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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2004-2006 The ScummVM project
+ *
+ * The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+// Main rendering loop - private header
+
+#ifndef SAGA_RENDER_H_
+#define SAGA_RENDER_H_
+
+#include "saga/sprite.h"
+
+namespace Saga {
+
+enum RENDER_FLAGS {
+ RF_SHOW_FPS = (1 << 0),
+ RF_PALETTE_TEST = (1 << 1),
+ RF_TEXT_TEST = (1 << 2),
+ RF_OBJECTMAP_TEST = (1 << 3),
+ RF_RENDERPAUSE = (1 << 4),
+ RF_GAMEPAUSE = (1 << 5),
+ RF_PLACARD = (1 << 6),
+ RF_ACTOR_PATH_TEST = (1 << 7),
+ RF_MAP = (1 << 8),
+ RF_DISABLE_ACTORS = (1 << 9),
+ RF_DEMO_SUBST = (1 << 10)
+};
+
+class Render {
+public:
+ Render(SagaEngine *vm, OSystem *system);
+ ~Render(void);
+ bool initialized();
+ void drawScene(void);
+
+ unsigned int getFlags() const {
+ return _flags;
+ }
+
+ void setFlag(unsigned int flag) {
+ _flags |= flag;
+ }
+
+ void clearFlag(unsigned int flag) {
+ _flags &= ~flag;
+ }
+
+ void toggleFlag(unsigned int flag) {
+ _flags ^= flag;
+ }
+
+ Surface *getBackGroundSurface() {
+ return &_backGroundSurface;
+ }
+
+private:
+ static void fpsTimerCallback(void *refCon);
+ void fpsTimer(void);
+
+ SagaEngine *_vm;
+ OSystem *_system;
+ bool _initialized;
+
+ // Module data
+ Surface _backGroundSurface;
+
+ unsigned int _fps;
+ unsigned int _frameCount;
+ uint32 _flags;
+};
+
+} // End of namespace Saga
+
+#endif