aboutsummaryrefslogtreecommitdiff
path: root/engines/pegasus/util.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/pegasus/util.cpp')
-rw-r--r--engines/pegasus/util.cpp95
1 files changed, 95 insertions, 0 deletions
diff --git a/engines/pegasus/util.cpp b/engines/pegasus/util.cpp
new file mode 100644
index 0000000000..03bc5729cc
--- /dev/null
+++ b/engines/pegasus/util.cpp
@@ -0,0 +1,95 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/random.h"
+#include "common/system.h"
+#include "common/util.h"
+
+#include "pegasus/util.h"
+
+namespace Pegasus {
+
+IDObject::IDObject(const int32 id) {
+ _objectID = id;
+}
+
+IDObject::~IDObject() {
+}
+
+int32 IDObject::getObjectID() const {
+ return _objectID;
+}
+
+int operator==(const IDObject &arg1, const IDObject &arg2) {
+ return arg1.getObjectID() == arg2.getObjectID();
+}
+
+int operator!=(const IDObject &arg1, const IDObject &arg2) {
+ return arg1.getObjectID() != arg2.getObjectID();
+}
+
+FunctionPtr::FunctionPtr() {
+ _function = 0;
+ _functionArg = 0;
+}
+
+FunctionPtr::~FunctionPtr() {
+}
+
+void FunctionPtr::setFunctionPtr(tFunctionPtr function, void *functionArg) {
+ _function = function;
+ _functionArg = functionArg;
+}
+
+void FunctionPtr::callFunction() {
+ if (_function != 0)
+ (*_function)(this, _functionArg);
+}
+
+int32 pegasusRound(const int32 a, const int32 b) {
+ if (b < 0)
+ if (a < 0)
+ return -((a - (-b >> 1)) / -b);
+ else
+ return -((a + (-b >> 1)) / -b);
+ else
+ if (a < 0)
+ return (a - (b >> 1)) / b;
+ else
+ return (a + (b >> 1)) / b;
+}
+
+int32 linearInterp(const int32 start1, const int32 stop1, const int32 current1, const int32 start2, const int32 stop2) {
+ if (start2 == stop2)
+ return start2;
+ else
+ return start2 + pegasusRound((current1 - start1) * (stop2 - start2), (stop1 - start1));
+}
+
+uint32 tickCount() {
+ return g_system->getMillis() * 60 / 1000;
+}
+
+} // End of namespace Pegasus