diff options
Diffstat (limited to 'engines/saga')
-rw-r--r-- | engines/saga/displayinfo.h | 6 | ||||
-rw-r--r-- | engines/saga/interface.cpp | 39 | ||||
-rw-r--r-- | engines/saga/itedata.cpp | 14 | ||||
-rw-r--r-- | engines/saga/itedata.h | 2 | ||||
-rw-r--r-- | engines/saga/saga.h | 3 | ||||
-rw-r--r-- | engines/saga/sprite.cpp | 8 |
6 files changed, 49 insertions, 23 deletions
diff --git a/engines/saga/displayinfo.h b/engines/saga/displayinfo.h index 7fee5fbee1..3775e904ff 100644 --- a/engines/saga/displayinfo.h +++ b/engines/saga/displayinfo.h @@ -348,9 +348,9 @@ static PanelButton IHNM_QuitPanelButtons[] = { }; static PanelButton IHNM_LoadPanelButtons[] = { - // TODO - {kPanelButtonLoad, 101,19, 60,16, kTextOK,'o',0, 0,0,0}, - {kPanelButtonLoadText, -1,5, 0,0, kTextLoadSuccessful,'-',0, 0,0,0}, + {kPanelButtonLoad, 26,80, 80,25, kTextOK,'o',0, 0,0,0}, + {kPanelButtonLoad, 156,80, 80,25, kTextCancel,'c',0, 0,0,0}, + {kPanelButtonLoadText, -1,30, 0,0, kTextLoadSavedGame,'-',0, 0,0,0}, }; static PanelButton IHNM_SavePanelButtons[] = { diff --git a/engines/saga/interface.cpp b/engines/saga/interface.cpp index 1d048baaad..256e231f57 100644 --- a/engines/saga/interface.cpp +++ b/engines/saga/interface.cpp @@ -94,7 +94,7 @@ static int IHNMTextStringIdsLUT[56] = { 8, // Give 10, // Options 11, // Test - 12, // + 12, // Demo 13, // Help 14, // Quit Game 16, // Fast @@ -905,10 +905,13 @@ void Interface::drawPanelText(Surface *ds, InterfacePanel *panel, PanelButton *p textFont = kKnownFontMedium; textShadowKnownColor = kKnownColorVerbTextShadow; } else { - if (panelButton->id < 39 || panelButton->id > 50) { + if ((panelButton->id < 39 || panelButton->id > 50) && panelButton->id != kTextLoadSavedGame) { // Read non-hardcoded strings from the LUT string table, loaded from the game // data files text = _vm->_script->_mainStrings.getString(IHNMTextStringIdsLUT[panelButton->id]); + } else if (panelButton->id == kTextLoadSavedGame) { + // a bit of a kludge, but it will do + text = _vm->getTextString(52); } else { // Hardcoded strings in IHNM are read from the ITE hardcoded strings text = _vm->getTextString(panelButton->id); @@ -1142,7 +1145,21 @@ void Interface::setLoad(PanelButton *panelButton) { _loadPanel.currentButton = NULL; switch (panelButton->id) { case kTextOK: - setMode(kPanelMain); + if (_vm->getGameType() == GType_ITE) { + setMode(kPanelMain); + } else { + if (_vm->getSaveFilesCount() > 0) { + if (_vm->isSaveListFull() || (_optionSaveFileTitleNumber > 0)) { + debug(1, "Loading save game %d", _vm->getSaveFile(_optionSaveFileTitleNumber)->slotNumber); + setMode(kPanelMain); + _vm->load(_vm->calcSaveFileName(_vm->getSaveFile(_optionSaveFileTitleNumber)->slotNumber)); + } + } + } + break; + case kTextCancel: + // IHNM only + setMode(kPanelOption); break; } } @@ -1573,7 +1590,6 @@ void Interface::handleChapterSelectionClick(const Point& mousePoint) { } void Interface::setOption(PanelButton *panelButton) { - char * fileName; _optionPanel.currentButton = NULL; switch (panelButton->id) { case kTextContinuePlaying: @@ -1594,13 +1610,16 @@ void Interface::setOption(PanelButton *panelButton) { setMode(kPanelQuit); break; case kTextLoad: - if (_vm->getSaveFilesCount() > 0) { - if (_vm->isSaveListFull() || (_optionSaveFileTitleNumber > 0)) { - debug(1, "Loading save game %d", _vm->getSaveFile(_optionSaveFileTitleNumber)->slotNumber); - fileName = _vm->calcSaveFileName(_vm->getSaveFile(_optionSaveFileTitleNumber)->slotNumber); - setMode(kPanelMain); - _vm->load(fileName); + if (_vm->getGameType() == GType_ITE) { + if (_vm->getSaveFilesCount() > 0) { + if (_vm->isSaveListFull() || (_optionSaveFileTitleNumber > 0)) { + debug(1, "Loading save game %d", _vm->getSaveFile(_optionSaveFileTitleNumber)->slotNumber); + setMode(kPanelMain); + _vm->load(_vm->calcSaveFileName(_vm->getSaveFile(_optionSaveFileTitleNumber)->slotNumber)); + } } + } else { + setMode(kPanelLoad); } break; case kTextSave: diff --git a/engines/saga/itedata.cpp b/engines/saga/itedata.cpp index 43c3d21012..bbd5cbb615 100644 --- a/engines/saga/itedata.cpp +++ b/engines/saga/itedata.cpp @@ -339,7 +339,7 @@ FxTable ITE_SfxTable[ITE_SFXCOUNT] = { { 73, 64 } }; -const char *ITEinterfaceTextStrings[][52] = { +const char *ITEinterfaceTextStrings[][53] = { { // Note that the "Load Successful!" string is never used in ScummVM "Walk to", "Look At", "Pick Up", "Talk to", "Open", @@ -358,7 +358,8 @@ const char *ITEinterfaceTextStrings[][52] = { "There's no opening to close.", "I don't know how to do that.", "Show Dialog", - "What is Rif's reply?" + "What is Rif's reply?", + "Loading a saved game" }, // German { @@ -378,7 +379,8 @@ const char *ITEinterfaceTextStrings[][52] = { "Hier ist keine \231ffnung zum Schlie$en.", "Ich wei$ nicht, wie ich das machen soll.", "Text zeigen", - "Wie lautet die Antwort?" + "Wie lautet die Antwort?", + "Spielstand wird geladen" }, // Italian fan translation { @@ -398,7 +400,8 @@ const char *ITEinterfaceTextStrings[][52] = { "Nessuna apertura da chiudere.", "Non saprei come farlo.", "Dialoghi", - "Come risponderebbe Rif?" + "Come risponderebbe Rif?", + "Vuoi davvero caricare il gioco?" }, // Spanish IHNM { @@ -420,7 +423,8 @@ const char *ITEinterfaceTextStrings[][52] = { NULL, NULL, NULL, - NULL + NULL, + "Cardango una partida guardada" } }; diff --git a/engines/saga/itedata.h b/engines/saga/itedata.h index 00efd070c1..6d0f5a9d70 100644 --- a/engines/saga/itedata.h +++ b/engines/saga/itedata.h @@ -88,7 +88,7 @@ struct FxTable { extern ObjectTableData ITE_ObjectTable[ITE_OBJECTCOUNT]; extern FxTable ITE_SfxTable[ITE_SFXCOUNT]; -extern const char *ITEinterfaceTextStrings[][52]; +extern const char *ITEinterfaceTextStrings[][53]; #define PUZZLE_PIECES 15 diff --git a/engines/saga/saga.h b/engines/saga/saga.h index 6b6eb6b3fb..eeb8f7a61b 100644 --- a/engines/saga/saga.h +++ b/engines/saga/saga.h @@ -295,7 +295,8 @@ enum TextStringIds { kTextVoices, kTextText, kTextAudio, - kTextBoth + kTextBoth, + kTextLoadSavedGame }; struct GameResourceDescription { diff --git a/engines/saga/sprite.cpp b/engines/saga/sprite.cpp index be4f2a423d..d9c7b446ba 100644 --- a/engines/saga/sprite.cpp +++ b/engines/saga/sprite.cpp @@ -74,9 +74,11 @@ Sprite::Sprite(SagaEngine *vm) : _vm(vm) { Sprite::~Sprite(void) { debug(8, "Shutting down sprite subsystem..."); _mainSprites.freeMem(); - _inventorySprites.freeMem(); - _arrowSprites.freeMem(); - _saveReminderSprites.freeMem(); + if (_vm->getGameType() == GType_IHNM) { + _inventorySprites.freeMem(); + _arrowSprites.freeMem(); + _saveReminderSprites.freeMem(); + } free(_decodeBuf); } |