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Diffstat (limited to 'engines/prince/resource.h')
-rw-r--r-- | engines/prince/resource.h | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/engines/prince/resource.h b/engines/prince/resource.h new file mode 100644 index 0000000000..b1fbd9c4f0 --- /dev/null +++ b/engines/prince/resource.h @@ -0,0 +1,100 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PRINCE_RESOURCE_H +#define PRINCE_RESOURCE_H + +#include "common/stream.h" +#include "common/archive.h" +#include "common/debug-channels.h" +#include "common/ptr.h" + +namespace Prince { + +namespace Resource { + + template <typename T> + bool loadFromStream(T &resource, Common::SeekableReadStream &stream) { + return resource.loadStream(stream); + } + + template<typename T> + bool loadResource(T *resource, const char *resourceName, bool required) { + Common::ScopedPtr<Common::SeekableReadStream> stream(SearchMan.createReadStreamForMember(resourceName)); + if (!stream) { + if (required) + error("Can't load %s", resourceName); + return false; + } + + return loadFromStream(*resource, *stream); + } + + template <typename T> + bool loadResource(Common::Array<T> &array, Common::SeekableReadStream &stream, bool required = true) { + T t; + while (t.loadFromStream(stream)) + array.push_back(t); + + return true; + } + + + template <typename T> + bool loadResource(Common::Array<T> &array, const char *resourceName, bool required = true) { + Common::ScopedPtr<Common::SeekableReadStream> stream(SearchMan.createReadStreamForMember(resourceName)); + if (!stream) { + if (required) + error("Can't load %s", resourceName); + return false; + } + + return loadResource(array, *stream, required); + } + + template <typename T> + bool loadResource(Common::Array<T *> &array, const char *resourceName, bool required = true) { + + Common::ScopedPtr<Common::SeekableReadStream> stream(SearchMan.createReadStreamForMember(resourceName)); + if (!stream) { + if (required) + error("Can't load %s", resourceName); + return false; + } + + // FIXME: This is stupid. Maybe loadFromStream should be helper method that returns initiailzed object + while (true) { + T* t = new T(); + if (!t->loadFromStream(*stream)) { + delete t; + break; + } + array.push_back(t); + } + return true; + } + +} + +} // End of namespace Prince + +#endif |