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-rw-r--r--engines/prince/debugger.cpp174
1 files changed, 174 insertions, 0 deletions
diff --git a/engines/prince/debugger.cpp b/engines/prince/debugger.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "prince/debugger.h"
+#include "prince/prince.h"
+#include "prince/flags.h"
+#include "prince/script.h"
+
+namespace Prince {
+
+Debugger::Debugger(PrinceEngine *vm, InterpreterFlags *flags) : GUI::Debugger(), _vm(vm), _locationNr(0), _flags(flags) {
+ DCmd_Register("continue", WRAP_METHOD(Debugger, Cmd_Exit));
+ DCmd_Register("level", WRAP_METHOD(Debugger, Cmd_DebugLevel));
+ DCmd_Register("setflag", WRAP_METHOD(Debugger, Cmd_SetFlag));
+ DCmd_Register("getflag", WRAP_METHOD(Debugger, Cmd_GetFlag));
+ DCmd_Register("clearflag", WRAP_METHOD(Debugger, Cmd_ClearFlag));
+ DCmd_Register("viewflc", WRAP_METHOD(Debugger, Cmd_ViewFlc));
+ DCmd_Register("initroom", WRAP_METHOD(Debugger, Cmd_InitRoom));
+ DCmd_Register("changecursor", WRAP_METHOD(Debugger, Cmd_ChangeCursor));
+ DCmd_Register("additem", WRAP_METHOD(Debugger, Cmd_AddItem));
+}
+
+static int strToInt(const char *s) {
+ if (!*s)
+ // No string at all
+ return 0;
+ else if (toupper(s[strlen(s) - 1]) != 'H')
+ // Standard decimal string
+ return atoi(s);
+
+ // Hexadecimal string
+ uint tmp = 0;
+ int read = sscanf(s, "%xh", &tmp);
+ if (read < 1)
+ error("strToInt failed on string \"%s\"", s);
+ return (int)tmp;
+}
+
+bool Debugger::Cmd_DebugLevel(int argc, const char **argv) {
+ if (argc == 1) {
+ DebugPrintf("Debugging is currently set at level %d\n", gDebugLevel);
+ } else { // set level
+ gDebugLevel = atoi(argv[1]);
+ if (0 <= gDebugLevel && gDebugLevel < 11) {
+ DebugPrintf("Debug level set to level %d\n", gDebugLevel);
+ } else if (gDebugLevel < 0) {
+ DebugPrintf("Debugging is now disabled\n");
+ } else
+ DebugPrintf("Not a valid debug level (0 - 10)\n");
+ }
+
+ return true;
+}
+
+/*
+ * This command sets a flag
+ */
+bool Debugger::Cmd_SetFlag(int argc, const char **argv) {
+ // Check for a flag to set
+ if (argc != 3) {
+ DebugPrintf("Usage: %s <flag number> <value>\n", argv[0]);
+ return true;
+ }
+
+ int flagNum = strToInt(argv[1]);
+ uint16 value = strToInt(argv[2]);
+ _flags->setFlagValue((Flags::Id)flagNum, value);
+ return true;
+}
+
+/*
+ * This command gets the value of a flag
+ */
+bool Debugger::Cmd_GetFlag(int argc, const char **argv) {
+ // Check for an flag to display
+ if (argc != 2) {
+ DebugPrintf("Usage: %s <flag number>\n", argv[0]);
+ return true;
+ }
+
+ int flagNum = strToInt(argv[1]);
+ DebugPrintf("Value: %d\n", _flags->getFlagValue((Flags::Id)flagNum));
+ return true;
+}
+
+/*
+ * This command clears a flag
+ */
+bool Debugger::Cmd_ClearFlag(int argc, const char **argv) {
+ // Check for a flag to clear
+ if (argc != 2) {
+ DebugPrintf("Usage: %s <flag number>\n", argv[0]);
+ return true;
+ }
+
+ int flagNum = strToInt(argv[1]);
+ _flags->setFlagValue((Flags::Id)flagNum, 0);
+ return true;
+}
+
+/*
+ * This command starts new flc anim
+ */
+bool Debugger::Cmd_ViewFlc(int argc, const char **argv) {
+ // Check for a flag to clear
+ if (argc != 2) {
+ DebugPrintf("Usage: %s <anim number>\n", argv[0]);
+ return true;
+ }
+
+ int flagNum = strToInt(argv[1]);
+ _vm->loadAnim(flagNum, false);
+ return true;
+}
+
+bool Debugger::Cmd_InitRoom(int argc, const char **argv) {
+ // Check for a flag to clear
+ if (argc != 2) {
+ DebugPrintf("Usage: %s <anim number>\n", argv[0]);
+ return true;
+ }
+
+ _locationNr = strToInt(argv[1]);
+ return true;
+}
+
+bool Debugger::Cmd_ChangeCursor(int argc, const char **argv) {
+ // Check for a flag to clear
+ if (argc != 2) {
+ DebugPrintf("Usage: %s <curId>\n", argv[0]);
+ return true;
+ }
+
+ _cursorNr = strToInt(argv[1]);
+
+ return true;
+}
+
+bool Debugger::Cmd_AddItem(int argc, const char **argv) {
+ if (argc != 2) {
+ DebugPrintf("Usage: %s <itemId>\n", argv[0]);
+ return true;
+ }
+ if (!strcmp(argv[1], "map")) {
+ _vm->addInv(0, 29, true);
+ _vm->_flags->setFlagValue(Flags::MapaUsable, 1);
+ } else {
+ int itemId = strToInt(argv[1]);
+ _vm->addInv(0, itemId, true);
+ }
+
+ return true;
+}
+
+} // End of namespace Prince