diff options
Diffstat (limited to 'engines/saga')
-rw-r--r-- | engines/saga/objectmap.cpp | 2 | ||||
-rw-r--r-- | engines/saga/render.cpp | 14 | ||||
-rw-r--r-- | engines/saga/render.h | 4 |
3 files changed, 14 insertions, 6 deletions
diff --git a/engines/saga/objectmap.cpp b/engines/saga/objectmap.cpp index d10c4ffaa7..d259472d3d 100644 --- a/engines/saga/objectmap.cpp +++ b/engines/saga/objectmap.cpp @@ -171,6 +171,8 @@ void HitZone::draw(SagaEngine *vm, int color) { } else { if (pointsCount > 2) { // Otherwise draw a polyline + // Do a full refresh so that the polyline can be shown + vm->_render->setFullRefresh(true); vm->_gfx->drawPolyLine(points, pointsCount, color); } } diff --git a/engines/saga/render.cpp b/engines/saga/render.cpp index e78e6f9947..85448bc412 100644 --- a/engines/saga/render.cpp +++ b/engines/saga/render.cpp @@ -204,14 +204,22 @@ void Render::drawScene() { _system->updateScreen(); } +void Render::addDirtyRect(Common::Rect rect) { + // Check if the new rectangle is contained within another in the list + Common::List<Common::Rect>::const_iterator it; + for (it = _dirtyRects.begin(); it != _dirtyRects.end(); ++it) { + if (it->contains(rect)) + return; + } + + _dirtyRects.push_back(rect); +} + void Render::drawDirtyRects() { if (_fullRefresh) { _system->copyRectToScreen(_vm->_gfx->getBackBufferPixels(), _vm->_gfx->getBackBufferWidth(), 0, 0, _vm->_gfx->getBackBufferWidth(), _vm->_gfx->getBackBufferHeight()); } else { - - // TODO: check if dirty rectangles are intersecting or contained within each other - Common::List<Common::Rect>::const_iterator it; for (it = _dirtyRects.begin(); it != _dirtyRects.end(); ++it) { g_system->copyRectToScreen(_vm->_gfx->getBackBufferPixels(), it->width(), it->left, it->top, it->width(), it->height()); diff --git a/engines/saga/render.h b/engines/saga/render.h index 772bbca1a6..8fffed4cc1 100644 --- a/engines/saga/render.h +++ b/engines/saga/render.h @@ -79,9 +79,7 @@ public: return &_backGroundSurface; } - void addDirtyRect(Common::Rect rect) { - _dirtyRects.push_back(rect); - } + void addDirtyRect(Common::Rect rect); void clearDirtyRects() { _dirtyRects.clear(); |