diff options
Diffstat (limited to 'engines/sci/detection.cpp')
-rw-r--r-- | engines/sci/detection.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/detection.cpp b/engines/sci/detection.cpp index 780e744f9b..30b5f00964 100644 --- a/engines/sci/detection.cpp +++ b/engines/sci/detection.cpp @@ -211,7 +211,7 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const Common::FSList &fsl Common::String filename = file->getName(); filename.toLowercase(); - if (filename.contains("resource.map") || filename.contains("resmap.000")) { + if (filename.contains("resource.map") || filename.contains("resmap.00")) { // HACK: resource.map is located in the same directory as the other resource files, // therefore add the directory here, so that the game files can be opened later on // We now add the parent directory temporary to our SearchMan so the engine code |