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-rwxr-xr-xengines/pegasus/neighborhood/mars/spacechase3d.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/pegasus/neighborhood/mars/spacechase3d.h b/engines/pegasus/neighborhood/mars/spacechase3d.h
index 1e145a1770..f6815e69bd 100755
--- a/engines/pegasus/neighborhood/mars/spacechase3d.h
+++ b/engines/pegasus/neighborhood/mars/spacechase3d.h
@@ -32,8 +32,8 @@ namespace Pegasus {
// This is approximately right for a field of view of 72 degrees
// (Should be set to the tangent of FOV).
-//const float kTangentFOV = 0.76254;
-const float kTangentFOV = 1.0;
+//static const float kTangentFOV = 0.76254;
+static const float kTangentFOV = 1.0;
// Define these as macros and they can be used to define constants...
#define convertSpaceXToScreenH(x, z) \
@@ -63,7 +63,7 @@ struct Point3D {
}
};
-const int kScreenWidth = kShuttleWindowWidth;
+static const int kScreenWidth = kShuttleWindowWidth;
bool isNegative(int a);
bool isPositive(int a);