aboutsummaryrefslogtreecommitdiff
path: root/engines/prince/saveload.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/prince/saveload.cpp')
-rw-r--r--engines/prince/saveload.cpp34
1 files changed, 34 insertions, 0 deletions
diff --git a/engines/prince/saveload.cpp b/engines/prince/saveload.cpp
index e91bc3476b..b1d9fc49fd 100644
--- a/engines/prince/saveload.cpp
+++ b/engines/prince/saveload.cpp
@@ -30,12 +30,15 @@
#include "common/system.h"
#include "common/config-manager.h"
#include "common/memstream.h"
+#include "common/translation.h"
#include "graphics/thumbnail.h"
#include "graphics/surface.h"
#include "graphics/palette.h"
#include "graphics/scaler.h"
+#include "gui/saveload.h"
+
namespace Prince {
#define kSavegameVersion 1
@@ -43,6 +46,37 @@ namespace Prince {
class InterpreterFlags;
class Interpreter;
+bool PrinceEngine::scummVMSaveLoadDialog(bool isSave) {
+ GUI::SaveLoadChooser *dialog;
+ Common::String desc;
+ int slot;
+
+ if (isSave) {
+ dialog = new GUI::SaveLoadChooser(_("Save game:"), _("Save"), true);
+
+ slot = dialog->runModalWithCurrentTarget();
+ desc = dialog->getResultString();
+
+ if (desc.empty()) {
+ desc = dialog->createDefaultSaveDescription(slot);
+ }
+ } else {
+ dialog = new GUI::SaveLoadChooser(_("Restore game:"), _("Restore"), false);
+ slot = dialog->runModalWithCurrentTarget();
+ }
+
+ delete dialog;
+
+ if (slot < 0)
+ return false;
+
+ if (isSave) {
+ return saveGameState(slot, desc).getCode() == Common::kNoError;
+ } else {
+ return loadGameState(slot).getCode() == Common::kNoError;
+ }
+}
+
WARN_UNUSED_RESULT bool PrinceEngine::readSavegameHeader(Common::InSaveFile *in, SavegameHeader &header, bool skipThumbnail) {
header.version = 0;
header.saveName.clear();