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Diffstat (limited to 'engines/prince/detection.h')
-rw-r--r-- | engines/prince/detection.h | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/engines/prince/detection.h b/engines/prince/detection.h new file mode 100644 index 0000000000..5cc0d32be4 --- /dev/null +++ b/engines/prince/detection.h @@ -0,0 +1,100 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PRINCE_DETECTION_H +#define PRINCE_DETECTION_H + +#include "prince/prince.h" +#include "engines/advancedDetector.h" + +namespace Prince { + +struct PrinceGameDescription { + ADGameDescription desc; + int gameType; +}; + +static const PlainGameDescriptor princeGames[] = { + {"prince", "Prince Game"}, + {0, 0} +}; + +static const PrinceGameDescription gameDescriptions[] = { + { + { + "prince", + "Galador", + AD_ENTRY1s("databank.ptc", "5fa03833177331214ec1354761b1d2ee", 3565031), + Common::DE_DEU, + Common::kPlatformWindows, + ADGF_TESTING, + GUIO1(GUIO_NONE) + }, + 0 + }, + { + { + "prince", + "Ksiaze i Tchorz", + AD_ENTRY1s("databank.ptc", "48ec9806bda9d152acbea8ce31c93c49", 3435298), + Common::PL_POL, + Common::kPlatformWindows, + ADGF_TESTING, + GUIO1(GUIO_NONE) + }, + 1 + }, + { AD_TABLE_END_MARKER, 0 } +}; + +const static char *directoryGlobs[] = { + "all", + 0 +}; + +class PrinceMetaEngine : public AdvancedMetaEngine { +public: + PrinceMetaEngine() : AdvancedMetaEngine(Prince::gameDescriptions, sizeof(Prince::PrinceGameDescription), princeGames) { + _singleid = "prince"; + _maxScanDepth = 2; + _directoryGlobs = directoryGlobs; + } + + virtual const char *getName() const { + return "Prince Engine"; + } + + virtual const char *getOriginalCopyright() const { + return "The Prince and the Coward (C) 1996-97 Metropolis"; + } + + virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; + virtual bool hasFeature(MetaEngineFeature f) const; + virtual int getMaximumSaveSlot() const; + virtual SaveStateList listSaves(const char *target) const; + SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; + virtual void removeSaveState(const char *target, int slot) const; +}; + +} // End of namespace Prince + +#endif |