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Diffstat (limited to 'engines/pegasus/neighborhood/mars/spacejunk.h')
-rwxr-xr-x | engines/pegasus/neighborhood/mars/spacejunk.h | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/engines/pegasus/neighborhood/mars/spacejunk.h b/engines/pegasus/neighborhood/mars/spacejunk.h new file mode 100755 index 0000000000..d3315b0bd0 --- /dev/null +++ b/engines/pegasus/neighborhood/mars/spacejunk.h @@ -0,0 +1,76 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_NEIGHBORHOOD_MARS_SPACEJUNK_H +#define PEGASUS_NEIGHBORHOOD_MARS_SPACEJUNK_H + +#include "pegasus/neighborhood/mars/spacechase3d.h" + +namespace Pegasus { + +const tCoordType kJunkMaxScreenSize = 250; + +const float kJunkSize = convertScreenVToSpaceY(kShuttleWindowMidV - kJunkMaxScreenSize / 2, kJunkMinDistance) - + convertScreenVToSpaceY(kShuttleWindowMidV + kJunkMaxScreenSize / 2, kJunkMinDistance); + +class SpaceJunk : public ScalingMovie, public Idler { +public: + SpaceJunk(const tDisplayElementID); + virtual ~SpaceJunk(); + + void setCenter(const tCoordType, const tCoordType); + void setScaleSize(const tCoordType); + + void useIdleTime(); + + void launchJunk(int16, tCoordType, tCoordType); + + void getJunkPosition(Point3D &); + bool isJunkFlying(); + + bool pointInJunk(const Common::Point &); + + void hitByEnergyBeam(Common::Point impactPoint); + void hitByGravitonCannon(Common::Point impactPoint); + + bool junkFlying() { return _timer.isRunning(); } + +protected: + void rebound(const TimeValue); + + TimeBase _timer; + Point3D _launchPoint, _junkPosition; + Common::Point _center; + bool _bouncing; + Common::Point _bounceStart, _bounceStop; + tCoordType _bounceSizeStart, _bounceSizeStop; + TimeValue _bounceTime; +}; + +extern SpaceJunk *g_spaceJunk; + +} // End of namespace Pegasus + +#endif |