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Diffstat (limited to 'engines/pink/objects/page.cpp')
-rw-r--r-- | engines/pink/objects/page.cpp | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/engines/pink/objects/page.cpp b/engines/pink/objects/page.cpp new file mode 100644 index 0000000000..31bb48b40c --- /dev/null +++ b/engines/pink/objects/page.cpp @@ -0,0 +1,58 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "page.h" + +namespace Pink { + +void Page::load(Archive &archive) { + archive.mapObject(this); + NamedObject::deserialize(archive); + archive.readString(); //skip directory + // deserialize actors +} + +void GamePage::deserialize(Archive &archive) { + Page::deserialize(archive); + _module = static_cast<Module*>(archive.readObject()); + assert(dynamic_cast<Module*>(_module) != 0); +} + +void GamePage::load(Archive &archive) { + //archive.mapObject(_cursorMgr); + //archive.mapObject(_walkMgr); + //archive.mapObject(_sequencer); + //_leadActor = archive.readObject() + //serialize ccursormgr NullSub + //serialize walkmgr + //serialize sequencer + //serialize handlers +} + +void GamePage::init(bool isLoadingSave) { + if (isLoadingSave){ + assert(perhapsIsLoaded == 0); + // loadSerialize + } +} + +} // End of namespace Pink |