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-rw-r--r--engines/prince/hero.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/engines/prince/hero.h b/engines/prince/hero.h
index 4016e3519b..6640bcf3df 100644
--- a/engines/prince/hero.h
+++ b/engines/prince/hero.h
@@ -28,6 +28,7 @@
#include "common/memstream.h"
#include "graphics/surface.h"
+#include "graphics/primitives.h"
namespace Prince {
@@ -42,6 +43,7 @@ public:
static const int16 kMaxPicHeight = 480;
static const int16 kZoomBitmapWidth = kMaxPicWidth / kZoomStep;
static const int16 kNormalWidth = 640;
+ static const int16 kShadowLineArraySize = 2 * 1280 * 4;
static const uint8 kShadowColor = 191;
@@ -116,8 +118,8 @@ public:
Graphics::Surface *zoomSprite(Graphics::Surface *heroFrame);
void showHeroAnimFrame();
void line(int x1, int y1, int x2, int y2);
- //Graphics::Surface *showHeroShadow(Graphics::Surface *heroFrame);
- void showHeroShadow();
+ void plotPoint(int x, int y);
+ Graphics::Surface *showHeroShadow(Graphics::Surface *heroFrame);
void setShadowScale(int32 shadowScale);
void specialAnim();
void getState();
@@ -140,6 +142,7 @@ public:
int16 _lightY;
int32 _shadZoomFactor;
int32 _shadScaleValue;
+ int32 _shadowLineLen;
// Coords array of coordinates
@@ -169,7 +172,7 @@ public:
// TurnAnim ??
Animation *_zoomBitmap; // change to sth else, not Animation ??
Animation *_shadowBitmap;
- byte *_linijka;
+ byte *_shadowLine;
uint32 _moveDelay;
uint32 _shadMinus;