aboutsummaryrefslogtreecommitdiff
path: root/engines/pegasus/types.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/pegasus/types.h')
-rwxr-xr-xengines/pegasus/types.h84
1 files changed, 42 insertions, 42 deletions
diff --git a/engines/pegasus/types.h b/engines/pegasus/types.h
index d02573744e..6527e2ce27 100755
--- a/engines/pegasus/types.h
+++ b/engines/pegasus/types.h
@@ -32,23 +32,23 @@ namespace Pegasus {
// TODO: Probably all of these don't really need to be typedef'd...
-typedef int32 tDisplayElementID;
-typedef int32 tDisplayOrder;
+typedef int32 DisplayElementID;
+typedef int32 DisplayOrder;
-typedef int16 tHotSpotID;
-typedef uint32 tHotSpotFlags;
+typedef int16 HotSpotID;
+typedef uint32 HotSpotFlags;
-typedef byte tButtonState;
-typedef uint32 tInputBits;
+typedef byte ButtonState;
+typedef uint32 InputBits;
-typedef int32 tNotificationID;
-typedef uint32 tNotificationFlags;
+typedef int32 NotificationID;
+typedef uint32 NotificationFlags;
// Mac types.
-typedef int16 tResIDType;
-typedef int16 tCoordType;
+typedef int16 ResIDType;
+typedef int16 CoordType;
-enum tSlideDirection {
+enum SlideDirection {
kSlideLeftMask = 1,
kSlideRightMask = kSlideLeftMask << 1,
kSlideUpMask = kSlideRightMask << 1 << 1,
@@ -67,56 +67,56 @@ enum tSlideDirection {
typedef uint TimeValue;
typedef uint TimeScale;
-typedef int16 tGameID;
+typedef int16 GameID;
-typedef tGameID tItemID;
-typedef tGameID tActorID;
-typedef tGameID tRoomID;
-typedef tGameID tNeighborhoodID;
-typedef byte tAlternateID;
-typedef int8 tHotSpotActivationID;
+typedef GameID ItemID;
+typedef GameID ActorID;
+typedef GameID RoomID;
+typedef GameID NeighborhoodID;
+typedef byte AlternateID;
+typedef int8 HotSpotActivationID;
-typedef int16 tWeightType;
+typedef int16 WeightType;
-typedef byte tDirectionConstant;
-typedef byte tTurnDirection;
+typedef byte DirectionConstant;
+typedef byte TurnDirection;
// Meant to be room in low 16 bits and direction in high 16 bits.
-typedef uint32 tRoomViewID;
+typedef uint32 RoomViewID;
-#define MakeRoomView(room, direction) (((tRoomViewID) (room)) | (((tRoomViewID) (direction)) << 16))
+#define MakeRoomView(room, direction) (((RoomViewID) (room)) | (((RoomViewID) (direction)) << 16))
-typedef uint32 tExtraID;
+typedef uint32 ExtraID;
-typedef int16 tGameMode;
+typedef int16 GameMode;
-typedef int16 tWeightType;
+typedef int16 WeightType;
-typedef int16 tItemState;
+typedef int16 ItemState;
-typedef int8 tDeathReason;
+typedef int8 DeathReason;
-typedef int32 tGameMenuCommand;
+typedef int32 GameMenuCommand;
-typedef int32 tGameScoreType;
+typedef int32 GameScoreType;
-typedef long tCanMoveForwardReason;
+typedef long CanMoveForwardReason;
-typedef long tCanTurnReason;
+typedef long CanTurnReason;
-typedef long tCanOpenDoorReason;
+typedef long CanOpenDoorReason;
-enum tInventoryResult {
+enum InventoryResult {
kInventoryOK,
kTooMuchWeight,
kItemNotInInventory
};
-typedef int32 tInteractionID;
+typedef int32 InteractionID;
-typedef int32 tAIConditionID;
+typedef int32 AIConditionID;
-enum tEnergyStage {
+enum EnergyStage {
kStageNoStage,
kStageCasual, // more than 50% energy
kStageWorried, // more than 25% energy
@@ -124,32 +124,32 @@ enum tEnergyStage {
kStagePanicStricken // less than 5% energy
};
-enum tNoradSubPrepState {
+enum NoradSubPrepState {
kSubNotPrepped,
kSubPrepped,
kSubDamaged
};
-enum tLowerClientSignature {
+enum LowerClientSignature {
kNoClientSignature,
kInventorySignature,
kBiochipSignature,
kAISignature
};
-enum tLowerAreaSignature {
+enum LowerAreaSignature {
kLeftAreaSignature,
kMiddleAreaSignature,
kRightAreaSignature
};
-enum tAirQuality {
+enum AirQuality {
kAirQualityGood,
kAirQualityDirty,
kAirQualityVacuum
};
-enum tDragType {
+enum DragType {
kDragNoDrag,
kDragInventoryPickup,
kDragBiochipPickup,