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-rw-r--r--engines/pink/objects/actions/action_play_with_sfx.h38
1 files changed, 19 insertions, 19 deletions
diff --git a/engines/pink/objects/actions/action_play_with_sfx.h b/engines/pink/objects/actions/action_play_with_sfx.h
index 865f3685cc..89b2ec61ab 100644
--- a/engines/pink/objects/actions/action_play_with_sfx.h
+++ b/engines/pink/objects/actions/action_play_with_sfx.h
@@ -31,18 +31,18 @@ class ActionSfx;
class ActionPlayWithSfx : public ActionPlay {
public:
- virtual ~ActionPlayWithSfx();
- virtual void deserialize(Archive &archive);
- virtual void toConsole();
- virtual void update();
+ virtual ~ActionPlayWithSfx();
+ virtual void deserialize(Archive &archive);
+ virtual void toConsole();
+ virtual void update();
protected:
- virtual void onStart();
+ virtual void onStart();
private:
- void updateSound();
- uint32 _isLoop;
- Array<ActionSfx*> _sfxArray;
+ void updateSound();
+ uint32 _isLoop;
+ Array<ActionSfx*> _sfxArray;
};
class Sound;
@@ -50,20 +50,20 @@ class GamePage;
class ActionSfx : public Object {
public:
- ActionSfx();
- virtual ~ActionSfx();
- virtual void deserialize(Archive &archive);
- virtual void toConsole();
+ ActionSfx();
+ virtual ~ActionSfx();
+ virtual void deserialize(Archive &archive);
+ virtual void toConsole();
- void play(GamePage *page);
- uint32 getFrame();
- void end();
+ void play(GamePage *page);
+ uint32 getFrame();
+ void end();
private:
- Sound *_sound;
- Common::String _sfxName;
- uint32 _volume;
- uint32 _frame;
+ Sound *_sound;
+ Common::String _sfxName;
+ uint32 _volume;
+ uint32 _frame;
};
} // End of namespace Pink