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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_SURFACE_H
+#define PEGASUS_SURFACE_H
+
+#include "common/rect.h"
+#include "common/str.h"
+
+#include "pegasus/elements.h"
+#include "pegasus/types.h"
+
+namespace Common {
+ class MacResManager;
+}
+
+namespace Graphics {
+ struct Surface;
+}
+
+namespace Video {
+ class VideoDecoder;
+}
+
+namespace Pegasus {
+
+// Surface bounds are always normalized.
+
+class Surface {
+public:
+ Surface();
+ virtual ~Surface();
+
+ virtual void allocateSurface(const Common::Rect &);
+ virtual void deallocateSurface();
+ virtual void shareSurface(Surface *surface);
+ bool isSurfaceValid() const { return _surface != 0; }
+
+ Graphics::Surface *getSurface() const { return _surface; }
+ void getSurfaceBounds(Common::Rect &r) { r = _bounds; }
+
+ // None of the copyToCurrentPort* functions do any sanity checks.
+ // It's up to clients to make sure that the Surface is valid.
+ void copyToCurrentPort() const;
+ void copyToCurrentPortTransparent() const;
+ void copyToCurrentPort(const Common::Rect &) const;
+ void copyToCurrentPortTransparent(const Common::Rect &) const;
+ void copyToCurrentPort(const Common::Rect &, const Common::Rect &) const;
+ void copyToCurrentPortTransparent(const Common::Rect &, const Common::Rect &) const;
+ void copyToCurrentPortMasked(const Common::Rect &, const Common::Rect &, const Surface *) const;
+ void copyToCurrentPortTransparentGlow(const Common::Rect &, const Common::Rect &) const;
+ void scaleTransparentCopy(const Common::Rect &, const Common::Rect &) const;
+ void scaleTransparentCopyGlow(const Common::Rect &, const Common::Rect &) const;
+
+ virtual void getImageFromPICTFile(const Common::String &fileName);
+ virtual void getImageFromPICTResource(Common::MacResManager *resFork, uint16 id);
+ virtual void getImageFromMovieFrame(Video::VideoDecoder *, TimeValue);
+
+protected:
+ bool _ownsSurface;
+ Graphics::Surface *_surface;
+ Common::Rect _bounds;
+
+private:
+ void getImageFromPICTStream(Common::SeekableReadStream *stream);
+
+ uint32 getGlowColor(uint32 color) const;
+ bool isTransparent(uint32 color) const;
+};
+
+class PixelImage : public Surface {
+public:
+ PixelImage();
+ virtual ~PixelImage() {}
+
+ void drawImage(const Common::Rect &, const Common::Rect &);
+
+protected:
+ virtual void setTransparent(bool transparent) { _transparent = transparent; }
+
+ bool _transparent;
+};
+
+class Frame : public PixelImage {
+public:
+ Frame() {}
+ virtual ~Frame() {}
+
+ virtual void initFromPICTFile(const Common::String &fileName, bool transparent = false);
+ virtual void initFromPICTResource(Common::MacResManager *resFork, uint16 id, bool transparent = false);
+ virtual void initFromMovieFrame(Video::VideoDecoder *, TimeValue, bool transparent = false);
+};
+
+class SpriteFrame : public Frame {
+friend class Sprite;
+public:
+ SpriteFrame() { _referenceCount = 0; }
+ virtual ~SpriteFrame() {}
+
+protected:
+ uint32 _referenceCount;
+};
+
+class Picture : public DisplayElement, public Frame {
+public:
+ Picture(const DisplayElementID id) : DisplayElement(id) {}
+ virtual ~Picture() {}
+
+ virtual void initFromPICTFile(const Common::String &fileName, bool transparent = false);
+ virtual void initFromPICTResource(Common::MacResManager *resFork, uint16 id, bool transparent = false);
+ virtual void initFromMovieFrame(Video::VideoDecoder *, TimeValue, bool transparent = false);
+
+ virtual void draw(const Common::Rect &);
+};
+
+} // End of namespace Pegasus
+
+#endif