diff options
Diffstat (limited to 'engines/saga')
-rw-r--r-- | engines/saga/detection_tables.h | 8 | ||||
-rw-r--r-- | engines/saga/saga.h | 3 |
2 files changed, 6 insertions, 5 deletions
diff --git a/engines/saga/detection_tables.h b/engines/saga/detection_tables.h index aa2a2871dd..e6991e054a 100644 --- a/engines/saga/detection_tables.h +++ b/engines/saga/detection_tables.h @@ -789,11 +789,11 @@ static const SAGAGameDescription gameDescriptions[] = { "dino", "", { - {"dino.hrs", GAME_RESOURCEFILE, "7cf3665887a4a18e2fff6938a954c050", 66018}, + {"dinodata.hrs", GAME_RESOURCEFILE, "45aa7026d441dd69957385c25d2fd33e", 2698}, + {"dino.hrs", GAME_OBJRESOURCEFILE, "7cf3665887a4a18e2fff6938a954c050", 66018}, {"scripts.hrs", GAME_SCRIPTFILE, "d405841a249a365cf92fc65dd52fb953", 164181}, {"dinosnd.hrs", GAME_SOUNDFILE | GAME_VOICEFILE, "dcf4ade416614b8a64f99dacfd3bd071", 199163997}, {"dinoimag.hrs", GAME_IMAGEFILE, "d24d80676f7afcfaca0b61c95056044f", 42342931}, - // TODO: dinodata.hrs { NULL, 0, NULL, 0} }, Common::EN_ANY, @@ -818,11 +818,11 @@ static const SAGAGameDescription gameDescriptions[] = { "fta2", "", { - {"fta.hrs", GAME_RESOURCEFILE, "c34a5ee5f1a14a87712a35c4a209a033", 213376}, + {"ftadata.hrs", GAME_RESOURCEFILE, "6dc3cbed8df2ddd9f060a7dba4d33ef8", 15042}, + {"fta.hrs", GAME_OBJRESOURCEFILE, "c34a5ee5f1a14a87712a35c4a209a033", 213376}, {"scripts.hrs", GAME_SCRIPTFILE, "95f33928f6c4f02ee04d2ec5c3314c30", 1041948}, {"ftasound.hrs", GAME_SOUNDFILE, "ce930cb38922e6a03461f55d51b4e165", 12403350}, {"ftaimage.hrs", GAME_IMAGEFILE, "09bb003733b20f924e2e373d2ddcd394", 21127397}, - // TODO: ftadata.hrs { NULL, 0, NULL, 0} }, Common::EN_ANY, diff --git a/engines/saga/saga.h b/engines/saga/saga.h index 946ce69995..97215b8228 100644 --- a/engines/saga/saga.h +++ b/engines/saga/saga.h @@ -114,7 +114,8 @@ enum GameFileTypes { GAME_MUSICFILE_GM = 1 << 9, // IHNM, ITE Mac CD Guild GAME_PATCHFILE = 1 << 10, // IHNM patch file (patch.re_/patch.res) // SAGA 2 (Dinotopia, FTA2) - GAME_IMAGEFILE = 1 << 11 + GAME_IMAGEFILE = 1 << 11, // Game images + GAME_OBJRESOURCEFILE = 1 << 12 // Game object data }; enum GameFeatures { |