diff options
Diffstat (limited to 'engines/sci/engine/game.cpp')
| -rw-r--r-- | engines/sci/engine/game.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/sci/engine/game.cpp b/engines/sci/engine/game.cpp index 04a410d51b..20ff91b476 100644 --- a/engines/sci/engine/game.cpp +++ b/engines/sci/engine/game.cpp @@ -37,7 +37,7 @@ namespace Sci { // Structures and data from vm.c: -extern calls_struct_t *send_calls; +extern CallsStruct *send_calls; extern int send_calls_allocated; extern int bp_flag; @@ -314,7 +314,7 @@ int create_class_table_sci11(EngineState *s) { else s->classtable_size = vocab996->size >> 2; - s->classtable = (class_t*)sci_calloc(sizeof(class_t), s->classtable_size); + s->classtable = (Class*)sci_calloc(sizeof(Class), s->classtable_size); for (scriptnr = 0; scriptnr < 1000; scriptnr++) { resource_t *heap = scir_find_resource(s->resmgr, sci_heap, scriptnr, 0); @@ -335,9 +335,9 @@ int create_class_table_sci11(EngineState *s) { return 1; } - s->classtable = (class_t*)sci_realloc(s->classtable, sizeof(class_t) * (classnr + 1)); + s->classtable = (Class*)sci_realloc(s->classtable, sizeof(Class) * (classnr + 1)); // Clear after resize - memset(&(s->classtable[s->classtable_size]), 0, sizeof(class_t) * (1 + classnr - s->classtable_size)); + memset(&(s->classtable[s->classtable_size]), 0, sizeof(Class) * (1 + classnr - s->classtable_size)); s->classtable_size = classnr + 1; // Adjust maximum number of entries } @@ -369,7 +369,7 @@ static int create_class_table_sci0(EngineState *s) { else s->classtable_size = vocab996->size >> 2; - s->classtable = (class_t*)sci_calloc(sizeof(class_t), s->classtable_size); + s->classtable = (Class*)sci_calloc(sizeof(Class), s->classtable_size); for (scriptnr = 0; scriptnr < 1000; scriptnr++) { int objtype = 0; @@ -409,9 +409,9 @@ static int create_class_table_sci0(EngineState *s) { return 1; } - s->classtable = (class_t*)sci_realloc(s->classtable, sizeof(class_t) * (classnr + 1)); + s->classtable = (Class*)sci_realloc(s->classtable, sizeof(Class) * (classnr + 1)); // Clear after resize - memset(&(s->classtable[s->classtable_size]), 0, sizeof(class_t) * (1 + classnr - s->classtable_size)); + memset(&(s->classtable[s->classtable_size]), 0, sizeof(Class) * (1 + classnr - s->classtable_size)); s->classtable_size = classnr + 1; // Adjust maximum number of entries } @@ -559,7 +559,7 @@ void script_free_engine(EngineState *s) { } void script_free_breakpoints(EngineState *s) { - breakpoint_t *bp, *bp_next; + Breakpoint *bp, *bp_next; // Free breakpoint list bp = s->bp_list; @@ -602,7 +602,7 @@ int game_init(EngineState *s) { if (!send_calls_allocated) { send_calls_allocated = 16; - send_calls = (calls_struct_t*)sci_calloc(sizeof(calls_struct_t), send_calls_allocated); + send_calls = (CallsStruct*)sci_calloc(sizeof(CallsStruct), send_calls_allocated); } if (s->gfx_state && _reset_graphics_input(s)) |
