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-rw-r--r--engines/saga/scene.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/saga/scene.cpp b/engines/saga/scene.cpp
index 8311308018..bbe6b92c2b 100644
--- a/engines/saga/scene.cpp
+++ b/engines/saga/scene.cpp
@@ -45,7 +45,7 @@
#include "saga/rscfile.h"
#include "saga/sagaresnames.h"
-#include "graphics/ilbm.h"
+#include "graphics/iff.h"
#include "common/util.h"
namespace Saga {
@@ -594,7 +594,7 @@ void Scene::loadScene(LoadSceneParams *loadSceneParams) {
Event event;
Event *q_event;
static PalEntry current_pal[PAL_ENTRIES];
-
+
if ((_vm->getGameType() == GType_IHNM) && (loadSceneParams->chapter != NO_CHAPTER_CHANGE)) {
if (loadSceneParams->loadFlag != kLoadBySceneNumber) {
error("loadScene wrong usage");
@@ -680,7 +680,7 @@ void Scene::loadScene(LoadSceneParams *loadSceneParams) {
_vm->_resource->loadResource(_sceneContext, _resourceList[i].resourceId,
_resourceList[i].buffer, _resourceList[i].size);
-
+
if (_resourceList[i].size >= 6) {
if (!memcmp(_resourceList[i].buffer, "DUMMY!", 6)) {
_resourceList[i].invalid = true;
@@ -897,7 +897,7 @@ void Scene::loadScene(LoadSceneParams *loadSceneParams) {
void Scene::loadSceneDescriptor(uint32 resourceId) {
byte *sceneDescriptorData;
size_t sceneDescriptorDataLength;
-
+
memset(&_sceneDescription, 0, sizeof(_sceneDescription));
if (resourceId == 0) {
@@ -970,7 +970,7 @@ void Scene::processSceneResources() {
SAGAResourceTypes resType;
getResourceTypes(types, typesCount);
-
+
// Process the scene resource list
for (i = 0; i < _resourceListCount; i++) {
if (_resourceList[i].invalid) {