diff options
Diffstat (limited to 'engines/saga/actor_walk.cpp')
-rw-r--r-- | engines/saga/actor_walk.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/engines/saga/actor_walk.cpp b/engines/saga/actor_walk.cpp index 0c573c0c40..d62c1c61d7 100644 --- a/engines/saga/actor_walk.cpp +++ b/engines/saga/actor_walk.cpp @@ -30,7 +30,6 @@ #include "saga/events.h" #include "saga/isomap.h" #include "saga/objectmap.h" -#include "saga/sagaresnames.h" #include "saga/script.h" #include "saga/sound.h" #include "saga/scene.h" @@ -209,7 +208,7 @@ void Actor::updateActorsScene(int actorsEntrance) { actor->_finalTarget = actor->_location; _centerActor = _protagonist = actor; } else if (_vm->getGameType() == GType_ITE && - _vm->_scene->currentSceneResourceId() == RID_ITE_OVERMAP_SCENE) { + _vm->_scene->currentSceneResourceId() == ITE_SCENE_OVERMAP) { continue; } @@ -416,7 +415,7 @@ void Actor::handleActions(int msec, bool setup) { speed = 4; } - if (_vm->_scene->currentSceneResourceId() == RID_ITE_OVERMAP_SCENE) { + if (_vm->_scene->currentSceneResourceId() == ITE_SCENE_OVERMAP) { speed = 2; } |