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-rw-r--r--engines/saga/detection.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/engines/saga/detection.cpp b/engines/saga/detection.cpp
index b7d2a3aa39..7fd1024405 100644
--- a/engines/saga/detection.cpp
+++ b/engines/saga/detection.cpp
@@ -36,7 +36,6 @@
#include "saga/rscfile.h"
#include "saga/interface.h"
#include "saga/scene.h"
-#include "saga/sagaresnames.h"
namespace Saga {
struct SAGAGameDescription {
@@ -63,10 +62,7 @@ const GameSoundInfo *SagaEngine::getSfxInfo() const { return _gameDescription->s
const GameSoundInfo *SagaEngine::getMusicInfo() const {
static GameSoundInfo musicInfo;
musicInfo.resourceType = kSoundPCM;
- musicInfo.frequency = 11025;
musicInfo.sampleBits = 16;
- // The digital music in the ITE Mac demo version is not stereo
- musicInfo.stereo = _gameDescription->gameType == GID_ITE_MACDEMO2 ? false : true;
musicInfo.isBigEndian = false;
musicInfo.isSigned = true;