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-rw-r--r--engines/saga/detection_tables.h26
1 files changed, 13 insertions, 13 deletions
diff --git a/engines/saga/detection_tables.h b/engines/saga/detection_tables.h
index 826d3900b1..6b1fc808ca 100644
--- a/engines/saga/detection_tables.h
+++ b/engines/saga/detection_tables.h
@@ -112,14 +112,14 @@ static const GameFontDescription IHNMDEMO_GameFonts[] = { {2}, {3}, {4} };
// Font 6 is kIHNMFont8, font 8 is kIHNMMainFont
static const GameFontDescription IHNMCD_GameFonts[] = { {2}, {3}, {4}, {5}, {6}, {7}, {8} };
-// sampleBits, isBigEndian, isSigned
-static const GameSoundInfo ITEPC_GameSound = { kSoundPCM, 16, false, true };
-static const GameSoundInfo ITEWINDEMO1_GameSound = { kSoundPCM, 8, false, false };
-static const GameSoundInfo ITEMACCD_G_GameSound = { kSoundMacPCM, 8, false, false };
-static const GameSoundInfo ITEDISK_GameSound = { kSoundVOC, -1, false, true };
-static const GameSoundInfo ITEDEMO_GameVoice = { kSoundVOX, 16, false, true };
-static const GameSoundInfo IHNM_GameSound = { kSoundWAV, -1, false, true };
-static const GameSoundInfo MAC_GameSound = { kSoundPCM, 16, true, true };
+// sampleBits, isSigned
+static const GameSoundInfo ITEPC_GameSound = { kSoundPCM, 16, true };
+static const GameSoundInfo ITEWINDEMO1_GameSound = { kSoundPCM, 8, false };
+static const GameSoundInfo ITEMACCD_G_GameSound = { kSoundMacPCM, 8, false };
+static const GameSoundInfo ITEDISK_GameSound = { kSoundVOC, -1, true };
+static const GameSoundInfo ITEDEMO_GameVoice = { kSoundVOX, 16, true };
+static const GameSoundInfo IHNM_GameSound = { kSoundWAV, -1, true };
+static const GameSoundInfo MAC_GameSound = { kSoundPCM, 16, true };
// Patch files. Files not found will be ignored
static const GamePatchDescription ITEPatch_Files[] = {
@@ -230,7 +230,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::ADGF_DEMO
},
GID_ITE,
- GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_SCENE_SUBSTITUTES | GF_MONO_MUSIC,
+ GF_WYRMKEEP | GF_SCENE_SUBSTITUTES | GF_MONO_MUSIC,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEWINDEMO_GameFonts),
@@ -257,7 +257,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::ADGF_DEMO
},
GID_ITE,
- GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_NON_INTERACTIVE,
+ GF_WYRMKEEP | GF_NON_INTERACTIVE,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEWINDEMO_GameFonts),
@@ -345,7 +345,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::ADGF_NO_FLAGS
},
GID_ITE,
- GF_BIG_ENDIAN_DATA,
+ 0,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEWINDEMO_GameFonts),
@@ -370,7 +370,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::ADGF_NO_FLAGS
},
GID_ITE,
- GF_BIG_ENDIAN_DATA | GF_WYRMKEEP,
+ GF_WYRMKEEP,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEWINDEMO_GameFonts),
@@ -825,7 +825,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::ADGF_NO_FLAGS
},
GID_IHNM,
- 0, // GF_BIG_ENDIAN_DATA
+ 0,
IHNM_DEFAULT_SCENE,
&IHNM_Resources,
ARRAYSIZE(IHNMCD_GameFonts),