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-rw-r--r--engines/saga/rscfile.cpp7
1 files changed, 1 insertions, 6 deletions
diff --git a/engines/saga/rscfile.cpp b/engines/saga/rscfile.cpp
index be4f6cf90b..0ef4629661 100644
--- a/engines/saga/rscfile.cpp
+++ b/engines/saga/rscfile.cpp
@@ -661,9 +661,7 @@ void Resource::loadGlobalResources(int chapter, int actorsEntrance) {
if (chapter < 0)
chapter = (_vm->getGameId() != GID_IHNM_DEMO) ? 8 : 7;
- // TODO
- //if (module.voiceLUT)
- // free module.voiceLUT;
+ _vm->_script->_globalVoiceLUT.freeMem();
// TODO: close chapter context, or rather reassign it in our case
@@ -769,7 +767,6 @@ void Resource::loadGlobalResources(int chapter, int actorsEntrance) {
_vm->_sprite->_mainSprites.freeMem();
_vm->_sprite->loadList(_metaResource.mainSpritesID, _vm->_sprite->_mainSprites);
-
_vm->_actor->loadObjList(_metaResource.objectCount, _metaResource.objectsResourceID);
_vm->_resource->loadResource(resourceContext, _metaResource.cutawayListResourceID, resourcePointer, resourceLength);
@@ -812,8 +809,6 @@ void Resource::loadGlobalResources(int chapter, int actorsEntrance) {
int voiceLUTResourceID = 0;
- _vm->_script->_globalVoiceLUT.freeMem();
-
if (chapter != 7) {
int voiceBank = (chapter == 8) ? 0 : chapter;
_vm->_sndRes->setVoiceBank(voiceBank);