aboutsummaryrefslogtreecommitdiff
path: root/engines/pegasus/util.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/pegasus/util.h')
-rwxr-xr-xengines/pegasus/util.h72
1 files changed, 72 insertions, 0 deletions
diff --git a/engines/pegasus/util.h b/engines/pegasus/util.h
new file mode 100755
index 0000000000..83c0c33324
--- /dev/null
+++ b/engines/pegasus/util.h
@@ -0,0 +1,72 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_MMSHELL_MMIDOBJECT_H
+#define PEGASUS_MMSHELL_MMIDOBJECT_H
+
+#include "pegasus/types.h"
+
+namespace Common {
+ class RandomSource;
+}
+
+namespace Pegasus {
+
+class IDObject {
+public:
+ IDObject(const tMM32BitID id);
+ ~IDObject();
+
+ tMM32BitID getObjectID() const;
+
+private:
+ tMM32BitID _objectID;
+};
+
+class FunctionPtr;
+
+typedef void (*tFunctionPtr)(FunctionPtr *theFunction, void *functionArg);
+
+class FunctionPtr {
+public:
+ FunctionPtr();
+ virtual ~FunctionPtr();
+
+ void setFunctionPtr(tFunctionPtr function, void *functionArg);
+
+protected:
+ void callFunction();
+
+ tFunctionPtr _function;
+ void *_functionArg;
+};
+
+int32 linearInterp(const int32 start1, const int32 stop1, const int32 current1, const int32 start2, const int32 stop2);
+
+void shuffleArray(int32 *arr, int32 count, Common::RandomSource &random);
+
+} // End of namespace Pegasus
+
+#endif