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-rw-r--r--engines/saga/detection_tables.h299
1 files changed, 2 insertions, 297 deletions
diff --git a/engines/saga/detection_tables.h b/engines/saga/detection_tables.h
index b219f5d529..404ef783c1 100644
--- a/engines/saga/detection_tables.h
+++ b/engines/saga/detection_tables.h
@@ -24,158 +24,6 @@
namespace Saga {
-#define ITE_CONVERSE_MAX_TEXT_WIDTH (256 - 60)
-#define ITE_CONVERSE_TEXT_HEIGHT 10
-#define ITE_CONVERSE_TEXT_LINES 4
-
-//TODO: ihnm
-#define IHNM_CONVERSE_MAX_TEXT_WIDTH (256 - 60)
-#define IHNM_CONVERSE_TEXT_HEIGHT 10
-#define IHNM_CONVERSE_TEXT_LINES 10
-
-// ITE section
-static PanelButton ITE_MainPanelButtons[] = {
- {kPanelButtonVerb, 52,4, 57,10, kVerbITEWalkTo,'w',0, 0,1,0},
- {kPanelButtonVerb, 52,15, 57,10, kVerbITELookAt,'l',0, 2,3,0},
- {kPanelButtonVerb, 52,26, 57,10, kVerbITEPickUp,'p',0, 4,5,0},
- {kPanelButtonVerb, 52,37, 57,10, kVerbITETalkTo,'t',0, 0,1,0},
- {kPanelButtonVerb, 110,4, 56,10, kVerbITEOpen,'o',0, 6,7,0},
- {kPanelButtonVerb, 110,15, 56,10, kVerbITEClose,'c',0, 8,9,0},
- {kPanelButtonVerb, 110,26, 56,10, kVerbITEUse,'u',0, 10,11,0},
- {kPanelButtonVerb, 110,37, 56,10, kVerbITEGive,'g',0, 12,13,0},
- {kPanelButtonArrow, 306,6, 8,5, -1,'U',0, 0,4,2},
- {kPanelButtonArrow, 306,41, 8,5, 1,'D',0, 1,5,3},
-
- {kPanelButtonInventory, 181 + 32*0,6, 27,18, 0,'-',0, 0,0,0},
- {kPanelButtonInventory, 181 + 32*1,6, 27,18, 1,'-',0, 0,0,0},
- {kPanelButtonInventory, 181 + 32*2,6, 27,18, 2,'-',0, 0,0,0},
- {kPanelButtonInventory, 181 + 32*3,6, 27,18, 3,'-',0, 0,0,0},
-
- {kPanelButtonInventory, 181 + 32*0,27, 27,18, 4,'-',0, 0,0,0},
- {kPanelButtonInventory, 181 + 32*1,27, 27,18, 5,'-',0, 0,0,0},
- {kPanelButtonInventory, 181 + 32*2,27, 27,18, 6,'-',0, 0,0,0},
- {kPanelButtonInventory, 181 + 32*3,27, 27,18, 7,'-',0, 0,0,0}
-};
-
-static PanelButton ITE_ConversePanelButtons[] = {
- {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 0, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 0,'1',0, 0,0,0},
- {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 1, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 1,'2',0, 0,0,0},
- {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 2, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 2,'3',0, 0,0,0},
- {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 3, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 3,'4',0, 0,0,0},
- {kPanelButtonArrow, 257,6, 9,6, -1,'u',0, 0,4,2},
- {kPanelButtonArrow, 257,41, 9,6, 1,'d',0, 1,5,3},
-};
-
-static PanelButton ITE_OptionPanelButtons[] = {
- {kPanelButtonOptionSlider, 284,19, 13,75, 0,'-',0, 0,0,0}, //slider-scroller
- {kPanelButtonOption, 113,18, 45,17, kTextReadingSpeed,'r',0, 0,0,0}, //read speed
- {kPanelButtonOption, 113,37, 45,17, kTextMusic,'m',0, 0,0,0}, //music
- {kPanelButtonOption, 113,56, 45,17, kTextSound,'n',0, 0,0,0}, //sound-noise
- {kPanelButtonOption, 13,79, 135,17, kTextQuitGame,'q',0, 0,0,0}, //quit
- {kPanelButtonOption, 13,98, 135,17, kTextContinuePlaying,'c',0, 0,0,0}, //continue
- {kPanelButtonOption, 164,98, 57,17, kTextLoad,'l',0, 0,0,0}, //load
- {kPanelButtonOption, 241,98, 57,17, kTextSave,'s',0, 0,0,0}, //save
- {kPanelButtonOptionSaveFiles, 166,20, 112,74, 0,'-',0, 0,0,0}, //savefiles
-
- {kPanelButtonOptionText,106,4, 0,0, kTextGameOptions,'-',0, 0,0,0}, // text: game options
- {kPanelButtonOptionText,11,22, 0,0, kTextReadingSpeed,'-',0, 0,0,0}, // text: read speed
- {kPanelButtonOptionText,28,22, 0,0, kTextShowDialog,'-',0, 0,0,0}, // text: read speed
- {kPanelButtonOptionText,73,41, 0,0, kTextMusic,'-',0, 0,0,0}, // text: music
- {kPanelButtonOptionText,69,60, 0,0, kTextSound,'-',0, 0,0,0}, // text: noise
-};
-
-static PanelButton ITE_QuitPanelButtons[] = {
- {kPanelButtonQuit, 11,17, 60,16, kTextQuit,'q',0, 0,0,0},
- {kPanelButtonQuit, 121,17, 60,16, kTextCancel,'c',0, 0,0,0},
- {kPanelButtonQuitText, -1,5, 0,0, kTextQuitTheGameQuestion,'-',0, 0,0,0},
-};
-
-static PanelButton ITE_LoadPanelButtons[] = {
- {kPanelButtonLoad, 101,19, 60,16, kTextOK,'o',0, 0,0,0},
- {kPanelButtonLoadText, -1,5, 0,0, kTextLoadSuccessful,'-',0, 0,0,0},
-};
-
-static PanelButton ITE_SavePanelButtons[] = {
- {kPanelButtonSave, 11,37, 60,16, kTextSave,'s',0, 0,0,0},
- {kPanelButtonSave, 101,37, 60,16, kTextCancel,'c',0, 0,0,0},
- {kPanelButtonSaveEdit, 26,17, 119,17, 0,'-',0, 0,0,0},
- {kPanelButtonSaveText, -1,5, 0,0, kTextEnterSaveGameName,'-',0, 0,0,0},
-};
-
-static PanelButton ITE_ProtectPanelButtons[] = {
- {kPanelButtonProtectEdit, 26,17, 119,17, 0,'-',0, 0,0,0},
- {kPanelButtonProtectText, -1,5, 0,0, kTextEnterProtectAnswer,'-',0, 0,0,0},
-};
-
-/*
-static PanelButton ITE_ProtectionPanelButtons[] = {
- {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
-};*/
-
-static const GameDisplayInfo ITE_DisplayInfo = {
- 320, 200, // logical width&height
-
- 35, // scene path y offset
- 137, // scene height
-
- 0, // status x offset
- 137, // status y offset
- 320, // status width
- 11, // status height
- 2, // status text y offset
- 186, // status text color
- 15, // status BG color
- 308,137, // save reminder pos
- 12,12, // save reminder w & h
- 6,7, // save reminder sprite numbers
-
- 5, 4, // left portrait x, y offset
- 274, 4, // right portrait x, y offset
-
- 8, 9, // inventory Up & Down button indexies
- 2, 4, // inventory rows, columns
-
- 0, 148, // main panel offsets
- ARRAYSIZE(ITE_MainPanelButtons),
- ITE_MainPanelButtons,
-
- ITE_CONVERSE_MAX_TEXT_WIDTH,
- ITE_CONVERSE_TEXT_HEIGHT,
- ITE_CONVERSE_TEXT_LINES,
- 4, 5, // converse Up & Down button indexies
- 0, 148, // converse panel offsets
- ARRAYSIZE(ITE_ConversePanelButtons),
- ITE_ConversePanelButtons,
-
- 8, 0, // save file index
- 8, // optionSaveFileVisible
- 8, 8, // option panel offsets
- ARRAYSIZE(ITE_OptionPanelButtons),
- ITE_OptionPanelButtons,
-
- 64,54, // quit panel offsets
- 192,38, // quit panel width & height
- ARRAYSIZE(ITE_QuitPanelButtons),
- ITE_QuitPanelButtons,
-
- 74, 53, // load panel offsets
- 172, 40, // load panel width & height
- ARRAYSIZE(ITE_LoadPanelButtons),
- ITE_LoadPanelButtons,
-
- 2, // save edit index
- 74, 44, // save panel offsets
- 172, 58, // save panel width & height
- ARRAYSIZE(ITE_SavePanelButtons),
- ITE_SavePanelButtons,
-
- 0, // protect edit index
- 74, 44, // protect panel offsets
- 172, 58, // protect panel width & height
- ARRAYSIZE(ITE_ProtectPanelButtons),
- ITE_ProtectPanelButtons
-};
-
static const GameResourceDescription ITE_Resources = {
RID_ITE_SCENE_LUT, // Scene lookup table RN
RID_ITE_SCRIPT_LUT, // Script lookup table RN
@@ -432,122 +280,6 @@ static const GamePatchDescription ITELinPatch_Files[] = {
// IHNM section
-static PanelButton IHNM_MainPanelButtons[] = {
- {kPanelButtonVerb, 106,12, 114,30, kVerbIHNMWalk,'w',0, 0,1,0},
- {kPanelButtonVerb, 106,44, 114,30, kVerbIHNMLookAt,'l',0, 2,3,0},
- {kPanelButtonVerb, 106,76, 114,30, kVerbIHNMTake,'k',0, 4,5,0},
- {kPanelButtonVerb, 106,108, 114,30, kVerbIHNMUse,'u',0, 6,7,0},
- {kPanelButtonVerb, 223,12, 114,30, kVerbIHNMTalkTo,'t',0, 8,9,0},
- {kPanelButtonVerb, 223,44, 114,30, kVerbIHNMSwallow,'s',0, 10,11,0},
- {kPanelButtonVerb, 223,76, 114,30, kVerbIHNMGive,'g',0, 12,13,0},
- {kPanelButtonVerb, 223,108, 114,30, kVerbIHNMPush,'p',0, 14,15,0},
- {kPanelButtonArrow, 606,22, 20,25, -1,'[',0, 0,0,0}, //TODO: arrow Sprite Numbers
- {kPanelButtonArrow, 606,108, 20,25, 1,']',0, 0,0,0},
-
- {kPanelButtonInventory, 357 + 64*0,18, 54,54, 0,'-',0, 0,0,0},
- {kPanelButtonInventory, 357 + 64*1,18, 54,54, 1,'-',0, 0,0,0},
- {kPanelButtonInventory, 357 + 64*2,18, 54,54, 2,'-',0, 0,0,0},
- {kPanelButtonInventory, 357 + 64*3,18, 54,54, 3,'-',0, 0,0,0},
-
- {kPanelButtonInventory, 357 + 64*0,80, 54,54, 4,'-',0, 0,0,0},
- {kPanelButtonInventory, 357 + 64*1,80, 54,54, 5,'-',0, 0,0,0},
- {kPanelButtonInventory, 357 + 64*2,80, 54,54, 6,'-',0, 0,0,0},
- {kPanelButtonInventory, 357 + 64*3,80, 54,54, 7,'-',0, 0,0,0}
-};
-
-static PanelButton IHNM_ConversePanelButtons[] = {
- {kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 0, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 0,'1',0, 0,0,0},
- {kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 1, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 1,'2',0, 0,0,0},
- {kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 2, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 2,'3',0, 0,0,0},
- {kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 3, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 3,'4',0, 0,0,0},
- //.....
- {kPanelButtonArrow, 606,22, 20,25, -1,'[',0, 0,0,0}, //TODO: arrow Sprite Numbers
- {kPanelButtonArrow, 606,108, 20,25, 1,']',0, 0,0,0}
-};
-
-static PanelButton IHNM_OptionPanelButtons[] = {
- {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
-};
-
-static PanelButton IHNM_QuitPanelButtons[] = {
- {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
-};
-
-static PanelButton IHNM_LoadPanelButtons[] = {
- {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
-};
-
-static PanelButton IHNM_SavePanelButtons[] = {
- {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
-};
-
-
-static const GameDisplayInfo IHNM_DisplayInfo = { //TODO: fill it all
- 640, 480, // logical width&height
-
- 0, // scene path y offset
- 304, // scene height
-
- 0, // status x offset
- 304, // status y offset
- 616, // status width
- 24, // status height
- 8, // status text y offset
- 253, // status text color
- 250, // status BG color
- 616, 303, // save reminder pos
- 24, 24, // save reminder w&h
- 0,1, // save reminder sprite numbers
-
- 11, 12, // left portrait x, y offset
- -1, -1, // right portrait x, y offset
-
- -1, -1, // inventory Up & Down button indexies
- 2, 4, // inventory rows, columns
-
- 0, 328, // main panel offsets
- ARRAYSIZE(IHNM_MainPanelButtons),
- IHNM_MainPanelButtons,
-
- -1, -1, // converse Up & Down button indexies
-
- IHNM_CONVERSE_MAX_TEXT_WIDTH,
- IHNM_CONVERSE_TEXT_HEIGHT,
- IHNM_CONVERSE_TEXT_LINES,
- 0, 328, // converse panel offsets
- ARRAYSIZE(IHNM_ConversePanelButtons),
- IHNM_ConversePanelButtons,
-
- -1, -1, // save file index
- 0, // optionSaveFileVisible
- 0, 0, // option panel offsets
- ARRAYSIZE(IHNM_OptionPanelButtons),
- IHNM_OptionPanelButtons,
-
- 0,0, // quit panel offsets
- 0,0, // quit panel width & height
- ARRAYSIZE(IHNM_QuitPanelButtons),
- IHNM_QuitPanelButtons,
-
- 0, 0, // load panel offsets
- 0, 0, // load panel width & height
- ARRAYSIZE(IHNM_LoadPanelButtons),
- IHNM_LoadPanelButtons,
-
- -1, // save edit index
- 0, 0, // save panel offsets
- 0, 0, // save panel width & height
- ARRAYSIZE(IHNM_SavePanelButtons),
- IHNM_SavePanelButtons,
-
- // No protection panel in IHNM
- -1, // protect edit index
- 0, 0, // protect panel offsets
- 0, 0, // protect panel width & height
- ARRAYSIZE(IHNM_SavePanelButtons),
- IHNM_SavePanelButtons
-};
-
static const GameResourceDescription IHNM_Resources = {
RID_IHNM_SCENE_LUT, // Scene lookup table RN
RID_IHNM_SCRIPT_LUT, // Script lookup table RN
@@ -607,7 +339,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_ITE,
GID_ITE_DEMO_G, // Game id
0, // features
- &ITE_DisplayInfo,
ITE_DEFAULT_SCENE, // Starting scene number
&ITEDemo_Resources,
ARRAYSIZE(ITEDEMO_GameFonts),
@@ -639,7 +370,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_ITE,
GID_ITE_MACDEMO2,
GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
- &ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEWINDEMO_GameFonts),
@@ -671,7 +401,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_ITE,
GID_ITE_MACDEMO1,
GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX,
- &ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEWINDEMO_GameFonts),
@@ -703,7 +432,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_ITE,
GID_ITE_MACCD_G,
GF_BIG_ENDIAN_DATA | GF_CD_FX,
- &ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEWINDEMO_GameFonts),
@@ -735,7 +463,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_ITE,
GID_ITE_MACCD,
GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX,
- &ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEWINDEMO_GameFonts),
@@ -768,7 +495,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_ITE,
GID_ITE_LINDEMO,
GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
- &ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEWINDEMO_GameFonts),
@@ -800,7 +526,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_ITE,
GID_ITE_WINDEMO3,
GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
- &ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEWINDEMO_GameFonts),
@@ -831,7 +556,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_ITE,
GID_ITE_WINDEMO2,
GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
- &ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEWINDEMO_GameFonts),
@@ -862,7 +586,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_ITE,
GID_ITE_WINDEMO1,
GF_WYRMKEEP | GF_CD_FX,
- &ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEWINDEMO_GameFonts),
@@ -899,7 +622,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_ITE,
GID_ITE_MULTICD,
GF_WYRMKEEP | GF_CD_FX,
- &ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITECD_GameFonts),
@@ -931,7 +653,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_ITE,
GID_ITE_LINCD,
GF_WYRMKEEP | GF_CD_FX,
- &ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITECD_GameFonts),
@@ -962,7 +683,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_ITE,
GID_ITE_WINCD,
GF_WYRMKEEP | GF_CD_FX,
- &ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITECD_GameFonts),
@@ -993,7 +713,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_ITE,
GID_ITE_CD_G,
GF_CD_FX,
- &ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITECD_GameFonts),
@@ -1025,7 +744,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_ITE,
GID_ITE_CD_G2,
GF_CD_FX,
- &ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITECD_GameFonts),
@@ -1057,7 +775,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_ITE,
GID_ITE_CD_DE,
GF_CD_FX,
- &ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITECD_GameFonts),
@@ -1089,7 +806,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_ITE,
GID_ITE_CD_DE2,
GF_CD_FX,
- &ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITECD_GameFonts),
@@ -1120,7 +836,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_ITE,
GID_ITE_CD,
GF_CD_FX,
- &ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITECD_GameFonts),
@@ -1150,7 +865,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_ITE,
GID_ITE_DISK_DE,
0,
- &ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEDISK_GameFonts),
@@ -1181,7 +895,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_ITE,
GID_ITE_DISK_DE2,
0,
- &ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEDISK_GameFonts),
@@ -1211,7 +924,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_ITE,
GID_ITE_DISK_G,
0,
- &ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEDISK_GameFonts),
@@ -1242,7 +954,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_ITE,
GID_ITE_DISK_G2,
0,
- &ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEDISK_GameFonts),
@@ -1273,7 +984,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_IHNM,
GID_IHNM_DEMO,
0,
- &IHNM_DisplayInfo,
0,
&IHNM_Resources,
ARRAYSIZE(IHNMDEMO_GameFonts),
@@ -1313,7 +1023,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_IHNM,
GID_IHNM_CD,
0,
- &IHNM_DisplayInfo,
IHNM_DEFAULT_SCENE,
&IHNM_Resources,
ARRAYSIZE(IHNMCD_GameFonts),
@@ -1354,7 +1063,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_IHNM,
GID_IHNM_CD_DE,
0,
- &IHNM_DisplayInfo,
IHNM_DEFAULT_SCENE,
&IHNM_Resources,
ARRAYSIZE(IHNMCD_GameFonts),
@@ -1394,7 +1102,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_IHNM,
GID_IHNM_CD_ES,
0,
- &IHNM_DisplayInfo,
IHNM_DEFAULT_SCENE,
&IHNM_Resources,
ARRAYSIZE(IHNMCD_GameFonts),
@@ -1434,7 +1141,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_IHNM,
GID_IHNM_CD_RU,
0,
- &IHNM_DisplayInfo,
IHNM_DEFAULT_SCENE,
&IHNM_Resources,
ARRAYSIZE(IHNMCD_GameFonts),
@@ -1473,7 +1179,6 @@ static const SAGAGameDescription gameDescriptions[] = {
GType_IHNM,
GID_IHNM_CD_FR,
0,
- &IHNM_DisplayInfo,
IHNM_DEFAULT_SCENE,
&IHNM_Resources,
ARRAYSIZE(IHNMCD_GameFonts),
@@ -1484,7 +1189,7 @@ static const SAGAGameDescription gameDescriptions[] = {
0,
NULL,
},
- { AD_TABLE_END_MARKER, 0, 0, 0, NULL, 0, NULL, 0, NULL, NULL, NULL, NULL, 0, NULL }
+ { AD_TABLE_END_MARKER, 0, 0, 0, 0, NULL, 0, NULL, NULL, NULL, NULL, 0, NULL }
};
-}
+} // End of namespace Saga