diff options
Diffstat (limited to 'engines/saga/sfuncs.cpp')
-rw-r--r-- | engines/saga/sfuncs.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/saga/sfuncs.cpp b/engines/saga/sfuncs.cpp index 01fe8c6c69..26933a36ea 100644 --- a/engines/saga/sfuncs.cpp +++ b/engines/saga/sfuncs.cpp @@ -279,7 +279,7 @@ void Script::sfTakeObject(SCRIPTFUNC_PARAMS) { // Normally, when objects are picked up, they should always have the same // _spriteListResourceId as their _index value. Some don't in IHNM, so // we fix their sprite here - // Fixes bugs #2057200 - "IHNM: Invisible inventory objects", + // Fixes bugs #2057200 - "IHNM: Invisible inventory objects", // #1861126 - "IHNM: Crash when Gorrister cuts sheet in the mooring ring" // and some incorrect objects in the IHNM demo if (_vm->getGameId() == GID_IHNM) |