze007RobotLoopingEvent:
+ case kMaze015RobotLoopingEvent:
+ case kMaze101RobotLoopingEvent:
+ case kMaze104RobotLoopingEvent:
+ case kMaze133RobotLoopingEvent:
+ case kMaze136RobotLoopingEvent:
+ case kMaze184RobotLoopingEvent:
+ _interruptionFilter = kFilterNoInput;
+ break;
+ }
+}
+
+void Mars::arriveAt(const RoomID room, const DirectionConstant direction) {
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kMars18, kNorth):
+ if (GameState.getMarsPodAtUpperPlatform())
+ setCurrentAlternate(kAltMarsPodAtMars34);
+ break;
+ case MakeRoomView(kMars27, kEast):
+ case MakeRoomView(kMars29, kEast):
+ if (GameState.isTakenItemID(kMarsCard))
+ setCurrentAlternate(kAltMarsTookCard);
+ else
+ setCurrentAlternate(kAltMarsNormal);
+ break;
+ case MakeRoomView(kMars35, kEast):
+ case MakeRoomView(kMars35, kWest):
+ if (GameState.getMarsAirlockOpen())
+ setCurrentAlternate(kAltMars35AirlockWest);
+ else
+ setCurrentAlternate(kAltMars35AirlockEast);
+ break;
+ case MakeRoomView(kMars60, kEast):
+ case MakeRoomView(kMars60, kWest):
+ if (GameState.getMarsAirlockOpen())
+ setCurrentAlternate(kAltMars60AirlockEast);
+ else
+ setCurrentAlternate(kAltMars60AirlockWest);
+ break;
+ case MakeRoomView(kMars45, kNorth):
+ case MakeRoomView(kMars45, kSouth):
+ case MakeRoomView(kMars45, kEast):
+ case MakeRoomView(kMars45, kWest):
+ GameState.setMarsPodAtUpperPlatform(false);
+ setCurrentAlternate(kAltMarsPodAtMars45);
+ break;
+ case MakeRoomView(kMars46, kNorth):
+ case MakeRoomView(kMars46, kSouth):
+ case MakeRoomView(kMars46, kEast):
+ case MakeRoomView(kMars46, kWest):
+ case MakeRoomView(kMars47, kNorth):
+ case MakeRoomView(kMars47, kSouth):
+ case MakeRoomView(kMars47, kEast):
+ case MakeRoomView(kMars47, kWest):
+ if (GameState.getMarsPodAtUpperPlatform())
+ setCurrentAlternate(kAltMarsNormal);
+ else
+ setCurrentAlternate(kAltMarsPodAtMars45);
+ break;
+ case MakeRoomView(kMars48, kNorth):
+ case MakeRoomView(kMars48, kSouth):
+ case MakeRoomView(kMars48, kEast):
+ case MakeRoomView(kMars48, kWest):
+ case MakeRoomView(kMars49, kNorth):
+ case MakeRoomView(kMars49, kEast):
+ case MakeRoomView(kMars49, kWest):
+ if (GameState.isTakenItemID(kAirMask))
+ setCurrentAlternate(kAltMarsTookMask);
+ else
+ setCurrentAlternate(kAltMarsNormal);
+ break;
+ case MakeRoomView(kMars49, kSouth):
+ if (GameState.getMarsMaskOnFiller())
+ setCurrentAlternate(kAltMarsMaskOnFiller);
+ else if (GameState.isTakenItemID(kAirMask))
+ setCurrentAlternate(kAltMarsTookMask);
+ else
+ setCurrentAlternate(kAltMarsNormal);
+ break;
+ }
+
+ Neighborhood::arriveAt(room, direction);
+ checkAirlockDoors();
+ setUpReactorEnergyDrain();
+
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kMars0A, kNorth):
+ if (!GameState.getMarsSeenTimeStream())
+ startExtraLongSequence(kMarsArrivalFromTSA, kMars0AWatchShuttleDepart, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kMars07, kSouth):
+ case MakeRoomView(kMars13, kNorth):
+ if (!GameState.getMarsHeardCheckInMessage()) {
+ playSpotSoundSync(kMarsCheckInRequiredIn, kMarsCheckInRequiredOut);
+ GameState.setMarsHeardCheckInMessage(true);
+ }
+ break;
+ case MakeRoomView(kMars44, kWest):
+ if (GameState.getMarsReadyForShuttleTransport())
+ startUpFromFinishedSpaceChase();
+ else if (GameState.getMarsFinishedCanyonChase())
+ startUpFromSpaceChase();
+ else
+ _neighborhoodNotification.setNotificationFlags(kTimeForCanyonChaseFlag, kTimeForCanyonChaseFlag);
+ break;
+ case MakeRoomView(kMars10, kNorth):
+ if (!GameState.getMarsRobotThrownPlayer())
+ startExtraSequence(kRobotThrowsPlayer, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kMars11, kSouth):
+ case MakeRoomView(kMars12, kSouth):
+ setCurrentActivation(kActivationReadyForKiosk);
+ break;
+ case MakeRoomView(kMars15, kWest):
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSecurityDown()) {
+ playSpotSoundSync(kMarsShuttle2DepartedIn, kMarsShuttle2DepartedOut);
+ restoreStriding(kMars17, kWest, kAltMarsNormal);
+ GameState.setMarsSecurityDown(true);
+ }
+ break;
+ case MakeRoomView(kMars17, kNorth):
+ case MakeRoomView(kMars17, kSouth):
+ case MakeRoomView(kMars17, kEast):
+ case MakeRoomView(kMars17, kWest):
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSecurityDown())
+ forceStridingStop(kMars17, kWest, kAltMarsNormal);
+
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSawRobotLeave()) {
+ startExtraSequence(kRobotOnWayToShuttle, kExtraCompletedFlag, kFilterNoInput);
+ restoreStriding(kMars19, kWest, kAltMarsNormal);
+ GameState.setMarsSawRobotLeave(true);
+ }
+ break;
+ case MakeRoomView(kMars19, kNorth):
+ case MakeRoomView(kMars19, kSouth):
+ case MakeRoomView(kMars19, kWest):
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSawRobotLeave())
+ forceStridingStop(kMars19, kWest, kAltMarsNormal);
+
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSecurityDown())
+ forceStridingStop(kMars17, kWest, kAltMarsNormal);
+ break;
+ case MakeRoomView(kMars19, kEast):
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSawRobotLeave())
+ forceStridingStop(kMars19, kWest, kAltMarsNormal);
+
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSecurityDown())
+ forceStridingStop(kMars17, kWest, kAltMarsNormal);
+ break;
+ case MakeRoomView(kMars32, kNorth):
+ if (!GameState.getMarsPodAtUpperPlatform()) {
+ playSpotSoundSync(kMarsPodArrivedUpperPlatformIn, kMarsPodArrivedUpperPlatformOut);
+ GameState.setMarsPodAtUpperPlatform(true);
+ }
+ break;
+ case MakeRoomView(kMars33North, kNorth):
+ setCurrentActivation(kActivationTunnelMapReady);
+ // Fall through...
+ case MakeRoomView(kMars33, kSouth):
+ case MakeRoomView(kMars33, kEast):
+ case MakeRoomView(kMars33, kWest):
+ case MakeRoomView(kMars32, kSouth):
+ case MakeRoomView(kMars32, kEast):
+ case MakeRoomView(kMars32, kWest):
+ if (!GameState.getMarsPodAtUpperPlatform())
+ GameState.setMarsPodAtUpperPlatform(true);
+ break;
+ case MakeRoomView(kMars34, kNorth):
+ startExtraSequence(kMars34NorthPodGreeting, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kMars34, kSouth):
+ case MakeRoomView(kMars45, kNorth):
+ setCurrentActivation(kActivateMarsPodClosed);
+ break;
+ case MakeRoomView(kMars35, kWest):
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSecurityDown())
+ forceStridingStop(kMars19, kWest, kAltMarsNormal);
+ // Fall through...
+ case MakeRoomView(kMars60, kEast):
+ if (!GameState.getMarsAirlockOpen())
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ break;
+ case MakeRoomView(kMars35, kEast):
+ case MakeRoomView(kMars60, kWest):
+ if (GameState.getMarsAirlockOpen())
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ break;
+ case MakeRoomView(kMars39, kWest):
+ if (GameState.getLastRoom() == kMarsMaze200)
+ GameState.setMarsPodAtUpperPlatform(false);
+ break;
+ case MakeRoomView(kMars45, kSouth):
+ // Set up maze doors here.
+ // Doing it here makes sure that it will be the same if the player comes
+ // back out of the maze and goes back in, but will vary if
+ // the player comes back down to the maze a second time.
+ GameState.setMarsMazeDoorPair1(_vm->getRandomBit());
+ GameState.setMarsMazeDoorPair2(_vm->getRandomBit());
+ GameState.setMarsMazeDoorPair3(_vm->getRandomBit());
+ GameState.setMarsArrivedBelow(true);
+ break;
+ case MakeRoomView(kMars48, kEast):
+ if (!GameState.getMarsSeenRobotAtReactor()) {
+ // Preload the looping sound...
+ loadLoopSound2("Sounds/Mars/Robot Loop.aiff", 0, 0, 0);
+ startExtraSequence(kMars48RobotApproaches, kExtraCompletedFlag, kFilterNoInput);
+ } else if (!GameState.getMarsAvoidedReactorRobot()) {
+ loadLoopSound2("Sounds/Mars/Robot Loop.aiff", 0x100, 0, 0);
+ loopExtraSequence(kMars48RobotLoops);
+ _utilityFuse.primeFuse(kMarsRobotPatienceLimit);
+ _utilityFuse.setFunctor(new Common::Functor0Mem<void, Mars>(this, &Mars::robotTiredOfWaiting));
+ _utilityFuse.lightFuse();
+ }
+ break;
+ case MakeRoomView(kMars48, kSouth):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot()) {
+ loadLoopSound2("Sounds/Mars/Robot Loop.aiff", 0x100, 0, 0);
+ _utilityFuse.primeFuse(kMarsRobotPatienceLimit);
+ _utilityFuse.setFunctor(new Common::Functor0Mem<void, Mars>(this, &Mars::robotTiredOfWaiting));
+ _utilityFuse.lightFuse();
+ }
+ break;
+ case MakeRoomView(kMars49, kSouth):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot()) {
+ playSpotSoundSync(kMarsRobotTakesTransportIn, kMarsRobotTakesTransportOut);
+ playSpotSoundSync(kMarsPodDepartedLowerPlatformIn, kMarsPodDepartedLowerPlatformOut);
+ GameState.setMarsAvoidedReactorRobot(true);
+ GameState.setMarsPodAtUpperPlatform(true);
+ GameState.setScoringAvoidedRobot();
+ }
+
+ if (GameState.isTakenItemID(kAirMask))
+ setCurrentActivation(kActivateHotSpotAlways);
+ else if (GameState.getMarsMaskOnFiller())
+ setCurrentActivation(kActivateMaskOnFiller);
+ else
+ setCurrentActivation(kActivateMaskOnHolder);
+ break;
+ case MakeRoomView(kMars51, kWest):
+ case MakeRoomView(kMars50, kWest):
+ case MakeRoomView(kMars48, kWest):
+ if (GameState.getShieldOn())
+ g_shield->setItemState(kShieldNormal);
+ g_energyMonitor->setEnergyDrainRate(kEnergyDrainNormal);
+ _vm->resetEnergyDeathReason();
+ break;
+ case MakeRoomView(kMars52, kNorth):
+ case MakeRoomView(kMars52, kSouth):
+ case MakeRoomView(kMars52, kEast):
+ case MakeRoomView(kMars52, kWest):
+ case MakeRoomView(kMars54, kNorth):
+ case MakeRoomView(kMars54, kSouth):
+ case MakeRoomView(kMars54, kEast):
+ case MakeRoomView(kMars54, kWest):
+ case MakeRoomView(kMars56, kNorth):
+ case MakeRoomView(kMars56, kSouth):
+ case MakeRoomView(kMars56, kWest):
+ case MakeRoomView(kMars58, kNorth):
+ case MakeRoomView(kMars58, kSouth):
+ case MakeRoomView(kMars58, kEast):
+ case MakeRoomView(kMars58, kWest):
+ setCurrentActivation(kActivateReactorPlatformOut);
+ break;
+ case MakeRoomView(kMars56, kEast):
+ if (GameState.getMarsLockBroken()) {
+ setCurrentActivation(kActivateReactorAskOperation);
+ _privateFlags.setFlag(kMarsPrivatePlatformZoomedInFlag, true);
+ } else if (GameState.getMarsLockFrozen()) {
+ setCurrentActivation(kActivateReactorReadyForCrowBar);
+ _privateFlags.setFlag(kMarsPrivatePlatformZoomedInFlag, true);
+ _utilityFuse.primeFuse(kLockFreezeTimeLmit);
+ _utilityFuse.setFunctor(new Common::Functor0Mem<void, Mars>(this, &Mars::lockThawed));
+ _utilityFuse.lightFuse();
+ } else {
+ setCurrentActivation(kActivateReactorPlatformOut);
+ }
+ break;
+ case MakeRoomView(kMarsRobotShuttle, kEast):
+ setCurrentActivation(kActivationRobotHeadClosed);
+ break;
+ case MakeRoomView(kMarsMaze007, kNorth):
+ launchMaze007Robot();
+ break;
+ case MakeRoomView(kMarsMaze015, kSouth):
+ launchMaze015Robot();
+ break;
+ case MakeRoomView(kMarsMaze101, kEast):
+ launchMaze101Robot();
+ break;
+ case MakeRoomView(kMarsMaze104, kWest):
+ launchMaze104Robot();
+ break;
+ case MakeRoomView(kMarsMaze133, kSouth):
+ launchMaze133Robot();
+ break;
+ case MakeRoomView(kMarsMaze136, kNorth):
+ launchMaze136Robot();
+ break;
+ case MakeRoomView(kMarsMaze184, kWest):
+ launchMaze184Robot();
+ break;
+ case MakeRoomView(kMarsMaze199, kSouth):
+ GameState.setScoringThreadedMaze();
+ GameState.setMarsThreadedMaze(true);
+ break;
+ case MakeRoomView(kMarsDeathRoom, kNorth):
+ case MakeRoomView(kMarsDeathRoom, kSouth):
+ case MakeRoomView(kMarsDeathRoom, kEast):
+ case MakeRoomView(kMarsDeathRoom, kWest):
+ switch (GameState.getLastRoom()) {
+ case kMars39:
+ die(kDeathDidntLeaveBucket);
+ break;
+ case kMars46:
+ die(kDeathRunOverByPod);
+ break;
+ }
+ break;
+ }
+
+ checkAirMask();
+}
+
+void Mars::shieldOn() {
+ setUpReactorEnergyDrain();
+}
+
+void Mars::shieldOff() {
+ setUpReactorEnergyDrain();
+}
+
+void Mars::turnTo(const DirectionConstant direction) {
+ switch (MakeRoomView(GameState.getCurrentRoom(), direction)) {
+ case MakeRoomView(kMars27, kNorth):
+ case MakeRoomView(kMars27, kSouth):
+ case MakeRoomView(kMars27, kEast):
+ case MakeRoomView(kMars29, kNorth):
+ case MakeRoomView(kMars29, kSouth):
+ case MakeRoomView(kMars29, kEast):
+ if (GameState.isTakenItemID(kMarsCard))
+ setCurrentAlternate(kAltMarsTookCard);
+ break;
+ case MakeRoomView(kMars35, kNorth):
+ case MakeRoomView(kMars35, kSouth):
+ case MakeRoomView(kMars60, kNorth):
+ case MakeRoomView(kMars60, kSouth):
+ if (getCurrentActivation() == kActivateAirlockPressurized)
+ playSpotSoundSync(kMarsAirlockPressurizeIn, kMarsAirlockPressurizeOut);
+ break;
+ }
+
+ Neighborhood::turnTo(direction);
+
+ switch (MakeRoomView(GameState.getCurrentRoom(), direction)) {
+ case MakeRoomView(kMars11, kSouth):
+ case MakeRoomView(kMars12, kSouth):
+ setCurrentActivation(kActivationReadyForKiosk);
+ break;
+ case MakeRoomView(kMars18, kNorth):
+ if (GameState.getMarsPodAtUpperPlatform())
+ setCurrentAlternate(kAltMarsPodAtMars34);
+ break;
+ case MakeRoomView(kMars22, kSouth):
+ if (!GameState.getMarsHeardCheckInMessage()) {
+ playSpotSoundSync(kMarsCheckInRequiredIn, kMarsCheckInRequiredOut);
+ GameState.setMarsHeardCheckInMessage(true);
+ }
+ break;
+ case MakeRoomView(kMars34, kSouth):
+ case MakeRoomView(kMars45, kNorth):
+ setCurrentActivation(kActivateMarsPodClosed);
+ break;
+ case MakeRoomView(kMars34, kNorth):
+ startExtraSequence(kMars34NorthPodGreeting, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kMars35, kEast):
+ case MakeRoomView(kMars60, kWest):
+ if (GameState.getMarsAirlockOpen())
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ break;
+ case MakeRoomView(kMars60, kEast):
+ if (!GameState.getMarsAirlockOpen())
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ break;
+ case MakeRoomView(kMars35, kWest):
+ if (!GameState.getMarsAirlockOpen())
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+
+ // Do this here because this will be called after spinning the airlock after
+ // going through the gear room.
+ if (GameState.getMarsThreadedMaze())
+ GameState.setScoringThreadedGearRoom();
+ break;
+ case MakeRoomView(kMars48, kNorth):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot())
+ die(kDeathDidntGetOutOfWay);
+ break;
+ case MakeRoomView(kMars48, kEast):
+ if (!GameState.getMarsSeenRobotAtReactor()) {
+ // Preload the looping sound...
+ loadLoopSound2("Sounds/Mars/Robot Loop.aiff", 0, 0, 0);
+ startExtraSequence(kMars48RobotApproaches, kExtraCompletedFlag, kFilterNoInput);
+ } else if (!GameState.getMarsAvoidedReactorRobot()) {
+ loopExtraSequence(kMars48RobotLoops);
+ } else if (GameState.isTakenItemID(kAirMask)) {
+ setCurrentAlternate(kAltMarsTookMask);
+ } else {
+ setCurrentAlternate(kAltMarsNormal);
+ }
+ break;
+ case MakeRoomView(kMars48, kWest):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot())
+ die(kDeathDidntGetOutOfWay);
+ else if (GameState.isTakenItemID(kAirMask))
+ setCurrentAlternate(kAltMarsTookMask);
+ else
+ setCurrentAlternate(kAltMarsNormal);
+ break;
+ case MakeRoomView(kMars49, kSouth):
+ if (GameState.isTakenItemID(kAirMask))
+ setCurrentActivation(kActivateHotSpotAlways);
+ else
+ setCurrentActivation(kActivateMaskOnHolder);
+ break;
+ case MakeRoomView(kMars52, kNorth):
+ case MakeRoomView(kMars52, kSouth):
+ case MakeRoomView(kMars52, kEast):
+ case MakeRoomView(kMars52, kWest):
+ case MakeRoomView(kMars54, kNorth):
+ case MakeRoomView(kMars54, kSouth):
+ case MakeRoomView(kMars54, kEast):
+ case MakeRoomView(kMars54, kWest):
+ case MakeRoomView(kMars56, kNorth):
+ case MakeRoomView(kMars56, kSouth):
+ case MakeRoomView(kMars56, kEast):
+ case MakeRoomView(kMars56, kWest):
+ case MakeRoomView(kMars58, kNorth):
+ case MakeRoomView(kMars58, kSouth):
+ case MakeRoomView(kMars58, kEast):
+ case MakeRoomView(kMars58, kWest):
+ setCurrentActivation(kActivateReactorPlatformOut);
+ break;
+ case MakeRoomView(kMarsMaze007, kNorth):
+ launchMaze007Robot();
+ break;
+ case MakeRoomView(kMarsMaze015, kSouth):
+ launchMaze015Robot();
+ break;
+ case MakeRoomView(kMarsMaze101, kEast):
+ launchMaze101Robot();
+ break;
+ case MakeRoomView(kMarsMaze104, kWest):
+ launchMaze104Robot();
+ break;
+ case MakeRoomView(kMarsMaze133, kSouth):
+ launchMaze133Robot();
+ break;
+ case MakeRoomView(kMarsMaze136, kNorth):
+ launchMaze136Robot();
+ break;
+ case MakeRoomView(kMarsMaze184, kWest):
+ launchMaze184Robot();
+ break;
+ }
+}
+
+void Mars::activateOneHotspot(HotspotInfoTable::Entry &entry, Hotspot *hotspot) {
+ switch (hotspot->getObjectID()) {
+ case kMars57RedMoveSpotID:
+ case kMars57YellowMoveSpotID:
+ case kMars57GreenMoveSpotID:
+ if (!_choiceHighlight.choiceHighlighted(hotspot->getObjectID() - kMars57RedMoveSpotID))
+ hotspot->setActive();
+ break;
+ case kMars57BlueMoveSpotID:
+ if (_reactorStage >= 2 && !_choiceHighlight.choiceHighlighted(3))
+ hotspot->setActive();
+ break;
+ case kMars57PurpleMoveSpotID:
+ if (_reactorStage == 3 && !_choiceHighlight.choiceHighlighted(4))
+ hotspot->setActive();
+ break;
+ default:
+ Neighborhood::activateOneHotspot(entry, hotspot);
+ break;
+ }
+}
+
+void Mars::activateHotspots() {
+ InventoryItem *item;
+
+ Neighborhood::activateHotspots();
+
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars48, kEast):
+ if ((_navMovie.getFlags() & kLoopTimeBase) != 0 && _vm->getDragType() == kDragInventoryUse)
+ _vm->getAllHotspots().activateOneHotspot(kAttackRobotHotSpotID);
+ break;
+ case MakeRoomView(kMars56, kEast):
+ switch (getCurrentActivation()) {
+ case kActivateReactorReadyForNitrogen:
+ item = (InventoryItem *)_vm->getAllItems().findItemByID(kNitrogenCanister);
+ if (item->getItemState() != kNitrogenFull)
+ _vm->getAllHotspots().deactivateOneHotspot(kMars57DropNitrogenSpotID);
+ // Fall through...
+ case kActivateReactorReadyForCrowBar:
+ _vm->getAllHotspots().activateOneHotspot(kMars57CantOpenPanelSpotID);
+ break;
+ }
+ break;
+ case MakeRoomView(kMarsRobotShuttle, kEast):
+ if (_privateFlags.getFlag(kMarsPrivateGotMapChipFlag))
+ _vm->getAllHotspots().deactivateOneHotspot(kRobotShuttleMapChipSpotID);
+ else
+ _vm->getAllHotspots().activateOneHotspot(kRobotShuttleMapChipSpotID);
+
+ if (_privateFlags.getFlag(kMarsPrivateGotOpticalChipFlag))
+ _vm->getAllHotspots().deactivateOneHotspot(kRobotShuttleOpticalChipSpotID);
+ else
+ _vm->getAllHotspots().activateOneHotspot(kRobotShuttleOpticalChipSpotID);
+
+ if (_privateFlags.getFlag(kMarsPrivateGotShieldChipFlag))
+ _vm->getAllHotspots().deactivateOneHotspot(kRobotShuttleShieldChipSpotID);
+ else
+ _vm->getAllHotspots().activateOneHotspot(kRobotShuttleShieldChipSpotID);
+ break;
+ default:
+ if (_privateFlags.getFlag(kMarsPrivateInSpaceChaseFlag)) {
+ if (GameState.getMarsReadyForShuttleTransport()) {
+ _shuttleTransportSpot.setActive();
+ } else {
+ _energyChoiceSpot.setActive();
+ _gravitonChoiceSpot.setActive();
+ _tractorChoiceSpot.setActive();
+ if (_weaponSelection != kNoWeapon)
+ _shuttleViewSpot.setActive();
+ }
+ }
+ break;
+ }
+}
+
+void Mars::clickInHotspot(const Input &input, const Hotspot *clickedSpot) {
+ switch (clickedSpot->getObjectID()) {
+ case kMars11NorthKioskSpotID:
+ case kMars12NorthKioskSpotID:
+ playSpotSoundSync(kMarsKioskBeepIn, kMarsKioskBeepOut);
+ Neighborhood::clickInHotspot(input, clickedSpot);
+ break;
+ case kMars11NorthKioskSightsSpotID:
+ case kMars12NorthKioskSightsSpotID:
+ playSpotSoundSync(kMarsKioskBeepIn, kMarsKioskBeepOut);
+ if (!startExtraSequenceSync(kMarsSightsInfo, kFilterAllInput))
+ showExtraView(kMarsInfoKioskIntro);
+ break;
+ case kMars11NorthKioskColonySpotID:
+ case kMars12NorthKioskColonySpotID:
+ playSpotSoundSync(kMarsKioskBeepIn, kMarsKioskBeepOut);
+ if (!startExtraSequenceSync(kMarsColonyInfo, kFilterAllInput))
+ showExtraView(kMarsInfoKioskIntro);
+ break;
+ case kMars33NorthMonitorSpotID:
+ switch (_lastExtra) {
+ case kMars33SlideShow1:
+ startExtraSequence(kMars33SlideShow2, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars33SlideShow2:
+ startExtraSequence(kMars33SlideShow3, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars33SlideShow3:
+ startExtraSequence(kMars33SlideShow4, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars33SlideShow4:
+ // Should never happen...
+ default:
+ startExtraSequence(kMars33SlideShow1, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+ break;
+ case kMars34SouthOpenStorageSpotID:
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars34SpotOpenNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars34SpotOpenWithBar, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars34SouthCloseStorageSpotID:
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars34SpotCloseNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars34SpotCloseWithBar, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars35WestPressurizeSpotID:
+ case kMars35EastPressurizeSpotID:
+ case kMars60WestPressurizeSpotID:
+ case kMars60EastPressurizeSpotID:
+ playSpotSoundSync(kMarsAirlockButtonBeepIn, kMarsAirlockButtonBeepOut);
+ playSpotSoundSync(kMarsAirlockPressurizeIn, kMarsAirlockPressurizeOut);
+ setCurrentActivation(kActivateAirlockPressurized);
+ break;
+ case kMars45NorthOpenStorageSpotID:
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars45SpotOpenNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars45SpotOpenWithBar, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars45NorthCloseStorageSpotID:
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars45SpotCloseNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars45SpotCloseWithBar, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars56ExtractSpotID:
+ if (GameState.isTakenItemID(kCardBomb)) {
+ startExtraSequence(kMars56ExtendNoBomb, kExtraCompletedFlag, kFilterNoInput);
+ setCurrentActivation(kActivateReactorPlatformIn);
+ } else {
+ startExtraSequence(kMars56ExtendWithBomb, kExtraCompletedFlag, kFilterNoInput);
+ setCurrentActivation(kActivateReactorAskLowerScreen);
+ }
+ break;
+ case kMars57UndoMoveSpotID:
+ playSpotSoundSync(kMarsColorMatchingButtonBeepIn, kMarsColorMatchingButtonBeepOut);
+ doUndoOneGuess();
+ break;
+ case kMars57RedMoveSpotID:
+ playSpotSoundSync(kMarsColorMatchingButtonBeepIn, kMarsColorMatchingButtonBeepOut);
+ doReactorGuess(0);
+ break;
+ case kMars57YellowMoveSpotID:
+ playSpotSoundSync(kMarsColorMatchingButtonBeepIn, kMarsColorMatchingButtonBeepOut);
+ doReactorGuess(1);
+ break;
+ case kMars57GreenMoveSpotID:
+ playSpotSoundSync(kMarsColorMatchingButtonBeepIn, kMarsColorMatchingButtonBeepOut);
+ doReactorGuess(2);
+ break;
+ case kMars57BlueMoveSpotID:
+ playSpotSoundSync(kMarsColorMatchingButtonBeepIn, kMarsColorMatchingButtonBeepOut);
+ doReactorGuess(3);
+ break;
+ case kMars57PurpleMoveSpotID:
+ playSpotSoundSync(kMarsColorMatchingButtonBeepIn, kMarsColorMatchingButtonBeepOut);
+ doReactorGuess(4);
+ break;
+ case kShuttleEnergySpotID:
+ case kShuttleGravitonSpotID:
+ case kShuttleTractorSpotID:
+ case kShuttleViewSpotID:
+ case kShuttleTransportSpotID:
+ spaceChaseClick(input, clickedSpot->getObjectID());
+ break;
+ default:
+ Neighborhood::clickInHotspot(input, clickedSpot);
+ break;
+ }
+}
+
+InputBits Mars::getInputFilter() {
+ InputBits result = Neighborhood::getInputFilter();
+
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars49, kSouth):
+ if (GameState.getMarsMaskOnFiller())
+ // Can't move when mask is on filler.
+ result &= ~kFilterAllDirections;
+ break;
+ case MakeRoomView(kMars52, kNorth):
+ case MakeRoomView(kMars52, kSouth):
+ case MakeRoomView(kMars52, kEast):
+ case MakeRoomView(kMars52, kWest):
+ case MakeRoomView(kMars54, kNorth):
+ case MakeRoomView(kMars54, kSouth):
+ case MakeRoomView(kMars54, kEast):
+ case MakeRoomView(kMars54, kWest):
+ case MakeRoomView(kMars56, kNorth):
+ case MakeRoomView(kMars56, kSouth):
+ case MakeRoomView(kMars56, kEast):
+ case MakeRoomView(kMars56, kWest):
+ case MakeRoomView(kMars58, kNorth):
+ case MakeRoomView(kMars58, kSouth):
+ case MakeRoomView(kMars58, kEast):
+ case MakeRoomView(kMars58, kWest):
+ if (_privateFlags.getFlag(kMarsPrivatePlatformZoomedInFlag))
+ // Can't move when platform is extended.
+ result &= ~kFilterAllDirections;
+ break;
+ case MakeRoomView(kMars44, kWest):
+ if (_canyonChaseMovie.isMovieValid() && _canyonChaseMovie.isRunning())
+ result &= ~kFilterAllDirections;
+ break;
+ }
+
+ return result;
+}
+
+// Only called when trying to pick up an item and the player can't (because
+// the inventory is too full or because the player lets go of the item before
+// dropping it into the inventory).
+Hotspot *Mars::getItemScreenSpot(Item *item, DisplayElement *element) {
+ HotSpotID destSpotID;
+
+ switch (item->getObjectID()) {
+ case kCardBomb:
+ destSpotID = kMars57GrabBombSpotID;
+ break;
+ case kMarsCard:
+ destSpotID = kMars31SouthCardSpotID;
+ break;
+ case kAirMask:
+ if (GameState.getMarsMaskOnFiller())
+ destSpotID = kMars49AirFillingDropSpotID;
+ else
+ destSpotID = kMars49AirMaskSpotID;
+ break;
+ case kCrowbar:
+ if (GameState.getCurrentRoom() == kMars34)
+ destSpotID = kMars34SouthCrowbarSpotID;
+ else
+ destSpotID = kMars45NorthCrowbarSpotID;
+ break;
+ case kMapBiochip:
+ destSpotID = kRobotShuttleMapChipSpotID;
+ break;
+ case kOpticalBiochip:
+ destSpotID = kRobotShuttleOpticalChipSpotID;
+ break;
+ case kShieldBiochip:
+ destSpotID = kRobotShuttleShieldChipSpotID;
+ break;
+ default:
+ destSpotID = kNoHotSpotID;
+ break;
+ }
+
+ if (destSpotID == kNoHotSpotID)
+ return Neighborhood::getItemScreenSpot(item, element);
+
+ return _vm->getAllHotspots().findHotspotByID(destSpotID);
+}
+
+void Mars::takeItemFromRoom(Item *item) {
+ switch (item->getObjectID()) {
+ case kAirMask:
+ setCurrentAlternate(kAltMarsTookMask);
+ break;
+ case kCardBomb:
+ _privateFlags.setFlag(kMarsPrivateDraggingBombFlag, true);
+ break;
+ case kMapBiochip:
+ _privateFlags.setFlag(kMarsPrivateGotMapChipFlag, true);
+ break;
+ case kShieldBiochip:
+ _privateFlags.setFlag(kMarsPrivateGotShieldChipFlag, true);
+ break;
+ case kOpticalBiochip:
+ _privateFlags.setFlag(kMarsPrivateGotOpticalChipFlag, true);
+ break;
+ }
+
+ Neighborhood::takeItemFromRoom(item);
+}
+
+void Mars::pickedUpItem(Item *item) {
+ switch (item->getObjectID()) {
+ case kAirMask:
+ setCurrentActivation(kActivateHotSpotAlways);
+ if (!GameState.getScoringGotOxygenMask()) {
+ g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Mars/XM48SB", false, kWarningInterruption);
+ GameState.setScoringGotOxygenMask();
+ }
+ break;
+ case kCrowbar:
+ GameState.setScoringGotCrowBar();
+ g_AIArea->checkMiddleArea();
+ break;
+ case kMarsCard:
+ GameState.setScoringGotMarsCard();
+ g_AIArea->checkMiddleArea();
+ break;
+ case kCardBomb:
+ GameState.setScoringGotCardBomb();
+ if (GameState.getMarsLockBroken()) {
+ startExtraSequence(kMars57BackToNormal, kExtraCompletedFlag, kFilterNoInput);
+ GameState.setMarsLockBroken(false);
+ }
+
+ _privateFlags.setFlag(kMarsPrivateDraggingBombFlag, false);
+ break;
+ case kMapBiochip:
+ if (_privateFlags.getFlag(kMarsPrivateGotMapChipFlag) &&
+ _privateFlags.getFlag(kMarsPrivateGotShieldChipFlag) &&
+ _privateFlags.getFlag(kMarsPrivateGotOpticalChipFlag)) {
+ GameState.setMarsFinished(true);
+ GameState.setScoringMarsGandhi();
+ startExtraSequence(kMarsRobotHeadClose, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case kShieldBiochip:
+ if (_privateFlags.getFlag(kMarsPrivateGotMapChipFlag) &&
+ _privateFlags.getFlag(kMarsPrivateGotShieldChipFlag) &&
+ _privateFlags.getFlag(kMarsPrivateGotOpticalChipFlag)) {
+ GameState.setMarsFinished(true);
+ GameState.setScoringMarsGandhi();
+ startExtraSequence(kMarsRobotHeadClose, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case kOpticalBiochip:
+ g_opticalChip->addAries();
+ GameState.setScoringGotMarsOpMemChip();
+
+ if (_privateFlags.getFlag(kMarsPrivateGotMapChipFlag) &&
+ _privateFlags.getFlag(kMarsPrivateGotShieldChipFlag) &&
+ _privateFlags.getFlag(kMarsPrivateGotOpticalChipFlag)) {
+ GameState.setMarsFinished(true);
+ GameState.setScoringMarsGandhi();
+ startExtraSequence(kMarsRobotHeadClose, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ }
+}
+
+void Mars::dropItemIntoRoom(Item *item, Hotspot *dropSpot) {
+ if (dropSpot->getObjectID() == kAttackRobotHotSpotID) {
+ _attackingItem = (InventoryItem *)item;
+ startExtraSequence(kMars48RobotDefends, kExtraCompletedFlag, kFilterNoInput);
+ loadLoopSound2("");
+ } else {
+ switch (item->getObjectID()) {
+ case kMarsCard:
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ if (dropSpot && dropSpot->getObjectID() == kMars34NorthCardDropSpotID)
+ startExtraSequence(kMarsTurnOnPod, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kNitrogenCanister:
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ if (dropSpot && dropSpot->getObjectID() == kMars57DropNitrogenSpotID)
+ startExtraSequence(kMars57FreezeLock, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCrowbar:
+ _utilityFuse.stopFuse();
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ if (dropSpot && dropSpot->getObjectID() == kMars57DropCrowBarSpotID)
+ startExtraSequence(kMars57BreakLock, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kAirMask:
+ if (dropSpot) {
+ if (dropSpot->getObjectID() == kMars49AirFillingDropSpotID) {
+ if (!GameState.getMarsMaskOnFiller()) {
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ startExtraSequence(kMars49SouthViewMaskFilling, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ setCurrentActivation(kActivateMaskOnFiller);
+ setCurrentAlternate(kAltMarsMaskOnFiller);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ }
+ } else if (dropSpot->getObjectID() == kMars49AirMaskSpotID) {
+ setCurrentAlternate(kAltMarsNormal);
+ setCurrentActivation(kActivateMaskOnHolder);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ }
+ }
+ break;
+ case kCardBomb:
+ _privateFlags.setFlag(kMarsPrivateDraggingBombFlag, false);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ case kMapBiochip:
+ _privateFlags.setFlag(kMarsPrivateGotMapChipFlag, false);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ case kShieldBiochip:
+ _privateFlags.setFlag(kMarsPrivateGotShieldChipFlag, false);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ case kOpticalBiochip:
+ _privateFlags.setFlag(kMarsPrivateGotOpticalChipFlag, false);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ default:
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ }
+ }
+}
+
+void Mars::robotTiredOfWaiting() {
+ if (GameState.getCurrentRoomAndView() == MakeRoomView(kMars48, kEast)) {
+ if (_attackingItem) {
+ startExtraSequence(kMars48RobotKillsPlayer, kExtraCompletedFlag, kFilterNoInput);
+ loadLoopSound2("");
+ } else {
+ _privateFlags.setFlag(kMarsPrivateRobotTiredOfWaitingFlag, true);
+ }
+ } else {
+ die(kDeathDidntGetOutOfWay);
+ }
+}
+
+void Mars::turnLeft() {
+ if (isEventTimerRunning())
+ cancelEvent();
+
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars34, kSouth):
+ if (_privateFlags.getFlag(kMarsPrivatePodStorageOpenFlag)) {
+ _privateFlags.setFlag(kMarsPrivatePodTurnLeftFlag, true);
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars34SpotCloseNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars34SpotCloseWithBar, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ Neighborhood::turnLeft();
+ }
+ break;
+ case MakeRoomView(kMars45, kNorth):
+ if (_privateFlags.getFlag(kMarsPrivatePodStorageOpenFlag)) {
+ _privateFlags.setFlag(kMarsPrivatePodTurnLeftFlag, true);
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars45SpotCloseNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars45SpotCloseWithBar, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ Neighborhood::turnLeft();
+ }
+ break;
+ default:
+ Neighborhood::turnLeft();
+ break;
+ }
+}
+
+void Mars::turnRight() {
+ if (isEventTimerRunning())
+ cancelEvent();
+
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars34, kSouth):
+ if (_privateFlags.getFlag(kMarsPrivatePodStorageOpenFlag)) {
+ _privateFlags.setFlag(kMarsPrivatePodTurnRightFlag, true);
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars34SpotCloseNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars34SpotCloseWithBar, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ Neighborhood::turnRight();
+ }
+ break;
+ case MakeRoomView(kMars45, kNorth):
+ if (_privateFlags.getFlag(kMarsPrivatePodStorageOpenFlag)) {
+ _privateFlags.setFlag(kMarsPrivatePodTurnRightFlag, true);
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars45SpotCloseNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars45SpotCloseWithBar, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ Neighborhood::turnRight();
+ }
+ break;
+ default:
+ Neighborhood::turnRight();
+ break;
+ }
+}
+
+void Mars::receiveNotification(Notification *notification, const NotificationFlags flag) {
+ InventoryItem *item;
+
+ Neighborhood::receiveNotification(notification, flag);
+
+ if ((flag & kExtraCompletedFlag) != 0) {
+ _interruptionFilter = kFilterAllInput;
+
+ switch (_lastExtra) {
+ case kMarsArrivalFromTSA:
+ GameState.setMarsSeenTimeStream(true);
+ loadAmbientLoops();
+ playSpotSoundSync(kMarsShuttle1DepartedIn, kMarsShuttle1DepartedOut);
+ makeContinuePoint();
+ break;
+ case kRobotThrowsPlayer:
+ GameState.setMarsRobotThrownPlayer(true);
+ GameState.setScoringThrownByRobot();
+ restoreStriding(kMars08, kNorth, kAltMarsNormal);
+ arriveAt(kMars08, kNorth);
+ if (!GameState.getMarsHeardUpperPodMessage()) {
+ playSpotSoundSync(kMarsPodDepartedUpperPlatformIn,
+ kMarsPodDepartedUpperPlatformOut);
+ GameState.setMarsHeardUpperPodMessage(true);
+ }
+ break;
+ case kMarsInfoKioskIntro:
+ GameState.setScoringSawMarsKiosk();
+ setCurrentActivation(kActivationKioskChoice);
+ break;
+ case kMars33SlideShow4:
+ GameState.setScoringSawTransportMap();
+ setCurrentActivation(kActivateHotSpotAlways);
+ break;
+ case kMars34SpotOpenNoBar:
+ case kMars34SpotOpenWithBar:
+ case kMars45SpotOpenNoBar:
+ case kMars45SpotOpenWithBar:
+ _privateFlags.setFlag(kMarsPrivatePodStorageOpenFlag, true);
+ setCurrentActivation(kActivateMarsPodOpen);
+ break;
+ case kMars34SpotCloseNoBar:
+ case kMars34SpotCloseWithBar:
+ case kMars45SpotCloseNoBar:
+ case kMars45SpotCloseWithBar:
+ _privateFlags.setFlag(kMarsPrivatePodStorageOpenFlag, false);
+ setCurrentActivation(kActivateMarsPodClosed);
+ if (_privateFlags.getFlag(kMarsPrivatePodTurnLeftFlag)) {
+ _privateFlags.setFlag(kMarsPrivatePodTurnLeftFlag, false);
+ turnLeft();
+ } else if (_privateFlags.getFlag(kMarsPrivatePodTurnRightFlag)) {
+ _privateFlags.setFlag(kMarsPrivatePodTurnRightFlag, false);
+ turnRight();
+ }
+ break;
+ case kMarsTurnOnPod:
+ item = (InventoryItem *)_vm->getAllItems().findItemByID(kMarsCard);
+ _vm->addItemToInventory(item);
+ GameState.setScoringTurnedOnTransport();
+ loadLoopSound1("");
+ loadLoopSound2("");
+ startExtraSequence(kMarsTakePodToMars45, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMarsTakePodToMars45:
+ arriveAt(kMars45, kSouth);
+ break;
+ case kMars35WestSpinAirlockToEast:
+ GameState.setMarsAirlockOpen(false);
+ setCurrentAlternate(kAltMars35AirlockEast);
+ turnTo(kWest);
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ g_airMask->airQualityChanged();
+ checkAirMask();
+ loadAmbientLoops();
+ break;
+ case kMars35EastSpinAirlockToWest:
+ GameState.setMarsAirlockOpen(true);
+ setCurrentAlternate(kAltMars35AirlockWest);
+ turnTo(kEast);
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ g_airMask->airQualityChanged();
+ checkAirMask();
+ loadAmbientLoops();
+ break;
+ case kMars48RobotApproaches:
+ loadLoopSound2("Sounds/Mars/Robot Loop.aiff", 0x100, 0, 0);
+ GameState.setMarsSeenRobotAtReactor(true);
+ loopExtraSequence(kMars48RobotLoops);
+ _utilityFuse.primeFuse(kMarsRobotPatienceLimit);
+ _utilityFuse.setFunctor(new Common::Functor0Mem<void, Mars>(this, &Mars::robotTiredOfWaiting));
+ _utilityFuse.lightFuse();
+ break;
+ case kMars48RobotDefends:
+ _vm->addItemToInventory(_attackingItem);
+ _attackingItem = 0;
+ if (_privateFlags.getFlag(kMarsPrivateRobotTiredOfWaitingFlag)) {
+ startExtraSequence(kMars48RobotKillsPlayer, kExtraCompletedFlag, kFilterNoInput);
+ loadLoopSound2("", 0x100, 0, 0);
+ } else {
+ loadLoopSound2("Sounds/Mars/Robot Loop.aiff", 0x100, 0, 0);
+ loopExtraSequence(kMars48RobotLoops, kExtraCompletedFlag);
+ }
+ break;
+ case kMars48RobotKillsPlayer:
+ loadLoopSound2("");
+ die(kDeathDidntGetOutOfWay);
+ break;
+ case kMars49SouthViewMaskFilling:
+ setCurrentActivation(kActivateMaskOnFiller);
+ setCurrentAlternate(kAltMarsMaskOnFiller);
+ GameState.setMarsMaskOnFiller(true);
+ break;
+ case kMars58SpinLeft:
+ case kMars54SpinRight:
+ GameState.setScoringActivatedPlatform();
+ arriveAt(kMars52, kEast);
+ break;
+ case kMars52SpinLeft:
+ case kMars56SpinRight:
+ GameState.setScoringActivatedPlatform();
+ arriveAt(kMars54, kEast);
+ break;
+ case kMars54SpinLeft:
+ case kMars58SpinRight:
+ GameState.setScoringActivatedPlatform();
+ arriveAt(kMars56, kEast);
+ break;
+ case kMars56SpinLeft:
+ case kMars52SpinRight:
+ GameState.setScoringActivatedPlatform();
+ arriveAt(kMars58, kEast);
+ break;
+ case kMars52Extend:
+ case kMars54Extend:
+ case kMars56ExtendNoBomb:
+ case kMars58Extend:
+ GameState.setScoringActivatedPlatform();
+ setCurrentActivation(kActivateReactorPlatformIn);
+ _privateFlags.setFlag(kMarsPrivatePlatformZoomedInFlag, true);
+ break;
+ case kMars53Retract:
+ case kMars55Retract:
+ case kMars57RetractWithBomb:
+ case kMars57RetractNoBomb:
+ case kMars59Retract:
+ GameState.setScoringActivatedPlatform();
+ setCurrentActivation(kActivateReactorPlatformOut);
+ _privateFlags.setFlag(kMarsPrivatePlatformZoomedInFlag, false);
+ break;
+ case kMars56ExtendWithBomb:
+ playSpotSoundSync(kMustBeUnlockedIn, kMustBeUnlockedOut);
+ GameState.setScoringActivatedPlatform();
+ _privateFlags.setFlag(kMarsPrivatePlatformZoomedInFlag, true);
+ break;
+ case kMars57CantOpenPanel:
+ GameState.setScoringActivatedPlatform();
+ setCurrentActivation(kActivateReactorAskLowerScreen);
+ break;
+ case kMars57LowerScreenClosed:
+ case kMars57ThawLock:
+ setCurrentActivation(kActivateReactorReadyForNitrogen);
+ GameState.setMarsLockFrozen(false);
+ break;
+ case kMars57FreezeLock:
+ item = (InventoryItem *)_vm->getAllItems().findItemByID(kNitrogenCanister);
+ item->setItemState(kNitrogenEmpty);
+ _vm->addItemToInventory(item);
+ setCurrentActivation(kActivateReactorReadyForCrowBar);
+ GameState.setScoringUsedLiquidNitrogen();
+ GameState.setMarsLockFrozen(true);
+ showExtraView(kMars57LockFrozenView);
+ _utilityFuse.primeFuse(kLockFreezeTimeLmit);
+ _utilityFuse.setFunctor(new Common::Functor0Mem<void, Mars>(this, &Mars::lockThawed));
+ _utilityFuse.lightFuse();
+ break;
+ case kMars57BreakLock:
+ item = (InventoryItem *)_vm->getAllItems().findItemByID(kCrowbar);
+ _vm->addItemToInventory(item);
+ GameState.setScoringUsedCrowBar();
+ GameState.setMarsLockBroken(true);
+ GameState.setMarsLockFrozen(false);
+ startExtraLongSequence(kMars57OpenPanel, kMars57OpenPanelChoices, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars57OpenPanel:
+ case kMars57OpenPanelChoices:
+ setCurrentActivation(kActivateReactorAskOperation);
+ break;
+ case kMars57ShieldEvaluation:
+ case kMars57MeasureOutput:
+ setCurrentActivation(kActivateReactorRanEvaluation);
+ loopExtraSequence(kMars57ShieldOkayLoop);
+ break;
+ case kMars57RunDiagnostics:
+ setCurrentActivation(kActivateReactorRanDiagnostics);
+ GameState.setScoringFoundCardBomb();
+ break;
+ case kMars57BombExplodes:
+ case kMars57BombExplodesInGame:
+ die(kDeathDidntDisarmMarsBomb);
+ break;
+ case kMars57BombAnalysis:
+ setCurrentActivation(kActivateReactorAnalyzed);
+ break;
+ case kMars57DontLink:
+ startExtraSequence(kMars57OpenPanelChoices, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars57CircuitLink:
+ setCurrentActivation(kActivateReactorInstructions);
+ break;
+ case kMars57GameLevel1:
+ setUpReactorLevel1();
+ break;
+ case kMars57GameLevel2:
+ case kMars57GameLevel3:
+ setUpNextReactorLevel();
+ break;
+ case kMars57GameSolved:
+ setCurrentActivation(kActivateReactorBombSafe);
+ break;
+ case kMars57ExposeBomb:
+ setCurrentActivation(kActivateReactorBombExposed);
+ _privateFlags.setFlag(kMarsPrivateBombExposedFlag, true);
+ break;
+ case kMars57BackToNormal:
+ setCurrentActivation(kActivateReactorPlatformIn);
+ _privateFlags.setFlag(kMarsPrivateBombExposedFlag, false);
+ g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Mars/XM51SW", false, kWarningInterruption);
+ break;
+ case kMars60WestSpinAirlockToEast:
+ GameState.setMarsAirlockOpen(true);
+ setCurrentAlternate(kAltMars60AirlockEast);
+ turnTo(kWest);
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ g_airMask->airQualityChanged();
+ checkAirMask();
+ loadAmbientLoops();
+ break;
+ case kMars60EastSpinAirlockToWest:
+ GameState.setMarsAirlockOpen(false);
+ setCurrentAlternate(kAltMars60AirlockWest);
+ turnTo(kEast);
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ g_airMask->airQualityChanged();
+ checkAirMask();
+ loadAmbientLoops();
+ break;
+ case kMarsRobotHeadOpen:
+ setCurrentActivation(kActivationRobotHeadOpen);
+ break;
+ case kMarsRobotHeadClose:
+ recallToTSASuccess();
+ break;
+ case kMarsMaze007RobotApproach:
+ case kMarsMaze015SouthRobotApproach:
+ case kMarsMaze101EastRobotApproach:
+ case kMarsMaze104WestLoop:
+ case kMarsMaze133SouthApproach:
+ case kMarsMaze136NorthApproach:
+ case kMarsMaze184WestLoop:
+ die(kDeathGroundByMazebot);
+ break;
+ }
+ } else if ((flag & kTimeForCanyonChaseFlag) != 0) {
+ doCanyonChase();
+ } else if ((flag & kExplosionFinishedFlag) != 0) {
+ _explosions.stop();
+ _explosions.hide();
+ if (g_robotShip->isDead()) {
+ GameState.setMarsFinished(true);
+ _centerShuttleMovie.hide();
+ _upperRightShuttleMovie.show();
+ _upperRightShuttleMovie.setTime(kShuttleUpperRightTargetDestroyedTime);
+ _upperRightShuttleMovie.redrawMovieWorld();
+ _rightDamageShuttleMovie.hide();
+ playMovieSegment(&_rightShuttleMovie, kShuttleRightDestroyedStart, kShuttleRightDestroyedStop);
+ playSpotSoundSync(kShuttleDestroyedIn, kShuttleDestroyedOut);
+ throwAwayMarsShuttle();
+ reinstateMonocleInterface();
+ recallToTSASuccess();
+ }
+ } else if ((flag & kTimeToTransportFlag) != 0) {
+ transportToRobotShip();
+ }
+
+ if (g_AIArea)
+ g_AIArea->checkMiddleArea();
+}
+
+void Mars::spotCompleted() {
+ Neighborhood::spotCompleted();
+
+ if (GameState.getCurrentRoom() == kMarsRobotShuttle)
+ g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Mars/XN59WD", false, kWarningInterruption);
+}
+
+void Mars::doCanyonChase() {
+ GameState.setScoringEnteredShuttle();
+ setNextHandler(_vm);
+ throwAwayInterface();
+
+ _vm->_cursor->hide();
+
+ // Open the spot sounds movie again...
+ _spotSounds.initFromQuickTime(getSoundSpotsName());
+ _spotSounds.setVolume(_vm->getSoundFXLevel());
+
+ Video::VideoDecoder *video = new Video::QuickTimeDecoder();
+ if (!video->loadFile("Images/Mars/M44ESA.movie"))
+ error("Could not load interface->shuttle transition video");
+
+ video->start();
+
+ while (!_vm->shouldQuit() && !video->endOfVideo()) {
+ if (video->needsUpdate()) {
+ const Graphics::Surface *frame = video->decodeNextFrame();
+
+ if (frame)
+ _vm->drawScaledFrame(frame, 0, 0);
+ }
+
+ Common::Event event;
+ while (g_system->getEventManager()->pollEvent(event))
+ ;
+
+ g_system->delayMillis(10);
+ }
+
+ delete video;
+
+ if (_vm->shouldQuit())
+ return;
+
+ initOnePicture(&_shuttleInterface1, "Images/Mars/MCmain1.pict", kShuttleBackgroundOrder, kShuttle1Left,
+ kShuttle1Top, true);
+ initOnePicture(&_shuttleInterface2, "Images/Mars/MCmain2.pict", kShuttleBackgroundOrder, kShuttle2Left,
+ kShuttle2Top, true);
+ initOnePicture(&_shuttleInterface3, "Images/Mars/MCmain3.pict", kShuttleBackgroundOrder, kShuttle3Left,
+ kShuttle3Top, true);
+ initOnePicture(&_shuttleInterface4, "Images/Mars/MCmain4.pict", kShuttleBackgroundOrder, kShuttle4Left,
+ kShuttle4Top, true);
+
+ initOneMovie(&_canyonChaseMovie, "Images/Mars/Canyon.movie",
+ kShuttleMonitorOrder, kShuttleWindowLeft, kShuttleWindowTop, true);
+ _canyonChaseMovie.setVolume(_vm->getSoundFXLevel());
+
+ loadLoopSound1("Sounds/Mars/Inside Cockpit.22K.8.AIFF");
+
+ // Swing shuttle around...
+ playMovieSegment(&_canyonChaseMovie, kShuttleSwingStart, kShuttleSwingStop);
+
+ initOneMovie(&_leftShuttleMovie, "Images/Mars/Left Shuttle.movie",
+ kShuttleMonitorOrder, kShuttleLeftLeft, kShuttleLeftTop, false);
+
+ initOneMovie(&_rightShuttleMovie, "Images/Mars/Right Shuttle.movie",
+ kShuttleMonitorOrder, kShuttleRightLeft, kShuttleRightTop, false);
+
+ initOneMovie(&_lowerLeftShuttleMovie, "Images/Mars/Lower Left Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleLowerLeftLeft, kShuttleLowerLeftTop, false);
+
+ initOneMovie(&_lowerRightShuttleMovie, "Images/Mars/Lower Right Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleLowerRightLeft, kShuttleLowerRightTop, false);
+
+ initOneMovie(&_centerShuttleMovie, "Images/Mars/Center Shuttle.movie",
+ kShuttleMonitorOrder, kShuttleCenterLeft, kShuttleCenterTop, false);
+
+ initOneMovie(&_upperLeftShuttleMovie, "Images/Mars/Upper Left Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleUpperLeftLeft, kShuttleUpperLeftTop, false);
+
+ initOneMovie(&_upperRightShuttleMovie, "Images/Mars/Upper Right Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleUpperRightLeft, kShuttleUpperRightTop, false);
+
+ initOneMovie(&_leftDamageShuttleMovie, "Images/Mars/Left Damage Shuttle.movie",
+ kShuttleStatusOrder, kShuttleLeftEnergyLeft, kShuttleLeftEnergyTop, false);
+
+ initOneMovie(&_rightDamageShuttleMovie, "Images/Mars/Right Damage Shuttle.movie",
+ kShuttleStatusOrder, kShuttleRightEnergyLeft, kShuttleRightEnergyTop, false);
+
+ _centerShuttleMovie.show();
+ _centerShuttleMovie.setTime(kShuttleCenterBoardingTime);
+ playSpotSoundSync(kShuttleCockpitIn, kShuttleCockpitOut);
+
+ _centerShuttleMovie.setTime(kShuttleCenterCheckTime);
+ playSpotSoundSync(kShuttleOnboardIn, kShuttleOnboardOut);
+
+ _shuttleEnergyMeter.initShuttleEnergyMeter();
+ _shuttleEnergyMeter.powerUpMeter();
+ while (_shuttleEnergyMeter.isFading()) {
+ _vm->checkCallBacks();
+ _vm->refreshDisplay();
+ g_system->updateScreen();
+ }
+
+ _leftShuttleMovie.show();
+ playMovieSegment(&_leftShuttleMovie, kShuttleLeftIntroStart, kShuttleLeftIntroStop);
+
+ _leftShuttleMovie.setTime(kShuttleLeftNormalTime);
+ _leftShuttleMovie.redrawMovieWorld();
+
+ _leftDamageShuttleMovie.show();
+ playMovieSegment(&_leftDamageShuttleMovie);
+
+ // Take it down a tick initially. This sets the time to the time of the last tick,
+ // so that subsequence drops will drop it down a tick.
+ _leftDamageShuttleMovie.setTime(_leftDamageShuttleMovie.getTime() - 40);
+ _leftDamageShuttleMovie.redrawMovieWorld();
+
+ _lowerRightShuttleMovie.show();
+ _lowerRightShuttleMovie.setTime(kShuttleLowerRightOffTime);
+ _lowerRightShuttleMovie.redrawMovieWorld();
+ _centerShuttleMovie.setTime(kShuttleCenterNavCompTime);
+ _centerShuttleMovie.redrawMovieWorld();
+ playSpotSoundSync(kShuttleNavigationIn, kShuttleNavigationOut);
+
+ _centerShuttleMovie.setTime(kShuttleCenterCommTime);
+ _centerShuttleMovie.redrawMovieWorld();
+ playSpotSoundSync(kShuttleCommunicationIn, kShuttleCommunicationOut);
+
+ _centerShuttleMovie.setTime(kShuttleCenterAllSystemsTime);
+ _centerShuttleMovie.redrawMovieWorld();
+ playSpotSoundSync(kShuttleAllSystemsIn, kShuttleAllSystemsOut);
+
+ _centerShuttleMovie.setTime(kShuttleCenterSecureLooseTime);
+ _centerShuttleMovie.redrawMovieWorld();
+ playSpotSoundSync(kShuttleSecureLooseIn, kShuttleSecureLooseOut);
+
+ _centerShuttleMovie.setTime(kShuttleCenterAutoTestTime);
+ _centerShuttleMovie.redrawMovieWorld();
+ playSpotSoundSync(kShuttleAutoTestingIn, kShuttleAutoTestingOut);
+
+ _leftShuttleMovie.setTime(kShuttleLeftAutoTestTime);
+ _leftShuttleMovie.redrawMovieWorld();
+ playSpotSoundSync(kMarsThrusterAutoTestIn, kMarsThrusterAutoTestOut);
+ _leftShuttleMovie.setTime(kShuttleLeftNormalTime);
+ _leftShuttleMovie.redrawMovieWorld();
+
+ _centerShuttleMovie.setTime(kShuttleCenterLaunchTime);
+ _centerShuttleMovie.redrawMovieWorld();
+ playSpotSoundSync(kShuttlePrepareForDropIn, kShuttlePrepareForDropOut);
+
+ playSpotSoundSync(kShuttleAllClearIn, kShuttleAllClearOut);
+
+ _centerShuttleMovie.setTime(kShuttleCenterEnterTubeTime);
+ _centerShuttleMovie.redrawMovieWorld();
+
+ _lowerLeftShuttleMovie.show();
+ _lowerLeftShuttleMovie.setTime(kShuttleLowerLeftCollisionTime);
+
+ loadLoopSound1("");
+
+ _canyonChaseMovie.setSegment(kCanyonChaseStart, kCanyonChaseStop);
+ _canyonChaseMovie.start();
+
+ startMarsTimer(kLaunchTubeReachedTime, kMovieTicksPerSecond, kMarsLaunchTubeReached);
+}
+
+void Mars::startUpFromFinishedSpaceChase() {
+ setNextHandler(_vm);
+ throwAwayInterface();
+
+ initOnePicture(&_shuttleInterface1, "Images/Mars/MCmain1.pict", kShuttleBackgroundOrder, kShuttle1Left,
+ kShuttle1Top, true);
+ initOnePicture(&_shuttleInterface2, "Images/Mars/MCmain2.pict", kShuttleBackgroundOrder, kShuttle2Left,
+ kShuttle2Top, true);
+ initOnePicture(&_shuttleInterface3, "Images/Mars/MCmain3.pict", kShuttleBackgroundOrder, kShuttle3Left,
+ kShuttle3Top, true);
+ initOnePicture(&_shuttleInterface4, "Images/Mars/MCmain4.pict", kShuttleBackgroundOrder, kShuttle4Left,
+ kShuttle4Top, true);
+
+ initOneMovie(&_leftShuttleMovie, "Images/Mars/Left Shuttle.movie",
+ kShuttleMonitorOrder, kShuttleLeftLeft, kShuttleLeftTop, false);
+
+ initOneMovie(&_rightShuttleMovie, "Images/Mars/Right Shuttle.movie",
+ kShuttleMonitorOrder, kShuttleRightLeft, kShuttleRightTop, false);
+
+ initOneMovie(&_lowerLeftShuttleMovie, "Images/Mars/Lower Left Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleLowerLeftLeft, kShuttleLowerLeftTop, false);
+
+ initOneMovie(&_lowerRightShuttleMovie, "Images/Mars/Lower Right Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleLowerRightLeft, kShuttleLowerRightTop, false);
+
+ initOneMovie(&_centerShuttleMovie, "Images/Mars/Center Shuttle.movie",
+ kShuttleMonitorOrder, kShuttleCenterLeft, kShuttleCenterTop, false);
+
+ initOneMovie(&_upperLeftShuttleMovie, "Images/Mars/Upper Left Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleUpperLeftLeft, kShuttleUpperLeftTop, false);
+
+ initOneMovie(&_upperRightShuttleMovie, "Images/Mars/Upper Right Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleUpperRightLeft, kShuttleUpperRightTop, false);
+
+ initOneMovie(&_leftDamageShuttleMovie, "Images/Mars/Left Damage Shuttle.movie",
+ kShuttleStatusOrder, kShuttleLeftEnergyLeft, kShuttleLeftEnergyTop, false);
+
+ initOneMovie(&_rightDamageShuttleMovie, "Images/Mars/Right Damage Shuttle.movie",
+ kShuttleStatusOrder, kShuttleRightEnergyLeft, kShuttleRightEnergyTop, false);
+
+ _centerShuttleMovie.show();
+
+ _shuttleEnergyMeter.initShuttleEnergyMeter();
+ _shuttleEnergyMeter.setEnergyValue(kFullShuttleEnergy);
+
+ _leftShuttleMovie.show();
+ _leftShuttleMovie.setTime(kShuttleLeftNormalTime);
+ _leftShuttleMovie.redrawMovieWorld();
+
+ _leftDamageShuttleMovie.show();
+ _leftDamageShuttleMovie.setTime(_leftDamageShuttleMovie.getDuration() - 40);
+ _leftDamageShuttleMovie.redrawMovieWorld();
+
+ _lowerRightShuttleMovie.show();
+
+ _lowerLeftShuttleMovie.show();
+
+ loadLoopSound1("Sounds/Mars/Space Ambient.22K.8.AIFF");
+
+ initOneMovie(&_junk, "Images/Mars/Junk.movie", kShuttleJunkOrder, kShuttleJunkLeft,
+ kShuttleJunkTop, false);
+
+ initOneMovie(&_explosions, "Images/Mars/Explosions.movie", kShuttleWeaponFrontOrder, 0, 0, false);
+ _explosionCallBack.initCallBack(&_explosions, kCallBackAtExtremes);
+
+ _energyBeam.initShuttleWeapon();
+ _gravitonCannon.initShuttleWeapon();
+
+ _upperLeftShuttleMovie.show();
+ _upperLeftShuttleMovie.setTime(kShuttleUpperLeftDimTime);
+ _upperLeftShuttleMovie.redrawMovieWorld();
+
+ _rightShuttleMovie.show();
+ _rightShuttleMovie.setTime(kShuttleRightIntroStop - 1);
+ _rightShuttleMovie.redrawMovieWorld();
+
+ _rightDamageShuttleMovie.show();
+ _rightDamageShuttleMovie.setTime(40);
+ _rightDamageShuttleMovie.redrawMovieWorld();
+
+ _lowerLeftShuttleMovie.setTime(kShuttleLowerLeftAutopilotTime);
+ _lowerLeftShuttleMovie.redrawMovieWorld();
+
+ _shuttleTransportSpot.setArea(kShuttleTransportBounds);
+ _shuttleTransportSpot.setHotspotFlags(kNeighborhoodSpotFlag | kClickSpotFlag);
+ _vm->getAllHotspots().push_back(&_shuttleTransportSpot);
+
+ _privateFlags.setFlag(kMarsPrivateInSpaceChaseFlag, true);
+
+ _upperRightShuttleMovie.show();
+ _upperRightShuttleMovie.setTime(kShuttleUpperRightOverloadTime);
+ _upperRightShuttleMovie.redrawMovieWorld();
+
+ _centerShuttleMovie.setTime(kShuttleCenterSafeTime);
+ _centerShuttleMovie.redrawMovieWorld();
+
+ _lowerRightShuttleMovie.setTime(kShuttleLowerRightTransportTime);
+ _lowerRightShuttleMovie.redrawMovieWorld();
+
+ initOneMovie(&_canyonChaseMovie, "Images/Mars/M98EAS.movie", kShuttleTractorBeamMovieOrder,
+ kShuttleWindowLeft, kShuttleWindowTop, true);
+ _canyonChaseMovie.setTime(_canyonChaseMovie.getDuration());
+ _canyonChaseMovie.redrawMovieWorld();
+}
+
+void Mars::startUpFromSpaceChase() {
+ setNextHandler(_vm);
+ throwAwayInterface();
+
+ // Open the spot sounds movie again...
+ _spotSounds.initFromQuickTime(getSoundSpotsName());
+ _spotSounds.setVolume(_vm->getSoundFXLevel());;
+
+ initOnePicture(&_shuttleInterface1, "Images/Mars/MCmain1.pict", kShuttleBackgroundOrder, kShuttle1Left,
+ kShuttle1Top, true);
+ initOnePicture(&_shuttleInterface2, "Images/Mars/MCmain2.pict", kShuttleBackgroundOrder, kShuttle2Left,
+ kShuttle2Top, true);
+ initOnePicture(&_shuttleInterface3, "Images/Mars/MCmain3.pict", kShuttleBackgroundOrder, kShuttle3Left,
+ kShuttle3Top, true);
+ initOnePicture(&_shuttleInterface4, "Images/Mars/MCmain4.pict", kShuttleBackgroundOrder, kShuttle4Left,
+ kShuttle4Top, true);
+
+ initOneMovie(&_leftShuttleMovie, "Images/Mars/Left Shuttle.movie",
+ kShuttleMonitorOrder, kShuttleLeftLeft, kShuttleLeftTop, false);
+
+ initOneMovie(&_rightShuttleMovie, "Images/Mars/Right Shuttle.movie",
+ kShuttleMonitorOrder, kShuttleRightLeft, kShuttleRightTop, false);
+
+ initOneMovie(&_lowerLeftShuttleMovie, "Images/Mars/Lower Left Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleLowerLeftLeft, kShuttleLowerLeftTop, false);
+
+ initOneMovie(&_lowerRightShuttleMovie, "Images/Mars/Lower Right Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleLowerRightLeft, kShuttleLowerRightTop, false);
+
+ initOneMovie(&_centerShuttleMovie, "Images/Mars/Center Shuttle.movie",
+ kShuttleMonitorOrder, kShuttleCenterLeft, kShuttleCenterTop, false);
+
+ initOneMovie(&_upperLeftShuttleMovie, "Images/Mars/Upper Left Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleUpperLeftLeft, kShuttleUpperLeftTop, false);
+
+ initOneMovie(&_upperRightShuttleMovie, "Images/Mars/Upper Right Shuttle.movie", kShuttleMonitorOrder,
+ kShuttleUpperRightLeft, kShuttleUpperRightTop, false);
+
+ initOneMovie(&_leftDamageShuttleMovie, "Images/Mars/Left Damage Shuttle.movie",
+ kShuttleStatusOrder, kShuttleLeftEnergyLeft, kShuttleLeftEnergyTop, false);
+
+ initOneMovie(&_rightDamageShuttleMovie, "Images/Mars/Right Damage Shuttle.movie",
+ kShuttleStatusOrder, kShuttleRightEnergyLeft, kShuttleRightEnergyTop, false);
+
+ _centerShuttleMovie.show();
+
+ _shuttleEnergyMeter.initShuttleEnergyMeter();
+ _shuttleEnergyMeter.setEnergyValue(kFullShuttleEnergy);
+
+ _leftShuttleMovie.show();
+ _leftShuttleMovie.setTime(kShuttleLeftNormalTime);
+ _leftShuttleMovie.redrawMovieWorld();
+
+ _leftDamageShuttleMovie.show();
+ _leftDamageShuttleMovie.setTime(_leftDamageShuttleMovie.getDuration() - 40);
+ _leftDamageShuttleMovie.redrawMovieWorld();
+
+ _lowerRightShuttleMovie.show();
+
+ _lowerLeftShuttleMovie.show();
+
+ loadLoopSound1("Sounds/Mars/Space Ambient.22K.8.AIFF");
+
+ initOneMovie(&_planetMovie, "Images/Mars/Planet.movie", kShuttlePlanetOrder,
+ kPlanetStartLeft, kPlanetStartTop, true);
+ _planetMovie.setFlags(kLoopTimeBase);
+
+ initOneMovie(&_junk, "Images/Mars/Junk.movie", kShuttleJunkOrder, kShuttleJunkLeft,
+ kShuttleJunkTop, false);
+
+ initOneMovie(&_explosions, "Images/Mars/Explosions.movie", kShuttleWeaponFrontOrder, 0, 0, false);
+ _explosionCallBack.initCallBack(&_explosions, kCallBackAtExtremes);
+
+ _energyBeam.initShuttleWeapon();
+ _gravitonCannon.initShuttleWeapon();
+
+ _upperLeftShuttleMovie.show();
+
+ _robotShip.initRobotShip();
+
+ _planetMovie.start();
+ _planetMover.startMoving(&_planetMovie);
+
+ _upperLeftShuttleMovie.setTime(kShuttleUpperLeftDimTime);
+ _upperLeftShuttleMovie.redrawMovieWorld();
+
+ _centerShuttleMovie.setTime(kShuttleCenterTargetSightedTime);
+ _centerShuttleMovie.redrawMovieWorld();
+
+ _lowerRightShuttleMovie.setTime(kShuttleLowerRightTrackingTime);
+ _lowerRightShuttleMovie.redrawMovieWorld();
+
+ _rightShuttleMovie.show();
+ _rightShuttleMovie.setTime(kShuttleRightIntroStop - 1);
+ _rightShuttleMovie.redrawMovieWorld();
+
+ _rightDamageShuttleMovie.show();
+ _rightDamageShuttleMovie.setTime(_rightDamageShuttleMovie.getDuration() - 40);
+ _rightDamageShuttleMovie.redrawMovieWorld();
+
+ _lowerLeftShuttleMovie.setTime(kShuttleLowerLeftAutopilotTime);
+ _lowerLeftShuttleMovie.redrawMovieWorld();
+
+ _robotShip.startMoving();
+
+ _shuttleHUD.initShuttleHUD();
+
+ _tractorBeam.startDisplaying();
+
+ _energyChoiceSpot.setArea(kShuttleEnergyBeamBounds);
+ _energyChoiceSpot.setHotspotFlags(kNeighborhoodSpotFlag | kClickSpotFlag);
+ _vm->getAllHotspots().push_back(&_energyChoiceSpot);
+ _gravitonChoiceSpot.setArea(kShuttleGravitonBounds);
+ _gravitonChoiceSpot.setHotspotFlags(kNeighborhoodSpotFlag | kClickSpotFlag);
+ _vm->getAllHotspots().push_back(&_gravitonChoiceSpot);
+ _tractorChoiceSpot.setArea(kShuttleTractorBounds);
+ _tractorChoiceSpot.setHotspotFlags(kNeighborhoodSpotFlag | kClickSpotFlag);
+ _vm->getAllHotspots().push_back(&_tractorChoiceSpot);
+ _shuttleViewSpot.setArea(kShuttleWindowLeft, kShuttleWindowTop,
+ kShuttleWindowLeft + kShuttleWindowWidth, kShuttleWindowTop + kShuttleWindowHeight);
+ _shuttleViewSpot.setHotspotFlags(kNeighborhoodSpotFlag | kClickSpotFlag);
+ _vm->getAllHotspots().push_back(&_shuttleViewSpot);
+ _shuttleTransportSpot.setArea(kShuttleTransportBounds);
+ _shuttleTransportSpot.setHotspotFlags(kNeighborhoodSpotFlag | kClickSpotFlag);
+ _vm->getAllHotspots().push_back(&_shuttleTransportSpot);
+
+ _privateFlags.setFlag(kMarsPrivateInSpaceChaseFlag, true);
+
+ startMarsTimer(kSpaceChaseTimeLimit, kOneTickPerSecond, kMarsSpaceChaseFinished);
+}
+
+void Mars::setSoundFXLevel(const uint16 level) {
+ Neighborhood::setSoundFXLevel(level);
+
+ if (_canyonChaseMovie.isMovieValid())
+ _canyonChaseMovie.setVolume(level);
+
+ if (_explosions.isMovieValid())
+ _explosions.setVolume(level);
+}
+
+void Mars::startMarsTimer(TimeValue time, TimeScale scale, MarsTimerCode code) {
+ _utilityFuse.primeFuse(time, scale);
+ _marsEvent.mars = this;
+ _marsEvent.event = code;
+ _utilityFuse.setFunctor(new Common::Functor0Mem<void, MarsTimerEvent>(&_marsEvent, &MarsTimerEvent::fire));
+ _utilityFuse.lightFuse();
+}
+
+void Mars::marsTimerExpired(MarsTimerEvent &event) {
+ Common::Rect r;
+ uint16 x, y;
+
+ switch (event.event) {
+ case kMarsLaunchTubeReached:
+ _lowerLeftShuttleMovie.setTime(kShuttleLowerLeftTubeTime);
+ _lowerLeftShuttleMovie.redrawMovieWorld();
+ startMarsTimer(kCanyonChaseFinishedTime, kMovieTicksPerSecond, kMarsCanyonChaseFinished);
+ break;
+ case kMarsCanyonChaseFinished:
+ GameState.setScoringEnteredLaunchTube();
+
+ while (_canyonChaseMovie.isRunning()) {
+ _vm->checkCallBacks();
+ _vm->refreshDisplay();
+ _vm->_system->delayMillis(10);
+ }
+
+ _canyonChaseMovie.stop();
+ _canyonChaseMovie.stopDisplaying();
+ _canyonChaseMovie.releaseMovie();
+
+ _vm->_gfx->enableErase();
+
+ loadLoopSound1("Sounds/Mars/Space Ambient.22K.8.AIFF");
+
+ playSpotSoundSync(kShuttleConfiguringIn, kShuttleConfiguringOut);
+ playSpotSoundSync(kShuttleGeneratingIn, kShuttleGeneratingOut);
+ playSpotSoundSync(kShuttleBreakawayIn, kShuttleBreakawayOut);
+ playSpotSoundSync(kMarsAtmosphericBreakawayIn, kMarsAtmosphericBreakawayOut);
+
+ initOneMovie(&_planetMovie, "Images/Mars/Planet.movie", kShuttlePlanetOrder, kPlanetStartLeft, kPlanetStartTop, true);
+ _planetMovie.setFlags(kLoopTimeBase);
+
+ initOneMovie(&_junk, "Images/Mars/Junk.movie", kShuttleJunkOrder, kShuttleJunkLeft, kShuttleJunkTop, false);
+
+ initOneMovie(&_explosions, "Images/Mars/Explosions.movie", kShuttleWeaponFrontOrder, 0, 0, false);
+ _explosionCallBack.initCallBack(&_explosions, kCallBackAtExtremes);
+
+ _energyBeam.initShuttleWeapon();
+ _gravitonCannon.initShuttleWeapon();
+
+ _centerShuttleMovie.setTime(kShuttleCenterWeaponsTime);
+ _centerShuttleMovie.redrawMovieWorld();
+
+ _upperLeftShuttleMovie.show();
+ _upperLeftShuttleMovie.setTime(kShuttleUpperLeftDampingTime);
+ _upperLeftShuttleMovie.redrawMovieWorld();
+
+ _robotShip.initRobotShip();
+
+ _planetMovie.start();
+ _planetMover.startMoving(&_planetMovie);
+
+ playSpotSoundSync(kShuttleDamperDescIn, kShuttleDamperDescOut);
+ _upperLeftShuttleMovie.setTime(kShuttleUpperLeftGravitonTime);
+ _upperLeftShuttleMovie.redrawMovieWorld();
+
+ playSpotSoundSync(kShuttleGravitonDescIn, kShuttleGravitonDescOut);
+ _upperLeftShuttleMovie.setTime(kShuttleUpperLeftTractorTime);
+ _upperLeftShuttleMovie.redrawMovieWorld();
+
+ playSpotSoundSync(kShuttleTractorDescIn, kShuttleTractorDescOut);
+ _upperLeftShuttleMovie.setTime(kShuttleUpperLeftDimTime);
+ _upperLeftShuttleMovie.redrawMovieWorld();
+
+ _centerShuttleMovie.setTime(kShuttleCenterTargetSightedTime);
+ _centerShuttleMovie.redrawMovieWorld();
+ playSpotSoundSync(kShuttleTargetSightedIn, kShuttleTargetSightedOut);
+
+ _lowerRightShuttleMovie.setTime(kShuttleLowerRightTrackingTime);
+ _lowerRightShuttleMovie.redrawMovieWorld();
+ _rightShuttleMovie.show();
+ playMovieSegment(&_rightShuttleMovie, kShuttleRightIntroStart, kShuttleRightIntroStop);
+
+ _rightDamageShuttleMovie.show();
+ playMovieSegment(&_rightDamageShuttleMovie);
+
+ // Take it down a tick initially. This sets the time to the time of the last tick,
+ // so that subsequence drops will drop it down a tick.
+ _rightDamageShuttleMovie.setTime(_rightDamageShuttleMovie.getTime() - 40);
+ _rightDamageShuttleMovie.redrawMovieWorld();
+
+ _lowerLeftShuttleMovie.setTime(kShuttleLowerLeftAutopilotTime);
+ _lowerLeftShuttleMovie.redrawMovieWorld();
+ playSpotSoundSync(kShuttleAutopilotEngagedIn, kShuttleAutopilotEngagedOut);
+
+ _robotShip.startMoving();
+
+ _shuttleHUD.initShuttleHUD();
+
+ _tractorBeam.startDisplaying();
+
+ _energyChoiceSpot.setArea(kShuttleEnergyBeamBounds);
+ _energyChoiceSpot.setHotspotFlags(kNeighborhoodSpotFlag | kClickSpotFlag);
+ _vm->getAllHotspots().push_back(&_energyChoiceSpot);
+ _gravitonChoiceSpot.setArea(kShuttleGravitonBounds);
+ _gravitonChoiceSpot.setHotspotFlags(kNeighborhoodSpotFlag | kClickSpotFlag);
+ _vm->getAllHotspots().push_back(&_gravitonChoiceSpot);
+ _tractorChoiceSpot.setArea(kShuttleTractorBounds);
+ _tractorChoiceSpot.setHotspotFlags(kNeighborhoodSpotFlag | kClickSpotFlag);
+ _vm->getAllHotspots().push_back(&_tractorChoiceSpot);
+ _shuttleViewSpot.setArea(kShuttleWindowLeft, kShuttleWindowTop,
+ kShuttleWindowLeft + kShuttleWindowWidth, kShuttleWindowTop + kShuttleWindowHeight);
+ _shuttleViewSpot.setHotspotFlags(kNeighborhoodSpotFlag | kClickSpotFlag);
+ _vm->getAllHotspots().push_back(&_shuttleViewSpot);
+ _shuttleTransportSpot.setArea(kShuttleTransportBounds);
+ _shuttleTransportSpot.setHotspotFlags(kNeighborhoodSpotFlag | kClickSpotFlag);
+ _vm->getAllHotspots().push_back(&_shuttleTransportSpot);
+
+ _privateFlags.setFlag(kMarsPrivateInSpaceChaseFlag, true);
+
+ playSpotSoundSync(kMarsCockpitChatterIn, kMarsCockpitChatterOut);
+
+ GameState.setMarsFinishedCanyonChase(true);
+
+ startMarsTimer(kSpaceChaseTimeLimit, kOneTickPerSecond, kMarsSpaceChaseFinished);
+
+ _vm->_cursor->hideUntilMoved();
+ break;
+ case kMarsSpaceChaseFinished:
+ // Player failed to stop the robot in time...
+ _interruptionFilter = kFilterNoInput;
+
+ _rightShuttleMovie.setTime(kShuttleRightTargetLockTime);
+ _rightShuttleMovie.redrawMovieWorld();
+
+ _upperRightShuttleMovie.show();
+ _upperRightShuttleMovie.setTime(kShuttleUpperRightLockedTime);
+ _upperRightShuttleMovie.redrawMovieWorld();
+
+ _rightShuttleMovie.setTime(kShuttleRightGravitonTime);
+ _rightShuttleMovie.redrawMovieWorld();
+ _upperRightShuttleMovie.setTime(kShuttleUpperRightArmedTime);
+ _upperRightShuttleMovie.redrawMovieWorld();
+
+ _vm->delayShell(3, 1);
+
+ x = _vm->getRandomNumber(19);
+ y = _vm->getRandomNumber(19);
+
+ r = Common::Rect(kShuttleWindowMidH - x, kShuttleWindowMidV - y,
+ kShuttleWindowMidH - x + 20, kShuttleWindowMidV - y + 20);
+ showBigExplosion(r, kShuttleAlienShipOrder);
+
+ while (_explosions.isRunning()) {
+ _vm->checkCallBacks();
+ _vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ throwAwayMarsShuttle();
+ reinstateMonocleInterface();
+ recallToTSAFailure();
+ break;
+ default:
+ break;
+ }
+
+ _interruptionFilter = kFilterAllInput;
+}
+
+void Mars::throwAwayMarsShuttle() {
+ _shuttleInterface1.deallocateSurface();
+ _shuttleInterface1.stopDisplaying();
+ _shuttleInterface2.deallocateSurface();
+ _shuttleInterface2.stopDisplaying();
+ _shuttleInterface3.deallocateSurface();
+ _shuttleInterface3.stopDisplaying();
+ _shuttleInterface4.deallocateSurface();
+ _shuttleInterface4.stopDisplaying();
+
+ _spotSounds.disposeSound();
+
+ _canyonChaseMovie.releaseMovie();
+ _canyonChaseMovie.stopDisplaying();
+ _leftShuttleMovie.releaseMovie();
+ _leftShuttleMovie.stopDisplaying();
+ _rightShuttleMovie.releaseMovie();
+ _rightShuttleMovie.stopDisplaying();
+ _lowerLeftShuttleMovie.releaseMovie();
+ _lowerLeftShuttleMovie.stopDisplaying();
+ _lowerRightShuttleMovie.releaseMovie();
+ _lowerRightShuttleMovie.stopDisplaying();
+ _centerShuttleMovie.releaseMovie();
+ _centerShuttleMovie.stopDisplaying();
+ _upperLeftShuttleMovie.releaseMovie();
+ _upperLeftShuttleMovie.stopDisplaying();
+ _upperRightShuttleMovie.releaseMovie();
+ _upperRightShuttleMovie.stopDisplaying();
+ _leftDamageShuttleMovie.releaseMovie();
+ _leftDamageShuttleMovie.stopDisplaying();
+ _rightDamageShuttleMovie.releaseMovie();
+ _rightDamageShuttleMovie.stopDisplaying();
+
+ _shuttleEnergyMeter.disposeShuttleEnergyMeter();
+ _robotShip.cleanUpRobotShip();
+ _shuttleHUD.cleanUpShuttleHUD();
+ _tractorBeam.stopDisplaying();
+ _junk.releaseMovie();
+ _junk.stopDisplaying();
+ _energyBeam.cleanUpShuttleWeapon();
+ _gravitonCannon.cleanUpShuttleWeapon();
+ _vm->getAllHotspots().remove(&_energyChoiceSpot);
+ _vm->getAllHotspots().remove(&_gravitonChoiceSpot);
+ _vm->getAllHotspots().remove(&_tractorChoiceSpot);
+ _vm->getAllHotspots().remove(&_shuttleViewSpot);
+ _vm->getAllHotspots().remove(&_shuttleTransportSpot);
+ _explosions.releaseMovie();
+ _explosions.stopDisplaying();
+
+ loadLoopSound1("");
+}
+
+void Mars::transportToRobotShip() {
+ throwAwayMarsShuttle();
+
+ Video::VideoDecoder *video = new Video::QuickTimeDecoder();
+ if (!video->loadFile("Images/Mars/M98EAE.movie"))
+ error("Could not load shuttle->interface transition video");
+
+ video->start();
+
+ while (!_vm->shouldQuit() && !video->endOfVideo()) {
+ if (video->needsUpdate()) {
+ const Graphics::Surface *frame = video->decodeNextFrame();
+
+ if (frame)
+ _vm->drawScaledFrame(frame, 0, 0);
+ }
+
+ Common::Event event;
+ while (g_system->getEventManager()->pollEvent(event))
+ ;
+
+ g_system->delayMillis(10);
+ }
+
+ delete video;
+
+ if (_vm->shouldQuit())
+ return;
+
+ reinstateMonocleInterface();
+
+ g_energyMonitor->stopEnergyDraining();
+ g_energyMonitor->restoreLastEnergyValue();
+ _vm->resetEnergyDeathReason();
+ g_energyMonitor->startEnergyDraining();
+
+ arriveAt(kMarsRobotShuttle, kEast);
+
+ _navMovie.stop();
+ _navMovie.setTime(_navMovie.getStart());
+ _navMovie.start();
+}
+
+const int kRobotTooStrong = 1;
+const int kTractorTooWeak = 2;
+const int kCapturedRobotShip = 3;
+
+void Mars::spaceChaseClick(const Input &input, const HotSpotID id) {
+ Common::Point pt;
+
+ switch (id) {
+ case kShuttleEnergySpotID:
+ _upperLeftShuttleMovie.setTime(kShuttleUpperLeftDampingTime);
+ _upperLeftShuttleMovie.redrawMovieWorld();
+ _leftShuttleMovie.setTime(kShuttleLeftDampingTime);
+ _leftShuttleMovie.redrawMovieWorld();
+ _shuttleHUD.hide();
+ _weaponSelection = kEnergyBeam;
+ playSpotSoundSync(kShuttleDampingBeamIn, kShuttleDampingBeamOut);
+ break;
+ case kShuttleGravitonSpotID:
+ _upperLeftShuttleMovie.setTime(kShuttleUpperLeftGravitonTime);
+ _upperLeftShuttleMovie.redrawMovieWorld();
+ _leftShuttleMovie.setTime(kShuttleLeftGravitonTime);
+ _leftShuttleMovie.redrawMovieWorld();
+ _shuttleHUD.hide();
+ _weaponSelection = kGravitonCannon;
+ playSpotSoundSync(kShuttleGravitonIn, kShuttleGravitonOut);
+ break;
+ case kShuttleTractorSpotID:
+ _upperLeftShuttleMovie.setTime(kShuttleUpperLeftTractorTime);
+ _upperLeftShuttleMovie.redrawMovieWorld();
+ _leftShuttleMovie.setTime(kShuttleLeftTractorTime);
+ _leftShuttleMovie.redrawMovieWorld();
+ _shuttleHUD.show();
+ _weaponSelection = kTractorBeam;
+ playSpotSoundSync(kShuttleTractorBeamIn, kShuttleTractorBeamOut);
+ break;
+ case kShuttleViewSpotID:
+ switch (_weaponSelection) {
+ case kEnergyBeam:
+ if (_shuttleEnergyMeter.getEnergyValue() < kMinDampingEnergy) {
+ playSpotSoundSync(kShuttleEnergyTooLowIn, kShuttleEnergyTooLowOut);
+ } else {
+ if (_energyBeam.canFireWeapon()) {
+ _shuttleEnergyMeter.dropEnergyValue(kMinDampingEnergy);
+ input.getInputLocation(pt);
+ _energyBeam.fireWeapon(pt.x, pt.y);
+ playSpotSoundSync(kMarsEDBBlastIn, kMarsEDBBlastOut);
+ }
+ }
+ break;
+ case kGravitonCannon:
+ if (_shuttleEnergyMeter.getEnergyValue() < kMinGravitonEnergy) {
+ playSpotSoundSync(kShuttleEnergyTooLowIn, kShuttleEnergyTooLowOut);
+ } else {
+ if (_gravitonCannon.canFireWeapon()) {
+ _shuttleEnergyMeter.dropEnergyValue(kMinGravitonEnergy);
+ input.getInputLocation(pt);
+ _gravitonCannon.fireWeapon(pt.x, pt.y);
+ playSpotSoundSync(kMarsGravitonBlastIn, kMarsGravitonBlastOut);
+ }
+ }
+ break;
+ case kTractorBeam:
+ if (_shuttleHUD.isTargetLocked()) {
+ // play tractor beam sound?
+ _utilityFuse.stopFuse();
+
+ _tractorBeam.show();
+
+ int capture;
+ if (_rightDamageShuttleMovie.getTime() > 40) {
+ capture = kRobotTooStrong;
+ } else if (!_shuttleEnergyMeter.enoughEnergyForTractorBeam()) {
+ capture = kTractorTooWeak;
+ } else {
+ _robotShip.snareByTractorBeam();
+ capture = kCapturedRobotShip;
+ _planetMover.dropPlanetOutOfSight();
+ }
+
+ _shuttleEnergyMeter.drainForTractorBeam();
+
+ while (_shuttleEnergyMeter.isFading()) {
+ _vm->checkCallBacks();
+ _vm->refreshDisplay();
+ _vm->_system->delayMillis(10);
+ }
+
+ _shuttleEnergyMeter.setEnergyValue(_shuttleEnergyMeter.getEnergyValue());
+
+ switch (capture) {
+ case kRobotTooStrong:
+ _tractorBeam.hide();
+ playSpotSoundSync(kShuttleBrokeFreeIn, kShuttleBrokeFreeOut);
+ _utilityFuse.lightFuse();
+ break;
+ case kTractorTooWeak:
+ playSpotSoundSync(kShuttleCantHoldIn, kShuttleCantHoldOut);
+ _tractorBeam.hide();
+ _utilityFuse.lightFuse();
+ break;
+ case kCapturedRobotShip:
+ _tractorBeam.hide();
+ _shuttleHUD.hide();
+ _robotShip.cleanUpRobotShip();
+ _planetMovie.stop();
+ _planetMovie.stopDisplaying();
+ _planetMovie.releaseMovie();
+
+ // Shameless reuse of a variable :P
+ initOneMovie(&_canyonChaseMovie, "Images/Mars/M98EAS.movie", kShuttleTractorBeamMovieOrder,
+ kShuttleWindowLeft, kShuttleWindowTop, true);
+ _canyonChaseMovie.redrawMovieWorld();
+ playMovieSegment(&_canyonChaseMovie, 0, _canyonChaseMovie.getDuration());
+
+ // wait here until any junk clears...
+ while (_junk.junkFlying()) {
+ _vm->checkCallBacks();
+ _vm->refreshDisplay();
+ _vm->_system->delayMillis(10);
+ }
+
+ _upperRightShuttleMovie.show();
+ _upperRightShuttleMovie.setTime(kShuttleUpperRightOverloadTime);
+ _upperRightShuttleMovie.redrawMovieWorld();
+
+ playSpotSoundSync(kShuttleOverloadedIn, kShuttleOverloadedOut);
+ _centerShuttleMovie.setTime(kShuttleCenterVerifyingTime);
+ _centerShuttleMovie.redrawMovieWorld();
+
+ playSpotSoundSync(kShuttleCoordinatesIn, kShuttleCoordinatesOut);
+ _centerShuttleMovie.setTime(kShuttleCenterScanningTime);
+ _centerShuttleMovie.redrawMovieWorld();
+
+ playSpotSoundSync(kShuttleScanningIn, kShuttleScanningOut);
+ _centerShuttleMovie.setTime(kShuttleCenterSafeTime);
+ _centerShuttleMovie.redrawMovieWorld();
+
+ playSpotSoundSync(kShuttleSafeIn, kShuttleSafeOut);
+ _lowerRightShuttleMovie.setTime(kShuttleLowerRightTransportTime);
+ _lowerRightShuttleMovie.redrawMovieWorld();
+ GameState.setMarsReadyForShuttleTransport(true);
+ break;
+ }
+ } else {
+ playSpotSoundSync(kShuttleTractorLimitedIn, kShuttleTractorLimitedOut);
+ }
+ break;
+ default:
+ break;
+ }
+ break;
+ case kShuttleTransportSpotID:
+ _lowerRightShuttleMovie.setTime(kShuttleLowerRightTransportHiliteTime);
+ _lowerRightShuttleMovie.redrawMovieWorld();
+ _neighborhoodNotification.setNotificationFlags(kTimeToTransportFlag, kTimeToTransportFlag);
+ break;
+ }
+}
+
+void Mars::showBigExplosion(const Common::Rect &r, const DisplayOrder order) {
+ if (_explosions.isMovieValid()) {
+ _explosions.setDisplayOrder(order);
+
+ Common::Rect r2 = r;
+ int dx = r.width() / 2;
+ int dy = r.height() / 2;
+ r2.left -= dx;
+ r2.right += dx;
+ r2.top -= dy;
+ r2.bottom += dy;
+
+ _explosions.setBounds(r2);
+ _explosions.show();
+ _explosions.stop();
+ _explosions.setSegment(kBigExplosionStart, kBigExplosionStop);
+ _explosions.setTime(kBigExplosionStart);
+ _explosionCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ _explosions.start();
+ }
+}
+
+void Mars::showLittleExplosion(const Common::Rect &r, const DisplayOrder order) {
+ if (_explosions.isMovieValid()) {
+ _explosions.setDisplayOrder(order);
+
+ Common::Rect r2 = r;
+ int dx = r.width() / 2;
+ int dy = r.height() / 2;
+ r2.left -= dx;
+ r2.right += dx;
+ r2.top -= dy;
+ r2.bottom += dy;
+ _explosions.setBounds(r2);
+
+ _explosions.show();
+ _explosions.stop();
+ _explosions.setSegment(kLittleExplosionStart, kLittleExplosionStop);
+ _explosions.setTime(kLittleExplosionStart);
+ _explosionCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ _explosions.start();
+ }
+}
+
+void Mars::hitByJunk() {
+ _leftDamageShuttleMovie.setTime(_leftDamageShuttleMovie.getTime() - 40);
+ _leftDamageShuttleMovie.redrawMovieWorld();
+
+ playSpotSoundSync(kMarsJunkCollisionIn, kMarsJunkCollisionOut);
+
+ if (_leftDamageShuttleMovie.getTime() == 0) {
+ die(kDeathRanIntoSpaceJunk);
+ } else {
+ TimeValue t = _leftDamageShuttleMovie.getTime() / 40;
+
+ if (t == 1)
+ playSpotSoundSync(kShuttleHullBreachIn, kShuttleHullBreachOut);
+
+ t = _leftShuttleMovie.getTime();
+ _leftShuttleMovie.setTime(kShuttleLeftDamagedTime);
+ _leftShuttleMovie.redrawMovieWorld();
+ _vm->delayShell(1, 3);
+ _leftShuttleMovie.setTime(t);
+ _leftShuttleMovie.redrawMovieWorld();
+ }
+}
+
+void Mars::setUpNextDropTime() {
+ _robotShip.setUpNextDropTime();
+}
+
+void Mars::decreaseRobotShuttleEnergy(const int delta, Common::Point impactPoint) {
+ _rightDamageShuttleMovie.setTime(_rightDamageShuttleMovie.getTime() - 40 * delta);
+ _rightDamageShuttleMovie.redrawMovieWorld();
+
+ if (_rightDamageShuttleMovie.getTime() == 0) {
+ Common::Rect r;
+ _robotShip.getShuttleBounds(r);
+ int size = MAX(r.width(), r.height());
+ r = Common::Rect::center(impactPoint.x, impactPoint.y, size, size);
+ _robotShip.killRobotShip();
+ showBigExplosion(r, kShuttleRobotShipOrder);
+ } else if (delta > 1) {
+ Common::Rect r;
+ _robotShip.getShuttleBounds(r);
+ int size = MIN(r.width(), r.height());
+ r = Common::Rect::center(impactPoint.x, impactPoint.y, size, size);
+ showLittleExplosion(r, kShuttleWeaponBackOrder);
+ TimeValue t = _rightShuttleMovie.getTime();
+ _rightShuttleMovie.setTime(kShuttleRightDamagedTime);
+ _rightShuttleMovie.redrawMovieWorld();
+ _vm->delayShell(1, 3);
+ _rightShuttleMovie.setTime(t);
+ _rightShuttleMovie.redrawMovieWorld();
+ }
+
+ if (_rightDamageShuttleMovie.getTime() <= 40) {
+ GameState.setScoringStoppedRobotsShuttle();
+ if (!GameState.getMarsHitRobotWithCannon())
+ GameState.setScoringMarsGandhi();
+ }
+}
+
+void Mars::updateCursor(const Common::Point cursorLocation, const Hotspot *cursorSpot) {
+ if (cursorSpot && cursorSpot->getObjectID() == kShuttleViewSpotID) {
+ if (_weaponSelection != kNoWeapon)
+ _vm->_cursor->setCurrentFrameIndex(6);
+ else
+ _vm->_cursor->setCurrentFrameIndex(0);
+ } else {
+ Neighborhood::updateCursor(cursorLocation, cursorSpot);
+ }
+}
+
+AirQuality Mars::getAirQuality(const RoomID room) {
+ if ((room >= kMars36 && room <= kMars39) || (room >= kMarsMaze004 && room <= kMarsMaze200))
+ return kAirQualityVacuum;
+ if (room == kMars35 && !GameState.getMarsAirlockOpen())
+ return kAirQualityVacuum;
+ if (room == kMars60 && !GameState.getMarsAirlockOpen())
+ return kAirQualityVacuum;
+
+ return Neighborhood::getAirQuality(room);
+}
+
+// Start up panting sound if necessary.
+
+void Mars::checkAirMask() {
+ Neighborhood::checkAirMask();
+
+ if (getAirQuality(GameState.getCurrentRoom()) == kAirQualityVacuum) {
+ if (g_airMask->isAirMaskOn()) {
+ if (_noAirFuse.isFuseLit()) {
+ _noAirFuse.stopFuse();
+ loadLoopSound2("");
+ loadAmbientLoops();
+ playSpotSoundSync(kMarsOxyMaskOnIn, kMarsOxyMaskOnOut);
+ }
+ } else {
+ if (!_noAirFuse.isFuseLit()) {
+ loadLoopSound2("Sounds/Mars/SukWind1.22K.AIFF");
+ _noAirFuse.primeFuse(kVacuumSurvivalTimeLimit);
+ _noAirFuse.lightFuse();
+ }
+ }
+ } else {
+ if (_noAirFuse.isFuseLit()) {
+ _noAirFuse.stopFuse();
+ loadLoopSound2("");
+ loadAmbientLoops();
+ }
+ }
+}
+
+void Mars::airStageExpired() {
+ if (((PegasusEngine *)g_engine)->playerHasItemID(kAirMask))
+ die(kDeathNoAirInMaze);
+ else
+ die(kDeathNoMaskInMaze);
+}
+
+void Mars::lockThawed() {
+ startExtraSequence(kMars57ThawLock, kExtraCompletedFlag, kFilterNoInput);
+}
+
+void Mars::setUpReactorLevel1() {
+ _reactorStage = 1;
+ makeColorSequence();
+ _guessObject.initReactorGuess();
+ _undoPict.initFromPICTResource(_vm->_resFork, kReactorUndoHilitePICTID);
+ _undoPict.setDisplayOrder(kMonitorLayer);
+ _undoPict.moveElementTo(kUndoHiliteLeft, kUndoHiliteTop);
+ _undoPict.startDisplaying();
+ _guessHistory.initReactorHistory();
+ _choiceHighlight.initReactorChoiceHighlight();
+ setCurrentActivation(kActivateReactorInGame);
+ _bombFuse.primeFuse(kColorMatchingTimeLimit);
+ _bombFuse.setFunctor(new Common::Functor0Mem<void, Mars>(this, &Mars::bombExplodesInGame));
+ _bombFuse.lightFuse();
+}
+
+void Mars::setUpNextReactorLevel() {
+ _guessObject.show();
+ _guessHistory.show();
+ _guessHistory.clearHistory();
+ _choiceHighlight.show();
+ _reactorStage++;
+ makeColorSequence();
+}
+
+void Mars::makeColorSequence() {
+ int32 code[5];
+ int32 highest = _reactorStage + 2;
+
+ for (int32 i = 0; i < highest; i++)
+ code[i] = i;
+
+ _vm->shuffleArray(code, highest);
+ _currentGuess[0] = -1;
+ _currentGuess[1] = -1;
+ _currentGuess[2] = -1;
+ _nextGuess = 0;
+ _guessObject.setGuess(-1, -1, -1);
+ _guessHistory.setAnswer(code[0], code[1], code[2]);
+}
+
+void Mars::doUndoOneGuess() {
+ if (_nextGuess > 0) {
+ _undoPict.show();
+ _vm->delayShell(1, 2);
+ _undoPict.hide();
+ _nextGuess--;
+ _currentGuess[_nextGuess] = -1;
+ _guessObject.setGuess(_currentGuess[0], _currentGuess[1], _currentGuess[2]);
+ _choiceHighlight.resetHighlight();
+
+ if (_currentGuess[0] != -1) {
+ _choiceHighlight.highlightChoice(_currentGuess[0]);
+
+ if (_currentGuess[1] != -1) {
+ _choiceHighlight.highlightChoice(_currentGuess[1]);
+
+ if (_currentGuess[2] != -1)
+ _choiceHighlight.highlightChoice(_currentGuess[2]);
+ }
+ }
+ }
+}
+
+void Mars::doReactorGuess(int32 guess) {
+ _choiceHighlight.highlightChoice(guess);
+ _currentGuess[_nextGuess] = guess;
+ _guessObject.setGuess(_currentGuess[0], _currentGuess[1], _currentGuess[2]);
+
+ switch (guess) {
+ case 0:
+ playSpotSoundSync(kColorMatchRedIn, kColorMatchRedOut);
+ break;
+ case 1:
+ playSpotSoundSync(kColorMatchYellowIn, kColorMatchYellowOut);
+ break;
+ case 2:
+ playSpotSoundSync(kColorMatchGreenIn, kColorMatchGreenOut);
+ break;
+ case 3:
+ playSpotSoundSync(kColorMatchBlueIn, kColorMatchBlueOut);
+ break;
+ case 4:
+ playSpotSoundSync(kColorMatchPurpleIn, kColorMatchPurpleOut);
+ break;
+ }
+
+ _nextGuess++;
+
+ if (_nextGuess == 3) {
+ _vm->delayShell(1, 2);
+ _nextGuess = 0;
+ _guessHistory.addGuess(_currentGuess[0], _currentGuess[1], _currentGuess[2]);
+
+ switch (_guessHistory.getCurrentNumCorrect()) {
+ case 0:
+ playSpotSoundSync(kColorMatchZeroNodesIn, kColorMatchZeroNodesOut);
+ break;
+ case 1:
+ playSpotSoundSync(kColorMatchOneNodeIn, kColorMatchOneNodeOut);
+ break;
+ case 2:
+ playSpotSoundSync(kColorMatchTwoNodesIn, kColorMatchTwoNodesOut);
+ break;
+ case 3:
+ playSpotSoundSync(kColorMatchThreeNodesIn, kColorMatchThreeNodesOut);
+ break;
+ }
+
+ _currentGuess[0] = -1;
+ _currentGuess[1] = -1;
+ _currentGuess[2] = -1;
+ _guessObject.setGuess(-1, -1, -1);
+ _choiceHighlight.resetHighlight();
+
+ if (_guessHistory.isSolved()) {
+ _guessHistory.showAnswer();
+ _vm->delayShell(1, 2);
+ _guessObject.hide();
+ _guessHistory.hide();
+ _choiceHighlight.hide();
+
+ switch (_reactorStage) {
+ case 1:
+ startExtraSequence(kMars57GameLevel2, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case 2:
+ startExtraSequence(kMars57GameLevel3, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case 3:
+ _bombFuse.stopFuse();
+ _guessObject.disposeReactorGuess();
+ _undoPict.deallocateSurface();
+ _guessHistory.disposeReactorHistory();
+ _choiceHighlight.disposeReactorChoiceHighlight();
+ GameState.setScoringDisarmedCardBomb();
+ startExtraSequence(kMars57GameSolved, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+ } else if (_guessHistory.getNumGuesses() >= 5) {
+ _vm->delayShell(2, 1);
+ bombExplodesInGame();
+ }
+ }
+}
+
+void Mars::bombExplodesInGame() {
+ _guessObject.disposeReactorGuess();
+ _undoPict.deallocateSurface();
+ _guessHistory.disposeReactorHistory();
+ _choiceHighlight.disposeReactorChoiceHighlight();
+ startExtraSequence(kMars57BombExplodesInGame, kExtraCompletedFlag, kFilterNoInput);
+}
+
+void Mars::didntFindBomb() {
+ die(kDeathDidntFindMarsBomb);
+}
+
+Common::String Mars::getBriefingMovie() {
+ Common::String movieName = Neighborhood::getBriefingMovie();
+
+ if (!movieName.empty())
+ return movieName;
+
+ return "Images/AI/Mars/XM01";
+}
+
+Common::String Mars::getEnvScanMovie() {
+ Common::String movieName = Neighborhood::getEnvScanMovie();
+
+ if (movieName.empty()) {
+ RoomID room = GameState.getCurrentRoom();
+
+ if (room >= kMars0A && room <= kMars21)
+ return "Images/AI/Mars/XME1";
+ else if (room >= kMars22 && room <= kMars31South)
+ return "Images/AI/Mars/XME2";
+ else if (room >= kMars52 && room <= kMars58)
+ return "Images/AI/Mars/XMREACE";
+
+ return "Images/AI/Mars/XME3";
+ }
+
+ return movieName;
+}
+
+uint Mars::getNumHints() {
+ uint numHints = Neighborhood::getNumHints();
+
+ if (numHints == 0) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars27, kNorth):
+ case MakeRoomView(kMars28, kNorth):
+ case MakeRoomView(kMars49, kSouth):
+ numHints = 1;
+ break;
+ case MakeRoomView(kMars31, kSouth):
+ case MakeRoomView(kMars31South, kSouth):
+ if (!GameState.isTakenItemID(kMarsCard))
+ numHints = 1;
+ break;
+ case MakeRoomView(kMars34, kNorth):
+ if (!GameState.isTakenItemID(kMarsCard))
+ numHints = 2;
+ break;
+ case MakeRoomView(kMars34, kSouth):
+ case MakeRoomView(kMars45, kNorth):
+ if (!GameState.isTakenItemID(kCrowbar))
+ numHints = 1;
+ break;
+ case MakeRoomView(kMars51, kEast):
+ if (GameState.isCurrentDoorOpen() && !GameState.getShieldOn()) {
+ if (GameState.isTakenItemID(kShieldBiochip))
+ numHints = 1;
+ else
+ numHints = 2;
+ }
+ break;
+ case MakeRoomView(kMars52, kNorth):
+ case MakeRoomView(kMars52, kSouth):
+ case MakeRoomView(kMars52, kEast):
+ case MakeRoomView(kMars52, kWest):
+ case MakeRoomView(kMars54, kNorth):
+ case MakeRoomView(kMars54, kSouth):
+ case MakeRoomView(kMars54, kEast):
+ case MakeRoomView(kMars54, kWest):
+ case MakeRoomView(kMars56, kNorth):
+ case MakeRoomView(kMars56, kSouth):
+ case MakeRoomView(kMars56, kWest):
+ case MakeRoomView(kMars58, kNorth):
+ case MakeRoomView(kMars58, kSouth):
+ case MakeRoomView(kMars58, kEast):
+ case MakeRoomView(kMars58, kWest):
+ if (!GameState.getShieldOn()) {
+ if (GameState.isTakenItemID(kShieldBiochip))
+ numHints = 1;
+ else
+ numHints = 2;
+ }
+ break;
+ case MakeRoomView(kMars56, kEast):
+ if (getCurrentActivation() == kActivateReactorReadyForNitrogen) {
+ if ((ExtraID)_lastExtra == kMars57LowerScreenClosed)
+ numHints = 3;
+ } else if (getCurrentActivation() == kActivateReactorPlatformOut) {
+ if (!GameState.getShieldOn()) {
+ if (GameState.isTakenItemID(kShieldBiochip))
+ numHints = 1;
+ else
+ numHints = 2;
+ }
+ }
+ break;
+ }
+ }
+
+ return numHints;
+}
+
+Common::String Mars::getHintMovie(uint hintNum) {
+ Common::String movieName = Neighborhood::getHintMovie(hintNum);
+
+ if (movieName.empty()) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars27, kNorth):
+ case MakeRoomView(kMars28, kNorth):
+ return "Images/AI/Globals/XGLOB5C";
+ case MakeRoomView(kMars31, kSouth):
+ case MakeRoomView(kMars31South, kSouth):
+ case MakeRoomView(kMars34, kSouth):
+ case MakeRoomView(kMars45, kNorth):
+ return "Images/AI/Globals/XGLOB1C";
+ case MakeRoomView(kMars34, kNorth):
+ if (hintNum == 1)
+ return "Images/AI/Globals/XGLOB2C";
+
+ return "Images/AI/Globals/XGLOB3G";
+ case MakeRoomView(kMars49, kSouth):
+ if (GameState.isTakenItemID(kAirMask))
+ return "Images/AI/Globals/XGLOB3E";
+
+ return "Images/AI/Globals/XGLOB1C";
+ case MakeRoomView(kMars51, kEast):
+ if (GameState.isTakenItemID(kShieldBiochip))
+ return "Images/AI/Mars/XM52NW";
+
+ if (hintNum == 1)
+ return "Images/AI/Globals/XGLOB2D";
+
+ return "Images/AI/Globals/XGLOB3F";
+ case MakeRoomView(kMars52, kNorth):
+ case MakeRoomView(kMars52, kSouth):
+ case MakeRoomView(kMars52, kEast):
+ case MakeRoomView(kMars52, kWest):
+ case MakeRoomView(kMars54, kNorth):
+ case MakeRoomView(kMars54, kSouth):
+ case MakeRoomView(kMars54, kEast):
+ case MakeRoomView(kMars54, kWest):
+ case MakeRoomView(kMars56, kNorth):
+ case MakeRoomView(kMars56, kSouth):
+ case MakeRoomView(kMars56, kWest):
+ case MakeRoomView(kMars58, kNorth):
+ case MakeRoomView(kMars58, kSouth):
+ case MakeRoomView(kMars58, kEast):
+ case MakeRoomView(kMars58, kWest):
+ if (hintNum == 1) {
+ if (GameState.isTakenItemID(kShieldBiochip))
+ return "Images/AI/Mars/XM52NW";
+
+ return "Images/AI/Globals/XGLOB2D";
+ }
+
+ return "Images/AI/Globals/XGLOB3F";
+ case MakeRoomView(kMars56, kEast):
+ if (getCurrentActivation() == kActivateReactorReadyForNitrogen)
+ return Common::String::format("Images/AI/Mars/XM57SD%d", hintNum);
+
+ if (hintNum == 1) {
+ if (GameState.isTakenItemID(kShieldBiochip))
+ return "Images/AI/Mars/XM52NW";
+
+ return "Images/AI/Globals/XGLOB2D";
+ }
+
+ return "Images/AI/Globals/XGLOB3F";
+ }
+ }
+
+ return movieName;
+}
+
+bool Mars::inColorMatchingGame() {
+ return _guessObject.isDisplaying();
+}
+
+bool Mars::canSolve() {
+ return GameState.getCurrentRoomAndView() == MakeRoomView(kMars56, kEast) && (getCurrentActivation() == kActivateReactorReadyForNitrogen ||
+ getCurrentActivation() == kActivateReactorReadyForCrowBar || inColorMatchingGame());
+}
+
+void Mars::doSolve() {
+ if (getCurrentActivation() == kActivateReactorReadyForNitrogen || getCurrentActivation() == kActivateReactorReadyForCrowBar) {
+ _utilityFuse.stopFuse();
+ GameState.setMarsLockBroken(true);
+ GameState.setMarsLockFrozen(false);
+ startExtraLongSequence(kMars57OpenPanel, kMars57OpenPanelChoices, kExtraCompletedFlag, kFilterNoInput);
+ } else if (inColorMatchingGame()) {
+ _bombFuse.stopFuse();
+ _guessObject.disposeReactorGuess();
+ _undoPict.deallocateSurface();
+ _guessHistory.disposeReactorHistory();
+ _choiceHighlight.disposeReactorChoiceHighlight();
+ startExtraSequence(kMars57GameSolved, kExtraCompletedFlag, kFilterNoInput);
+ }
+}
+
+Common::String Mars::getSoundSpotsName() {
+ return "Sounds/Mars/Mars Spots";
+}
+
+Common::String Mars::getNavMovieName() {
+ return "Images/Mars/Mars.movie";
+}
+
+} // End of namespace Pegasus