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Diffstat (limited to 'engines/saga/game.cpp')
-rw-r--r-- | engines/saga/game.cpp | 1790 |
1 files changed, 1790 insertions, 0 deletions
diff --git a/engines/saga/game.cpp b/engines/saga/game.cpp new file mode 100644 index 0000000000..86526fe267 --- /dev/null +++ b/engines/saga/game.cpp @@ -0,0 +1,1790 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2004-2006 The ScummVM project + * + * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +// Game detection, general game parameters + +#include "saga/saga.h" + +#include "common/file.h" +#include "common/md5.h" +#include "common/map.h" +#include "common/config-manager.h" +#include "base/plugins.h" +#include "base/gameDetector.h" +#include "backends/fs/fs.h" + +#include "saga/rscfile.h" +#include "saga/interface.h" +#include "saga/scene.h" +#include "saga/resnames.h" + +#define ITE_CONVERSE_MAX_TEXT_WIDTH (256 - 60) +#define ITE_CONVERSE_TEXT_HEIGHT 10 +#define ITE_CONVERSE_TEXT_LINES 4 + +//TODO: ihnm +#define IHNM_CONVERSE_MAX_TEXT_WIDTH (256 - 60) +#define IHNM_CONVERSE_TEXT_HEIGHT 10 +#define IHNM_CONVERSE_TEXT_LINES 10 + +namespace Saga { + +static int detectGame(const FSList &fslist, bool mode = false, int start = -1); + +// ITE section +static PanelButton ITE_MainPanelButtons[] = { + {kPanelButtonVerb, 52,4, 57,10, kVerbITEWalkTo,'w',0, 0,1,0}, + {kPanelButtonVerb, 52,15, 57,10, kVerbITELookAt,'l',0, 2,3,0}, + {kPanelButtonVerb, 52,26, 57,10, kVerbITEPickUp,'p',0, 4,5,0}, + {kPanelButtonVerb, 52,37, 57,10, kVerbITETalkTo,'t',0, 0,1,0}, + {kPanelButtonVerb, 110,4, 56,10, kVerbITEOpen,'o',0, 6,7,0}, + {kPanelButtonVerb, 110,15, 56,10, kVerbITEClose,'c',0, 8,9,0}, + {kPanelButtonVerb, 110,26, 56,10, kVerbITEUse,'u',0, 10,11,0}, + {kPanelButtonVerb, 110,37, 56,10, kVerbITEGive,'g',0, 12,13,0}, + {kPanelButtonArrow, 306,6, 8,5, -1,'U',0, 0,4,2}, + {kPanelButtonArrow, 306,41, 8,5, 1,'D',0, 1,5,3}, + + {kPanelButtonInventory, 181 + 32*0,6, 27,18, 0,'-',0, 0,0,0}, + {kPanelButtonInventory, 181 + 32*1,6, 27,18, 1,'-',0, 0,0,0}, + {kPanelButtonInventory, 181 + 32*2,6, 27,18, 2,'-',0, 0,0,0}, + {kPanelButtonInventory, 181 + 32*3,6, 27,18, 3,'-',0, 0,0,0}, + + {kPanelButtonInventory, 181 + 32*0,27, 27,18, 4,'-',0, 0,0,0}, + {kPanelButtonInventory, 181 + 32*1,27, 27,18, 5,'-',0, 0,0,0}, + {kPanelButtonInventory, 181 + 32*2,27, 27,18, 6,'-',0, 0,0,0}, + {kPanelButtonInventory, 181 + 32*3,27, 27,18, 7,'-',0, 0,0,0} +}; + +static PanelButton ITE_ConversePanelButtons[] = { + {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 0, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 0,'1',0, 0,0,0}, + {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 1, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 1,'2',0, 0,0,0}, + {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 2, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 2,'3',0, 0,0,0}, + {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 3, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 3,'4',0, 0,0,0}, + {kPanelButtonArrow, 257,6, 9,6, -1,'u',0, 0,4,2}, + {kPanelButtonArrow, 257,41, 9,6, 1,'d',0, 1,5,3}, +}; + +static PanelButton ITE_OptionPanelButtons[] = { + {kPanelButtonOptionSlider, 284,19, 13,75, 0,'-',0, 0,0,0}, //slider-scroller + {kPanelButtonOption, 113,18, 45,17, kTextReadingSpeed,'r',0, 0,0,0}, //read speed + {kPanelButtonOption, 113,37, 45,17, kTextMusic,'m',0, 0,0,0}, //music + {kPanelButtonOption, 113,56, 45,17, kTextSound,'n',0, 0,0,0}, //sound-noise + {kPanelButtonOption, 13,79, 135,17, kTextQuitGame,'q',0, 0,0,0}, //quit + {kPanelButtonOption, 13,98, 135,17, kTextContinuePlaying,'c',0, 0,0,0}, //continue + {kPanelButtonOption, 164,98, 57,17, kTextLoad,'l',0, 0,0,0}, //load + {kPanelButtonOption, 241,98, 57,17, kTextSave,'s',0, 0,0,0}, //save + {kPanelButtonOptionSaveFiles, 166,20, 112,74, 0,'-',0, 0,0,0}, //savefiles + + {kPanelButtonOptionText,106,4, 0,0, kTextGameOptions,'-',0, 0,0,0}, // text: game options + {kPanelButtonOptionText,11,22, 0,0, kTextReadingSpeed,'-',0, 0,0,0}, // text: read speed + {kPanelButtonOptionText,28,22, 0,0, kTextShowDialog,'-',0, 0,0,0}, // text: read speed + {kPanelButtonOptionText,73,41, 0,0, kTextMusic,'-',0, 0,0,0}, // text: music + {kPanelButtonOptionText,69,60, 0,0, kTextSound,'-',0, 0,0,0}, // text: noise +}; + +static PanelButton ITE_QuitPanelButtons[] = { + {kPanelButtonQuit, 11,17, 60,16, kTextQuit,'q',0, 0,0,0}, + {kPanelButtonQuit, 121,17, 60,16, kTextCancel,'c',0, 0,0,0}, + {kPanelButtonQuitText, -1,5, 0,0, kTextQuitTheGameQuestion,'-',0, 0,0,0}, +}; + +static PanelButton ITE_LoadPanelButtons[] = { + {kPanelButtonLoad, 101,19, 60,16, kTextOK,'o',0, 0,0,0}, + {kPanelButtonLoadText, -1,5, 0,0, kTextLoadSuccessful,'-',0, 0,0,0}, +}; + +static PanelButton ITE_SavePanelButtons[] = { + {kPanelButtonSave, 11,37, 60,16, kTextSave,'s',0, 0,0,0}, + {kPanelButtonSave, 101,37, 60,16, kTextCancel,'c',0, 0,0,0}, + {kPanelButtonSaveEdit, 26,17, 119,17, 0,'-',0, 0,0,0}, + {kPanelButtonSaveText, -1,5, 0,0, kTextEnterSaveGameName,'-',0, 0,0,0}, +}; + +static PanelButton ITE_ProtectPanelButtons[] = { + {kPanelButtonProtectEdit, 26,17, 119,17, 0,'-',0, 0,0,0}, + {kPanelButtonProtectText, -1,5, 0,0, kTextEnterProtectAnswer,'-',0, 0,0,0}, +}; + +/* +static PanelButton ITE_ProtectionPanelButtons[] = { + {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO +};*/ + +static GameDisplayInfo ITE_DisplayInfo = { + 320, 200, // logical width&height + + 35, // scene path y offset + 137, // scene height + + 0, // status x offset + 137, // status y offset + 320, // status width + 11, // status height + 2, // status text y offset + 186, // status text color + 15, // status BG color + 308,137, // save reminder pos + 12,12, // save reminder w & h + 6,7, // save reminder sprite numbers + + 5, 4, // left portrait x, y offset + 274, 4, // right portrait x, y offset + + 8, 9, // inventory Up & Down button indexies + 2, 4, // inventory rows, columns + + 0, 148, // main panel offsets + ARRAYSIZE(ITE_MainPanelButtons), + ITE_MainPanelButtons, + + ITE_CONVERSE_MAX_TEXT_WIDTH, + ITE_CONVERSE_TEXT_HEIGHT, + ITE_CONVERSE_TEXT_LINES, + 4, 5, // converse Up & Down button indexies + 0, 148, // converse panel offsets + ARRAYSIZE(ITE_ConversePanelButtons), + ITE_ConversePanelButtons, + + 8, 0, // save file index + 8, // optionSaveFileVisible + 8, 8, // option panel offsets + ARRAYSIZE(ITE_OptionPanelButtons), + ITE_OptionPanelButtons, + + 64,54, // quit panel offsets + 192,38, // quit panel width & height + ARRAYSIZE(ITE_QuitPanelButtons), + ITE_QuitPanelButtons, + + 74, 53, // load panel offsets + 172, 40, // load panel width & height + ARRAYSIZE(ITE_LoadPanelButtons), + ITE_LoadPanelButtons, + + 2, // save edit index + 74, 44, // save panel offsets + 172, 58, // save panel width & height + ARRAYSIZE(ITE_SavePanelButtons), + ITE_SavePanelButtons, + + 0, // protect edit index + 74, 44, // protect panel offsets + 172, 58, // protect panel width & height + ARRAYSIZE(ITE_ProtectPanelButtons), + ITE_ProtectPanelButtons +}; + +static GameResourceDescription ITE_Resources = { + RID_ITE_SCENE_LUT, // Scene lookup table RN + RID_ITE_SCRIPT_LUT, // Script lookup table RN + RID_ITE_MAIN_PANEL, + RID_ITE_CONVERSE_PANEL, + RID_ITE_OPTION_PANEL, + RID_ITE_MAIN_SPRITES, + RID_ITE_MAIN_PANEL_SPRITES, + RID_ITE_DEFAULT_PORTRAITS, + RID_ITE_MAIN_STRINGS, + RID_ITE_ACTOR_NAMES +}; + +static GameResourceDescription ITEDemo_Resources = { + RID_ITEDEMO_SCENE_LUT, // Scene lookup table RN + RID_ITEDEMO_SCRIPT_LUT, // Script lookup table RN + RID_ITEDEMO_MAIN_PANEL, + RID_ITEDEMO_CONVERSE_PANEL, + RID_ITEDEMO_OPTION_PANEL, + RID_ITEDEMO_MAIN_SPRITES, + RID_ITEDEMO_MAIN_PANEL_SPRITES, + RID_ITEDEMO_DEFAULT_PORTRAITS, + RID_ITEDEMO_MAIN_STRINGS, + RID_ITEDEMO_ACTOR_NAMES +}; + +// Inherit the Earth - DOS Demo version +static GameFileDescription ITEDEMO_GameFiles[] = { + {"ite.rsc", GAME_RESOURCEFILE}, + //{"ite.dmo", GAME_DEMOFILE}, + {"scripts.rsc", GAME_SCRIPTFILE}, + {"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE} +}; + +static GameFontDescription ITEDEMO_GameFonts[] = { + {0}, + {1} +}; + +static GameSoundInfo ITEDEMO_GameSound = { + kSoundVOC, + -1, + -1, + false, + false, + true +}; + +// Inherit the Earth - Wyrmkeep Win32 Demo version +static GameFileDescription ITEWINDEMO_GameFiles[] = { + {"ited.rsc", GAME_RESOURCEFILE}, + {"scriptsd.rsc", GAME_SCRIPTFILE}, + {"soundsd.rsc", GAME_SOUNDFILE}, + {"voicesd.rsc", GAME_VOICEFILE} +}; + +static GameFontDescription ITEWINDEMO_GameFonts[] = { + {2}, + {0} +}; + +static GameSoundInfo ITEWINDEMO1_GameSound = { + kSoundPCM, + 22050, + 8, + false, + false, + false +}; + +static GameSoundInfo ITEWINDEMO2_GameVoice = { + kSoundVOX, + 22050, + 16, + false, + false, + true +}; + +static GameSoundInfo ITEWINDEMO2_GameSound = { + kSoundPCM, + 22050, + 16, + false, + false, + true +}; + +// Inherit the Earth - Wyrmkeep Mac Demo version +static GameFileDescription ITEMACDEMO_GameFiles[] = { + {"ited.rsc", GAME_RESOURCEFILE}, + {"scriptsd.rsc", GAME_SCRIPTFILE}, + {"soundsd.rsc", GAME_SOUNDFILE}, + {"voicesd.rsc", GAME_VOICEFILE}, + {"musicd.rsc", GAME_MUSICFILE} +}; + +static GameSoundInfo ITEMACDEMO_GameVoice = { + kSoundVOX, + 22050, + 16, + false, + false, + true +}; + +static GameSoundInfo ITEMACDEMO_GameSound = { + kSoundPCM, + 22050, + 16, + false, + true, + true +}; + +static GameSoundInfo ITEMACDEMO_GameMusic = { + kSoundPCM, + 11025, + 16, + false, + false, + true +}; + +// Inherit the Earth - Wyrmkeep Linux Demo version +static GameFileDescription ITELINDEMO_GameFiles[] = { + {"ited.rsc", GAME_RESOURCEFILE}, + {"scriptsd.rsc", GAME_SCRIPTFILE}, + {"soundsd.rsc", GAME_SOUNDFILE}, + {"voicesd.rsc", GAME_VOICEFILE}, + {"musicd.rsc", GAME_MUSICFILE} +}; + +static GameSoundInfo ITELINDEMO_GameMusic = { + kSoundPCM, + 11025, + 16, + true, + false, + true +}; + +// Inherit the Earth - Wyrmkeep Linux version +static GameFileDescription ITELINCD_GameFiles[] = { + {"ite.rsc", GAME_RESOURCEFILE}, + {"scripts.rsc", GAME_SCRIPTFILE}, + {"sounds.rsc", GAME_SOUNDFILE}, + {"voices.rsc", GAME_VOICEFILE}, + {"music.rsc", GAME_MUSICFILE} +}; + +// Inherit the Earth - Wyrmkeep combined Windows/Mac/Linux version. This +// version is different from the other Wyrmkeep re-releases in that it does +// not have any substitute files. Presumably the ite.rsc file has been +// modified to include the Wyrmkeep changes. The resource files are little- +// endian, except for the voice file which is big-endian. + +static GameFileDescription ITEMULTICD_GameFiles[] = { + {"ite.rsc", GAME_RESOURCEFILE}, + {"scripts.rsc", GAME_SCRIPTFILE}, + {"sounds.rsc", GAME_SOUNDFILE}, + {"Inherit the Earth Voices", GAME_VOICEFILE | GAME_SWAPENDIAN}, + {"music.rsc", GAME_MUSICFILE} +}; + +static GameFileDescription ITEMACCD_G_GameFiles[] = { + {"ITE Resources.bin", GAME_RESOURCEFILE | GAME_MACBINARY}, + {"ITE Scripts.bin", GAME_SCRIPTFILE | GAME_MACBINARY}, + {"ITE Sounds.bin", GAME_SOUNDFILE | GAME_MACBINARY}, + {"ITE Music.bin", GAME_MUSICFILE_GM | GAME_MACBINARY}, + {"ITE Voices.bin", GAME_VOICEFILE | GAME_MACBINARY} +}; + +static GameSoundInfo ITEMACCD_G_GameSound = { + kSoundMacPCM, + 22050, + 8, + false, + false, + false +}; + +// Inherit the Earth - Mac Wyrmkeep version +static GameFileDescription ITEMACCD_GameFiles[] = { + {"ite.rsc", GAME_RESOURCEFILE}, + {"scripts.rsc", GAME_SCRIPTFILE}, + {"sounds.rsc", GAME_SOUNDFILE}, + {"Inherit the Earth Voices", GAME_VOICEFILE}, + {"music.rsc", GAME_MUSICFILE} +}; + +static GameSoundInfo ITEMACCD_GameSound = { + kSoundPCM, + 22050, + 16, + false, + true, + true +}; + +static GameSoundInfo ITEMACCD_GameMusic = { + kSoundPCM, + 11025, + 16, + true, + false, + true +}; + +// Inherit the Earth - Diskette version +static GameFileDescription ITEDISK_GameFiles[] = { + {"ite.rsc", GAME_RESOURCEFILE}, + {"scripts.rsc", GAME_SCRIPTFILE}, + {"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE} +}; + +static GameFileDescription ITEDISK2_GameFiles[] = { + {"ite.rsc", GAME_RESOURCEFILE}, + {"scripts.rsc", GAME_SCRIPTFILE}, + {"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE}, + {"music.rsc", GAME_MUSICFILE} +}; + +static GameFontDescription ITEDISK_GameFonts[] = { + {2}, + {0}, + {1} +}; + +static GameSoundInfo ITEDISK_GameSound = { + kSoundVOC, + -1, + -1, + false, + false, + true +}; + +// Inherit the Earth - CD Enhanced version +static GameFileDescription ITECD_GameFiles[] = { + {"ite.rsc", GAME_RESOURCEFILE}, + {"scripts.rsc", GAME_SCRIPTFILE}, + {"sounds.rsc", GAME_SOUNDFILE}, + {"voices.rsc", GAME_VOICEFILE} +}; + +static GameFileDescription ITECD2_GameFiles[] = { + {"ite.rsc", GAME_RESOURCEFILE}, + {"scripts.rsc", GAME_SCRIPTFILE}, + {"sounds.rsc", GAME_SOUNDFILE}, + {"voices.rsc", GAME_VOICEFILE}, + {"music.rsc", GAME_MUSICFILE} +}; + +static GameFontDescription ITECD_GameFonts[] = { + {2}, + {0}, + {1} +}; + +static GameSoundInfo ITECD_GameSound = { + kSoundPCM, + 22050, + 16, + false, + false, + true +}; + +static GamePatchDescription ITEWinPatch1_Files[] = { + { "cave.mid", GAME_RESOURCEFILE, 9, NULL}, + { "intro.mid", GAME_RESOURCEFILE, 10, NULL}, + { "fvillage.mid", GAME_RESOURCEFILE, 11, NULL}, + { "elkhall.mid", GAME_RESOURCEFILE, 12, NULL}, + { "mouse.mid", GAME_RESOURCEFILE, 13, NULL}, + { "darkclaw.mid", GAME_RESOURCEFILE, 14, NULL}, + { "birdchrp.mid", GAME_RESOURCEFILE, 15, NULL}, + { "orbtempl.mid", GAME_RESOURCEFILE, 16, NULL}, + { "spooky.mid", GAME_RESOURCEFILE, 17, NULL}, + { "catfest.mid", GAME_RESOURCEFILE, 18, NULL}, + { "elkfanfare.mid", GAME_RESOURCEFILE, 19, NULL}, + { "bcexpl.mid", GAME_RESOURCEFILE, 20, NULL}, + { "boargtnt.mid", GAME_RESOURCEFILE, 21, NULL}, + { "boarking.mid", GAME_RESOURCEFILE, 22, NULL}, + { "explorea.mid", GAME_RESOURCEFILE, 23, NULL}, + { "exploreb.mid", GAME_RESOURCEFILE, 24, NULL}, + { "explorec.mid", GAME_RESOURCEFILE, 25, NULL}, + { "sunstatm.mid", GAME_RESOURCEFILE, 26, NULL}, + { "nitstrlm.mid", GAME_RESOURCEFILE, 27, NULL}, + { "humruinm.mid", GAME_RESOURCEFILE, 28, NULL}, + { "damexplm.mid", GAME_RESOURCEFILE, 29, NULL}, + { "tychom.mid", GAME_RESOURCEFILE, 30, NULL}, + { "kitten.mid", GAME_RESOURCEFILE, 31, NULL}, + { "sweet.mid", GAME_RESOURCEFILE, 32, NULL}, + { "brutalmt.mid", GAME_RESOURCEFILE, 33, NULL}, + { "shiala.mid", GAME_RESOURCEFILE, 34, NULL}, + + { "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL}, + { "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL}, + { "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL}, + { "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL}, + { "wyrm4.dlt", GAME_RESOURCEFILE, 1533, NULL}, + { "credit3n.dlt", GAME_RESOURCEFILE, 1796, NULL}, + { "credit4n.dlt", GAME_RESOURCEFILE, 1797, NULL}, + { "p2_a.voc", GAME_VOICEFILE, 4, NULL} +}; + +static GamePatchDescription ITEWinPatch2_Files[] = { + { "cave.mid", GAME_RESOURCEFILE, 9, NULL}, + { "intro.mid", GAME_RESOURCEFILE, 10, NULL}, + { "fvillage.mid", GAME_RESOURCEFILE, 11, NULL}, + { "elkfanfare.mid", GAME_RESOURCEFILE, 19, NULL}, + { "bcexpl.mid", GAME_RESOURCEFILE, 20, NULL}, + { "boargtnt.mid", GAME_RESOURCEFILE, 21, NULL}, + { "explorea.mid", GAME_RESOURCEFILE, 23, NULL}, + { "sweet.mid", GAME_RESOURCEFILE, 32, NULL}, + + { "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL}, + { "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL}, + { "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL}, + { "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL}, + { "p2_a.iaf", GAME_VOICEFILE, 4, &ITECD_GameSound} +/* boarhall.bbm + elkenter.bbm + ferrets.bbm + ratdoor.bbm + sanctuar.bbm + tycho.bbm*/ +}; + +static GamePatchDescription ITEMacPatch_Files[] = { + { "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL}, + { "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL}, + { "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL}, + { "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL}, + { "wyrm4.dlt", GAME_RESOURCEFILE, 1533, NULL}, + { "credit3m.dlt", GAME_RESOURCEFILE, 1796, NULL}, + { "credit4m.dlt", GAME_RESOURCEFILE, 1797, NULL}, + { "p2_a.iaf", GAME_VOICEFILE, 4, &ITEMACCD_GameSound} +}; + +static GamePatchDescription ITELinPatch_Files[] = { + { "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL}, + { "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL}, + { "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL}, + { "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL}, + { "credit3n.dlt", GAME_RESOURCEFILE, 1796, NULL}, + { "credit4n.dlt", GAME_RESOURCEFILE, 1797, NULL}, + { "P2_A.iaf", GAME_VOICEFILE, 4, &ITECD_GameSound} +}; + +// IHNM section + +static PanelButton IHNM_MainPanelButtons[] = { + {kPanelButtonVerb, 106,12, 114,30, kVerbIHNMWalk,'w',0, 0,1,0}, + {kPanelButtonVerb, 106,44, 114,30, kVerbIHNMLookAt,'l',0, 2,3,0}, + {kPanelButtonVerb, 106,76, 114,30, kVerbIHNMTake,'k',0, 4,5,0}, + {kPanelButtonVerb, 106,108, 114,30, kVerbIHNMUse,'u',0, 6,7,0}, + {kPanelButtonVerb, 223,12, 114,30, kVerbIHNMTalkTo,'t',0, 8,9,0}, + {kPanelButtonVerb, 223,44, 114,30, kVerbIHNMSwallow,'s',0, 10,11,0}, + {kPanelButtonVerb, 223,76, 114,30, kVerbIHNMGive,'g',0, 12,13,0}, + {kPanelButtonVerb, 223,108, 114,30, kVerbIHNMPush,'p',0, 14,15,0}, + {kPanelButtonArrow, 606,22, 20,25, -1,'[',0, 0,0,0}, //TODO: arrow Sprite Numbers + {kPanelButtonArrow, 606,108, 20,25, 1,']',0, 0,0,0}, + + {kPanelButtonInventory, 357 + 64*0,18, 54,54, 0,'-',0, 0,0,0}, + {kPanelButtonInventory, 357 + 64*1,18, 54,54, 1,'-',0, 0,0,0}, + {kPanelButtonInventory, 357 + 64*2,18, 54,54, 2,'-',0, 0,0,0}, + {kPanelButtonInventory, 357 + 64*3,18, 54,54, 3,'-',0, 0,0,0}, + + {kPanelButtonInventory, 357 + 64*0,80, 54,54, 4,'-',0, 0,0,0}, + {kPanelButtonInventory, 357 + 64*1,80, 54,54, 5,'-',0, 0,0,0}, + {kPanelButtonInventory, 357 + 64*2,80, 54,54, 6,'-',0, 0,0,0}, + {kPanelButtonInventory, 357 + 64*3,80, 54,54, 7,'-',0, 0,0,0} +}; + +static PanelButton IHNM_ConversePanelButtons[] = { + {kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 0, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 0,'1',0, 0,0,0}, + {kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 1, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 1,'2',0, 0,0,0}, + {kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 2, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 2,'3',0, 0,0,0}, + {kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 3, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 3,'4',0, 0,0,0}, + //..... + {kPanelButtonArrow, 606,22, 20,25, -1,'[',0, 0,0,0}, //TODO: arrow Sprite Numbers + {kPanelButtonArrow, 606,108, 20,25, 1,']',0, 0,0,0} +}; + +static PanelButton IHNM_OptionPanelButtons[] = { + {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO +}; + +static PanelButton IHNM_QuitPanelButtons[] = { + {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO +}; + +static PanelButton IHNM_LoadPanelButtons[] = { + {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO +}; + +static PanelButton IHNM_SavePanelButtons[] = { + {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO +}; + + +static GameDisplayInfo IHNM_DisplayInfo = { //TODO: fill it all + 640, 480, // logical width&height + + 0, // scene path y offset + 304, // scene height + + 0, // status x offset + 304, // status y offset + 616, // status width + 24, // status height + 8, // status text y offset + 253, // status text color + 250, // status BG color + 616, 303, // save reminder pos + 24, 24, // save reminder w&h + 0,1, // save reminder sprite numbers + + 11, 12, // left portrait x, y offset + -1, -1, // right portrait x, y offset + + -1, -1, // inventory Up & Down button indexies + 2, 4, // inventory rows, columns + + 0, 328, // main panel offsets + ARRAYSIZE(IHNM_MainPanelButtons), + IHNM_MainPanelButtons, + + -1, -1, // converse Up & Down button indexies + + IHNM_CONVERSE_MAX_TEXT_WIDTH, + IHNM_CONVERSE_TEXT_HEIGHT, + IHNM_CONVERSE_TEXT_LINES, + 0, 328, // converse panel offsets + ARRAYSIZE(IHNM_ConversePanelButtons), + IHNM_ConversePanelButtons, + + -1, -1, // save file index + 0, // optionSaveFileVisible + 0, 0, // option panel offsets + ARRAYSIZE(IHNM_OptionPanelButtons), + IHNM_OptionPanelButtons, + + 0,0, // quit panel offsets + 0,0, // quit panel width & height + ARRAYSIZE(IHNM_QuitPanelButtons), + IHNM_QuitPanelButtons, + + 0, 0, // load panel offsets + 0, 0, // load panel width & height + ARRAYSIZE(IHNM_LoadPanelButtons), + IHNM_LoadPanelButtons, + + -1, // save edit index + 0, 0, // save panel offsets + 0, 0, // save panel width & height + ARRAYSIZE(IHNM_SavePanelButtons), + IHNM_SavePanelButtons, + + // No protection panel in IHNM + -1, // protect edit index + 0, 0, // protect panel offsets + 0, 0, // protect panel width & height + ARRAYSIZE(IHNM_SavePanelButtons), + IHNM_SavePanelButtons +}; + +static GameResourceDescription IHNM_Resources = { + RID_IHNM_SCENE_LUT, // Scene lookup table RN + RID_IHNM_SCRIPT_LUT, // Script lookup table RN + RID_IHNM_MAIN_PANEL, + RID_IHNM_CONVERSE_PANEL, + RID_IHNM_OPTION_PANEL, + RID_IHNM_MAIN_SPRITES, + RID_IHNM_MAIN_PANEL_SPRITES, + 0, + RID_IHNM_MAIN_STRINGS, + 0 +}; + +// I Have No Mouth and I Must Scream - Demo version +static GameFileDescription IHNMDEMO_GameFiles[] = { + {"scream.res", GAME_RESOURCEFILE}, + {"scripts.res", GAME_SCRIPTFILE}, + {"sfx.res", GAME_SOUNDFILE}, + {"voicesd.res", GAME_VOICEFILE} +}; + +// I Have No Mouth and I Must Scream - Retail CD version +static GameFileDescription IHNMCD_GameFiles[] = { + {"musicfm.res", GAME_MUSICFILE_FM}, + {"musicgm.res", GAME_MUSICFILE_GM}, + {"scream.res", GAME_RESOURCEFILE}, + {"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE}, + {"scripts.res", GAME_SCRIPTFILE}, + {"sfx.res", GAME_SOUNDFILE}, + {"voicess.res", GAME_VOICEFILE}, //order of voice bank file is important + {"voices1.res", GAME_VOICEFILE}, + {"voices2.res", GAME_VOICEFILE}, + {"voices3.res", GAME_VOICEFILE}, + {"voices4.res", GAME_VOICEFILE}, + {"voices5.res", GAME_VOICEFILE}, + {"voices6.res", GAME_VOICEFILE} +}; + +// I Have No Mouth and I Must Scream - Censored CD version (without Nimdok) +static GameFileDescription IHNMCD_Censored_GameFiles[] = { + {"musicfm.res", GAME_MUSICFILE_FM}, + {"musicgm.res", GAME_MUSICFILE_GM}, + {"scream.res", GAME_RESOURCEFILE}, + {"scripts.res", GAME_SCRIPTFILE}, + {"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE}, + {"sfx.res", GAME_SOUNDFILE}, + {"voicess.res", GAME_VOICEFILE}, //order of voice bank file is important + {"voices1.res", GAME_VOICEFILE}, + {"voices2.res", GAME_VOICEFILE}, + {"voices3.res", GAME_VOICEFILE}, + {"voices5.res", GAME_VOICEFILE}, + {"voices6.res", GAME_VOICEFILE} +}; + +static GameFontDescription IHNMDEMO_GameFonts[] = { + {2}, + {3}, + {4} +}; + +static GameFontDescription IHNMCD_GameFonts[] = { + {2}, + {3}, + {4}, + {5}, + {6}, // kIHNMFont8 + {7}, + {8} // kIHNMMainFont +}; + +static GameSoundInfo IHNM_GameSound = { + kSoundWAV, + -1, + -1, + false, + false, + true +}; + +struct GameMD5 { + GameIds id; + const char *md5; + const char *filename; + bool caseSensitive; +}; + +#define FILE_MD5_BYTES 5000 + +static GameMD5 gameMD5[] = { + { GID_ITE_DISK_G, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false }, + { GID_ITE_DISK_G, "516f7330f8410057b834424ea719d1ef", "scripts.rsc", false }, + { GID_ITE_DISK_G, "c46e4392fcd2e89bc91e5567db33b62d", "voices.rsc", false }, + + { GID_ITE_DISK_G2, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false }, + { GID_ITE_DISK_G2, "516f7330f8410057b834424ea719d1ef", "scripts.rsc", false }, + { GID_ITE_DISK_G2, "c46e4392fcd2e89bc91e5567db33b62d", "voices.rsc", false }, + { GID_ITE_DISK_G2, "d6454756517f042f01210458abe8edd4", "music.rsc", false }, + + { GID_ITE_CD_G, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false }, + { GID_ITE_CD_G, "50a0d2d7003c926a3832d503c8534e90", "scripts.rsc", false }, + { GID_ITE_CD_G, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false }, + { GID_ITE_CD_G, "41bb6b95d792dde5196bdb78740895a6", "voices.rsc", false }, + + { GID_ITE_CD_G2, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false }, + { GID_ITE_CD_G2, "50a0d2d7003c926a3832d503c8534e90", "scripts.rsc", false }, + { GID_ITE_CD_G2, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false }, + { GID_ITE_CD_G2, "41bb6b95d792dde5196bdb78740895a6", "voices.rsc", false }, + { GID_ITE_CD_G2, "d6454756517f042f01210458abe8edd4", "music.rsc", false }, + + { GID_ITE_CD, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false }, + { GID_ITE_CD, "a891405405edefc69c9d6c420c868b84", "scripts.rsc", false }, + { GID_ITE_CD, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false }, + { GID_ITE_CD, "41bb6b95d792dde5196bdb78740895a6", "voices.rsc", false }, + + // reported by mld. Bestsellergamers cover disk + { GID_ITE_CD_DE, "869fc23c8f38f575979ec67152914fee", "ite.rsc", false }, + { GID_ITE_CD_DE, "a891405405edefc69c9d6c420c868b84", "scripts.rsc", false }, + { GID_ITE_CD_DE, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false }, + { GID_ITE_CD_DE, "2fbad5d10b9b60a3415dc4aebbb11718", "voices.rsc", false }, + + { GID_ITE_CD_DE2, "869fc23c8f38f575979ec67152914fee", "ite.rsc", false }, + { GID_ITE_CD_DE2, "a891405405edefc69c9d6c420c868b84", "scripts.rsc", false }, + { GID_ITE_CD_DE2, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false }, + { GID_ITE_CD_DE2, "2fbad5d10b9b60a3415dc4aebbb11718", "voices.rsc", false }, + { GID_ITE_CD_DE2, "d6454756517f042f01210458abe8edd4", "music.rsc", false }, + + { GID_ITE_DEMO_G, "986c79c4d2939dbe555576529fd37932", "ite.rsc", false }, + { GID_ITE_DEMO_G, "d5697dd3240a3ceaddaa986c47e1a2d7", "scripts.rsc", false }, + { GID_ITE_DEMO_G, "c58e67c506af4ffa03fd0aac2079deb0", "voices.rsc", false }, + { GID_ITE_DEMO_G, "0b9a70eb4e120b6f00579b46c8cae29e", "ite.dmo", false }, + + { GID_ITE_WINCD, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false }, + { GID_ITE_WINCD, "a891405405edefc69c9d6c420c868b84", "scripts.rsc", false }, + { GID_ITE_WINCD, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false }, + { GID_ITE_WINCD, "41bb6b95d792dde5196bdb78740895a6", "voices.rsc", false }, + + { GID_ITE_MACCD, "4f7fa11c5175980ed593392838523060", "ite.rsc", false }, + { GID_ITE_MACCD, "adf1f46c1d0589083996a7060c798ad0", "scripts.rsc", false }, + { GID_ITE_MACCD, "1a91cd60169f367ecb6c6e058d899b2f", "music.rsc", false }, + { GID_ITE_MACCD, "95863b89a0916941f6c5e1789843ba14", "sounds.rsc", false }, + { GID_ITE_MACCD, "c14c4c995e7a0d3828e3812a494301b7", "Inherit the Earth Voices", true }, + + { GID_ITE_MACCD_G, "0bd506aa887bfc7965f695c6bd28237d", "ITE Resources.bin", true }, + { GID_ITE_MACCD_G, "af0d7a2588e09ad3ecbc5b474ea238bf", "ITE Scripts.bin", true }, + { GID_ITE_MACCD_G, "c1d20324b7cdf1650e67061b8a93251c", "ITE Music.bin", true }, + { GID_ITE_MACCD_G, "441426c6bb2a517f65c7e49b57f7a345", "ITE Sounds.bin", true }, + { GID_ITE_MACCD_G, "dba92ae7d57e942250fe135609708369", "ITE Voices.bin", true }, + + { GID_ITE_LINCD, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false }, + { GID_ITE_LINCD, "a891405405edefc69c9d6c420c868b84", "scripts.rsc", false }, + { GID_ITE_LINCD, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false }, + { GID_ITE_LINCD, "41bb6b95d792dde5196bdb78740895a6", "voices.rsc", false }, + { GID_ITE_LINCD, "d6454756517f042f01210458abe8edd4", "music.rsc", false }, + + { GID_ITE_MULTICD, "a6433e34b97b15e64fe8214651012db9", "ite.rsc", false }, + { GID_ITE_MULTICD, "a891405405edefc69c9d6c420c868b84", "scripts.rsc", false }, + { GID_ITE_MULTICD, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false }, + { GID_ITE_MULTICD, "c14c4c995e7a0d3828e3812a494301b7", "Inherit the Earth Voices", true }, + { GID_ITE_MULTICD, "d6454756517f042f01210458abe8edd4", "music.rsc", false }, + + { GID_ITE_DISK_DE, "869fc23c8f38f575979ec67152914fee", "ite.rsc", false }, + { GID_ITE_DISK_DE, "516f7330f8410057b834424ea719d1ef", "scripts.rsc", false }, + { GID_ITE_DISK_DE, "0c9113e630f97ef0996b8c3114badb08", "voices.rsc", false }, + + { GID_ITE_DISK_DE2, "869fc23c8f38f575979ec67152914fee", "ite.rsc", false }, + { GID_ITE_DISK_DE2, "516f7330f8410057b834424ea719d1ef", "scripts.rsc", false }, + { GID_ITE_DISK_DE2, "0c9113e630f97ef0996b8c3114badb08", "voices.rsc", false }, + { GID_ITE_DISK_DE2, "d6454756517f042f01210458abe8edd4", "music.rsc", false }, + + { GID_ITE_WINDEMO2, "3a450852cbf3c80773984d565647e6ac", "ited.rsc", false }, + { GID_ITE_WINDEMO2, "3f12b67fa93e56e1a6be39d2921d80bb", "scriptsd.rsc", false }, + { GID_ITE_WINDEMO2, "95a6c148e22e99a8c243f2978223583c", "soundsd.rsc", false }, + { GID_ITE_WINDEMO2, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc", false }, + + { GID_ITE_LINDEMO, "3a450852cbf3c80773984d565647e6ac", "ited.rsc", false }, + { GID_ITE_LINDEMO, "3f12b67fa93e56e1a6be39d2921d80bb", "scriptsd.rsc", false }, + { GID_ITE_LINDEMO, "d6454756517f042f01210458abe8edd4", "musicd.rsc", false }, + { GID_ITE_LINDEMO, "95a6c148e22e99a8c243f2978223583c", "soundsd.rsc", false }, + { GID_ITE_LINDEMO, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc", false }, + + { GID_ITE_MACDEMO2, "addfc9d82bc2fa1f4cab23743c652c08", "ited.rsc", false }, + { GID_ITE_MACDEMO2, "fded5c59b8b7c5976229f960d21e6b0b", "scriptsd.rsc", false }, + { GID_ITE_MACDEMO2, "495bdde51fd9f4bea2b9c911091b1ab2", "musicd.rsc", false }, + { GID_ITE_MACDEMO2, "b3a831fbed337d1f1300fee1dd474f6c", "soundsd.rsc", false }, + { GID_ITE_MACDEMO2, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc", false }, + + { GID_ITE_WINDEMO1, "3a450852cbf3c80773984d565647e6ac", "ited.rsc", false }, + { GID_ITE_WINDEMO1, "3f12b67fa93e56e1a6be39d2921d80bb", "scriptsd.rsc", false }, + { GID_ITE_WINDEMO1, "a741139dd7365a13f463cd896ff9969a", "soundsd.rsc", false }, + { GID_ITE_WINDEMO1, "0759eaf5b64ae19fd429920a70151ad3", "voicesd.rsc", false }, + + { GID_ITE_MACDEMO1, "addfc9d82bc2fa1f4cab23743c652c08", "ited.rsc", false }, + { GID_ITE_MACDEMO1, "fded5c59b8b7c5976229f960d21e6b0b", "scriptsd.rsc", false }, + { GID_ITE_MACDEMO1, "1a91cd60169f367ecb6c6e058d899b2f", "musicd.rsc", false }, + { GID_ITE_MACDEMO1, "b3a831fbed337d1f1300fee1dd474f6c", "soundsd.rsc", false }, + { GID_ITE_MACDEMO1, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc", false }, + + { GID_IHNM_CD, "0439083e3dfdc51b486071d45872ae52", "musicfm.res", false }, + { GID_IHNM_CD, "80f875a1fb384160d1f4b27166eef583", "musicgm.res", false }, + { GID_IHNM_CD, "46bbdc65d164ba7e89836a0935eec8e6", "scream.res", false }, + { GID_IHNM_CD, "be38bbc5a26be809dbf39f13befebd01", "scripts.res", false }, + { GID_IHNM_CD, "58b79e61594779513c7f2d35509fa89e", "patch.re_", false }, + { GID_IHNM_CD, "1c610d543f32ec8b525e3f652536f269", "sfx.res", false }, + { GID_IHNM_CD, "fc6440b38025f4b2cc3ff55c3da5c3eb", "voices1.res", false }, + { GID_IHNM_CD, "b37f10fd1696ade7d58704ccaaebceeb", "voices2.res", false }, + { GID_IHNM_CD, "3bbc16a8f741dbb511da506c660a0b54", "voices3.res", false }, + { GID_IHNM_CD, "ebfa160122d2247a676ca39920e5d481", "voices4.res", false }, + { GID_IHNM_CD, "1f501ce4b72392bdd1d9ec38f6eec6da", "voices5.res", false }, + { GID_IHNM_CD, "f580ed7568c7d6ef34e934ba20adf834", "voices6.res", false }, + { GID_IHNM_CD, "54b1f2013a075338ceb0e258d97808bd", "voicess.res", false }, + + // Reported by mld. German Retail + { GID_IHNM_CD_DE, "0439083e3dfdc51b486071d45872ae52", "musicfm.res", false }, + { GID_IHNM_CD_DE, "80f875a1fb384160d1f4b27166eef583", "musicgm.res", false }, + { GID_IHNM_CD_DE, "c92370d400e6f2a3fc411c3729d09224", "scream.res", false }, + { GID_IHNM_CD_DE, "32aa01a89937520fe0ea513950117292", "scripts.res", false }, + { GID_IHNM_CD_DE, "58b79e61594779513c7f2d35509fa89e", "patch.re_", false }, + { GID_IHNM_CD_DE, "1c610d543f32ec8b525e3f652536f269", "sfx.res", false }, + { GID_IHNM_CD_DE, "424971e1e2373187c3f5734fe36071a2", "voices1.res", false }, + { GID_IHNM_CD_DE, "c270e0980782af43641a86e4a14e2a32", "voices2.res", false }, + { GID_IHNM_CD_DE, "49e42befea883fd101ec3d0f5d0647b9", "voices3.res", false }, + { GID_IHNM_CD_DE, "c477443c52a0aa56e686ebd8d051e4ab", "voices5.res", false }, + { GID_IHNM_CD_DE, "2b9aea838f74b4eecfb29a8f205a2bd4", "voices6.res", false }, + { GID_IHNM_CD_DE, "8b09a196a52627cacb4eab13bfe0b2c3", "voicess.res", false }, + + { GID_IHNM_CD_ES, "0439083e3dfdc51b486071d45872ae52", "musicfm.res", false }, + { GID_IHNM_CD_ES, "80f875a1fb384160d1f4b27166eef583", "musicgm.res", false }, + { GID_IHNM_CD_ES, "58b79e61594779513c7f2d35509fa89e", "patch.re_", false }, + { GID_IHNM_CD_ES, "c92370d400e6f2a3fc411c3729d09224", "scream.res", false }, + { GID_IHNM_CD_ES, "be38bbc5a26be809dbf39f13befebd01", "scripts.res", false }, + { GID_IHNM_CD_ES, "1c610d543f32ec8b525e3f652536f269", "sfx.res", false }, + { GID_IHNM_CD_ES, "dc6a34e3d1668730ea46815a92c7847f", "voices1.res", false }, + { GID_IHNM_CD_ES, "dc6a5fa7a4cdc2ca5a6fd924e969986c", "voices2.res", false }, + { GID_IHNM_CD_ES, "dc6a5fa7a4cdc2ca5a6fd924e969986c", "voices3.res", false }, + { GID_IHNM_CD_ES, "0f87400b804232a58dd22e404420cc45", "voices4.res", false }, + { GID_IHNM_CD_ES, "172668cfc5d8c305cb5b1a9b4d995fc0", "voices5.res", false }, + { GID_IHNM_CD_ES, "96c9bda9a5f41d6bc232ed7bf6d371d9", "voices6.res", false }, + { GID_IHNM_CD_ES, "d869de9883c8faea7f687217a9ec7057", "voicess.res", false }, + + { GID_IHNM_CD_RU, "0439083e3dfdc51b486071d45872ae52", "musicfm.res", false }, + { GID_IHNM_CD_RU, "80f875a1fb384160d1f4b27166eef583", "musicgm.res", false }, + { GID_IHNM_CD_RU, "46bbdc65d164ba7e89836a0935eec8e6", "scream.res", false }, + { GID_IHNM_CD_RU, "be38bbc5a26be809dbf39f13befebd01", "scripts.res", false }, + { GID_IHNM_CD_RU, "58b79e61594779513c7f2d35509fa89e", "patch.re_", false }, + { GID_IHNM_CD_RU, "1c610d543f32ec8b525e3f652536f269", "sfx.res", false }, + { GID_IHNM_CD_RU, "d6100d2dc3b2b9f2e1ad247f613dce9b", "voices1.res", false }, + { GID_IHNM_CD_RU, "84f6f48ecc2832841ea6417a9a379430", "voices2.res", false }, + { GID_IHNM_CD_RU, "ebb9501283047f27a0f54e27b3c8ba1e", "voices3.res", false }, + { GID_IHNM_CD_RU, "4c145da5fa6d1306162a7ca8ce5a4f2e", "voices4.res", false }, + { GID_IHNM_CD_RU, "871a559644281917677eca4af1b05620", "voices5.res", false }, + { GID_IHNM_CD_RU, "211be5c24f066d69a2f6cfa953acfba6", "voices6.res", false }, + { GID_IHNM_CD_RU, "9df7cd3b18ddaa16b5291b3432567036", "voicess.res", false }, + + { GID_IHNM_CD_FR, "0439083e3dfdc51b486071d45872ae52", "musicfm.res", false }, + { GID_IHNM_CD_FR, "80f875a1fb384160d1f4b27166eef583", "musicgm.res", false }, + { GID_IHNM_CD_FR, "58b79e61594779513c7f2d35509fa89e", "patch.re_", false }, + { GID_IHNM_CD_FR, "c92370d400e6f2a3fc411c3729d09224", "scream.res", false }, + { GID_IHNM_CD_FR, "32aa01a89937520fe0ea513950117292", "scripts.res", false }, + { GID_IHNM_CD_FR, "1c610d543f32ec8b525e3f652536f269", "sfx.res", false }, + { GID_IHNM_CD_FR, "424971e1e2373187c3f5734fe36071a2", "voices1.res", false }, + { GID_IHNM_CD_FR, "c2d93a35d2c2def9c3d6d242576c794b", "voices2.res", false }, + { GID_IHNM_CD_FR, "49e42befea883fd101ec3d0f5d0647b9", "voices3.res", false }, + { GID_IHNM_CD_FR, "f4c415de7c03de86b73f9a12b8bd632f", "voices5.res", false }, + { GID_IHNM_CD_FR, "3fc5358a5d8eee43bdfab2740276572e", "voices6.res", false }, + { GID_IHNM_CD_FR, "b8642e943bbebf89cef2f48b31cb4305", "voicess.res", false }, + + { GID_IHNM_DEMO, "46bbdc65d164ba7e89836a0935eec8e6", "scream.res", false }, + { GID_IHNM_DEMO, "9626bda8978094ff9b29198bc1ed5f9a", "scripts.res", false }, + { GID_IHNM_DEMO, "1c610d543f32ec8b525e3f652536f269", "sfx.res", false }, + { GID_IHNM_DEMO, "3bbc16a8f741dbb511da506c660a0b54", "voicesd.res", false }, +}; + +static GameDescription gameDescriptions[] = { + // Inherit the earth - DOS Demo version + // sound unchecked + { + "ite", + GType_ITE, + GID_ITE_DEMO_G, // Game id + "Inherit the Earth: Quest for the Orb (DOS Demo)", // Game title + &ITE_DisplayInfo, + ITE_DEFAULT_SCENE, // Starting scene number + &ITEDemo_Resources, + ARRAYSIZE(ITEDEMO_GameFiles), // Game datafiles + ITEDEMO_GameFiles, + ARRAYSIZE(ITEDEMO_GameFonts), + ITEDEMO_GameFonts, + &ITEDEMO_GameSound, + &ITEDEMO_GameSound, + NULL, + 0, + NULL, + 0, // features + Common::EN_USA, + Common::kPlatformPC, + }, + + // Inherit the earth - MAC Demo version + { + "ite", + GType_ITE, + GID_ITE_MACDEMO2, + "Inherit the Earth: Quest for the Orb (MAC Demo)", + &ITE_DisplayInfo, + ITE_DEFAULT_SCENE, + &ITE_Resources, + ARRAYSIZE(ITEMACDEMO_GameFiles), + ITEMACDEMO_GameFiles, + ARRAYSIZE(ITEWINDEMO_GameFonts), + ITEWINDEMO_GameFonts, + &ITEMACDEMO_GameVoice, + &ITEMACDEMO_GameSound, + &ITEMACDEMO_GameMusic, + ARRAYSIZE(ITEMacPatch_Files), + ITEMacPatch_Files, + GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES, + Common::EN_USA, + Common::kPlatformMacintosh, + }, + + // Inherit the earth - early MAC Demo version + { + "ite", + GType_ITE, + GID_ITE_MACDEMO1, + "Inherit the Earth: Quest for the Orb (early MAC Demo)", + &ITE_DisplayInfo, + ITE_DEFAULT_SCENE, + &ITE_Resources, + ARRAYSIZE(ITEMACDEMO_GameFiles), + ITEMACDEMO_GameFiles, + ARRAYSIZE(ITEWINDEMO_GameFonts), + ITEWINDEMO_GameFonts, + &ITEMACDEMO_GameVoice, + &ITEMACDEMO_GameSound, + &ITEMACCD_GameMusic, + ARRAYSIZE(ITEMacPatch_Files), + ITEMacPatch_Files, + GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX, + Common::EN_USA, + Common::kPlatformMacintosh, + }, + + // Inherit the earth - MAC CD Guild version + { + "ite", + GType_ITE, + GID_ITE_MACCD_G, + "Inherit the Earth: Quest for the Orb (MAC CD)", + &ITE_DisplayInfo, + ITE_DEFAULT_SCENE, + &ITE_Resources, + ARRAYSIZE(ITEMACCD_G_GameFiles), + ITEMACCD_G_GameFiles, + ARRAYSIZE(ITEWINDEMO_GameFonts), + ITEWINDEMO_GameFonts, + &ITEMACCD_G_GameSound, + &ITEMACCD_G_GameSound, + NULL, + 0, + NULL, + GF_BIG_ENDIAN_DATA | GF_CD_FX, + Common::EN_USA, + Common::kPlatformMacintosh, + }, + + // Inherit the earth - MAC CD Wyrmkeep version + { + "ite", + GType_ITE, + GID_ITE_MACCD, + "Inherit the Earth: Quest for the Orb (Wyrmkeep MAC CD)", + &ITE_DisplayInfo, + ITE_DEFAULT_SCENE, + &ITE_Resources, + ARRAYSIZE(ITEMACCD_GameFiles), + ITEMACCD_GameFiles, + ARRAYSIZE(ITEWINDEMO_GameFonts), + ITEWINDEMO_GameFonts, + &ITEMACCD_GameSound, + &ITEMACCD_GameSound, + &ITEMACCD_GameMusic, + ARRAYSIZE(ITEMacPatch_Files), + ITEMacPatch_Files, + GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX, + Common::EN_USA, + Common::kPlatformMacintosh, + }, + + // Inherit the earth - Linux Demo version + // Note: it should be before GID_ITE_WINDEMO2 version + { + "ite", + GType_ITE, + GID_ITE_LINDEMO, + "Inherit the Earth: Quest for the Orb (Linux Demo)", + &ITE_DisplayInfo, + ITE_DEFAULT_SCENE, + &ITE_Resources, + ARRAYSIZE(ITELINDEMO_GameFiles), + ITELINDEMO_GameFiles, + ARRAYSIZE(ITEWINDEMO_GameFonts), + ITEWINDEMO_GameFonts, + &ITEWINDEMO2_GameVoice, + &ITEWINDEMO2_GameSound, + &ITELINDEMO_GameMusic, + ARRAYSIZE(ITELinPatch_Files), + ITELinPatch_Files, + GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES, + Common::EN_USA, + Common::kPlatformLinux, + }, + + // Inherit the earth - Win32 Demo version + { + "ite", + GType_ITE, + GID_ITE_WINDEMO2, + "Inherit the Earth: Quest for the Orb (Win32 Demo)", + &ITE_DisplayInfo, + ITE_DEFAULT_SCENE, + &ITE_Resources, + ARRAYSIZE(ITEWINDEMO_GameFiles), + ITEWINDEMO_GameFiles, + ARRAYSIZE(ITEWINDEMO_GameFonts), + ITEWINDEMO_GameFonts, + &ITEWINDEMO2_GameVoice, + &ITEWINDEMO2_GameSound, + NULL, + ARRAYSIZE(ITEWinPatch2_Files), + ITEWinPatch2_Files, + GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES, + Common::EN_USA, + Common::kPlatformWindows, + }, + + // Inherit the earth - early Win32 Demo version + { + "ite", + GType_ITE, + GID_ITE_WINDEMO1, + "Inherit the Earth: Quest for the Orb (early Win32 Demo)", + &ITE_DisplayInfo, + ITE_DEFAULT_SCENE, + &ITE_Resources, + ARRAYSIZE(ITEWINDEMO_GameFiles), + ITEWINDEMO_GameFiles, + ARRAYSIZE(ITEWINDEMO_GameFonts), + ITEWINDEMO_GameFonts, + &ITEWINDEMO1_GameSound, + &ITEWINDEMO1_GameSound, + NULL, + ARRAYSIZE(ITEWinPatch1_Files), + ITEWinPatch1_Files, + GF_WYRMKEEP | GF_CD_FX, + Common::EN_USA, + Common::kPlatformWindows, + }, + + // Inherit the earth - Wyrmkeep combined Windows/Mac/Linux CD + { + "ite", + GType_ITE, + GID_ITE_MULTICD, + "Inherit the Earth: Quest for the Orb (Multi-OS CD Version)", + &ITE_DisplayInfo, + ITE_DEFAULT_SCENE, + &ITE_Resources, + ARRAYSIZE(ITEMULTICD_GameFiles), + ITEMULTICD_GameFiles, + ARRAYSIZE(ITECD_GameFonts), + ITECD_GameFonts, + &ITEMACCD_GameSound, + &ITECD_GameSound, + &ITEMACCD_GameMusic, + 0, + NULL, + GF_WYRMKEEP | GF_CD_FX, + Common::EN_USA, + Common::kPlatformUnknown, + }, + + // Inherit the earth - Wyrmkeep Linux CD version + { + "ite", + GType_ITE, + GID_ITE_LINCD, + "Inherit the Earth: Quest for the Orb (Linux CD Version)", + &ITE_DisplayInfo, + ITE_DEFAULT_SCENE, + &ITE_Resources, + ARRAYSIZE(ITELINCD_GameFiles), + ITELINCD_GameFiles, + ARRAYSIZE(ITECD_GameFonts), + ITECD_GameFonts, + &ITECD_GameSound, + &ITECD_GameSound, + &ITEMACCD_GameMusic, + ARRAYSIZE(ITELinPatch_Files), + ITELinPatch_Files, + GF_WYRMKEEP | GF_CD_FX, + Common::EN_USA, + Common::kPlatformLinux, + }, + + // Inherit the earth - Wyrmkeep Windows CD version + { + "ite", + GType_ITE, + GID_ITE_WINCD, + "Inherit the Earth: Quest for the Orb (Win32 CD Version)", + &ITE_DisplayInfo, + ITE_DEFAULT_SCENE, + &ITE_Resources, + ARRAYSIZE(ITECD_GameFiles), + ITECD_GameFiles, + ARRAYSIZE(ITECD_GameFonts), + ITECD_GameFonts, + &ITECD_GameSound, + &ITECD_GameSound, + NULL, + ARRAYSIZE(ITEWinPatch1_Files), + ITEWinPatch1_Files, + GF_WYRMKEEP | GF_CD_FX, + Common::EN_USA, + Common::kPlatformWindows, + }, + + // Inherit the earth - DOS CD version + { + "ite", + GType_ITE, + GID_ITE_CD_G, + "Inherit the Earth: Quest for the Orb (DOS CD Version)", + &ITE_DisplayInfo, + ITE_DEFAULT_SCENE, + &ITE_Resources, + ARRAYSIZE(ITECD_GameFiles), + ITECD_GameFiles, + ARRAYSIZE(ITECD_GameFonts), + ITECD_GameFonts, + &ITECD_GameSound, + &ITECD_GameSound, + NULL, + 0, + NULL, + GF_CD_FX, + Common::EN_USA, + Common::kPlatformPC, + }, + + // Inherit the earth - DOS CD version with digital music + { + "ite", + GType_ITE, + GID_ITE_CD_G2, + "Inherit the Earth: Quest for the Orb (DOS CD Version)", + &ITE_DisplayInfo, + ITE_DEFAULT_SCENE, + &ITE_Resources, + ARRAYSIZE(ITECD2_GameFiles), + ITECD2_GameFiles, + ARRAYSIZE(ITECD_GameFonts), + ITECD_GameFonts, + &ITECD_GameSound, + &ITECD_GameSound, + &ITEMACCD_GameMusic, + 0, + NULL, + GF_CD_FX, + Common::EN_USA, + Common::kPlatformPC, + }, + + // Inherit the earth - DOS CD German version + { + "ite", + GType_ITE, + GID_ITE_CD_DE, + "Inherit the Earth: Quest for the Orb (De DOS CD Version)", + &ITE_DisplayInfo, + ITE_DEFAULT_SCENE, + &ITE_Resources, + ARRAYSIZE(ITECD_GameFiles), + ITECD_GameFiles, + ARRAYSIZE(ITECD_GameFonts), + ITECD_GameFonts, + &ITECD_GameSound, + &ITECD_GameSound, + NULL, + 0, + NULL, + GF_CD_FX, + Common::DE_DEU, + Common::kPlatformPC, + }, + + // Inherit the earth - DOS CD German version with digital music + { + "ite", + GType_ITE, + GID_ITE_CD_DE2, + "Inherit the Earth: Quest for the Orb (De DOS CD Version)", + &ITE_DisplayInfo, + ITE_DEFAULT_SCENE, + &ITE_Resources, + ARRAYSIZE(ITECD2_GameFiles), + ITECD2_GameFiles, + ARRAYSIZE(ITECD_GameFonts), + ITECD_GameFonts, + &ITECD_GameSound, + &ITECD_GameSound, + &ITEMACCD_GameMusic, + 0, + NULL, + GF_CD_FX, + Common::DE_DEU, + Common::kPlatformPC, + }, + + // Inherit the earth - CD version + { + "ite", + GType_ITE, + GID_ITE_CD, + "Inherit the Earth: Quest for the Orb (DOS CD Version)", + &ITE_DisplayInfo, + ITE_DEFAULT_SCENE, + &ITE_Resources, + ARRAYSIZE(ITECD_GameFiles), + ITECD_GameFiles, + ARRAYSIZE(ITECD_GameFonts), + ITECD_GameFonts, + &ITECD_GameSound, + &ITECD_GameSound, + NULL, + 0, + NULL, + GF_CD_FX, + Common::EN_USA, + Common::kPlatformPC, + }, + + // Inherit the earth - German Floppy version + { + "ite", + GType_ITE, + GID_ITE_DISK_DE, + "Inherit the Earth: Quest for the Orb (De DOS Floppy)", + &ITE_DisplayInfo, + ITE_DEFAULT_SCENE, + &ITE_Resources, + ARRAYSIZE(ITEDISK_GameFiles), + ITEDISK_GameFiles, + ARRAYSIZE(ITEDISK_GameFonts), + ITEDISK_GameFonts, + &ITEDISK_GameSound, + &ITEDISK_GameSound, + NULL, + 0, + NULL, + 0, + Common::DE_DEU, + Common::kPlatformPC, + }, + + // Inherit the earth - German Floppy version with digital music + { + "ite", + GType_ITE, + GID_ITE_DISK_DE2, + "Inherit the Earth: Quest for the Orb (De DOS Floppy)", + &ITE_DisplayInfo, + ITE_DEFAULT_SCENE, + &ITE_Resources, + ARRAYSIZE(ITEDISK2_GameFiles), + ITEDISK2_GameFiles, + ARRAYSIZE(ITEDISK_GameFonts), + ITEDISK_GameFonts, + &ITEDISK_GameSound, + &ITEDISK_GameSound, + &ITEMACCD_GameMusic, + 0, + NULL, + 0, + Common::DE_DEU, + Common::kPlatformPC, + }, + + // Inherit the earth - Disk version + { + "ite", + GType_ITE, + GID_ITE_DISK_G, + "Inherit the Earth: Quest for the Orb (DOS Floppy)", + &ITE_DisplayInfo, + ITE_DEFAULT_SCENE, + &ITE_Resources, + ARRAYSIZE(ITEDISK_GameFiles), + ITEDISK_GameFiles, + ARRAYSIZE(ITEDISK_GameFonts), + ITEDISK_GameFonts, + &ITEDISK_GameSound, + &ITEDISK_GameSound, + NULL, + 0, + NULL, + 0, + Common::EN_USA, + Common::kPlatformPC, + }, + + // Inherit the earth - Disk version with digital music + { + "ite", + GType_ITE, + GID_ITE_DISK_G2, + "Inherit the Earth: Quest for the Orb (DOS Floppy)", + &ITE_DisplayInfo, + ITE_DEFAULT_SCENE, + &ITE_Resources, + ARRAYSIZE(ITEDISK2_GameFiles), + ITEDISK2_GameFiles, + ARRAYSIZE(ITEDISK_GameFonts), + ITEDISK_GameFonts, + &ITEDISK_GameSound, + &ITEDISK_GameSound, + &ITEMACCD_GameMusic, + 0, + NULL, + 0, + Common::EN_USA, + Common::kPlatformPC, + }, + + // I Have No Mouth And I Must Scream - Demo version + { + "ihnm", + GType_IHNM, + GID_IHNM_DEMO, + "I Have No Mouth and I Must Scream (DOS Demo)", + &IHNM_DisplayInfo, + 0, + &IHNM_Resources, + ARRAYSIZE(IHNMDEMO_GameFiles), + IHNMDEMO_GameFiles, + ARRAYSIZE(IHNMDEMO_GameFonts), + IHNMDEMO_GameFonts, + &IHNM_GameSound, + &IHNM_GameSound, + NULL, + 0, + NULL, + GF_DEFAULT_TO_1X_SCALER, + Common::EN_USA, + Common::kPlatformPC, + }, + + // I Have No Mouth And I Must Scream - CD version + { + "ihnm", + GType_IHNM, + GID_IHNM_CD, + "I Have No Mouth and I Must Scream (DOS)", + &IHNM_DisplayInfo, + IHNM_DEFAULT_SCENE, + &IHNM_Resources, + ARRAYSIZE(IHNMCD_GameFiles), + IHNMCD_GameFiles, + ARRAYSIZE(IHNMCD_GameFonts), + IHNMCD_GameFonts, + &IHNM_GameSound, + &IHNM_GameSound, + NULL, + 0, + NULL, + GF_DEFAULT_TO_1X_SCALER, + Common::EN_USA, + Common::kPlatformPC, + }, + + // I Have No Mouth And I Must Scream - De CD version + { + "ihnm", + GType_IHNM, + GID_IHNM_CD_DE, + "I Have No Mouth and I Must Scream (DE DOS)", + &IHNM_DisplayInfo, + IHNM_DEFAULT_SCENE, + &IHNM_Resources, + ARRAYSIZE(IHNMCD_Censored_GameFiles), + IHNMCD_Censored_GameFiles, + ARRAYSIZE(IHNMCD_GameFonts), + IHNMCD_GameFonts, + &IHNM_GameSound, + &IHNM_GameSound, + NULL, + 0, + NULL, + GF_DEFAULT_TO_1X_SCALER, + Common::DE_DEU, + Common::kPlatformPC, + }, + // I Have No Mouth And I Must Scream - Sp CD version + { + "ihnm", + GType_IHNM, + GID_IHNM_CD_ES, + "I Have No Mouth and I Must Scream (Sp DOS)", + &IHNM_DisplayInfo, + IHNM_DEFAULT_SCENE, + &IHNM_Resources, + ARRAYSIZE(IHNMCD_GameFiles), + IHNMCD_GameFiles, + ARRAYSIZE(IHNMCD_GameFonts), + IHNMCD_GameFonts, + &IHNM_GameSound, + &IHNM_GameSound, + NULL, + 0, + NULL, + GF_DEFAULT_TO_1X_SCALER, + Common::ES_ESP, + Common::kPlatformPC, + }, + // I Have No Mouth And I Must Scream - Ru CD version + { + "ihnm", + GType_IHNM, + GID_IHNM_CD_RU, + "I Have No Mouth and I Must Scream (Ru DOS)", + &IHNM_DisplayInfo, + IHNM_DEFAULT_SCENE, + &IHNM_Resources, + ARRAYSIZE(IHNMCD_GameFiles), + IHNMCD_GameFiles, + ARRAYSIZE(IHNMCD_GameFonts), + IHNMCD_GameFonts, + &IHNM_GameSound, + &IHNM_GameSound, + NULL, + 0, + NULL, + GF_DEFAULT_TO_1X_SCALER, + Common::RU_RUS, + Common::kPlatformPC, + }, + // I Have No Mouth And I Must Scream - Fr CD version + { + "ihnm", + GType_IHNM, + GID_IHNM_CD_FR, + "I Have No Mouth and I Must Scream (Fr DOS)", + &IHNM_DisplayInfo, + IHNM_DEFAULT_SCENE, + &IHNM_Resources, + ARRAYSIZE(IHNMCD_Censored_GameFiles), + IHNMCD_Censored_GameFiles, + ARRAYSIZE(IHNMCD_GameFonts), + IHNMCD_GameFonts, + &IHNM_GameSound, + &IHNM_GameSound, + NULL, + 0, + NULL, + GF_DEFAULT_TO_1X_SCALER, + Common::FR_FRA, + Common::kPlatformPC, + }, +}; + +bool SagaEngine::initGame() { + uint16 gameCount = ARRAYSIZE(gameDescriptions); + int gameNumber = -1; + FSList dummy; + DetectedGameList detectedGames; + int *matches; + Common::Language language = Common::UNK_LANG; + Common::Platform platform = Common::kPlatformUnknown; + + if (ConfMan.hasKey("language")) + language = Common::parseLanguage(ConfMan.get("language")); + if (ConfMan.hasKey("platform")) + platform = Common::parsePlatform(ConfMan.get("platform")); + + + detectedGames = GAME_ProbeGame(dummy, &matches); + + if (detectedGames.size() == 0) { + warning("No valid games were found in the specified directory."); + return false; + } + + // If we have more than one match then try to match by platform and + // language + int count = 0; + if (detectedGames.size() > 1) { + for (int i = 0; i < ARRAYSIZE(gameDescriptions); i++) + if (matches[i] != -1) { + if ((gameDescriptions[matches[i]].language != language && + language != Common::UNK_LANG) || + (gameDescriptions[matches[i]].platform != platform && + platform != Common::kPlatformUnknown)) { + debug(2, "Purged (pass 2) %s", gameDescriptions[matches[i]].title); + matches[i] = -1; + } + else + count++; + } + } else + count = 1; + + if (count != 1) + warning("Conflicting targets detected (%d)", count); + + for (int i = 0; i < ARRAYSIZE(gameDescriptions); i++) + if (matches[i] != -1) { + gameNumber = matches[i]; + break; + } + + free(matches); + + if (gameNumber >= gameCount || gameNumber == -1) { + error("SagaEngine::loadGame wrong gameNumber"); + } + + debug(2, "Running %s", gameDescriptions[gameNumber].title); + + _gameNumber = gameNumber; + _gameDescription = &gameDescriptions[gameNumber]; + _gameDisplayInfo = *_gameDescription->gameDisplayInfo; + _displayClip.right = _gameDisplayInfo.logicalWidth; + _displayClip.bottom = _gameDisplayInfo.logicalHeight; + + if (!_resource->createContexts()) { + return false; + } + return true; +} + +DetectedGameList GAME_ProbeGame(const FSList &fslist, int **retmatches) { + DetectedGameList detectedGames; + int game_n; + int index = 0, i, j; + int matches[ARRAYSIZE(gameDescriptions)]; + bool mode = retmatches ? false : true; + + game_n = -1; + for (i = 0; i < ARRAYSIZE(gameDescriptions); i++) + matches[i] = -1; + + while (1) { + game_n = detectGame(fslist, mode, game_n); + if (game_n == -1) + break; + matches[index++] = game_n; + } + + // We have some resource sets which are superpositions of other + // Particularly it is ite-demo-linux vs ite-demo-win + // Now remove lesser set if bigger matches too + + if (index > 1) { + // Search max number + int maxcount = 0; + for (i = 0; i < index; i++) { + int count = 0; + for (j = 0; j < ARRAYSIZE(gameMD5); j++) + if (gameMD5[j].id == gameDescriptions[matches[i]].gameId) + count++; + maxcount = MAX(maxcount, count); + } + + // Now purge targets with number of files lesser than max + for (i = 0; i < index; i++) { + int count = 0; + for (j = 0; j < ARRAYSIZE(gameMD5); j++) + if (gameMD5[j].id == gameDescriptions[matches[i]].gameId) + count++; + if (count < maxcount) { + debug(2, "Purged: %s", gameDescriptions[matches[i]].title); + matches[i] = -1; + } + } + + } + + // and now push them into list of detected games + for (i = 0; i < index; i++) + if (matches[i] != -1) + detectedGames.push_back(DetectedGame(gameDescriptions[matches[i]].toGameSettings(), + gameDescriptions[matches[i]].language, + gameDescriptions[matches[i]].platform)); + + if (retmatches) { + *retmatches = (int *)calloc(ARRAYSIZE(gameDescriptions), sizeof(int)); + for (i = 0; i < ARRAYSIZE(gameDescriptions); i++) + (*retmatches)[i] = matches[i]; + } + + return detectedGames; +} + +int detectGame(const FSList &fslist, bool mode, int start) { + int game_count = ARRAYSIZE(gameDescriptions); + int game_n = -1; + typedef Common::Map<Common::String, Common::String> StringMap; + StringMap filesMD5; + + typedef Common::Map<Common::String, bool> StringSet; + StringSet filesList; + + uint16 file_count; + uint16 file_n; + Common::File test_file; + bool file_missing; + + Common::String tstr, tstr1; + char md5str[32+1]; + uint8 md5sum[16]; + + // First we compose list of files which we need MD5s for + for (int i = 0; i < ARRAYSIZE(gameMD5); i++) { + tstr = Common::String(gameMD5[i].filename); + tstr.toLowercase(); + + if (gameMD5[i].caseSensitive && !mode) + filesList[Common::String(gameMD5[i].filename)] = true; + else + filesList[tstr] = true; + } + + if (mode) { + // Now count MD5s for required files + for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { + if (!file->isDirectory()) { + tstr = file->displayName(); + // FIXME: there is a bug in String class. tstr1 = tstr; tstr.toLowercase() + // makes tstr1 lowercase as well + tstr1 = Common::String(file->displayName().c_str()); + tstr.toLowercase(); + + if (filesList.contains(tstr) || filesList.contains(tstr1)) { + if (Common::md5_file(file->path().c_str(), md5sum, NULL, FILE_MD5_BYTES)) { + for (int j = 0; j < 16; j++) { + sprintf(md5str + j*2, "%02x", (int)md5sum[j]); + } + filesMD5[tstr] = Common::String(md5str); + filesMD5[tstr1] = Common::String(md5str); + } + } + } + } + } else { + Common::File testFile; + + for (StringSet::const_iterator file = filesList.begin(); file != filesList.end(); ++file) { + if (testFile.open(file->_key.c_str())) { + testFile.close(); + if (Common::md5_file(file->_key.c_str(), md5sum, NULL, FILE_MD5_BYTES)) { + for (int j = 0; j < 16; j++) { + sprintf(md5str + j*2, "%02x", (int)md5sum[j]); + } + filesMD5[file->_key] = Common::String(md5str); + } + } + } + } + + for (game_n = start + 1; game_n < game_count; game_n++) { + file_count = gameDescriptions[game_n].filesCount; + file_missing = false; + + // Try to open all files for this game + for (file_n = 0; file_n < file_count; file_n++) { + tstr = gameDescriptions[game_n].filesDescriptions[file_n].fileName; + + if (!filesMD5.contains(tstr)) { + file_missing = true; + break; + } + } + + // Try the next game, couldn't find all files for the current + // game + if (file_missing) { + continue; + } else { + bool match = true; + + debug(2, "Probing game: %s", gameDescriptions[game_n].title); + + for (int i = 0; i < ARRAYSIZE(gameMD5); i++) { + if (gameMD5[i].id == gameDescriptions[game_n].gameId) { + tstr = gameMD5[i].filename; + + if (strcmp(gameMD5[i].md5, filesMD5[tstr].c_str())) { + match = false; + break; + } + } + } + if (!match) + continue; + + debug(2, "Found game: %s", gameDescriptions[game_n].title); + + return game_n; + } + } + + if (!filesMD5.isEmpty() && start == -1) { + printf("MD5s of your game version are unknown. Please, report following data to\n"); + printf("ScummVM team along with your game name and version:\n"); + + for (StringMap::const_iterator file = filesMD5.begin(); file != filesMD5.end(); ++file) + printf("%s: %s\n", file->_key.c_str(), file->_value.c_str()); + } + + return -1; +} + +} // End of namespace Saga |