diff options
Diffstat (limited to 'engines/saga/detection_tables.h')
-rw-r--r-- | engines/saga/detection_tables.h | 299 |
1 files changed, 2 insertions, 297 deletions
diff --git a/engines/saga/detection_tables.h b/engines/saga/detection_tables.h index b219f5d529..404ef783c1 100644 --- a/engines/saga/detection_tables.h +++ b/engines/saga/detection_tables.h @@ -24,158 +24,6 @@ namespace Saga { -#define ITE_CONVERSE_MAX_TEXT_WIDTH (256 - 60) -#define ITE_CONVERSE_TEXT_HEIGHT 10 -#define ITE_CONVERSE_TEXT_LINES 4 - -//TODO: ihnm -#define IHNM_CONVERSE_MAX_TEXT_WIDTH (256 - 60) -#define IHNM_CONVERSE_TEXT_HEIGHT 10 -#define IHNM_CONVERSE_TEXT_LINES 10 - -// ITE section -static PanelButton ITE_MainPanelButtons[] = { - {kPanelButtonVerb, 52,4, 57,10, kVerbITEWalkTo,'w',0, 0,1,0}, - {kPanelButtonVerb, 52,15, 57,10, kVerbITELookAt,'l',0, 2,3,0}, - {kPanelButtonVerb, 52,26, 57,10, kVerbITEPickUp,'p',0, 4,5,0}, - {kPanelButtonVerb, 52,37, 57,10, kVerbITETalkTo,'t',0, 0,1,0}, - {kPanelButtonVerb, 110,4, 56,10, kVerbITEOpen,'o',0, 6,7,0}, - {kPanelButtonVerb, 110,15, 56,10, kVerbITEClose,'c',0, 8,9,0}, - {kPanelButtonVerb, 110,26, 56,10, kVerbITEUse,'u',0, 10,11,0}, - {kPanelButtonVerb, 110,37, 56,10, kVerbITEGive,'g',0, 12,13,0}, - {kPanelButtonArrow, 306,6, 8,5, -1,'U',0, 0,4,2}, - {kPanelButtonArrow, 306,41, 8,5, 1,'D',0, 1,5,3}, - - {kPanelButtonInventory, 181 + 32*0,6, 27,18, 0,'-',0, 0,0,0}, - {kPanelButtonInventory, 181 + 32*1,6, 27,18, 1,'-',0, 0,0,0}, - {kPanelButtonInventory, 181 + 32*2,6, 27,18, 2,'-',0, 0,0,0}, - {kPanelButtonInventory, 181 + 32*3,6, 27,18, 3,'-',0, 0,0,0}, - - {kPanelButtonInventory, 181 + 32*0,27, 27,18, 4,'-',0, 0,0,0}, - {kPanelButtonInventory, 181 + 32*1,27, 27,18, 5,'-',0, 0,0,0}, - {kPanelButtonInventory, 181 + 32*2,27, 27,18, 6,'-',0, 0,0,0}, - {kPanelButtonInventory, 181 + 32*3,27, 27,18, 7,'-',0, 0,0,0} -}; - -static PanelButton ITE_ConversePanelButtons[] = { - {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 0, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 0,'1',0, 0,0,0}, - {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 1, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 1,'2',0, 0,0,0}, - {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 2, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 2,'3',0, 0,0,0}, - {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 3, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 3,'4',0, 0,0,0}, - {kPanelButtonArrow, 257,6, 9,6, -1,'u',0, 0,4,2}, - {kPanelButtonArrow, 257,41, 9,6, 1,'d',0, 1,5,3}, -}; - -static PanelButton ITE_OptionPanelButtons[] = { - {kPanelButtonOptionSlider, 284,19, 13,75, 0,'-',0, 0,0,0}, //slider-scroller - {kPanelButtonOption, 113,18, 45,17, kTextReadingSpeed,'r',0, 0,0,0}, //read speed - {kPanelButtonOption, 113,37, 45,17, kTextMusic,'m',0, 0,0,0}, //music - {kPanelButtonOption, 113,56, 45,17, kTextSound,'n',0, 0,0,0}, //sound-noise - {kPanelButtonOption, 13,79, 135,17, kTextQuitGame,'q',0, 0,0,0}, //quit - {kPanelButtonOption, 13,98, 135,17, kTextContinuePlaying,'c',0, 0,0,0}, //continue - {kPanelButtonOption, 164,98, 57,17, kTextLoad,'l',0, 0,0,0}, //load - {kPanelButtonOption, 241,98, 57,17, kTextSave,'s',0, 0,0,0}, //save - {kPanelButtonOptionSaveFiles, 166,20, 112,74, 0,'-',0, 0,0,0}, //savefiles - - {kPanelButtonOptionText,106,4, 0,0, kTextGameOptions,'-',0, 0,0,0}, // text: game options - {kPanelButtonOptionText,11,22, 0,0, kTextReadingSpeed,'-',0, 0,0,0}, // text: read speed - {kPanelButtonOptionText,28,22, 0,0, kTextShowDialog,'-',0, 0,0,0}, // text: read speed - {kPanelButtonOptionText,73,41, 0,0, kTextMusic,'-',0, 0,0,0}, // text: music - {kPanelButtonOptionText,69,60, 0,0, kTextSound,'-',0, 0,0,0}, // text: noise -}; - -static PanelButton ITE_QuitPanelButtons[] = { - {kPanelButtonQuit, 11,17, 60,16, kTextQuit,'q',0, 0,0,0}, - {kPanelButtonQuit, 121,17, 60,16, kTextCancel,'c',0, 0,0,0}, - {kPanelButtonQuitText, -1,5, 0,0, kTextQuitTheGameQuestion,'-',0, 0,0,0}, -}; - -static PanelButton ITE_LoadPanelButtons[] = { - {kPanelButtonLoad, 101,19, 60,16, kTextOK,'o',0, 0,0,0}, - {kPanelButtonLoadText, -1,5, 0,0, kTextLoadSuccessful,'-',0, 0,0,0}, -}; - -static PanelButton ITE_SavePanelButtons[] = { - {kPanelButtonSave, 11,37, 60,16, kTextSave,'s',0, 0,0,0}, - {kPanelButtonSave, 101,37, 60,16, kTextCancel,'c',0, 0,0,0}, - {kPanelButtonSaveEdit, 26,17, 119,17, 0,'-',0, 0,0,0}, - {kPanelButtonSaveText, -1,5, 0,0, kTextEnterSaveGameName,'-',0, 0,0,0}, -}; - -static PanelButton ITE_ProtectPanelButtons[] = { - {kPanelButtonProtectEdit, 26,17, 119,17, 0,'-',0, 0,0,0}, - {kPanelButtonProtectText, -1,5, 0,0, kTextEnterProtectAnswer,'-',0, 0,0,0}, -}; - -/* -static PanelButton ITE_ProtectionPanelButtons[] = { - {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO -};*/ - -static const GameDisplayInfo ITE_DisplayInfo = { - 320, 200, // logical width&height - - 35, // scene path y offset - 137, // scene height - - 0, // status x offset - 137, // status y offset - 320, // status width - 11, // status height - 2, // status text y offset - 186, // status text color - 15, // status BG color - 308,137, // save reminder pos - 12,12, // save reminder w & h - 6,7, // save reminder sprite numbers - - 5, 4, // left portrait x, y offset - 274, 4, // right portrait x, y offset - - 8, 9, // inventory Up & Down button indexies - 2, 4, // inventory rows, columns - - 0, 148, // main panel offsets - ARRAYSIZE(ITE_MainPanelButtons), - ITE_MainPanelButtons, - - ITE_CONVERSE_MAX_TEXT_WIDTH, - ITE_CONVERSE_TEXT_HEIGHT, - ITE_CONVERSE_TEXT_LINES, - 4, 5, // converse Up & Down button indexies - 0, 148, // converse panel offsets - ARRAYSIZE(ITE_ConversePanelButtons), - ITE_ConversePanelButtons, - - 8, 0, // save file index - 8, // optionSaveFileVisible - 8, 8, // option panel offsets - ARRAYSIZE(ITE_OptionPanelButtons), - ITE_OptionPanelButtons, - - 64,54, // quit panel offsets - 192,38, // quit panel width & height - ARRAYSIZE(ITE_QuitPanelButtons), - ITE_QuitPanelButtons, - - 74, 53, // load panel offsets - 172, 40, // load panel width & height - ARRAYSIZE(ITE_LoadPanelButtons), - ITE_LoadPanelButtons, - - 2, // save edit index - 74, 44, // save panel offsets - 172, 58, // save panel width & height - ARRAYSIZE(ITE_SavePanelButtons), - ITE_SavePanelButtons, - - 0, // protect edit index - 74, 44, // protect panel offsets - 172, 58, // protect panel width & height - ARRAYSIZE(ITE_ProtectPanelButtons), - ITE_ProtectPanelButtons -}; - static const GameResourceDescription ITE_Resources = { RID_ITE_SCENE_LUT, // Scene lookup table RN RID_ITE_SCRIPT_LUT, // Script lookup table RN @@ -432,122 +280,6 @@ static const GamePatchDescription ITELinPatch_Files[] = { // IHNM section -static PanelButton IHNM_MainPanelButtons[] = { - {kPanelButtonVerb, 106,12, 114,30, kVerbIHNMWalk,'w',0, 0,1,0}, - {kPanelButtonVerb, 106,44, 114,30, kVerbIHNMLookAt,'l',0, 2,3,0}, - {kPanelButtonVerb, 106,76, 114,30, kVerbIHNMTake,'k',0, 4,5,0}, - {kPanelButtonVerb, 106,108, 114,30, kVerbIHNMUse,'u',0, 6,7,0}, - {kPanelButtonVerb, 223,12, 114,30, kVerbIHNMTalkTo,'t',0, 8,9,0}, - {kPanelButtonVerb, 223,44, 114,30, kVerbIHNMSwallow,'s',0, 10,11,0}, - {kPanelButtonVerb, 223,76, 114,30, kVerbIHNMGive,'g',0, 12,13,0}, - {kPanelButtonVerb, 223,108, 114,30, kVerbIHNMPush,'p',0, 14,15,0}, - {kPanelButtonArrow, 606,22, 20,25, -1,'[',0, 0,0,0}, //TODO: arrow Sprite Numbers - {kPanelButtonArrow, 606,108, 20,25, 1,']',0, 0,0,0}, - - {kPanelButtonInventory, 357 + 64*0,18, 54,54, 0,'-',0, 0,0,0}, - {kPanelButtonInventory, 357 + 64*1,18, 54,54, 1,'-',0, 0,0,0}, - {kPanelButtonInventory, 357 + 64*2,18, 54,54, 2,'-',0, 0,0,0}, - {kPanelButtonInventory, 357 + 64*3,18, 54,54, 3,'-',0, 0,0,0}, - - {kPanelButtonInventory, 357 + 64*0,80, 54,54, 4,'-',0, 0,0,0}, - {kPanelButtonInventory, 357 + 64*1,80, 54,54, 5,'-',0, 0,0,0}, - {kPanelButtonInventory, 357 + 64*2,80, 54,54, 6,'-',0, 0,0,0}, - {kPanelButtonInventory, 357 + 64*3,80, 54,54, 7,'-',0, 0,0,0} -}; - -static PanelButton IHNM_ConversePanelButtons[] = { - {kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 0, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 0,'1',0, 0,0,0}, - {kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 1, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 1,'2',0, 0,0,0}, - {kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 2, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 2,'3',0, 0,0,0}, - {kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 3, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 3,'4',0, 0,0,0}, - //..... - {kPanelButtonArrow, 606,22, 20,25, -1,'[',0, 0,0,0}, //TODO: arrow Sprite Numbers - {kPanelButtonArrow, 606,108, 20,25, 1,']',0, 0,0,0} -}; - -static PanelButton IHNM_OptionPanelButtons[] = { - {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO -}; - -static PanelButton IHNM_QuitPanelButtons[] = { - {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO -}; - -static PanelButton IHNM_LoadPanelButtons[] = { - {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO -}; - -static PanelButton IHNM_SavePanelButtons[] = { - {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO -}; - - -static const GameDisplayInfo IHNM_DisplayInfo = { //TODO: fill it all - 640, 480, // logical width&height - - 0, // scene path y offset - 304, // scene height - - 0, // status x offset - 304, // status y offset - 616, // status width - 24, // status height - 8, // status text y offset - 253, // status text color - 250, // status BG color - 616, 303, // save reminder pos - 24, 24, // save reminder w&h - 0,1, // save reminder sprite numbers - - 11, 12, // left portrait x, y offset - -1, -1, // right portrait x, y offset - - -1, -1, // inventory Up & Down button indexies - 2, 4, // inventory rows, columns - - 0, 328, // main panel offsets - ARRAYSIZE(IHNM_MainPanelButtons), - IHNM_MainPanelButtons, - - -1, -1, // converse Up & Down button indexies - - IHNM_CONVERSE_MAX_TEXT_WIDTH, - IHNM_CONVERSE_TEXT_HEIGHT, - IHNM_CONVERSE_TEXT_LINES, - 0, 328, // converse panel offsets - ARRAYSIZE(IHNM_ConversePanelButtons), - IHNM_ConversePanelButtons, - - -1, -1, // save file index - 0, // optionSaveFileVisible - 0, 0, // option panel offsets - ARRAYSIZE(IHNM_OptionPanelButtons), - IHNM_OptionPanelButtons, - - 0,0, // quit panel offsets - 0,0, // quit panel width & height - ARRAYSIZE(IHNM_QuitPanelButtons), - IHNM_QuitPanelButtons, - - 0, 0, // load panel offsets - 0, 0, // load panel width & height - ARRAYSIZE(IHNM_LoadPanelButtons), - IHNM_LoadPanelButtons, - - -1, // save edit index - 0, 0, // save panel offsets - 0, 0, // save panel width & height - ARRAYSIZE(IHNM_SavePanelButtons), - IHNM_SavePanelButtons, - - // No protection panel in IHNM - -1, // protect edit index - 0, 0, // protect panel offsets - 0, 0, // protect panel width & height - ARRAYSIZE(IHNM_SavePanelButtons), - IHNM_SavePanelButtons -}; - static const GameResourceDescription IHNM_Resources = { RID_IHNM_SCENE_LUT, // Scene lookup table RN RID_IHNM_SCRIPT_LUT, // Script lookup table RN @@ -607,7 +339,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_ITE, GID_ITE_DEMO_G, // Game id 0, // features - &ITE_DisplayInfo, ITE_DEFAULT_SCENE, // Starting scene number &ITEDemo_Resources, ARRAYSIZE(ITEDEMO_GameFonts), @@ -639,7 +370,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_ITE, GID_ITE_MACDEMO2, GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES, - &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), @@ -671,7 +401,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_ITE, GID_ITE_MACDEMO1, GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX, - &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), @@ -703,7 +432,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_ITE, GID_ITE_MACCD_G, GF_BIG_ENDIAN_DATA | GF_CD_FX, - &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), @@ -735,7 +463,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_ITE, GID_ITE_MACCD, GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX, - &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), @@ -768,7 +495,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_ITE, GID_ITE_LINDEMO, GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES, - &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), @@ -800,7 +526,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_ITE, GID_ITE_WINDEMO3, GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES, - &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), @@ -831,7 +556,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_ITE, GID_ITE_WINDEMO2, GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES, - &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), @@ -862,7 +586,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_ITE, GID_ITE_WINDEMO1, GF_WYRMKEEP | GF_CD_FX, - &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), @@ -899,7 +622,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_ITE, GID_ITE_MULTICD, GF_WYRMKEEP | GF_CD_FX, - &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITECD_GameFonts), @@ -931,7 +653,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_ITE, GID_ITE_LINCD, GF_WYRMKEEP | GF_CD_FX, - &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITECD_GameFonts), @@ -962,7 +683,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_ITE, GID_ITE_WINCD, GF_WYRMKEEP | GF_CD_FX, - &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITECD_GameFonts), @@ -993,7 +713,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_ITE, GID_ITE_CD_G, GF_CD_FX, - &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITECD_GameFonts), @@ -1025,7 +744,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_ITE, GID_ITE_CD_G2, GF_CD_FX, - &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITECD_GameFonts), @@ -1057,7 +775,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_ITE, GID_ITE_CD_DE, GF_CD_FX, - &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITECD_GameFonts), @@ -1089,7 +806,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_ITE, GID_ITE_CD_DE2, GF_CD_FX, - &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITECD_GameFonts), @@ -1120,7 +836,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_ITE, GID_ITE_CD, GF_CD_FX, - &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITECD_GameFonts), @@ -1150,7 +865,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_ITE, GID_ITE_DISK_DE, 0, - &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEDISK_GameFonts), @@ -1181,7 +895,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_ITE, GID_ITE_DISK_DE2, 0, - &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEDISK_GameFonts), @@ -1211,7 +924,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_ITE, GID_ITE_DISK_G, 0, - &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEDISK_GameFonts), @@ -1242,7 +954,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_ITE, GID_ITE_DISK_G2, 0, - &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEDISK_GameFonts), @@ -1273,7 +984,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_IHNM, GID_IHNM_DEMO, 0, - &IHNM_DisplayInfo, 0, &IHNM_Resources, ARRAYSIZE(IHNMDEMO_GameFonts), @@ -1313,7 +1023,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_IHNM, GID_IHNM_CD, 0, - &IHNM_DisplayInfo, IHNM_DEFAULT_SCENE, &IHNM_Resources, ARRAYSIZE(IHNMCD_GameFonts), @@ -1354,7 +1063,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_IHNM, GID_IHNM_CD_DE, 0, - &IHNM_DisplayInfo, IHNM_DEFAULT_SCENE, &IHNM_Resources, ARRAYSIZE(IHNMCD_GameFonts), @@ -1394,7 +1102,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_IHNM, GID_IHNM_CD_ES, 0, - &IHNM_DisplayInfo, IHNM_DEFAULT_SCENE, &IHNM_Resources, ARRAYSIZE(IHNMCD_GameFonts), @@ -1434,7 +1141,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_IHNM, GID_IHNM_CD_RU, 0, - &IHNM_DisplayInfo, IHNM_DEFAULT_SCENE, &IHNM_Resources, ARRAYSIZE(IHNMCD_GameFonts), @@ -1473,7 +1179,6 @@ static const SAGAGameDescription gameDescriptions[] = { GType_IHNM, GID_IHNM_CD_FR, 0, - &IHNM_DisplayInfo, IHNM_DEFAULT_SCENE, &IHNM_Resources, ARRAYSIZE(IHNMCD_GameFonts), @@ -1484,7 +1189,7 @@ static const SAGAGameDescription gameDescriptions[] = { 0, NULL, }, - { AD_TABLE_END_MARKER, 0, 0, 0, NULL, 0, NULL, 0, NULL, NULL, NULL, NULL, 0, NULL } + { AD_TABLE_END_MARKER, 0, 0, 0, 0, NULL, 0, NULL, NULL, NULL, NULL, 0, NULL } }; -} +} // End of namespace Saga |