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-rw-r--r--engines/sci/engine/kernel_tables.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/sci/engine/kernel_tables.h b/engines/sci/engine/kernel_tables.h
index 31ef64d109..0c5d4e680d 100644
--- a/engines/sci/engine/kernel_tables.h
+++ b/engines/sci/engine/kernel_tables.h
@@ -558,16 +558,16 @@ static SciKernelMapEntry s_kernelMap[] = {
// SetWindowsOption is used to set Windows specific options, like for example the title bar visibility of
// the game window in Phantasmagoria 2. We ignore these settings completely.
{ MAP_EMPTY(SetWindowsOption), SIG_EVERYWHERE, "ii", NULL, NULL },
-
+
// Used by the Windows version of Phantasmagoria 1 to get the video speed setting. This is called after
- // kGetConfig and overrides the setting obtained by it. It is a dummy function in the DOS Version. We can
+ // kGetConfig and overrides the setting obtained by it. It is a dummy function in the DOS Version. We can
// just use GetConfig and mark this one as empty, like the DOS version does.
{ MAP_EMPTY(GetSierraProfileInt), SIG_EVERYWHERE, "(.*)", NULL, NULL },
// Unused / debug SCI2.1 unused functions, always mapped to kDummy
// The debug functions are called from the inbuilt debugger or polygon
- // editor in SCI2.1 games. Related objects are: PEditor, EditablePolygon,
+ // editor in SCI2.1 games. Related objects are: PEditor, EditablePolygon,
// aeDisplayClass and scalerCode
{ MAP_DUMMY(FindSelector), SIG_EVERYWHERE, "(.*)", NULL, NULL },
{ MAP_DUMMY(FindClass), SIG_EVERYWHERE, "(.*)", NULL, NULL },