diff options
Diffstat (limited to 'engines/saga/sagaresnames.h')
-rw-r--r-- | engines/saga/sagaresnames.h | 34 |
1 files changed, 25 insertions, 9 deletions
diff --git a/engines/saga/sagaresnames.h b/engines/saga/sagaresnames.h index 94f97635c1..761ac1ab68 100644 --- a/engines/saga/sagaresnames.h +++ b/engines/saga/sagaresnames.h @@ -45,8 +45,9 @@ namespace Saga { #define RID_IHNMDEMO_SCENE_LUT 286 #define RID_IHNMDEMO_SCRIPT_LUT 18 +#define RID_IHNMDEMO_SFX_LUT 222 -//obj names +// Object names #define ITE_OBJ_MAP 14 #define ITE_OBJ_MAGIC_HAT 0 @@ -54,10 +55,10 @@ namespace Saga { #define RID_IHNM_DEFAULT_PALETTE 1 -//actor names +// Actor names #define ITE_ACTOR_PUZZLE 176 -// SCENES +// Scenes #define ITE_SCENE_INV -1 #define ITE_SCENE_PUZZLE 26 #define ITE_SCENE_LODGE 21 @@ -67,13 +68,14 @@ namespace Saga { #define IHNM_DEFAULT_SCENE 151 #define ITEDEMO_DEFAULT_SCENE 68 +#define IHNMDEMO_DEFAULT_SCENE 144 -// FONTS +// Fonts #define RID_MEDIUM_FONT 0 #define RID_BIG_FONT 1 #define RID_SMALL_FONT 2 -// INTERFACE IMAGES +// Interface images #define RID_ITE_MAIN_PANEL 3 #define RID_ITE_CONVERSE_PANEL 4 #define RID_ITE_OPTION_PANEL 5 @@ -99,7 +101,7 @@ namespace Saga { #define RID_IHNM_MAIN_PANEL 9 #define RID_IHNM_CONVERSE_PANEL 10 #define RID_IHNM_HOURGLASS_CURSOR 11 -#define RID_IHNM_MAIN_SPRITES 12 // TODO: verify this +#define RID_IHNM_MAIN_SPRITES 12 #define RID_IHNM_MAIN_PANEL_SPRITES 12 #define RID_IHNM_ARROW_SPRITES 13 #define RID_IHNM_SAVEREMINDER_SPRITES 14 @@ -110,6 +112,20 @@ namespace Saga { #define RID_IHNM_PROFILE_BG 20 #define RID_IHNM_MAIN_STRINGS 21 +#define RID_IHNMDEMO_MAIN_PANEL 5 +#define RID_IHNMDEMO_CONVERSE_PANEL 6 +#define RID_IHNMDEMO_HOURGLASS_CURSOR 6 // Does not exist in the demo +#define RID_IHNMDEMO_MAIN_SPRITES 7 +#define RID_IHNMDEMO_MAIN_PANEL_SPRITES 7 +#define RID_IHNMDEMO_ARROW_SPRITES 8 +#define RID_IHNMDEMO_SAVEREMINDER_SPRITES 9 +#define RID_IHNMDEMO_OPTION_PANEL 10 +#define RID_IHNMDEMO_OPTION_PANEL_SPRITES 11 +#define RID_IHNMDEMO_WARNING_PANEL 12 +#define RID_IHNMDEMO_BOSS_SCREEN 13 // Does not exist in the demo +#define RID_IHNMDEMO_PROFILE_BG 15 +#define RID_IHNMDEMO_MAIN_STRINGS 16 + // Puzzle portraits #define RID_ITE_SAKKA_APPRAISING 6 #define RID_ITE_SAKKA_DENIAL 7 @@ -151,7 +167,7 @@ namespace Saga { #define RID_ITE_INTRO_IMG_3 1561 #define RID_ITE_INTRO_IMG_4 1565 -// ITE_VOICES +// ITE voices #define RID_CAVE_VOICE_0 0 #define RID_CAVE_VOICE_1 1 #define RID_CAVE_VOICE_2 2 @@ -177,7 +193,7 @@ namespace Saga { #define RID_BOAR_VOICE_006 245 #define RID_BOAR_VOICE_007 246 -// MUSIC +// Music #define MUSIC_1 9 #define MUSIC_2 10 #define MUSIC_SUNSPOT 26 @@ -185,7 +201,7 @@ namespace Saga { // TODO: If the sound effects are numbered sequentially, we don't really need // these constants. But for now they might be useful for debugging. -// SOUND EFFECTS +// Sound effects #define FX_DOOR_OPEN 14 #define FX_DOOR_CLOSE 15 |