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diff --git a/engines/saga/game.cpp b/engines/saga/game.cpp
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2004-2006 The ScummVM project
+ *
+ * The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+// Game detection, general game parameters
+
+#include "saga/saga.h"
+
+#include "common/file.h"
+#include "common/md5.h"
+#include "common/map.h"
+#include "common/config-manager.h"
+#include "base/plugins.h"
+#include "base/gameDetector.h"
+#include "backends/fs/fs.h"
+
+#include "saga/rscfile.h"
+#include "saga/interface.h"
+#include "saga/scene.h"
+#include "saga/resnames.h"
+
+#define ITE_CONVERSE_MAX_TEXT_WIDTH (256 - 60)
+#define ITE_CONVERSE_TEXT_HEIGHT 10
+#define ITE_CONVERSE_TEXT_LINES 4
+
+//TODO: ihnm
+#define IHNM_CONVERSE_MAX_TEXT_WIDTH (256 - 60)
+#define IHNM_CONVERSE_TEXT_HEIGHT 10
+#define IHNM_CONVERSE_TEXT_LINES 10
+
+namespace Saga {
+
+static int detectGame(const FSList &fslist, bool mode = false, int start = -1);
+
+// ITE section
+static PanelButton ITE_MainPanelButtons[] = {
+ {kPanelButtonVerb, 52,4, 57,10, kVerbITEWalkTo,'w',0, 0,1,0},
+ {kPanelButtonVerb, 52,15, 57,10, kVerbITELookAt,'l',0, 2,3,0},
+ {kPanelButtonVerb, 52,26, 57,10, kVerbITEPickUp,'p',0, 4,5,0},
+ {kPanelButtonVerb, 52,37, 57,10, kVerbITETalkTo,'t',0, 0,1,0},
+ {kPanelButtonVerb, 110,4, 56,10, kVerbITEOpen,'o',0, 6,7,0},
+ {kPanelButtonVerb, 110,15, 56,10, kVerbITEClose,'c',0, 8,9,0},
+ {kPanelButtonVerb, 110,26, 56,10, kVerbITEUse,'u',0, 10,11,0},
+ {kPanelButtonVerb, 110,37, 56,10, kVerbITEGive,'g',0, 12,13,0},
+ {kPanelButtonArrow, 306,6, 8,5, -1,'U',0, 0,4,2},
+ {kPanelButtonArrow, 306,41, 8,5, 1,'D',0, 1,5,3},
+
+ {kPanelButtonInventory, 181 + 32*0,6, 27,18, 0,'-',0, 0,0,0},
+ {kPanelButtonInventory, 181 + 32*1,6, 27,18, 1,'-',0, 0,0,0},
+ {kPanelButtonInventory, 181 + 32*2,6, 27,18, 2,'-',0, 0,0,0},
+ {kPanelButtonInventory, 181 + 32*3,6, 27,18, 3,'-',0, 0,0,0},
+
+ {kPanelButtonInventory, 181 + 32*0,27, 27,18, 4,'-',0, 0,0,0},
+ {kPanelButtonInventory, 181 + 32*1,27, 27,18, 5,'-',0, 0,0,0},
+ {kPanelButtonInventory, 181 + 32*2,27, 27,18, 6,'-',0, 0,0,0},
+ {kPanelButtonInventory, 181 + 32*3,27, 27,18, 7,'-',0, 0,0,0}
+};
+
+static PanelButton ITE_ConversePanelButtons[] = {
+ {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 0, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 0,'1',0, 0,0,0},
+ {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 1, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 1,'2',0, 0,0,0},
+ {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 2, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 2,'3',0, 0,0,0},
+ {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 3, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 3,'4',0, 0,0,0},
+ {kPanelButtonArrow, 257,6, 9,6, -1,'u',0, 0,4,2},
+ {kPanelButtonArrow, 257,41, 9,6, 1,'d',0, 1,5,3},
+};
+
+static PanelButton ITE_OptionPanelButtons[] = {
+ {kPanelButtonOptionSlider, 284,19, 13,75, 0,'-',0, 0,0,0}, //slider-scroller
+ {kPanelButtonOption, 113,18, 45,17, kTextReadingSpeed,'r',0, 0,0,0}, //read speed
+ {kPanelButtonOption, 113,37, 45,17, kTextMusic,'m',0, 0,0,0}, //music
+ {kPanelButtonOption, 113,56, 45,17, kTextSound,'n',0, 0,0,0}, //sound-noise
+ {kPanelButtonOption, 13,79, 135,17, kTextQuitGame,'q',0, 0,0,0}, //quit
+ {kPanelButtonOption, 13,98, 135,17, kTextContinuePlaying,'c',0, 0,0,0}, //continue
+ {kPanelButtonOption, 164,98, 57,17, kTextLoad,'l',0, 0,0,0}, //load
+ {kPanelButtonOption, 241,98, 57,17, kTextSave,'s',0, 0,0,0}, //save
+ {kPanelButtonOptionSaveFiles, 166,20, 112,74, 0,'-',0, 0,0,0}, //savefiles
+
+ {kPanelButtonOptionText,106,4, 0,0, kTextGameOptions,'-',0, 0,0,0}, // text: game options
+ {kPanelButtonOptionText,11,22, 0,0, kTextReadingSpeed,'-',0, 0,0,0}, // text: read speed
+ {kPanelButtonOptionText,28,22, 0,0, kTextShowDialog,'-',0, 0,0,0}, // text: read speed
+ {kPanelButtonOptionText,73,41, 0,0, kTextMusic,'-',0, 0,0,0}, // text: music
+ {kPanelButtonOptionText,69,60, 0,0, kTextSound,'-',0, 0,0,0}, // text: noise
+};
+
+static PanelButton ITE_QuitPanelButtons[] = {
+ {kPanelButtonQuit, 11,17, 60,16, kTextQuit,'q',0, 0,0,0},
+ {kPanelButtonQuit, 121,17, 60,16, kTextCancel,'c',0, 0,0,0},
+ {kPanelButtonQuitText, -1,5, 0,0, kTextQuitTheGameQuestion,'-',0, 0,0,0},
+};
+
+static PanelButton ITE_LoadPanelButtons[] = {
+ {kPanelButtonLoad, 101,19, 60,16, kTextOK,'o',0, 0,0,0},
+ {kPanelButtonLoadText, -1,5, 0,0, kTextLoadSuccessful,'-',0, 0,0,0},
+};
+
+static PanelButton ITE_SavePanelButtons[] = {
+ {kPanelButtonSave, 11,37, 60,16, kTextSave,'s',0, 0,0,0},
+ {kPanelButtonSave, 101,37, 60,16, kTextCancel,'c',0, 0,0,0},
+ {kPanelButtonSaveEdit, 26,17, 119,17, 0,'-',0, 0,0,0},
+ {kPanelButtonSaveText, -1,5, 0,0, kTextEnterSaveGameName,'-',0, 0,0,0},
+};
+
+static PanelButton ITE_ProtectPanelButtons[] = {
+ {kPanelButtonProtectEdit, 26,17, 119,17, 0,'-',0, 0,0,0},
+ {kPanelButtonProtectText, -1,5, 0,0, kTextEnterProtectAnswer,'-',0, 0,0,0},
+};
+
+/*
+static PanelButton ITE_ProtectionPanelButtons[] = {
+ {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
+};*/
+
+static GameDisplayInfo ITE_DisplayInfo = {
+ 320, 200, // logical width&height
+
+ 35, // scene path y offset
+ 137, // scene height
+
+ 0, // status x offset
+ 137, // status y offset
+ 320, // status width
+ 11, // status height
+ 2, // status text y offset
+ 186, // status text color
+ 15, // status BG color
+ 308,137, // save reminder pos
+ 12,12, // save reminder w & h
+ 6,7, // save reminder sprite numbers
+
+ 5, 4, // left portrait x, y offset
+ 274, 4, // right portrait x, y offset
+
+ 8, 9, // inventory Up & Down button indexies
+ 2, 4, // inventory rows, columns
+
+ 0, 148, // main panel offsets
+ ARRAYSIZE(ITE_MainPanelButtons),
+ ITE_MainPanelButtons,
+
+ ITE_CONVERSE_MAX_TEXT_WIDTH,
+ ITE_CONVERSE_TEXT_HEIGHT,
+ ITE_CONVERSE_TEXT_LINES,
+ 4, 5, // converse Up & Down button indexies
+ 0, 148, // converse panel offsets
+ ARRAYSIZE(ITE_ConversePanelButtons),
+ ITE_ConversePanelButtons,
+
+ 8, 0, // save file index
+ 8, // optionSaveFileVisible
+ 8, 8, // option panel offsets
+ ARRAYSIZE(ITE_OptionPanelButtons),
+ ITE_OptionPanelButtons,
+
+ 64,54, // quit panel offsets
+ 192,38, // quit panel width & height
+ ARRAYSIZE(ITE_QuitPanelButtons),
+ ITE_QuitPanelButtons,
+
+ 74, 53, // load panel offsets
+ 172, 40, // load panel width & height
+ ARRAYSIZE(ITE_LoadPanelButtons),
+ ITE_LoadPanelButtons,
+
+ 2, // save edit index
+ 74, 44, // save panel offsets
+ 172, 58, // save panel width & height
+ ARRAYSIZE(ITE_SavePanelButtons),
+ ITE_SavePanelButtons,
+
+ 0, // protect edit index
+ 74, 44, // protect panel offsets
+ 172, 58, // protect panel width & height
+ ARRAYSIZE(ITE_ProtectPanelButtons),
+ ITE_ProtectPanelButtons
+};
+
+static GameResourceDescription ITE_Resources = {
+ RID_ITE_SCENE_LUT, // Scene lookup table RN
+ RID_ITE_SCRIPT_LUT, // Script lookup table RN
+ RID_ITE_MAIN_PANEL,
+ RID_ITE_CONVERSE_PANEL,
+ RID_ITE_OPTION_PANEL,
+ RID_ITE_MAIN_SPRITES,
+ RID_ITE_MAIN_PANEL_SPRITES,
+ RID_ITE_DEFAULT_PORTRAITS,
+ RID_ITE_MAIN_STRINGS,
+ RID_ITE_ACTOR_NAMES
+};
+
+static GameResourceDescription ITEDemo_Resources = {
+ RID_ITEDEMO_SCENE_LUT, // Scene lookup table RN
+ RID_ITEDEMO_SCRIPT_LUT, // Script lookup table RN
+ RID_ITEDEMO_MAIN_PANEL,
+ RID_ITEDEMO_CONVERSE_PANEL,
+ RID_ITEDEMO_OPTION_PANEL,
+ RID_ITEDEMO_MAIN_SPRITES,
+ RID_ITEDEMO_MAIN_PANEL_SPRITES,
+ RID_ITEDEMO_DEFAULT_PORTRAITS,
+ RID_ITEDEMO_MAIN_STRINGS,
+ RID_ITEDEMO_ACTOR_NAMES
+};
+
+// Inherit the Earth - DOS Demo version
+static GameFileDescription ITEDEMO_GameFiles[] = {
+ {"ite.rsc", GAME_RESOURCEFILE},
+ //{"ite.dmo", GAME_DEMOFILE},
+ {"scripts.rsc", GAME_SCRIPTFILE},
+ {"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE}
+};
+
+static GameFontDescription ITEDEMO_GameFonts[] = {
+ {0},
+ {1}
+};
+
+static GameSoundInfo ITEDEMO_GameSound = {
+ kSoundVOC,
+ -1,
+ -1,
+ false,
+ false,
+ true
+};
+
+// Inherit the Earth - Wyrmkeep Win32 Demo version
+static GameFileDescription ITEWINDEMO_GameFiles[] = {
+ {"ited.rsc", GAME_RESOURCEFILE},
+ {"scriptsd.rsc", GAME_SCRIPTFILE},
+ {"soundsd.rsc", GAME_SOUNDFILE},
+ {"voicesd.rsc", GAME_VOICEFILE}
+};
+
+static GameFontDescription ITEWINDEMO_GameFonts[] = {
+ {2},
+ {0}
+};
+
+static GameSoundInfo ITEWINDEMO1_GameSound = {
+ kSoundPCM,
+ 22050,
+ 8,
+ false,
+ false,
+ false
+};
+
+static GameSoundInfo ITEWINDEMO2_GameVoice = {
+ kSoundVOX,
+ 22050,
+ 16,
+ false,
+ false,
+ true
+};
+
+static GameSoundInfo ITEWINDEMO2_GameSound = {
+ kSoundPCM,
+ 22050,
+ 16,
+ false,
+ false,
+ true
+};
+
+// Inherit the Earth - Wyrmkeep Mac Demo version
+static GameFileDescription ITEMACDEMO_GameFiles[] = {
+ {"ited.rsc", GAME_RESOURCEFILE},
+ {"scriptsd.rsc", GAME_SCRIPTFILE},
+ {"soundsd.rsc", GAME_SOUNDFILE},
+ {"voicesd.rsc", GAME_VOICEFILE},
+ {"musicd.rsc", GAME_MUSICFILE}
+};
+
+static GameSoundInfo ITEMACDEMO_GameVoice = {
+ kSoundVOX,
+ 22050,
+ 16,
+ false,
+ false,
+ true
+};
+
+static GameSoundInfo ITEMACDEMO_GameSound = {
+ kSoundPCM,
+ 22050,
+ 16,
+ false,
+ true,
+ true
+};
+
+static GameSoundInfo ITEMACDEMO_GameMusic = {
+ kSoundPCM,
+ 11025,
+ 16,
+ false,
+ false,
+ true
+};
+
+// Inherit the Earth - Wyrmkeep Linux Demo version
+static GameFileDescription ITELINDEMO_GameFiles[] = {
+ {"ited.rsc", GAME_RESOURCEFILE},
+ {"scriptsd.rsc", GAME_SCRIPTFILE},
+ {"soundsd.rsc", GAME_SOUNDFILE},
+ {"voicesd.rsc", GAME_VOICEFILE},
+ {"musicd.rsc", GAME_MUSICFILE}
+};
+
+static GameSoundInfo ITELINDEMO_GameMusic = {
+ kSoundPCM,
+ 11025,
+ 16,
+ true,
+ false,
+ true
+};
+
+// Inherit the Earth - Wyrmkeep Linux version
+static GameFileDescription ITELINCD_GameFiles[] = {
+ {"ite.rsc", GAME_RESOURCEFILE},
+ {"scripts.rsc", GAME_SCRIPTFILE},
+ {"sounds.rsc", GAME_SOUNDFILE},
+ {"voices.rsc", GAME_VOICEFILE},
+ {"music.rsc", GAME_MUSICFILE}
+};
+
+// Inherit the Earth - Wyrmkeep combined Windows/Mac/Linux version. This
+// version is different from the other Wyrmkeep re-releases in that it does
+// not have any substitute files. Presumably the ite.rsc file has been
+// modified to include the Wyrmkeep changes. The resource files are little-
+// endian, except for the voice file which is big-endian.
+
+static GameFileDescription ITEMULTICD_GameFiles[] = {
+ {"ite.rsc", GAME_RESOURCEFILE},
+ {"scripts.rsc", GAME_SCRIPTFILE},
+ {"sounds.rsc", GAME_SOUNDFILE},
+ {"Inherit the Earth Voices", GAME_VOICEFILE | GAME_SWAPENDIAN},
+ {"music.rsc", GAME_MUSICFILE}
+};
+
+static GameFileDescription ITEMACCD_G_GameFiles[] = {
+ {"ITE Resources.bin", GAME_RESOURCEFILE | GAME_MACBINARY},
+ {"ITE Scripts.bin", GAME_SCRIPTFILE | GAME_MACBINARY},
+ {"ITE Sounds.bin", GAME_SOUNDFILE | GAME_MACBINARY},
+ {"ITE Music.bin", GAME_MUSICFILE_GM | GAME_MACBINARY},
+ {"ITE Voices.bin", GAME_VOICEFILE | GAME_MACBINARY}
+};
+
+static GameSoundInfo ITEMACCD_G_GameSound = {
+ kSoundMacPCM,
+ 22050,
+ 8,
+ false,
+ false,
+ false
+};
+
+// Inherit the Earth - Mac Wyrmkeep version
+static GameFileDescription ITEMACCD_GameFiles[] = {
+ {"ite.rsc", GAME_RESOURCEFILE},
+ {"scripts.rsc", GAME_SCRIPTFILE},
+ {"sounds.rsc", GAME_SOUNDFILE},
+ {"Inherit the Earth Voices", GAME_VOICEFILE},
+ {"music.rsc", GAME_MUSICFILE}
+};
+
+static GameSoundInfo ITEMACCD_GameSound = {
+ kSoundPCM,
+ 22050,
+ 16,
+ false,
+ true,
+ true
+};
+
+static GameSoundInfo ITEMACCD_GameMusic = {
+ kSoundPCM,
+ 11025,
+ 16,
+ true,
+ false,
+ true
+};
+
+// Inherit the Earth - Diskette version
+static GameFileDescription ITEDISK_GameFiles[] = {
+ {"ite.rsc", GAME_RESOURCEFILE},
+ {"scripts.rsc", GAME_SCRIPTFILE},
+ {"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE}
+};
+
+static GameFileDescription ITEDISK2_GameFiles[] = {
+ {"ite.rsc", GAME_RESOURCEFILE},
+ {"scripts.rsc", GAME_SCRIPTFILE},
+ {"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE},
+ {"music.rsc", GAME_MUSICFILE}
+};
+
+static GameFontDescription ITEDISK_GameFonts[] = {
+ {2},
+ {0},
+ {1}
+};
+
+static GameSoundInfo ITEDISK_GameSound = {
+ kSoundVOC,
+ -1,
+ -1,
+ false,
+ false,
+ true
+};
+
+// Inherit the Earth - CD Enhanced version
+static GameFileDescription ITECD_GameFiles[] = {
+ {"ite.rsc", GAME_RESOURCEFILE},
+ {"scripts.rsc", GAME_SCRIPTFILE},
+ {"sounds.rsc", GAME_SOUNDFILE},
+ {"voices.rsc", GAME_VOICEFILE}
+};
+
+static GameFileDescription ITECD2_GameFiles[] = {
+ {"ite.rsc", GAME_RESOURCEFILE},
+ {"scripts.rsc", GAME_SCRIPTFILE},
+ {"sounds.rsc", GAME_SOUNDFILE},
+ {"voices.rsc", GAME_VOICEFILE},
+ {"music.rsc", GAME_MUSICFILE}
+};
+
+static GameFontDescription ITECD_GameFonts[] = {
+ {2},
+ {0},
+ {1}
+};
+
+static GameSoundInfo ITECD_GameSound = {
+ kSoundPCM,
+ 22050,
+ 16,
+ false,
+ false,
+ true
+};
+
+static GamePatchDescription ITEWinPatch1_Files[] = {
+ { "cave.mid", GAME_RESOURCEFILE, 9, NULL},
+ { "intro.mid", GAME_RESOURCEFILE, 10, NULL},
+ { "fvillage.mid", GAME_RESOURCEFILE, 11, NULL},
+ { "elkhall.mid", GAME_RESOURCEFILE, 12, NULL},
+ { "mouse.mid", GAME_RESOURCEFILE, 13, NULL},
+ { "darkclaw.mid", GAME_RESOURCEFILE, 14, NULL},
+ { "birdchrp.mid", GAME_RESOURCEFILE, 15, NULL},
+ { "orbtempl.mid", GAME_RESOURCEFILE, 16, NULL},
+ { "spooky.mid", GAME_RESOURCEFILE, 17, NULL},
+ { "catfest.mid", GAME_RESOURCEFILE, 18, NULL},
+ { "elkfanfare.mid", GAME_RESOURCEFILE, 19, NULL},
+ { "bcexpl.mid", GAME_RESOURCEFILE, 20, NULL},
+ { "boargtnt.mid", GAME_RESOURCEFILE, 21, NULL},
+ { "boarking.mid", GAME_RESOURCEFILE, 22, NULL},
+ { "explorea.mid", GAME_RESOURCEFILE, 23, NULL},
+ { "exploreb.mid", GAME_RESOURCEFILE, 24, NULL},
+ { "explorec.mid", GAME_RESOURCEFILE, 25, NULL},
+ { "sunstatm.mid", GAME_RESOURCEFILE, 26, NULL},
+ { "nitstrlm.mid", GAME_RESOURCEFILE, 27, NULL},
+ { "humruinm.mid", GAME_RESOURCEFILE, 28, NULL},
+ { "damexplm.mid", GAME_RESOURCEFILE, 29, NULL},
+ { "tychom.mid", GAME_RESOURCEFILE, 30, NULL},
+ { "kitten.mid", GAME_RESOURCEFILE, 31, NULL},
+ { "sweet.mid", GAME_RESOURCEFILE, 32, NULL},
+ { "brutalmt.mid", GAME_RESOURCEFILE, 33, NULL},
+ { "shiala.mid", GAME_RESOURCEFILE, 34, NULL},
+
+ { "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL},
+ { "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL},
+ { "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL},
+ { "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL},
+ { "wyrm4.dlt", GAME_RESOURCEFILE, 1533, NULL},
+ { "credit3n.dlt", GAME_RESOURCEFILE, 1796, NULL},
+ { "credit4n.dlt", GAME_RESOURCEFILE, 1797, NULL},
+ { "p2_a.voc", GAME_VOICEFILE, 4, NULL}
+};
+
+static GamePatchDescription ITEWinPatch2_Files[] = {
+ { "cave.mid", GAME_RESOURCEFILE, 9, NULL},
+ { "intro.mid", GAME_RESOURCEFILE, 10, NULL},
+ { "fvillage.mid", GAME_RESOURCEFILE, 11, NULL},
+ { "elkfanfare.mid", GAME_RESOURCEFILE, 19, NULL},
+ { "bcexpl.mid", GAME_RESOURCEFILE, 20, NULL},
+ { "boargtnt.mid", GAME_RESOURCEFILE, 21, NULL},
+ { "explorea.mid", GAME_RESOURCEFILE, 23, NULL},
+ { "sweet.mid", GAME_RESOURCEFILE, 32, NULL},
+
+ { "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL},
+ { "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL},
+ { "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL},
+ { "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL},
+ { "p2_a.iaf", GAME_VOICEFILE, 4, &ITECD_GameSound}
+/* boarhall.bbm
+ elkenter.bbm
+ ferrets.bbm
+ ratdoor.bbm
+ sanctuar.bbm
+ tycho.bbm*/
+};
+
+static GamePatchDescription ITEMacPatch_Files[] = {
+ { "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL},
+ { "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL},
+ { "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL},
+ { "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL},
+ { "wyrm4.dlt", GAME_RESOURCEFILE, 1533, NULL},
+ { "credit3m.dlt", GAME_RESOURCEFILE, 1796, NULL},
+ { "credit4m.dlt", GAME_RESOURCEFILE, 1797, NULL},
+ { "p2_a.iaf", GAME_VOICEFILE, 4, &ITEMACCD_GameSound}
+};
+
+static GamePatchDescription ITELinPatch_Files[] = {
+ { "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL},
+ { "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL},
+ { "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL},
+ { "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL},
+ { "credit3n.dlt", GAME_RESOURCEFILE, 1796, NULL},
+ { "credit4n.dlt", GAME_RESOURCEFILE, 1797, NULL},
+ { "P2_A.iaf", GAME_VOICEFILE, 4, &ITECD_GameSound}
+};
+
+// IHNM section
+
+static PanelButton IHNM_MainPanelButtons[] = {
+ {kPanelButtonVerb, 106,12, 114,30, kVerbIHNMWalk,'w',0, 0,1,0},
+ {kPanelButtonVerb, 106,44, 114,30, kVerbIHNMLookAt,'l',0, 2,3,0},
+ {kPanelButtonVerb, 106,76, 114,30, kVerbIHNMTake,'k',0, 4,5,0},
+ {kPanelButtonVerb, 106,108, 114,30, kVerbIHNMUse,'u',0, 6,7,0},
+ {kPanelButtonVerb, 223,12, 114,30, kVerbIHNMTalkTo,'t',0, 8,9,0},
+ {kPanelButtonVerb, 223,44, 114,30, kVerbIHNMSwallow,'s',0, 10,11,0},
+ {kPanelButtonVerb, 223,76, 114,30, kVerbIHNMGive,'g',0, 12,13,0},
+ {kPanelButtonVerb, 223,108, 114,30, kVerbIHNMPush,'p',0, 14,15,0},
+ {kPanelButtonArrow, 606,22, 20,25, -1,'[',0, 0,0,0}, //TODO: arrow Sprite Numbers
+ {kPanelButtonArrow, 606,108, 20,25, 1,']',0, 0,0,0},
+
+ {kPanelButtonInventory, 357 + 64*0,18, 54,54, 0,'-',0, 0,0,0},
+ {kPanelButtonInventory, 357 + 64*1,18, 54,54, 1,'-',0, 0,0,0},
+ {kPanelButtonInventory, 357 + 64*2,18, 54,54, 2,'-',0, 0,0,0},
+ {kPanelButtonInventory, 357 + 64*3,18, 54,54, 3,'-',0, 0,0,0},
+
+ {kPanelButtonInventory, 357 + 64*0,80, 54,54, 4,'-',0, 0,0,0},
+ {kPanelButtonInventory, 357 + 64*1,80, 54,54, 5,'-',0, 0,0,0},
+ {kPanelButtonInventory, 357 + 64*2,80, 54,54, 6,'-',0, 0,0,0},
+ {kPanelButtonInventory, 357 + 64*3,80, 54,54, 7,'-',0, 0,0,0}
+};
+
+static PanelButton IHNM_ConversePanelButtons[] = {
+ {kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 0, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 0,'1',0, 0,0,0},
+ {kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 1, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 1,'2',0, 0,0,0},
+ {kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 2, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 2,'3',0, 0,0,0},
+ {kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 3, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 3,'4',0, 0,0,0},
+ //.....
+ {kPanelButtonArrow, 606,22, 20,25, -1,'[',0, 0,0,0}, //TODO: arrow Sprite Numbers
+ {kPanelButtonArrow, 606,108, 20,25, 1,']',0, 0,0,0}
+};
+
+static PanelButton IHNM_OptionPanelButtons[] = {
+ {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
+};
+
+static PanelButton IHNM_QuitPanelButtons[] = {
+ {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
+};
+
+static PanelButton IHNM_LoadPanelButtons[] = {
+ {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
+};
+
+static PanelButton IHNM_SavePanelButtons[] = {
+ {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
+};
+
+
+static GameDisplayInfo IHNM_DisplayInfo = { //TODO: fill it all
+ 640, 480, // logical width&height
+
+ 0, // scene path y offset
+ 304, // scene height
+
+ 0, // status x offset
+ 304, // status y offset
+ 616, // status width
+ 24, // status height
+ 8, // status text y offset
+ 253, // status text color
+ 250, // status BG color
+ 616, 303, // save reminder pos
+ 24, 24, // save reminder w&h
+ 0,1, // save reminder sprite numbers
+
+ 11, 12, // left portrait x, y offset
+ -1, -1, // right portrait x, y offset
+
+ -1, -1, // inventory Up & Down button indexies
+ 2, 4, // inventory rows, columns
+
+ 0, 328, // main panel offsets
+ ARRAYSIZE(IHNM_MainPanelButtons),
+ IHNM_MainPanelButtons,
+
+ -1, -1, // converse Up & Down button indexies
+
+ IHNM_CONVERSE_MAX_TEXT_WIDTH,
+ IHNM_CONVERSE_TEXT_HEIGHT,
+ IHNM_CONVERSE_TEXT_LINES,
+ 0, 328, // converse panel offsets
+ ARRAYSIZE(IHNM_ConversePanelButtons),
+ IHNM_ConversePanelButtons,
+
+ -1, -1, // save file index
+ 0, // optionSaveFileVisible
+ 0, 0, // option panel offsets
+ ARRAYSIZE(IHNM_OptionPanelButtons),
+ IHNM_OptionPanelButtons,
+
+ 0,0, // quit panel offsets
+ 0,0, // quit panel width & height
+ ARRAYSIZE(IHNM_QuitPanelButtons),
+ IHNM_QuitPanelButtons,
+
+ 0, 0, // load panel offsets
+ 0, 0, // load panel width & height
+ ARRAYSIZE(IHNM_LoadPanelButtons),
+ IHNM_LoadPanelButtons,
+
+ -1, // save edit index
+ 0, 0, // save panel offsets
+ 0, 0, // save panel width & height
+ ARRAYSIZE(IHNM_SavePanelButtons),
+ IHNM_SavePanelButtons,
+
+ // No protection panel in IHNM
+ -1, // protect edit index
+ 0, 0, // protect panel offsets
+ 0, 0, // protect panel width & height
+ ARRAYSIZE(IHNM_SavePanelButtons),
+ IHNM_SavePanelButtons
+};
+
+static GameResourceDescription IHNM_Resources = {
+ RID_IHNM_SCENE_LUT, // Scene lookup table RN
+ RID_IHNM_SCRIPT_LUT, // Script lookup table RN
+ RID_IHNM_MAIN_PANEL,
+ RID_IHNM_CONVERSE_PANEL,
+ RID_IHNM_OPTION_PANEL,
+ RID_IHNM_MAIN_SPRITES,
+ RID_IHNM_MAIN_PANEL_SPRITES,
+ 0,
+ RID_IHNM_MAIN_STRINGS,
+ 0
+};
+
+// I Have No Mouth and I Must Scream - Demo version
+static GameFileDescription IHNMDEMO_GameFiles[] = {
+ {"scream.res", GAME_RESOURCEFILE},
+ {"scripts.res", GAME_SCRIPTFILE},
+ {"sfx.res", GAME_SOUNDFILE},
+ {"voicesd.res", GAME_VOICEFILE}
+};
+
+// I Have No Mouth and I Must Scream - Retail CD version
+static GameFileDescription IHNMCD_GameFiles[] = {
+ {"musicfm.res", GAME_MUSICFILE_FM},
+ {"musicgm.res", GAME_MUSICFILE_GM},
+ {"scream.res", GAME_RESOURCEFILE},
+ {"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE},
+ {"scripts.res", GAME_SCRIPTFILE},
+ {"sfx.res", GAME_SOUNDFILE},
+ {"voicess.res", GAME_VOICEFILE}, //order of voice bank file is important
+ {"voices1.res", GAME_VOICEFILE},
+ {"voices2.res", GAME_VOICEFILE},
+ {"voices3.res", GAME_VOICEFILE},
+ {"voices4.res", GAME_VOICEFILE},
+ {"voices5.res", GAME_VOICEFILE},
+ {"voices6.res", GAME_VOICEFILE}
+};
+
+// I Have No Mouth and I Must Scream - Censored CD version (without Nimdok)
+static GameFileDescription IHNMCD_Censored_GameFiles[] = {
+ {"musicfm.res", GAME_MUSICFILE_FM},
+ {"musicgm.res", GAME_MUSICFILE_GM},
+ {"scream.res", GAME_RESOURCEFILE},
+ {"scripts.res", GAME_SCRIPTFILE},
+ {"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE},
+ {"sfx.res", GAME_SOUNDFILE},
+ {"voicess.res", GAME_VOICEFILE}, //order of voice bank file is important
+ {"voices1.res", GAME_VOICEFILE},
+ {"voices2.res", GAME_VOICEFILE},
+ {"voices3.res", GAME_VOICEFILE},
+ {"voices5.res", GAME_VOICEFILE},
+ {"voices6.res", GAME_VOICEFILE}
+};
+
+static GameFontDescription IHNMDEMO_GameFonts[] = {
+ {2},
+ {3},
+ {4}
+};
+
+static GameFontDescription IHNMCD_GameFonts[] = {
+ {2},
+ {3},
+ {4},
+ {5},
+ {6}, // kIHNMFont8
+ {7},
+ {8} // kIHNMMainFont
+};
+
+static GameSoundInfo IHNM_GameSound = {
+ kSoundWAV,
+ -1,
+ -1,
+ false,
+ false,
+ true
+};
+
+struct GameMD5 {
+ GameIds id;
+ const char *md5;
+ const char *filename;
+ bool caseSensitive;
+};
+
+#define FILE_MD5_BYTES 5000
+
+static GameMD5 gameMD5[] = {
+ { GID_ITE_DISK_G, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false },
+ { GID_ITE_DISK_G, "516f7330f8410057b834424ea719d1ef", "scripts.rsc", false },
+ { GID_ITE_DISK_G, "c46e4392fcd2e89bc91e5567db33b62d", "voices.rsc", false },
+
+ { GID_ITE_DISK_G2, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false },
+ { GID_ITE_DISK_G2, "516f7330f8410057b834424ea719d1ef", "scripts.rsc", false },
+ { GID_ITE_DISK_G2, "c46e4392fcd2e89bc91e5567db33b62d", "voices.rsc", false },
+ { GID_ITE_DISK_G2, "d6454756517f042f01210458abe8edd4", "music.rsc", false },
+
+ { GID_ITE_CD_G, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false },
+ { GID_ITE_CD_G, "50a0d2d7003c926a3832d503c8534e90", "scripts.rsc", false },
+ { GID_ITE_CD_G, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false },
+ { GID_ITE_CD_G, "41bb6b95d792dde5196bdb78740895a6", "voices.rsc", false },
+
+ { GID_ITE_CD_G2, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false },
+ { GID_ITE_CD_G2, "50a0d2d7003c926a3832d503c8534e90", "scripts.rsc", false },
+ { GID_ITE_CD_G2, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false },
+ { GID_ITE_CD_G2, "41bb6b95d792dde5196bdb78740895a6", "voices.rsc", false },
+ { GID_ITE_CD_G2, "d6454756517f042f01210458abe8edd4", "music.rsc", false },
+
+ { GID_ITE_CD, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false },
+ { GID_ITE_CD, "a891405405edefc69c9d6c420c868b84", "scripts.rsc", false },
+ { GID_ITE_CD, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false },
+ { GID_ITE_CD, "41bb6b95d792dde5196bdb78740895a6", "voices.rsc", false },
+
+ // reported by mld. Bestsellergamers cover disk
+ { GID_ITE_CD_DE, "869fc23c8f38f575979ec67152914fee", "ite.rsc", false },
+ { GID_ITE_CD_DE, "a891405405edefc69c9d6c420c868b84", "scripts.rsc", false },
+ { GID_ITE_CD_DE, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false },
+ { GID_ITE_CD_DE, "2fbad5d10b9b60a3415dc4aebbb11718", "voices.rsc", false },
+
+ { GID_ITE_CD_DE2, "869fc23c8f38f575979ec67152914fee", "ite.rsc", false },
+ { GID_ITE_CD_DE2, "a891405405edefc69c9d6c420c868b84", "scripts.rsc", false },
+ { GID_ITE_CD_DE2, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false },
+ { GID_ITE_CD_DE2, "2fbad5d10b9b60a3415dc4aebbb11718", "voices.rsc", false },
+ { GID_ITE_CD_DE2, "d6454756517f042f01210458abe8edd4", "music.rsc", false },
+
+ { GID_ITE_DEMO_G, "986c79c4d2939dbe555576529fd37932", "ite.rsc", false },
+ { GID_ITE_DEMO_G, "d5697dd3240a3ceaddaa986c47e1a2d7", "scripts.rsc", false },
+ { GID_ITE_DEMO_G, "c58e67c506af4ffa03fd0aac2079deb0", "voices.rsc", false },
+ { GID_ITE_DEMO_G, "0b9a70eb4e120b6f00579b46c8cae29e", "ite.dmo", false },
+
+ { GID_ITE_WINCD, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false },
+ { GID_ITE_WINCD, "a891405405edefc69c9d6c420c868b84", "scripts.rsc", false },
+ { GID_ITE_WINCD, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false },
+ { GID_ITE_WINCD, "41bb6b95d792dde5196bdb78740895a6", "voices.rsc", false },
+
+ { GID_ITE_MACCD, "4f7fa11c5175980ed593392838523060", "ite.rsc", false },
+ { GID_ITE_MACCD, "adf1f46c1d0589083996a7060c798ad0", "scripts.rsc", false },
+ { GID_ITE_MACCD, "1a91cd60169f367ecb6c6e058d899b2f", "music.rsc", false },
+ { GID_ITE_MACCD, "95863b89a0916941f6c5e1789843ba14", "sounds.rsc", false },
+ { GID_ITE_MACCD, "c14c4c995e7a0d3828e3812a494301b7", "Inherit the Earth Voices", true },
+
+ { GID_ITE_MACCD_G, "0bd506aa887bfc7965f695c6bd28237d", "ITE Resources.bin", true },
+ { GID_ITE_MACCD_G, "af0d7a2588e09ad3ecbc5b474ea238bf", "ITE Scripts.bin", true },
+ { GID_ITE_MACCD_G, "c1d20324b7cdf1650e67061b8a93251c", "ITE Music.bin", true },
+ { GID_ITE_MACCD_G, "441426c6bb2a517f65c7e49b57f7a345", "ITE Sounds.bin", true },
+ { GID_ITE_MACCD_G, "dba92ae7d57e942250fe135609708369", "ITE Voices.bin", true },
+
+ { GID_ITE_LINCD, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false },
+ { GID_ITE_LINCD, "a891405405edefc69c9d6c420c868b84", "scripts.rsc", false },
+ { GID_ITE_LINCD, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false },
+ { GID_ITE_LINCD, "41bb6b95d792dde5196bdb78740895a6", "voices.rsc", false },
+ { GID_ITE_LINCD, "d6454756517f042f01210458abe8edd4", "music.rsc", false },
+
+ { GID_ITE_MULTICD, "a6433e34b97b15e64fe8214651012db9", "ite.rsc", false },
+ { GID_ITE_MULTICD, "a891405405edefc69c9d6c420c868b84", "scripts.rsc", false },
+ { GID_ITE_MULTICD, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false },
+ { GID_ITE_MULTICD, "c14c4c995e7a0d3828e3812a494301b7", "Inherit the Earth Voices", true },
+ { GID_ITE_MULTICD, "d6454756517f042f01210458abe8edd4", "music.rsc", false },
+
+ { GID_ITE_DISK_DE, "869fc23c8f38f575979ec67152914fee", "ite.rsc", false },
+ { GID_ITE_DISK_DE, "516f7330f8410057b834424ea719d1ef", "scripts.rsc", false },
+ { GID_ITE_DISK_DE, "0c9113e630f97ef0996b8c3114badb08", "voices.rsc", false },
+
+ { GID_ITE_DISK_DE2, "869fc23c8f38f575979ec67152914fee", "ite.rsc", false },
+ { GID_ITE_DISK_DE2, "516f7330f8410057b834424ea719d1ef", "scripts.rsc", false },
+ { GID_ITE_DISK_DE2, "0c9113e630f97ef0996b8c3114badb08", "voices.rsc", false },
+ { GID_ITE_DISK_DE2, "d6454756517f042f01210458abe8edd4", "music.rsc", false },
+
+ { GID_ITE_WINDEMO2, "3a450852cbf3c80773984d565647e6ac", "ited.rsc", false },
+ { GID_ITE_WINDEMO2, "3f12b67fa93e56e1a6be39d2921d80bb", "scriptsd.rsc", false },
+ { GID_ITE_WINDEMO2, "95a6c148e22e99a8c243f2978223583c", "soundsd.rsc", false },
+ { GID_ITE_WINDEMO2, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc", false },
+
+ { GID_ITE_LINDEMO, "3a450852cbf3c80773984d565647e6ac", "ited.rsc", false },
+ { GID_ITE_LINDEMO, "3f12b67fa93e56e1a6be39d2921d80bb", "scriptsd.rsc", false },
+ { GID_ITE_LINDEMO, "d6454756517f042f01210458abe8edd4", "musicd.rsc", false },
+ { GID_ITE_LINDEMO, "95a6c148e22e99a8c243f2978223583c", "soundsd.rsc", false },
+ { GID_ITE_LINDEMO, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc", false },
+
+ { GID_ITE_MACDEMO2, "addfc9d82bc2fa1f4cab23743c652c08", "ited.rsc", false },
+ { GID_ITE_MACDEMO2, "fded5c59b8b7c5976229f960d21e6b0b", "scriptsd.rsc", false },
+ { GID_ITE_MACDEMO2, "495bdde51fd9f4bea2b9c911091b1ab2", "musicd.rsc", false },
+ { GID_ITE_MACDEMO2, "b3a831fbed337d1f1300fee1dd474f6c", "soundsd.rsc", false },
+ { GID_ITE_MACDEMO2, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc", false },
+
+ { GID_ITE_WINDEMO1, "3a450852cbf3c80773984d565647e6ac", "ited.rsc", false },
+ { GID_ITE_WINDEMO1, "3f12b67fa93e56e1a6be39d2921d80bb", "scriptsd.rsc", false },
+ { GID_ITE_WINDEMO1, "a741139dd7365a13f463cd896ff9969a", "soundsd.rsc", false },
+ { GID_ITE_WINDEMO1, "0759eaf5b64ae19fd429920a70151ad3", "voicesd.rsc", false },
+
+ { GID_ITE_MACDEMO1, "addfc9d82bc2fa1f4cab23743c652c08", "ited.rsc", false },
+ { GID_ITE_MACDEMO1, "fded5c59b8b7c5976229f960d21e6b0b", "scriptsd.rsc", false },
+ { GID_ITE_MACDEMO1, "1a91cd60169f367ecb6c6e058d899b2f", "musicd.rsc", false },
+ { GID_ITE_MACDEMO1, "b3a831fbed337d1f1300fee1dd474f6c", "soundsd.rsc", false },
+ { GID_ITE_MACDEMO1, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc", false },
+
+ { GID_IHNM_CD, "0439083e3dfdc51b486071d45872ae52", "musicfm.res", false },
+ { GID_IHNM_CD, "80f875a1fb384160d1f4b27166eef583", "musicgm.res", false },
+ { GID_IHNM_CD, "46bbdc65d164ba7e89836a0935eec8e6", "scream.res", false },
+ { GID_IHNM_CD, "be38bbc5a26be809dbf39f13befebd01", "scripts.res", false },
+ { GID_IHNM_CD, "58b79e61594779513c7f2d35509fa89e", "patch.re_", false },
+ { GID_IHNM_CD, "1c610d543f32ec8b525e3f652536f269", "sfx.res", false },
+ { GID_IHNM_CD, "fc6440b38025f4b2cc3ff55c3da5c3eb", "voices1.res", false },
+ { GID_IHNM_CD, "b37f10fd1696ade7d58704ccaaebceeb", "voices2.res", false },
+ { GID_IHNM_CD, "3bbc16a8f741dbb511da506c660a0b54", "voices3.res", false },
+ { GID_IHNM_CD, "ebfa160122d2247a676ca39920e5d481", "voices4.res", false },
+ { GID_IHNM_CD, "1f501ce4b72392bdd1d9ec38f6eec6da", "voices5.res", false },
+ { GID_IHNM_CD, "f580ed7568c7d6ef34e934ba20adf834", "voices6.res", false },
+ { GID_IHNM_CD, "54b1f2013a075338ceb0e258d97808bd", "voicess.res", false },
+
+ // Reported by mld. German Retail
+ { GID_IHNM_CD_DE, "0439083e3dfdc51b486071d45872ae52", "musicfm.res", false },
+ { GID_IHNM_CD_DE, "80f875a1fb384160d1f4b27166eef583", "musicgm.res", false },
+ { GID_IHNM_CD_DE, "c92370d400e6f2a3fc411c3729d09224", "scream.res", false },
+ { GID_IHNM_CD_DE, "32aa01a89937520fe0ea513950117292", "scripts.res", false },
+ { GID_IHNM_CD_DE, "58b79e61594779513c7f2d35509fa89e", "patch.re_", false },
+ { GID_IHNM_CD_DE, "1c610d543f32ec8b525e3f652536f269", "sfx.res", false },
+ { GID_IHNM_CD_DE, "424971e1e2373187c3f5734fe36071a2", "voices1.res", false },
+ { GID_IHNM_CD_DE, "c270e0980782af43641a86e4a14e2a32", "voices2.res", false },
+ { GID_IHNM_CD_DE, "49e42befea883fd101ec3d0f5d0647b9", "voices3.res", false },
+ { GID_IHNM_CD_DE, "c477443c52a0aa56e686ebd8d051e4ab", "voices5.res", false },
+ { GID_IHNM_CD_DE, "2b9aea838f74b4eecfb29a8f205a2bd4", "voices6.res", false },
+ { GID_IHNM_CD_DE, "8b09a196a52627cacb4eab13bfe0b2c3", "voicess.res", false },
+
+ { GID_IHNM_CD_ES, "0439083e3dfdc51b486071d45872ae52", "musicfm.res", false },
+ { GID_IHNM_CD_ES, "80f875a1fb384160d1f4b27166eef583", "musicgm.res", false },
+ { GID_IHNM_CD_ES, "58b79e61594779513c7f2d35509fa89e", "patch.re_", false },
+ { GID_IHNM_CD_ES, "c92370d400e6f2a3fc411c3729d09224", "scream.res", false },
+ { GID_IHNM_CD_ES, "be38bbc5a26be809dbf39f13befebd01", "scripts.res", false },
+ { GID_IHNM_CD_ES, "1c610d543f32ec8b525e3f652536f269", "sfx.res", false },
+ { GID_IHNM_CD_ES, "dc6a34e3d1668730ea46815a92c7847f", "voices1.res", false },
+ { GID_IHNM_CD_ES, "dc6a5fa7a4cdc2ca5a6fd924e969986c", "voices2.res", false },
+ { GID_IHNM_CD_ES, "dc6a5fa7a4cdc2ca5a6fd924e969986c", "voices3.res", false },
+ { GID_IHNM_CD_ES, "0f87400b804232a58dd22e404420cc45", "voices4.res", false },
+ { GID_IHNM_CD_ES, "172668cfc5d8c305cb5b1a9b4d995fc0", "voices5.res", false },
+ { GID_IHNM_CD_ES, "96c9bda9a5f41d6bc232ed7bf6d371d9", "voices6.res", false },
+ { GID_IHNM_CD_ES, "d869de9883c8faea7f687217a9ec7057", "voicess.res", false },
+
+ { GID_IHNM_CD_RU, "0439083e3dfdc51b486071d45872ae52", "musicfm.res", false },
+ { GID_IHNM_CD_RU, "80f875a1fb384160d1f4b27166eef583", "musicgm.res", false },
+ { GID_IHNM_CD_RU, "46bbdc65d164ba7e89836a0935eec8e6", "scream.res", false },
+ { GID_IHNM_CD_RU, "be38bbc5a26be809dbf39f13befebd01", "scripts.res", false },
+ { GID_IHNM_CD_RU, "58b79e61594779513c7f2d35509fa89e", "patch.re_", false },
+ { GID_IHNM_CD_RU, "1c610d543f32ec8b525e3f652536f269", "sfx.res", false },
+ { GID_IHNM_CD_RU, "d6100d2dc3b2b9f2e1ad247f613dce9b", "voices1.res", false },
+ { GID_IHNM_CD_RU, "84f6f48ecc2832841ea6417a9a379430", "voices2.res", false },
+ { GID_IHNM_CD_RU, "ebb9501283047f27a0f54e27b3c8ba1e", "voices3.res", false },
+ { GID_IHNM_CD_RU, "4c145da5fa6d1306162a7ca8ce5a4f2e", "voices4.res", false },
+ { GID_IHNM_CD_RU, "871a559644281917677eca4af1b05620", "voices5.res", false },
+ { GID_IHNM_CD_RU, "211be5c24f066d69a2f6cfa953acfba6", "voices6.res", false },
+ { GID_IHNM_CD_RU, "9df7cd3b18ddaa16b5291b3432567036", "voicess.res", false },
+
+ { GID_IHNM_CD_FR, "0439083e3dfdc51b486071d45872ae52", "musicfm.res", false },
+ { GID_IHNM_CD_FR, "80f875a1fb384160d1f4b27166eef583", "musicgm.res", false },
+ { GID_IHNM_CD_FR, "58b79e61594779513c7f2d35509fa89e", "patch.re_", false },
+ { GID_IHNM_CD_FR, "c92370d400e6f2a3fc411c3729d09224", "scream.res", false },
+ { GID_IHNM_CD_FR, "32aa01a89937520fe0ea513950117292", "scripts.res", false },
+ { GID_IHNM_CD_FR, "1c610d543f32ec8b525e3f652536f269", "sfx.res", false },
+ { GID_IHNM_CD_FR, "424971e1e2373187c3f5734fe36071a2", "voices1.res", false },
+ { GID_IHNM_CD_FR, "c2d93a35d2c2def9c3d6d242576c794b", "voices2.res", false },
+ { GID_IHNM_CD_FR, "49e42befea883fd101ec3d0f5d0647b9", "voices3.res", false },
+ { GID_IHNM_CD_FR, "f4c415de7c03de86b73f9a12b8bd632f", "voices5.res", false },
+ { GID_IHNM_CD_FR, "3fc5358a5d8eee43bdfab2740276572e", "voices6.res", false },
+ { GID_IHNM_CD_FR, "b8642e943bbebf89cef2f48b31cb4305", "voicess.res", false },
+
+ { GID_IHNM_DEMO, "46bbdc65d164ba7e89836a0935eec8e6", "scream.res", false },
+ { GID_IHNM_DEMO, "9626bda8978094ff9b29198bc1ed5f9a", "scripts.res", false },
+ { GID_IHNM_DEMO, "1c610d543f32ec8b525e3f652536f269", "sfx.res", false },
+ { GID_IHNM_DEMO, "3bbc16a8f741dbb511da506c660a0b54", "voicesd.res", false },
+};
+
+static GameDescription gameDescriptions[] = {
+ // Inherit the earth - DOS Demo version
+ // sound unchecked
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_DEMO_G, // Game id
+ "Inherit the Earth: Quest for the Orb (DOS Demo)", // Game title
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE, // Starting scene number
+ &ITEDemo_Resources,
+ ARRAYSIZE(ITEDEMO_GameFiles), // Game datafiles
+ ITEDEMO_GameFiles,
+ ARRAYSIZE(ITEDEMO_GameFonts),
+ ITEDEMO_GameFonts,
+ &ITEDEMO_GameSound,
+ &ITEDEMO_GameSound,
+ NULL,
+ 0,
+ NULL,
+ 0, // features
+ Common::EN_USA,
+ Common::kPlatformPC,
+ },
+
+ // Inherit the earth - MAC Demo version
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_MACDEMO2,
+ "Inherit the Earth: Quest for the Orb (MAC Demo)",
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITEMACDEMO_GameFiles),
+ ITEMACDEMO_GameFiles,
+ ARRAYSIZE(ITEWINDEMO_GameFonts),
+ ITEWINDEMO_GameFonts,
+ &ITEMACDEMO_GameVoice,
+ &ITEMACDEMO_GameSound,
+ &ITEMACDEMO_GameMusic,
+ ARRAYSIZE(ITEMacPatch_Files),
+ ITEMacPatch_Files,
+ GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
+ Common::EN_USA,
+ Common::kPlatformMacintosh,
+ },
+
+ // Inherit the earth - early MAC Demo version
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_MACDEMO1,
+ "Inherit the Earth: Quest for the Orb (early MAC Demo)",
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITEMACDEMO_GameFiles),
+ ITEMACDEMO_GameFiles,
+ ARRAYSIZE(ITEWINDEMO_GameFonts),
+ ITEWINDEMO_GameFonts,
+ &ITEMACDEMO_GameVoice,
+ &ITEMACDEMO_GameSound,
+ &ITEMACCD_GameMusic,
+ ARRAYSIZE(ITEMacPatch_Files),
+ ITEMacPatch_Files,
+ GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX,
+ Common::EN_USA,
+ Common::kPlatformMacintosh,
+ },
+
+ // Inherit the earth - MAC CD Guild version
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_MACCD_G,
+ "Inherit the Earth: Quest for the Orb (MAC CD)",
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITEMACCD_G_GameFiles),
+ ITEMACCD_G_GameFiles,
+ ARRAYSIZE(ITEWINDEMO_GameFonts),
+ ITEWINDEMO_GameFonts,
+ &ITEMACCD_G_GameSound,
+ &ITEMACCD_G_GameSound,
+ NULL,
+ 0,
+ NULL,
+ GF_BIG_ENDIAN_DATA | GF_CD_FX,
+ Common::EN_USA,
+ Common::kPlatformMacintosh,
+ },
+
+ // Inherit the earth - MAC CD Wyrmkeep version
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_MACCD,
+ "Inherit the Earth: Quest for the Orb (Wyrmkeep MAC CD)",
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITEMACCD_GameFiles),
+ ITEMACCD_GameFiles,
+ ARRAYSIZE(ITEWINDEMO_GameFonts),
+ ITEWINDEMO_GameFonts,
+ &ITEMACCD_GameSound,
+ &ITEMACCD_GameSound,
+ &ITEMACCD_GameMusic,
+ ARRAYSIZE(ITEMacPatch_Files),
+ ITEMacPatch_Files,
+ GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX,
+ Common::EN_USA,
+ Common::kPlatformMacintosh,
+ },
+
+ // Inherit the earth - Linux Demo version
+ // Note: it should be before GID_ITE_WINDEMO2 version
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_LINDEMO,
+ "Inherit the Earth: Quest for the Orb (Linux Demo)",
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITELINDEMO_GameFiles),
+ ITELINDEMO_GameFiles,
+ ARRAYSIZE(ITEWINDEMO_GameFonts),
+ ITEWINDEMO_GameFonts,
+ &ITEWINDEMO2_GameVoice,
+ &ITEWINDEMO2_GameSound,
+ &ITELINDEMO_GameMusic,
+ ARRAYSIZE(ITELinPatch_Files),
+ ITELinPatch_Files,
+ GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
+ Common::EN_USA,
+ Common::kPlatformLinux,
+ },
+
+ // Inherit the earth - Win32 Demo version
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_WINDEMO2,
+ "Inherit the Earth: Quest for the Orb (Win32 Demo)",
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITEWINDEMO_GameFiles),
+ ITEWINDEMO_GameFiles,
+ ARRAYSIZE(ITEWINDEMO_GameFonts),
+ ITEWINDEMO_GameFonts,
+ &ITEWINDEMO2_GameVoice,
+ &ITEWINDEMO2_GameSound,
+ NULL,
+ ARRAYSIZE(ITEWinPatch2_Files),
+ ITEWinPatch2_Files,
+ GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
+ Common::EN_USA,
+ Common::kPlatformWindows,
+ },
+
+ // Inherit the earth - early Win32 Demo version
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_WINDEMO1,
+ "Inherit the Earth: Quest for the Orb (early Win32 Demo)",
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITEWINDEMO_GameFiles),
+ ITEWINDEMO_GameFiles,
+ ARRAYSIZE(ITEWINDEMO_GameFonts),
+ ITEWINDEMO_GameFonts,
+ &ITEWINDEMO1_GameSound,
+ &ITEWINDEMO1_GameSound,
+ NULL,
+ ARRAYSIZE(ITEWinPatch1_Files),
+ ITEWinPatch1_Files,
+ GF_WYRMKEEP | GF_CD_FX,
+ Common::EN_USA,
+ Common::kPlatformWindows,
+ },
+
+ // Inherit the earth - Wyrmkeep combined Windows/Mac/Linux CD
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_MULTICD,
+ "Inherit the Earth: Quest for the Orb (Multi-OS CD Version)",
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITEMULTICD_GameFiles),
+ ITEMULTICD_GameFiles,
+ ARRAYSIZE(ITECD_GameFonts),
+ ITECD_GameFonts,
+ &ITEMACCD_GameSound,
+ &ITECD_GameSound,
+ &ITEMACCD_GameMusic,
+ 0,
+ NULL,
+ GF_WYRMKEEP | GF_CD_FX,
+ Common::EN_USA,
+ Common::kPlatformUnknown,
+ },
+
+ // Inherit the earth - Wyrmkeep Linux CD version
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_LINCD,
+ "Inherit the Earth: Quest for the Orb (Linux CD Version)",
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITELINCD_GameFiles),
+ ITELINCD_GameFiles,
+ ARRAYSIZE(ITECD_GameFonts),
+ ITECD_GameFonts,
+ &ITECD_GameSound,
+ &ITECD_GameSound,
+ &ITEMACCD_GameMusic,
+ ARRAYSIZE(ITELinPatch_Files),
+ ITELinPatch_Files,
+ GF_WYRMKEEP | GF_CD_FX,
+ Common::EN_USA,
+ Common::kPlatformLinux,
+ },
+
+ // Inherit the earth - Wyrmkeep Windows CD version
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_WINCD,
+ "Inherit the Earth: Quest for the Orb (Win32 CD Version)",
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITECD_GameFiles),
+ ITECD_GameFiles,
+ ARRAYSIZE(ITECD_GameFonts),
+ ITECD_GameFonts,
+ &ITECD_GameSound,
+ &ITECD_GameSound,
+ NULL,
+ ARRAYSIZE(ITEWinPatch1_Files),
+ ITEWinPatch1_Files,
+ GF_WYRMKEEP | GF_CD_FX,
+ Common::EN_USA,
+ Common::kPlatformWindows,
+ },
+
+ // Inherit the earth - DOS CD version
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_CD_G,
+ "Inherit the Earth: Quest for the Orb (DOS CD Version)",
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITECD_GameFiles),
+ ITECD_GameFiles,
+ ARRAYSIZE(ITECD_GameFonts),
+ ITECD_GameFonts,
+ &ITECD_GameSound,
+ &ITECD_GameSound,
+ NULL,
+ 0,
+ NULL,
+ GF_CD_FX,
+ Common::EN_USA,
+ Common::kPlatformPC,
+ },
+
+ // Inherit the earth - DOS CD version with digital music
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_CD_G2,
+ "Inherit the Earth: Quest for the Orb (DOS CD Version)",
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITECD2_GameFiles),
+ ITECD2_GameFiles,
+ ARRAYSIZE(ITECD_GameFonts),
+ ITECD_GameFonts,
+ &ITECD_GameSound,
+ &ITECD_GameSound,
+ &ITEMACCD_GameMusic,
+ 0,
+ NULL,
+ GF_CD_FX,
+ Common::EN_USA,
+ Common::kPlatformPC,
+ },
+
+ // Inherit the earth - DOS CD German version
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_CD_DE,
+ "Inherit the Earth: Quest for the Orb (De DOS CD Version)",
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITECD_GameFiles),
+ ITECD_GameFiles,
+ ARRAYSIZE(ITECD_GameFonts),
+ ITECD_GameFonts,
+ &ITECD_GameSound,
+ &ITECD_GameSound,
+ NULL,
+ 0,
+ NULL,
+ GF_CD_FX,
+ Common::DE_DEU,
+ Common::kPlatformPC,
+ },
+
+ // Inherit the earth - DOS CD German version with digital music
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_CD_DE2,
+ "Inherit the Earth: Quest for the Orb (De DOS CD Version)",
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITECD2_GameFiles),
+ ITECD2_GameFiles,
+ ARRAYSIZE(ITECD_GameFonts),
+ ITECD_GameFonts,
+ &ITECD_GameSound,
+ &ITECD_GameSound,
+ &ITEMACCD_GameMusic,
+ 0,
+ NULL,
+ GF_CD_FX,
+ Common::DE_DEU,
+ Common::kPlatformPC,
+ },
+
+ // Inherit the earth - CD version
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_CD,
+ "Inherit the Earth: Quest for the Orb (DOS CD Version)",
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITECD_GameFiles),
+ ITECD_GameFiles,
+ ARRAYSIZE(ITECD_GameFonts),
+ ITECD_GameFonts,
+ &ITECD_GameSound,
+ &ITECD_GameSound,
+ NULL,
+ 0,
+ NULL,
+ GF_CD_FX,
+ Common::EN_USA,
+ Common::kPlatformPC,
+ },
+
+ // Inherit the earth - German Floppy version
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_DISK_DE,
+ "Inherit the Earth: Quest for the Orb (De DOS Floppy)",
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITEDISK_GameFiles),
+ ITEDISK_GameFiles,
+ ARRAYSIZE(ITEDISK_GameFonts),
+ ITEDISK_GameFonts,
+ &ITEDISK_GameSound,
+ &ITEDISK_GameSound,
+ NULL,
+ 0,
+ NULL,
+ 0,
+ Common::DE_DEU,
+ Common::kPlatformPC,
+ },
+
+ // Inherit the earth - German Floppy version with digital music
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_DISK_DE2,
+ "Inherit the Earth: Quest for the Orb (De DOS Floppy)",
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITEDISK2_GameFiles),
+ ITEDISK2_GameFiles,
+ ARRAYSIZE(ITEDISK_GameFonts),
+ ITEDISK_GameFonts,
+ &ITEDISK_GameSound,
+ &ITEDISK_GameSound,
+ &ITEMACCD_GameMusic,
+ 0,
+ NULL,
+ 0,
+ Common::DE_DEU,
+ Common::kPlatformPC,
+ },
+
+ // Inherit the earth - Disk version
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_DISK_G,
+ "Inherit the Earth: Quest for the Orb (DOS Floppy)",
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITEDISK_GameFiles),
+ ITEDISK_GameFiles,
+ ARRAYSIZE(ITEDISK_GameFonts),
+ ITEDISK_GameFonts,
+ &ITEDISK_GameSound,
+ &ITEDISK_GameSound,
+ NULL,
+ 0,
+ NULL,
+ 0,
+ Common::EN_USA,
+ Common::kPlatformPC,
+ },
+
+ // Inherit the earth - Disk version with digital music
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_DISK_G2,
+ "Inherit the Earth: Quest for the Orb (DOS Floppy)",
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITEDISK2_GameFiles),
+ ITEDISK2_GameFiles,
+ ARRAYSIZE(ITEDISK_GameFonts),
+ ITEDISK_GameFonts,
+ &ITEDISK_GameSound,
+ &ITEDISK_GameSound,
+ &ITEMACCD_GameMusic,
+ 0,
+ NULL,
+ 0,
+ Common::EN_USA,
+ Common::kPlatformPC,
+ },
+
+ // I Have No Mouth And I Must Scream - Demo version
+ {
+ "ihnm",
+ GType_IHNM,
+ GID_IHNM_DEMO,
+ "I Have No Mouth and I Must Scream (DOS Demo)",
+ &IHNM_DisplayInfo,
+ 0,
+ &IHNM_Resources,
+ ARRAYSIZE(IHNMDEMO_GameFiles),
+ IHNMDEMO_GameFiles,
+ ARRAYSIZE(IHNMDEMO_GameFonts),
+ IHNMDEMO_GameFonts,
+ &IHNM_GameSound,
+ &IHNM_GameSound,
+ NULL,
+ 0,
+ NULL,
+ GF_DEFAULT_TO_1X_SCALER,
+ Common::EN_USA,
+ Common::kPlatformPC,
+ },
+
+ // I Have No Mouth And I Must Scream - CD version
+ {
+ "ihnm",
+ GType_IHNM,
+ GID_IHNM_CD,
+ "I Have No Mouth and I Must Scream (DOS)",
+ &IHNM_DisplayInfo,
+ IHNM_DEFAULT_SCENE,
+ &IHNM_Resources,
+ ARRAYSIZE(IHNMCD_GameFiles),
+ IHNMCD_GameFiles,
+ ARRAYSIZE(IHNMCD_GameFonts),
+ IHNMCD_GameFonts,
+ &IHNM_GameSound,
+ &IHNM_GameSound,
+ NULL,
+ 0,
+ NULL,
+ GF_DEFAULT_TO_1X_SCALER,
+ Common::EN_USA,
+ Common::kPlatformPC,
+ },
+
+ // I Have No Mouth And I Must Scream - De CD version
+ {
+ "ihnm",
+ GType_IHNM,
+ GID_IHNM_CD_DE,
+ "I Have No Mouth and I Must Scream (DE DOS)",
+ &IHNM_DisplayInfo,
+ IHNM_DEFAULT_SCENE,
+ &IHNM_Resources,
+ ARRAYSIZE(IHNMCD_Censored_GameFiles),
+ IHNMCD_Censored_GameFiles,
+ ARRAYSIZE(IHNMCD_GameFonts),
+ IHNMCD_GameFonts,
+ &IHNM_GameSound,
+ &IHNM_GameSound,
+ NULL,
+ 0,
+ NULL,
+ GF_DEFAULT_TO_1X_SCALER,
+ Common::DE_DEU,
+ Common::kPlatformPC,
+ },
+ // I Have No Mouth And I Must Scream - Sp CD version
+ {
+ "ihnm",
+ GType_IHNM,
+ GID_IHNM_CD_ES,
+ "I Have No Mouth and I Must Scream (Sp DOS)",
+ &IHNM_DisplayInfo,
+ IHNM_DEFAULT_SCENE,
+ &IHNM_Resources,
+ ARRAYSIZE(IHNMCD_GameFiles),
+ IHNMCD_GameFiles,
+ ARRAYSIZE(IHNMCD_GameFonts),
+ IHNMCD_GameFonts,
+ &IHNM_GameSound,
+ &IHNM_GameSound,
+ NULL,
+ 0,
+ NULL,
+ GF_DEFAULT_TO_1X_SCALER,
+ Common::ES_ESP,
+ Common::kPlatformPC,
+ },
+ // I Have No Mouth And I Must Scream - Ru CD version
+ {
+ "ihnm",
+ GType_IHNM,
+ GID_IHNM_CD_RU,
+ "I Have No Mouth and I Must Scream (Ru DOS)",
+ &IHNM_DisplayInfo,
+ IHNM_DEFAULT_SCENE,
+ &IHNM_Resources,
+ ARRAYSIZE(IHNMCD_GameFiles),
+ IHNMCD_GameFiles,
+ ARRAYSIZE(IHNMCD_GameFonts),
+ IHNMCD_GameFonts,
+ &IHNM_GameSound,
+ &IHNM_GameSound,
+ NULL,
+ 0,
+ NULL,
+ GF_DEFAULT_TO_1X_SCALER,
+ Common::RU_RUS,
+ Common::kPlatformPC,
+ },
+ // I Have No Mouth And I Must Scream - Fr CD version
+ {
+ "ihnm",
+ GType_IHNM,
+ GID_IHNM_CD_FR,
+ "I Have No Mouth and I Must Scream (Fr DOS)",
+ &IHNM_DisplayInfo,
+ IHNM_DEFAULT_SCENE,
+ &IHNM_Resources,
+ ARRAYSIZE(IHNMCD_Censored_GameFiles),
+ IHNMCD_Censored_GameFiles,
+ ARRAYSIZE(IHNMCD_GameFonts),
+ IHNMCD_GameFonts,
+ &IHNM_GameSound,
+ &IHNM_GameSound,
+ NULL,
+ 0,
+ NULL,
+ GF_DEFAULT_TO_1X_SCALER,
+ Common::FR_FRA,
+ Common::kPlatformPC,
+ },
+};
+
+bool SagaEngine::initGame() {
+ uint16 gameCount = ARRAYSIZE(gameDescriptions);
+ int gameNumber = -1;
+ FSList dummy;
+ DetectedGameList detectedGames;
+ int *matches;
+ Common::Language language = Common::UNK_LANG;
+ Common::Platform platform = Common::kPlatformUnknown;
+
+ if (ConfMan.hasKey("language"))
+ language = Common::parseLanguage(ConfMan.get("language"));
+ if (ConfMan.hasKey("platform"))
+ platform = Common::parsePlatform(ConfMan.get("platform"));
+
+
+ detectedGames = GAME_ProbeGame(dummy, &matches);
+
+ if (detectedGames.size() == 0) {
+ warning("No valid games were found in the specified directory.");
+ return false;
+ }
+
+ // If we have more than one match then try to match by platform and
+ // language
+ int count = 0;
+ if (detectedGames.size() > 1) {
+ for (int i = 0; i < ARRAYSIZE(gameDescriptions); i++)
+ if (matches[i] != -1) {
+ if ((gameDescriptions[matches[i]].language != language &&
+ language != Common::UNK_LANG) ||
+ (gameDescriptions[matches[i]].platform != platform &&
+ platform != Common::kPlatformUnknown)) {
+ debug(2, "Purged (pass 2) %s", gameDescriptions[matches[i]].title);
+ matches[i] = -1;
+ }
+ else
+ count++;
+ }
+ } else
+ count = 1;
+
+ if (count != 1)
+ warning("Conflicting targets detected (%d)", count);
+
+ for (int i = 0; i < ARRAYSIZE(gameDescriptions); i++)
+ if (matches[i] != -1) {
+ gameNumber = matches[i];
+ break;
+ }
+
+ free(matches);
+
+ if (gameNumber >= gameCount || gameNumber == -1) {
+ error("SagaEngine::loadGame wrong gameNumber");
+ }
+
+ debug(2, "Running %s", gameDescriptions[gameNumber].title);
+
+ _gameNumber = gameNumber;
+ _gameDescription = &gameDescriptions[gameNumber];
+ _gameDisplayInfo = *_gameDescription->gameDisplayInfo;
+ _displayClip.right = _gameDisplayInfo.logicalWidth;
+ _displayClip.bottom = _gameDisplayInfo.logicalHeight;
+
+ if (!_resource->createContexts()) {
+ return false;
+ }
+ return true;
+}
+
+DetectedGameList GAME_ProbeGame(const FSList &fslist, int **retmatches) {
+ DetectedGameList detectedGames;
+ int game_n;
+ int index = 0, i, j;
+ int matches[ARRAYSIZE(gameDescriptions)];
+ bool mode = retmatches ? false : true;
+
+ game_n = -1;
+ for (i = 0; i < ARRAYSIZE(gameDescriptions); i++)
+ matches[i] = -1;
+
+ while (1) {
+ game_n = detectGame(fslist, mode, game_n);
+ if (game_n == -1)
+ break;
+ matches[index++] = game_n;
+ }
+
+ // We have some resource sets which are superpositions of other
+ // Particularly it is ite-demo-linux vs ite-demo-win
+ // Now remove lesser set if bigger matches too
+
+ if (index > 1) {
+ // Search max number
+ int maxcount = 0;
+ for (i = 0; i < index; i++) {
+ int count = 0;
+ for (j = 0; j < ARRAYSIZE(gameMD5); j++)
+ if (gameMD5[j].id == gameDescriptions[matches[i]].gameId)
+ count++;
+ maxcount = MAX(maxcount, count);
+ }
+
+ // Now purge targets with number of files lesser than max
+ for (i = 0; i < index; i++) {
+ int count = 0;
+ for (j = 0; j < ARRAYSIZE(gameMD5); j++)
+ if (gameMD5[j].id == gameDescriptions[matches[i]].gameId)
+ count++;
+ if (count < maxcount) {
+ debug(2, "Purged: %s", gameDescriptions[matches[i]].title);
+ matches[i] = -1;
+ }
+ }
+
+ }
+
+ // and now push them into list of detected games
+ for (i = 0; i < index; i++)
+ if (matches[i] != -1)
+ detectedGames.push_back(DetectedGame(gameDescriptions[matches[i]].toGameSettings(),
+ gameDescriptions[matches[i]].language,
+ gameDescriptions[matches[i]].platform));
+
+ if (retmatches) {
+ *retmatches = (int *)calloc(ARRAYSIZE(gameDescriptions), sizeof(int));
+ for (i = 0; i < ARRAYSIZE(gameDescriptions); i++)
+ (*retmatches)[i] = matches[i];
+ }
+
+ return detectedGames;
+}
+
+int detectGame(const FSList &fslist, bool mode, int start) {
+ int game_count = ARRAYSIZE(gameDescriptions);
+ int game_n = -1;
+ typedef Common::Map<Common::String, Common::String> StringMap;
+ StringMap filesMD5;
+
+ typedef Common::Map<Common::String, bool> StringSet;
+ StringSet filesList;
+
+ uint16 file_count;
+ uint16 file_n;
+ Common::File test_file;
+ bool file_missing;
+
+ Common::String tstr, tstr1;
+ char md5str[32+1];
+ uint8 md5sum[16];
+
+ // First we compose list of files which we need MD5s for
+ for (int i = 0; i < ARRAYSIZE(gameMD5); i++) {
+ tstr = Common::String(gameMD5[i].filename);
+ tstr.toLowercase();
+
+ if (gameMD5[i].caseSensitive && !mode)
+ filesList[Common::String(gameMD5[i].filename)] = true;
+ else
+ filesList[tstr] = true;
+ }
+
+ if (mode) {
+ // Now count MD5s for required files
+ for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
+ if (!file->isDirectory()) {
+ tstr = file->displayName();
+ // FIXME: there is a bug in String class. tstr1 = tstr; tstr.toLowercase()
+ // makes tstr1 lowercase as well
+ tstr1 = Common::String(file->displayName().c_str());
+ tstr.toLowercase();
+
+ if (filesList.contains(tstr) || filesList.contains(tstr1)) {
+ if (Common::md5_file(file->path().c_str(), md5sum, NULL, FILE_MD5_BYTES)) {
+ for (int j = 0; j < 16; j++) {
+ sprintf(md5str + j*2, "%02x", (int)md5sum[j]);
+ }
+ filesMD5[tstr] = Common::String(md5str);
+ filesMD5[tstr1] = Common::String(md5str);
+ }
+ }
+ }
+ }
+ } else {
+ Common::File testFile;
+
+ for (StringSet::const_iterator file = filesList.begin(); file != filesList.end(); ++file) {
+ if (testFile.open(file->_key.c_str())) {
+ testFile.close();
+ if (Common::md5_file(file->_key.c_str(), md5sum, NULL, FILE_MD5_BYTES)) {
+ for (int j = 0; j < 16; j++) {
+ sprintf(md5str + j*2, "%02x", (int)md5sum[j]);
+ }
+ filesMD5[file->_key] = Common::String(md5str);
+ }
+ }
+ }
+ }
+
+ for (game_n = start + 1; game_n < game_count; game_n++) {
+ file_count = gameDescriptions[game_n].filesCount;
+ file_missing = false;
+
+ // Try to open all files for this game
+ for (file_n = 0; file_n < file_count; file_n++) {
+ tstr = gameDescriptions[game_n].filesDescriptions[file_n].fileName;
+
+ if (!filesMD5.contains(tstr)) {
+ file_missing = true;
+ break;
+ }
+ }
+
+ // Try the next game, couldn't find all files for the current
+ // game
+ if (file_missing) {
+ continue;
+ } else {
+ bool match = true;
+
+ debug(2, "Probing game: %s", gameDescriptions[game_n].title);
+
+ for (int i = 0; i < ARRAYSIZE(gameMD5); i++) {
+ if (gameMD5[i].id == gameDescriptions[game_n].gameId) {
+ tstr = gameMD5[i].filename;
+
+ if (strcmp(gameMD5[i].md5, filesMD5[tstr].c_str())) {
+ match = false;
+ break;
+ }
+ }
+ }
+ if (!match)
+ continue;
+
+ debug(2, "Found game: %s", gameDescriptions[game_n].title);
+
+ return game_n;
+ }
+ }
+
+ if (!filesMD5.isEmpty() && start == -1) {
+ printf("MD5s of your game version are unknown. Please, report following data to\n");
+ printf("ScummVM team along with your game name and version:\n");
+
+ for (StringMap::const_iterator file = filesMD5.begin(); file != filesMD5.end(); ++file)
+ printf("%s: %s\n", file->_key.c_str(), file->_value.c_str());
+ }
+
+ return -1;
+}
+
+} // End of namespace Saga