aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/engine/kfile.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/sci/engine/kfile.cpp')
-rw-r--r--engines/sci/engine/kfile.cpp156
1 files changed, 122 insertions, 34 deletions
diff --git a/engines/sci/engine/kfile.cpp b/engines/sci/engine/kfile.cpp
index 42f8b8832c..0dd2296f41 100644
--- a/engines/sci/engine/kfile.cpp
+++ b/engines/sci/engine/kfile.cpp
@@ -33,6 +33,7 @@
#include "gui/saveload.h"
#include "sci/sci.h"
+#include "sci/engine/file.h"
#include "sci/engine/state.h"
#include "sci/engine/kernel.h"
#include "sci/engine/savegame.h"
@@ -72,8 +73,6 @@ struct SavegameDesc {
* for reading only.
*/
-
-
FileHandle::FileHandle() : _in(0), _out(0) {
}
@@ -93,15 +92,14 @@ bool FileHandle::isOpen() const {
return _in || _out;
}
-
-
enum {
_K_FILE_MODE_OPEN_OR_CREATE = 0,
_K_FILE_MODE_OPEN_OR_FAIL = 1,
_K_FILE_MODE_CREATE = 2
};
-
+#define VIRTUALFILE_HANDLE 200
+#define PHANTASMAGORIA_SAVEGAME_INDEX "phantsg.dir"
reg_t file_open(EngineState *s, const Common::String &filename, int mode, bool unwrapFilename) {
Common::String englishName = g_sci->getSciLanguageString(filename, K_LANG_ENGLISH);
@@ -130,6 +128,7 @@ reg_t file_open(EngineState *s, const Common::String &filename, int mode, bool u
outFile = saveFileMan->openForSaving(wrappedName);
if (!outFile)
debugC(kDebugLevelFile, " -> file_open(_K_FILE_MODE_CREATE): failed to create file '%s'", englishName.c_str());
+
// QfG1 opens the character export file with _K_FILE_MODE_CREATE first,
// closes it immediately and opens it again with this here. Perhaps
// other games use this for read access as well. I guess changing this
@@ -171,8 +170,8 @@ reg_t kFOpen(EngineState *s, int argc, reg_t *argv) {
}
static FileHandle *getFileFromHandle(EngineState *s, uint handle) {
- if (handle == 0) {
- error("Attempt to use file handle 0");
+ if (handle == 0 || handle == VIRTUALFILE_HANDLE) {
+ error("Attempt to use invalid file handle (%d)", handle);
return 0;
}
@@ -738,6 +737,21 @@ reg_t kFileIO(EngineState *s, int argc, reg_t *argv) {
reg_t kFileIOOpen(EngineState *s, int argc, reg_t *argv) {
Common::String name = s->_segMan->getString(argv[0]);
+#ifdef ENABLE_SCI32
+ if (name == PHANTASMAGORIA_SAVEGAME_INDEX) {
+ if (s->_virtualIndexFile) {
+ return make_reg(0, VIRTUALFILE_HANDLE);
+ } else {
+ Common::String englishName = g_sci->getSciLanguageString(name, K_LANG_ENGLISH);
+ Common::String wrappedName = g_sci->wrapFilename(englishName);
+ if (!g_sci->getSaveFileManager()->listSavefiles(wrappedName).empty()) {
+ s->_virtualIndexFile = new VirtualIndexFile(wrappedName);
+ return make_reg(0, VIRTUALFILE_HANDLE);
+ }
+ }
+ }
+#endif
+
// SCI32 can call K_FILEIO_OPEN with only one argument. It seems to
// just be checking if it exists.
int mode = (argc < 2) ? (int)_K_FILE_MODE_OPEN_OR_FAIL : argv[1].toUint16();
@@ -780,7 +794,16 @@ reg_t kFileIOOpen(EngineState *s, int argc, reg_t *argv) {
reg_t kFileIOClose(EngineState *s, int argc, reg_t *argv) {
debugC(kDebugLevelFile, "kFileIO(close): %d", argv[0].toUint16());
- FileHandle *f = getFileFromHandle(s, argv[0].toUint16());
+ uint16 handle = argv[0].toUint16();
+
+#ifdef ENABLE_SCI32
+ if (handle == VIRTUALFILE_HANDLE) {
+ s->_virtualIndexFile->close();
+ return SIGNAL_REG;
+ }
+#endif
+
+ FileHandle *f = getFileFromHandle(s, handle);
if (f) {
f->close();
return SIGNAL_REG;
@@ -789,39 +812,56 @@ reg_t kFileIOClose(EngineState *s, int argc, reg_t *argv) {
}
reg_t kFileIOReadRaw(EngineState *s, int argc, reg_t *argv) {
- int handle = argv[0].toUint16();
- int size = argv[2].toUint16();
+ uint16 handle = argv[0].toUint16();
+ uint16 size = argv[2].toUint16();
int bytesRead = 0;
char *buf = new char[size];
debugC(kDebugLevelFile, "kFileIO(readRaw): %d, %d", handle, size);
- FileHandle *f = getFileFromHandle(s, handle);
- if (f) {
- bytesRead = f->_in->read(buf, size);
- // TODO: What happens if less bytes are read than what has
- // been requested? (i.e. if bytesRead is non-zero, but still
- // less than size)
- if (bytesRead > 0)
- s->_segMan->memcpy(argv[1], (const byte*)buf, size);
+#ifdef ENABLE_SCI32
+ if (handle == VIRTUALFILE_HANDLE) {
+ bytesRead = s->_virtualIndexFile->read(buf, size);
+ } else {
+#endif
+ FileHandle *f = getFileFromHandle(s, handle);
+ if (f)
+ bytesRead = f->_in->read(buf, size);
+#ifdef ENABLE_SCI32
}
+#endif
+
+ // TODO: What happens if less bytes are read than what has
+ // been requested? (i.e. if bytesRead is non-zero, but still
+ // less than size)
+ if (bytesRead > 0)
+ s->_segMan->memcpy(argv[1], (const byte*)buf, size);
delete[] buf;
return make_reg(0, bytesRead);
}
reg_t kFileIOWriteRaw(EngineState *s, int argc, reg_t *argv) {
- int handle = argv[0].toUint16();
- int size = argv[2].toUint16();
+ uint16 handle = argv[0].toUint16();
+ uint16 size = argv[2].toUint16();
char *buf = new char[size];
bool success = false;
s->_segMan->memcpy((byte *)buf, argv[1], size);
debugC(kDebugLevelFile, "kFileIO(writeRaw): %d, %d", handle, size);
- FileHandle *f = getFileFromHandle(s, handle);
- if (f) {
- f->_out->write(buf, size);
+#ifdef ENABLE_SCI32
+ if (handle == VIRTUALFILE_HANDLE) {
+ s->_virtualIndexFile->write(buf, size);
success = true;
+ } else {
+#endif
+ FileHandle *f = getFileFromHandle(s, handle);
+ if (f) {
+ f->_out->write(buf, size);
+ success = true;
+ }
+#ifdef ENABLE_SCI32
}
+#endif
delete[] buf;
if (success)
@@ -854,9 +894,19 @@ reg_t kFileIOUnlink(EngineState *s, int argc, reg_t *argv) {
name = g_sci->getSavegameName(savedir_nr);
result = saveFileMan->removeSavefile(name);
} else if (getSciVersion() >= SCI_VERSION_2) {
- // We don't need to wrap the filename in SCI32 games, as it's already
- // constructed here
+ // The file name may be already wrapped, so check both cases
result = saveFileMan->removeSavefile(name);
+ if (!result) {
+ const Common::String wrappedName = g_sci->wrapFilename(name);
+ result = saveFileMan->removeSavefile(wrappedName);
+ }
+
+#ifdef ENABLE_SCI32
+ if (name == PHANTASMAGORIA_SAVEGAME_INDEX) {
+ delete s->_virtualIndexFile;
+ s->_virtualIndexFile = 0;
+ }
+#endif
} else {
const Common::String wrappedName = g_sci->wrapFilename(name);
result = saveFileMan->removeSavefile(wrappedName);
@@ -869,15 +919,22 @@ reg_t kFileIOUnlink(EngineState *s, int argc, reg_t *argv) {
}
reg_t kFileIOReadString(EngineState *s, int argc, reg_t *argv) {
- int size = argv[1].toUint16();
+ uint16 size = argv[1].toUint16();
char *buf = new char[size];
- int handle = argv[2].toUint16();
+ uint16 handle = argv[2].toUint16();
debugC(kDebugLevelFile, "kFileIO(readString): %d, %d", handle, size);
+ uint32 bytesRead;
+
+#ifdef ENABLE_SCI32
+ if (handle == VIRTUALFILE_HANDLE)
+ bytesRead = s->_virtualIndexFile->readLine(buf, size);
+ else
+#endif
+ bytesRead = fgets_wrapper(s, buf, size, handle);
- int readBytes = fgets_wrapper(s, buf, size, handle);
s->_segMan->memcpy(argv[0], (const byte*)buf, size);
delete[] buf;
- return readBytes ? argv[0] : NULL_REG;
+ return bytesRead ? argv[0] : NULL_REG;
}
reg_t kFileIOWriteString(EngineState *s, int argc, reg_t *argv) {
@@ -885,6 +942,13 @@ reg_t kFileIOWriteString(EngineState *s, int argc, reg_t *argv) {
Common::String str = s->_segMan->getString(argv[1]);
debugC(kDebugLevelFile, "kFileIO(writeString): %d", handle);
+#ifdef ENABLE_SCI32
+ if (handle == VIRTUALFILE_HANDLE) {
+ s->_virtualIndexFile->write(str.c_str(), str.size());
+ return NULL_REG;
+ }
+#endif
+
FileHandle *f = getFileFromHandle(s, handle);
if (f) {
@@ -896,15 +960,31 @@ reg_t kFileIOWriteString(EngineState *s, int argc, reg_t *argv) {
}
reg_t kFileIOSeek(EngineState *s, int argc, reg_t *argv) {
- int handle = argv[0].toUint16();
- int offset = argv[1].toUint16();
- int whence = argv[2].toUint16();
+ uint16 handle = argv[0].toUint16();
+ uint16 offset = ABS<int16>(argv[1].toSint16()); // can be negative
+ uint16 whence = argv[2].toUint16();
debugC(kDebugLevelFile, "kFileIO(seek): %d, %d, %d", handle, offset, whence);
+#ifdef ENABLE_SCI32
+ if (handle == VIRTUALFILE_HANDLE)
+ return make_reg(0, s->_virtualIndexFile->seek(offset, whence));
+#endif
+
FileHandle *f = getFileFromHandle(s, handle);
- if (f)
- s->r_acc = make_reg(0, f->_in->seek(offset, whence));
+ if (f && f->_in) {
+ // Backward seeking isn't supported in zip file streams, thus adapt the
+ // parameters accordingly if games ask for such a seek mode. A known
+ // case where this is requested is the save file manager in Phantasmagoria
+ if (whence == SEEK_END) {
+ whence = SEEK_SET;
+ offset = f->_in->size() - offset;
+ }
+
+ return make_reg(0, f->_in->seek(offset, whence));
+ } else if (f && f->_out) {
+ error("kFileIOSeek: Unsupported seek operation on a writeable stream (offset: %d, whence: %d)", offset, whence);
+ }
return SIGNAL_REG;
}
@@ -1027,6 +1107,14 @@ reg_t kFileIOFindNext(EngineState *s, int argc, reg_t *argv) {
reg_t kFileIOExists(EngineState *s, int argc, reg_t *argv) {
Common::String name = s->_segMan->getString(argv[0]);
+#ifdef ENABLE_SCI32
+ // Cache the file existence result for the Phantasmagoria
+ // save index file, as the game scripts keep checking for
+ // its existence.
+ if (name == PHANTASMAGORIA_SAVEGAME_INDEX && s->_virtualIndexFile)
+ return TRUE_REG;
+#endif
+
bool exists = false;
// Check for regular file