diff options
Diffstat (limited to 'engines/sci/engine/game.cpp')
-rw-r--r-- | engines/sci/engine/game.cpp | 139 |
1 files changed, 0 insertions, 139 deletions
diff --git a/engines/sci/engine/game.cpp b/engines/sci/engine/game.cpp index 4ac2a22531..d7fdd9be6e 100644 --- a/engines/sci/engine/game.cpp +++ b/engines/sci/engine/game.cpp @@ -41,141 +41,6 @@ namespace Sci { -struct OldNewIdTableEntry { - const char *oldId; - const char *newId; - SciVersion version; -}; - -static const OldNewIdTableEntry s_oldNewTable[] = { - { "arthur", "camelot", SCI_VERSION_NONE }, - { "brain", "castlebrain", SCI_VERSION_1_MIDDLE }, // Amiga - { "brain", "castlebrain", SCI_VERSION_1_LATE }, - { "demo", "christmas1988", SCI_VERSION_NONE }, - { "card", "christmas1990", SCI_VERSION_1_EARLY, }, - { "card", "christmas1992", SCI_VERSION_1_1 }, - { "RH Budget", "cnick-longbow", SCI_VERSION_NONE }, - // iceman is the same - { "icedemo", "iceman", SCI_VERSION_NONE }, - // longbow is the same - { "eco", "ecoquest", SCI_VERSION_NONE }, - { "eco2", "ecoquest2", SCI_VERSION_NONE }, // EcoQuest 2 demo - { "rain", "ecoquest2", SCI_VERSION_NONE }, // EcoQuest 2 full - { "fp", "freddypharkas", SCI_VERSION_NONE }, - { "emc", "funseeker", SCI_VERSION_NONE }, - { "gk", "gk1", SCI_VERSION_NONE }, - { "hoyledemo", "hoyle1", SCI_VERSION_NONE }, - { "cardgames", "hoyle1", SCI_VERSION_NONE }, - { "solitare", "hoyle2", SCI_VERSION_NONE }, - // hoyle3 is the same - // hoyle4 is the same - { "brain", "islandbrain", SCI_VERSION_1_1 }, - { "demo000", "kq1sci", SCI_VERSION_NONE }, - { "kq1", "kq1sci", SCI_VERSION_NONE }, - { "kq4", "kq4sci", SCI_VERSION_NONE }, - { "mm1", "laurabow", SCI_VERSION_NONE }, - { "cb1", "laurabow", SCI_VERSION_NONE }, - { "lb2", "laurabow2", SCI_VERSION_NONE }, - { "rh", "longbow", SCI_VERSION_NONE }, - { "ll1", "lsl1sci", SCI_VERSION_NONE }, - { "lsl1", "lsl1sci", SCI_VERSION_NONE }, - // lsl2 is the same - { "lsl3", "lsl3", SCI_VERSION_NONE }, - { "ll5", "lsl5", SCI_VERSION_NONE }, - // lsl5 is the same - // lsl6 is the same - { "mg", "mothergoose", SCI_VERSION_NONE }, - { "twisty", "pepper", SCI_VERSION_NONE }, - { "pq1", "pq1sci", SCI_VERSION_NONE }, - { "pq", "pq2", SCI_VERSION_NONE }, - // pq3 is the same - // pq4 is the same - { "tales", "fairytales", SCI_VERSION_NONE }, - { "hq", "qfg1", SCI_VERSION_NONE }, // QFG1 SCI0/EGA - { "glory", "qfg1", SCI_VERSION_0_LATE }, // QFG1 SCI0/EGA - { "trial", "qfg2", SCI_VERSION_NONE }, - { "hq2demo", "qfg2", SCI_VERSION_NONE }, - { "thegame", "slater", SCI_VERSION_NONE }, - { "sq1demo", "sq1sci", SCI_VERSION_NONE }, - { "sq1", "sq1sci", SCI_VERSION_NONE }, - // sq3 is the same - // sq4 is the same - // sq5 is the same - // torin is the same - - // TODO: SCI2.1, SCI3 IDs - - { "", "", SCI_VERSION_NONE } -}; - -Common::String convertSierraGameId(const char *gameId, uint32 *gameFlags, ResourceManager *resMan) { - // Convert the id to lower case, so that we match all upper/lower case variants. - Common::String sierraId = gameId; - sierraId.toLowercase(); - - // If the game has less than the expected scripts, it's a demo - uint32 demoThreshold = 100; - // ...but there are some exceptions - if (sierraId == "brain" || sierraId == "lsl1" || - sierraId == "mg" || sierraId == "pq" || - sierraId == "jones" || - sierraId == "cardgames" || sierraId == "solitare" || - sierraId == "hoyle3" || sierraId == "hoyle4") - demoThreshold = 40; - if (sierraId == "fp" || sierraId == "gk" || sierraId == "pq4") - demoThreshold = 150; - - Common::List<ResourceId> *resources = resMan->listResources(kResourceTypeScript, -1); - if (resources->size() < demoThreshold) { - *gameFlags |= ADGF_DEMO; - - // Crazy Nick's Picks - if (sierraId == "lsl1" && resources->size() == 34) - return "cnick-lsl"; - if (sierraId == "sq4" && resources->size() == 34) - return "cnick-sq"; - - // TODO: cnick-kq, cnick-laurabow and cnick-longbow (their resources can't be read) - - // Handle Astrochicken 1 (SQ3) and 2 (SQ4) - if (sierraId == "sq3" && resources->size() == 20) - return "astrochicken"; - if (sierraId == "sq4") - return "msastrochicken"; - } - - for (const OldNewIdTableEntry *cur = s_oldNewTable; cur->oldId[0]; ++cur) { - if (sierraId == cur->oldId) { - // Distinguish same IDs from the SCI version - if (cur->version != SCI_VERSION_NONE && cur->version != getSciVersion()) - continue; - - return cur->newId; - } - } - - if (sierraId == "glory") { - // This could either be qfg1 VGA, qfg3 or qfg4 demo (all SCI1.1), - // or qfg4 full (SCI2) - // qfg1 VGA doesn't have view 1 - if (!resMan->testResource(ResourceId(kResourceTypeView, 1))) - return "qfg1"; - - // qfg4 full is SCI2 - if (getSciVersion() == SCI_VERSION_2) - return "qfg4"; - - // qfg4 demo has less than 50 scripts - if (resources->size() < 50) - return "qfg4"; - - // Otherwise it's qfg3 - return "qfg3"; - } - - return sierraId; -} - #ifdef USE_OLD_MUSIC_FUNCTIONS int game_init_sound(EngineState *s, int sound_flags, SciVersion soundVersion) { if (getSciVersion() > SCI_VERSION_0_LATE) @@ -265,10 +130,6 @@ int game_init(EngineState *s) { // script_dissect(0, s->_selectorNames); // The first entry in the export table of script 0 points to the game object s->_gameObj = s->_segMan->lookupScriptExport(0, 0); - uint32 gameFlags = 0; // unused - s->_gameId = convertSierraGameId(s->_segMan->getObjectName(s->_gameObj), &gameFlags, g_sci->getResMan()); - - debug(2, " \"%s\" at %04x:%04x", s->_gameId.c_str(), PRINT_REG(s->_gameObj)); #ifdef USE_OLD_MUSIC_FUNCTIONS if (s->sfx_init_flags & SFX_STATE_FLAG_NOSOUND) |