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-rw-r--r--engines/sci/engine/game.cpp139
1 files changed, 0 insertions, 139 deletions
diff --git a/engines/sci/engine/game.cpp b/engines/sci/engine/game.cpp
index 4ac2a22531..d7fdd9be6e 100644
--- a/engines/sci/engine/game.cpp
+++ b/engines/sci/engine/game.cpp
@@ -41,141 +41,6 @@
namespace Sci {
-struct OldNewIdTableEntry {
- const char *oldId;
- const char *newId;
- SciVersion version;
-};
-
-static const OldNewIdTableEntry s_oldNewTable[] = {
- { "arthur", "camelot", SCI_VERSION_NONE },
- { "brain", "castlebrain", SCI_VERSION_1_MIDDLE }, // Amiga
- { "brain", "castlebrain", SCI_VERSION_1_LATE },
- { "demo", "christmas1988", SCI_VERSION_NONE },
- { "card", "christmas1990", SCI_VERSION_1_EARLY, },
- { "card", "christmas1992", SCI_VERSION_1_1 },
- { "RH Budget", "cnick-longbow", SCI_VERSION_NONE },
- // iceman is the same
- { "icedemo", "iceman", SCI_VERSION_NONE },
- // longbow is the same
- { "eco", "ecoquest", SCI_VERSION_NONE },
- { "eco2", "ecoquest2", SCI_VERSION_NONE }, // EcoQuest 2 demo
- { "rain", "ecoquest2", SCI_VERSION_NONE }, // EcoQuest 2 full
- { "fp", "freddypharkas", SCI_VERSION_NONE },
- { "emc", "funseeker", SCI_VERSION_NONE },
- { "gk", "gk1", SCI_VERSION_NONE },
- { "hoyledemo", "hoyle1", SCI_VERSION_NONE },
- { "cardgames", "hoyle1", SCI_VERSION_NONE },
- { "solitare", "hoyle2", SCI_VERSION_NONE },
- // hoyle3 is the same
- // hoyle4 is the same
- { "brain", "islandbrain", SCI_VERSION_1_1 },
- { "demo000", "kq1sci", SCI_VERSION_NONE },
- { "kq1", "kq1sci", SCI_VERSION_NONE },
- { "kq4", "kq4sci", SCI_VERSION_NONE },
- { "mm1", "laurabow", SCI_VERSION_NONE },
- { "cb1", "laurabow", SCI_VERSION_NONE },
- { "lb2", "laurabow2", SCI_VERSION_NONE },
- { "rh", "longbow", SCI_VERSION_NONE },
- { "ll1", "lsl1sci", SCI_VERSION_NONE },
- { "lsl1", "lsl1sci", SCI_VERSION_NONE },
- // lsl2 is the same
- { "lsl3", "lsl3", SCI_VERSION_NONE },
- { "ll5", "lsl5", SCI_VERSION_NONE },
- // lsl5 is the same
- // lsl6 is the same
- { "mg", "mothergoose", SCI_VERSION_NONE },
- { "twisty", "pepper", SCI_VERSION_NONE },
- { "pq1", "pq1sci", SCI_VERSION_NONE },
- { "pq", "pq2", SCI_VERSION_NONE },
- // pq3 is the same
- // pq4 is the same
- { "tales", "fairytales", SCI_VERSION_NONE },
- { "hq", "qfg1", SCI_VERSION_NONE }, // QFG1 SCI0/EGA
- { "glory", "qfg1", SCI_VERSION_0_LATE }, // QFG1 SCI0/EGA
- { "trial", "qfg2", SCI_VERSION_NONE },
- { "hq2demo", "qfg2", SCI_VERSION_NONE },
- { "thegame", "slater", SCI_VERSION_NONE },
- { "sq1demo", "sq1sci", SCI_VERSION_NONE },
- { "sq1", "sq1sci", SCI_VERSION_NONE },
- // sq3 is the same
- // sq4 is the same
- // sq5 is the same
- // torin is the same
-
- // TODO: SCI2.1, SCI3 IDs
-
- { "", "", SCI_VERSION_NONE }
-};
-
-Common::String convertSierraGameId(const char *gameId, uint32 *gameFlags, ResourceManager *resMan) {
- // Convert the id to lower case, so that we match all upper/lower case variants.
- Common::String sierraId = gameId;
- sierraId.toLowercase();
-
- // If the game has less than the expected scripts, it's a demo
- uint32 demoThreshold = 100;
- // ...but there are some exceptions
- if (sierraId == "brain" || sierraId == "lsl1" ||
- sierraId == "mg" || sierraId == "pq" ||
- sierraId == "jones" ||
- sierraId == "cardgames" || sierraId == "solitare" ||
- sierraId == "hoyle3" || sierraId == "hoyle4")
- demoThreshold = 40;
- if (sierraId == "fp" || sierraId == "gk" || sierraId == "pq4")
- demoThreshold = 150;
-
- Common::List<ResourceId> *resources = resMan->listResources(kResourceTypeScript, -1);
- if (resources->size() < demoThreshold) {
- *gameFlags |= ADGF_DEMO;
-
- // Crazy Nick's Picks
- if (sierraId == "lsl1" && resources->size() == 34)
- return "cnick-lsl";
- if (sierraId == "sq4" && resources->size() == 34)
- return "cnick-sq";
-
- // TODO: cnick-kq, cnick-laurabow and cnick-longbow (their resources can't be read)
-
- // Handle Astrochicken 1 (SQ3) and 2 (SQ4)
- if (sierraId == "sq3" && resources->size() == 20)
- return "astrochicken";
- if (sierraId == "sq4")
- return "msastrochicken";
- }
-
- for (const OldNewIdTableEntry *cur = s_oldNewTable; cur->oldId[0]; ++cur) {
- if (sierraId == cur->oldId) {
- // Distinguish same IDs from the SCI version
- if (cur->version != SCI_VERSION_NONE && cur->version != getSciVersion())
- continue;
-
- return cur->newId;
- }
- }
-
- if (sierraId == "glory") {
- // This could either be qfg1 VGA, qfg3 or qfg4 demo (all SCI1.1),
- // or qfg4 full (SCI2)
- // qfg1 VGA doesn't have view 1
- if (!resMan->testResource(ResourceId(kResourceTypeView, 1)))
- return "qfg1";
-
- // qfg4 full is SCI2
- if (getSciVersion() == SCI_VERSION_2)
- return "qfg4";
-
- // qfg4 demo has less than 50 scripts
- if (resources->size() < 50)
- return "qfg4";
-
- // Otherwise it's qfg3
- return "qfg3";
- }
-
- return sierraId;
-}
-
#ifdef USE_OLD_MUSIC_FUNCTIONS
int game_init_sound(EngineState *s, int sound_flags, SciVersion soundVersion) {
if (getSciVersion() > SCI_VERSION_0_LATE)
@@ -265,10 +130,6 @@ int game_init(EngineState *s) {
// script_dissect(0, s->_selectorNames);
// The first entry in the export table of script 0 points to the game object
s->_gameObj = s->_segMan->lookupScriptExport(0, 0);
- uint32 gameFlags = 0; // unused
- s->_gameId = convertSierraGameId(s->_segMan->getObjectName(s->_gameObj), &gameFlags, g_sci->getResMan());
-
- debug(2, " \"%s\" at %04x:%04x", s->_gameId.c_str(), PRINT_REG(s->_gameObj));
#ifdef USE_OLD_MUSIC_FUNCTIONS
if (s->sfx_init_flags & SFX_STATE_FLAG_NOSOUND)