diff options
Diffstat (limited to 'engines/prince/detection.cpp')
-rw-r--r-- | engines/prince/detection.cpp | 222 |
1 files changed, 208 insertions, 14 deletions
diff --git a/engines/prince/detection.cpp b/engines/prince/detection.cpp index 1c6f63aff3..8e7fbd7197 100644 --- a/engines/prince/detection.cpp +++ b/engines/prince/detection.cpp @@ -8,19 +8,19 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - + * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - + * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ -#include "prince/detection.h" +#include "prince/prince.h" namespace Prince { @@ -40,14 +40,116 @@ Common::Language PrinceEngine::getLanguage() const { return _gameDescription->desc.language; } -bool PrinceMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { - using namespace Prince; - const PrinceGameDescription *gd = (const PrinceGameDescription *)desc; - if (gd) { - *engine = new PrinceEngine(syst, gd); +} // End of namespace Prince + +static const PlainGameDescriptor princeGames[] = { + {"prince", "Prince Game"}, + {0, 0} +}; + +namespace Prince { +static const PrinceGameDescription gameDescriptions[] = { + { + { + "prince", + "Galador", + AD_ENTRY1s("databank.ptc", "5fa03833177331214ec1354761b1d2ee", 3565031), + Common::DE_DEU, + Common::kPlatformWindows, + ADGF_TESTING, + GUIO1(GUIO_NONE) + }, + kPrinceDataDE + }, + { + { + "prince", + "Ksiaze i Tchorz", + AD_ENTRY1s("databank.ptc", "48ec9806bda9d152acbea8ce31c93c49", 3435298), + Common::PL_POL, + Common::kPlatformWindows, + ADGF_TESTING, + GUIO1(GUIO_NONE) + }, + kPrinceDataPL + }, + { + { + "prince", + "Galador", + AD_ENTRY1s("talktxt.dat", "02bb2372f19aca3c65896ed81b2cefb3", 125702), + Common::RU_RUS, + Common::kPlatformWindows, + ADGF_TESTING, + GUIO1(GUIO_NONE) + }, + kPrinceDataDE + }, + { + { + "prince", + "The Prince and the Coward", + { + {"databank.ptc", 0, "5fa03833177331214ec1354761b1d2ee", 3565031}, + {"prince_translation.dat", 0, 0, -1}, + AD_LISTEND + }, + Common::EN_ANY, + Common::kPlatformWindows, + ADGF_TESTING | GF_TRANSLATED, + GUIO1(GUIO_NONE) + }, + kPrinceDataDE + }, + { + { + "prince", + "The Prince and the Coward", + { + {"databank.ptc", 0, "48ec9806bda9d152acbea8ce31c93c49", 3435298}, + {"prince_translation.dat", 0, 0, -1}, + AD_LISTEND + }, + Common::EN_ANY, + Common::kPlatformWindows, + ADGF_TESTING | GF_TRANSLATED, + GUIO1(GUIO_NONE) + }, + kPrinceDataPL + }, + { AD_TABLE_END_MARKER, kPrinceDataUNK } +}; + +} // End of namespace Prince + +const static char *directoryGlobs[] = { + "all", + 0 +}; + +class PrinceMetaEngine : public AdvancedMetaEngine { +public: + PrinceMetaEngine() : AdvancedMetaEngine(Prince::gameDescriptions, sizeof(Prince::PrinceGameDescription), princeGames) { + _singleId = "prince"; + _maxScanDepth = 2; + _directoryGlobs = directoryGlobs; + } + + virtual const char *getName() const { + return "Prince Engine"; } - return gd != 0; -} + + virtual const char *getOriginalCopyright() const { + return "The Prince and the Coward (C) 1996-97 Metropolis"; + } + + virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; + virtual bool hasFeature(MetaEngineFeature f) const; + virtual int getMaximumSaveSlot() const { return 99; } + virtual SaveStateList listSaves(const char *target) const; + SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; + virtual void removeSaveState(const char *target, int slot) const; +}; bool PrinceMetaEngine::hasFeature(MetaEngineFeature f) const { return @@ -56,7 +158,8 @@ bool PrinceMetaEngine::hasFeature(MetaEngineFeature f) const { (f == kSavesSupportThumbnail) || (f == kSavesSupportCreationDate) || (f == kSupportsListSaves) || - (f == kSupportsLoadingDuringStartup); + (f == kSupportsLoadingDuringStartup) || + (f == kSimpleSavesNames); } bool Prince::PrinceEngine::hasFeature(EngineFeature f) const { @@ -66,10 +169,101 @@ bool Prince::PrinceEngine::hasFeature(EngineFeature f) const { (f == kSupportsRTL); } -} // End of namespace Prince +SaveStateList PrinceMetaEngine::listSaves(const char *target) const { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::StringArray filenames; + Common::String pattern = target; + pattern += ".###"; + + filenames = saveFileMan->listSavefiles(pattern); + sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) + + SaveStateList saveList; + for (Common::StringArray::const_iterator filename = filenames.begin(); filename != filenames.end(); filename++) { + // Obtain the last 3 digits of the filename, since they correspond to the save slot + int slotNum = atoi(filename->c_str() + filename->size() - 3); + + if (slotNum >= 0 && slotNum <= 99) { + + Common::InSaveFile *file = saveFileMan->openForLoading(*filename); + if (file) { + Prince::SavegameHeader header; + + // Check to see if it's a ScummVM savegame or not + char buffer[kSavegameStrSize + 1]; + file->read(buffer, kSavegameStrSize + 1); + + if (!strncmp(buffer, kSavegameStr, kSavegameStrSize + 1)) { + // Valid savegame + if (Prince::PrinceEngine::readSavegameHeader(file, header)) { + saveList.push_back(SaveStateDescriptor(slotNum, header.saveName)); + if (header.thumbnail) { + header.thumbnail->free(); + delete header.thumbnail; + } + } + } else { + // Must be an original format savegame + saveList.push_back(SaveStateDescriptor(slotNum, "Unknown")); + } + + delete file; + } + } + } + + return saveList; +} + +SaveStateDescriptor PrinceMetaEngine::querySaveMetaInfos(const char *target, int slot) const { + Common::String fileName = Common::String::format("%s.%03d", target, slot); + Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(fileName); + + if (f) { + Prince::SavegameHeader header; + + // Check to see if it's a ScummVM savegame or not + char buffer[kSavegameStrSize + 1]; + f->read(buffer, kSavegameStrSize + 1); + + bool hasHeader = !strncmp(buffer, kSavegameStr, kSavegameStrSize + 1) && + Prince::PrinceEngine::readSavegameHeader(f, header); + delete f; + + if (!hasHeader) { + // Original savegame perhaps? + SaveStateDescriptor desc(slot, "Unknown"); + return desc; + } else { + // Create the return descriptor + SaveStateDescriptor desc(slot, header.saveName); + desc.setThumbnail(header.thumbnail); + desc.setSaveDate(header.saveYear, header.saveMonth, header.saveDay); + desc.setSaveTime(header.saveHour, header.saveMinutes); + + return desc; + } + } + + return SaveStateDescriptor(); +} + +void PrinceMetaEngine::removeSaveState(const char *target, int slot) const { + Common::String fileName = Common::String::format("%s.%03d", target, slot); + g_system->getSavefileManager()->removeSavefile(fileName); +} + +bool PrinceMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { + using namespace Prince; + const PrinceGameDescription *gd = (const PrinceGameDescription *)desc; + if (gd) { + *engine = new PrinceEngine(syst, gd); + } + return gd != 0; +} #if PLUGIN_ENABLED_DYNAMIC(PRINCE) -REGISTER_PLUGIN_DYNAMIC(PRINCE, PLUGIN_TYPE_ENGINE, Prince::PrinceMetaEngine); +REGISTER_PLUGIN_DYNAMIC(PRINCE, PLUGIN_TYPE_ENGINE, PrinceMetaEngine); #else -REGISTER_PLUGIN_STATIC(PRINCE, PLUGIN_TYPE_ENGINE, Prince::PrinceMetaEngine); +REGISTER_PLUGIN_STATIC(PRINCE, PLUGIN_TYPE_ENGINE, PrinceMetaEngine); #endif |