diff options
Diffstat (limited to 'engines/saga/sound.cpp')
-rw-r--r-- | engines/saga/sound.cpp | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/engines/saga/sound.cpp b/engines/saga/sound.cpp index 811ee709f7..db979e8104 100644 --- a/engines/saga/sound.cpp +++ b/engines/saga/sound.cpp @@ -105,10 +105,20 @@ void Sound::playSoundBuffer(Audio::SoundHandle *handle, const SoundBuffer &buffe _mixer->playStream(soundType, handle, Audio::makeLoopingAudioStream(stream, loop ? 0 : 1), -1, volume); } -void Sound::playSound(SoundBuffer &buffer, int volume, bool loop) { +void Sound::playSound(SoundBuffer &buffer, int volume, bool loop, int resId) { + // WORKAROUND + // Prevent playing same looped sound for several times + // Fixes bug #2886141: "ITE: Cumulative Snoring sounds in Prince's Bedroom" + for (int i = 0; i < SOUND_HANDLES; i++) + if (_handles[i].type == kEffectHandle && _handles[i].resId == resId) { + debug(1, "Skipped playing SFX #%d", resId); + return; + } + SndHandle *handle = getHandle(); handle->type = kEffectHandle; + handle->resId = resId; playSoundBuffer(&handle->handle, buffer, 2 * volume, handle->type, loop); } @@ -129,6 +139,7 @@ void Sound::stopSound() { if (_handles[i].type == kEffectHandle) { _mixer->stopHandle(_handles[i].handle); _handles[i].type = kFreeHandle; + _handles[i].resId = -1; } } |