diff options
Diffstat (limited to 'engines/pegasus/types.h')
-rwxr-xr-x | engines/pegasus/types.h | 84 |
1 files changed, 42 insertions, 42 deletions
diff --git a/engines/pegasus/types.h b/engines/pegasus/types.h index d02573744e..6527e2ce27 100755 --- a/engines/pegasus/types.h +++ b/engines/pegasus/types.h @@ -32,23 +32,23 @@ namespace Pegasus { // TODO: Probably all of these don't really need to be typedef'd... -typedef int32 tDisplayElementID; -typedef int32 tDisplayOrder; +typedef int32 DisplayElementID; +typedef int32 DisplayOrder; -typedef int16 tHotSpotID; -typedef uint32 tHotSpotFlags; +typedef int16 HotSpotID; +typedef uint32 HotSpotFlags; -typedef byte tButtonState; -typedef uint32 tInputBits; +typedef byte ButtonState; +typedef uint32 InputBits; -typedef int32 tNotificationID; -typedef uint32 tNotificationFlags; +typedef int32 NotificationID; +typedef uint32 NotificationFlags; // Mac types. -typedef int16 tResIDType; -typedef int16 tCoordType; +typedef int16 ResIDType; +typedef int16 CoordType; -enum tSlideDirection { +enum SlideDirection { kSlideLeftMask = 1, kSlideRightMask = kSlideLeftMask << 1, kSlideUpMask = kSlideRightMask << 1 << 1, @@ -67,56 +67,56 @@ enum tSlideDirection { typedef uint TimeValue; typedef uint TimeScale; -typedef int16 tGameID; +typedef int16 GameID; -typedef tGameID tItemID; -typedef tGameID tActorID; -typedef tGameID tRoomID; -typedef tGameID tNeighborhoodID; -typedef byte tAlternateID; -typedef int8 tHotSpotActivationID; +typedef GameID ItemID; +typedef GameID ActorID; +typedef GameID RoomID; +typedef GameID NeighborhoodID; +typedef byte AlternateID; +typedef int8 HotSpotActivationID; -typedef int16 tWeightType; +typedef int16 WeightType; -typedef byte tDirectionConstant; -typedef byte tTurnDirection; +typedef byte DirectionConstant; +typedef byte TurnDirection; // Meant to be room in low 16 bits and direction in high 16 bits. -typedef uint32 tRoomViewID; +typedef uint32 RoomViewID; -#define MakeRoomView(room, direction) (((tRoomViewID) (room)) | (((tRoomViewID) (direction)) << 16)) +#define MakeRoomView(room, direction) (((RoomViewID) (room)) | (((RoomViewID) (direction)) << 16)) -typedef uint32 tExtraID; +typedef uint32 ExtraID; -typedef int16 tGameMode; +typedef int16 GameMode; -typedef int16 tWeightType; +typedef int16 WeightType; -typedef int16 tItemState; +typedef int16 ItemState; -typedef int8 tDeathReason; +typedef int8 DeathReason; -typedef int32 tGameMenuCommand; +typedef int32 GameMenuCommand; -typedef int32 tGameScoreType; +typedef int32 GameScoreType; -typedef long tCanMoveForwardReason; +typedef long CanMoveForwardReason; -typedef long tCanTurnReason; +typedef long CanTurnReason; -typedef long tCanOpenDoorReason; +typedef long CanOpenDoorReason; -enum tInventoryResult { +enum InventoryResult { kInventoryOK, kTooMuchWeight, kItemNotInInventory }; -typedef int32 tInteractionID; +typedef int32 InteractionID; -typedef int32 tAIConditionID; +typedef int32 AIConditionID; -enum tEnergyStage { +enum EnergyStage { kStageNoStage, kStageCasual, // more than 50% energy kStageWorried, // more than 25% energy @@ -124,32 +124,32 @@ enum tEnergyStage { kStagePanicStricken // less than 5% energy }; -enum tNoradSubPrepState { +enum NoradSubPrepState { kSubNotPrepped, kSubPrepped, kSubDamaged }; -enum tLowerClientSignature { +enum LowerClientSignature { kNoClientSignature, kInventorySignature, kBiochipSignature, kAISignature }; -enum tLowerAreaSignature { +enum LowerAreaSignature { kLeftAreaSignature, kMiddleAreaSignature, kRightAreaSignature }; -enum tAirQuality { +enum AirQuality { kAirQualityGood, kAirQualityDirty, kAirQualityVacuum }; -enum tDragType { +enum DragType { kDragNoDrag, kDragInventoryPickup, kDragBiochipPickup, |