diff options
Diffstat (limited to 'engines/pegasus/neighborhood/norad/noradelevator.cpp')
-rw-r--r-- | engines/pegasus/neighborhood/norad/noradelevator.cpp | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/engines/pegasus/neighborhood/norad/noradelevator.cpp b/engines/pegasus/neighborhood/norad/noradelevator.cpp new file mode 100644 index 0000000000..4279e236ae --- /dev/null +++ b/engines/pegasus/neighborhood/norad/noradelevator.cpp @@ -0,0 +1,130 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "pegasus/gamestate.h" +#include "pegasus/pegasus.h" +#include "pegasus/neighborhood/norad/constants.h" +#include "pegasus/neighborhood/norad/norad.h" +#include "pegasus/neighborhood/norad/noradelevator.h" + +namespace Pegasus { + +// Norad elevator PICTs: +static const ResIDType kElevatorLabelID = 200; +static const ResIDType kElevatorButtonsID = 201; +static const ResIDType kElevatorDownOnID = 202; +static const ResIDType kElevatorUpOnID = 203; + +NoradElevator::NoradElevator(Neighborhood *handler, const RoomID upRoom, const RoomID downRoom, + const HotSpotID upHotspot, const HotSpotID downHotspot) : GameInteraction(kNoradElevatorInteractionID, handler), + _elevatorControls(kNoradElevatorControlsID), _elevatorNotification(kNoradElevatorNotificationID, ((PegasusEngine *)g_engine)) { + _timerExpired = false; + _upRoom = upRoom; + _downRoom = downRoom; + _upHotspot = upHotspot; + _downHotspot = downHotspot; +} + +void NoradElevator::openInteraction() { + SpriteFrame *frame = new SpriteFrame(); + frame->initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kElevatorLabelID, true); + _elevatorControls.addFrame(frame, 0, 0); + + frame = new SpriteFrame(); + frame->initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kElevatorButtonsID, true); + _elevatorControls.addFrame(frame, 0, 0); + + frame = new SpriteFrame(); + frame->initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kElevatorDownOnID, true); + _elevatorControls.addFrame(frame, 0, 0); + + frame = new SpriteFrame(); + frame->initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kElevatorUpOnID, true); + _elevatorControls.addFrame(frame, 0, 0); + + _elevatorControls.setCurrentFrameIndex(0); + _elevatorControls.setDisplayOrder(kElevatorControlsOrder); + + Common::Rect r; + frame->getSurfaceBounds(r); + r.moveTo(kNoradAlphaElevatorControlsLeft, kNoradAlphaElevatorControlsTop); + + _elevatorControls.setBounds(r); + _elevatorControls.startDisplaying(); + _elevatorControls.show(); +} + +void NoradElevator::initInteraction() { + _elevatorTimer.setScale(2); + _elevatorTimer.setSegment(0, 1); + _elevatorCallBack.initCallBack(&_elevatorTimer, kCallBackAtExtremes); + _elevatorCallBack.setCallBackFlag(1); + _elevatorCallBack.setNotification(&_elevatorNotification); + _elevatorNotification.notifyMe(this, 1, 1); + _elevatorCallBack.scheduleCallBack(kTriggerAtStop, 0, 0); + _elevatorTimer.start(); +} + +void NoradElevator::closeInteraction() { + _elevatorControls.stopDisplaying(); + _elevatorControls.discardFrames(); + _elevatorCallBack.releaseCallBack(); +} + +void NoradElevator::resetInteraction() { + _elevatorControls.setCurrentFrameIndex(1); +} + +void NoradElevator::activateHotspots() { + GameInteraction::activateHotspots(); + + if (_timerExpired) { + if (GameState.getCurrentRoom() == _upRoom) + g_allHotspots.activateOneHotspot(_downHotspot); + else if (GameState.getCurrentRoom() == _downRoom) + g_allHotspots.activateOneHotspot(_upHotspot); + } +} + +void NoradElevator::clickInHotspot(const Input &input, const Hotspot *spot) { + HotSpotID id = spot->getObjectID(); + + if (id == _upHotspot || id == _downHotspot) { + g_neighborhood->moveForward(); + if (id == _downHotspot) + _elevatorControls.setCurrentFrameIndex(2); + else + _elevatorControls.setCurrentFrameIndex(3); + } else { + GameInteraction::clickInHotspot(input, spot); + } +} + +void NoradElevator::receiveNotification(Notification *, const NotificationFlags) { + _elevatorControls.setCurrentFrameIndex(1); + _timerExpired = true; +} + +} // End of namespace Pegasus |