diff options
Diffstat (limited to 'engines/sci/engine/kfile.cpp')
-rw-r--r-- | engines/sci/engine/kfile.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/sci/engine/kfile.cpp b/engines/sci/engine/kfile.cpp index 2244e59c12..75844f4b38 100644 --- a/engines/sci/engine/kfile.cpp +++ b/engines/sci/engine/kfile.cpp @@ -200,7 +200,7 @@ void file_open(EngineState *s, const char *filename, int mode) { debug(3, " -> opened file '%s' with handle %d", englishName.c_str(), handle); } -reg_t kFOpen(EngineState *s, int, int argc, reg_t *argv) { +reg_t kFOpen(EngineState *s, int argc, reg_t *argv) { Common::String name = s->segMan->getString(argv[0]); int mode = argv[1].toUint16(); @@ -231,7 +231,7 @@ void file_close(EngineState *s, int handle) { f->close(); } -reg_t kFClose(EngineState *s, int, int argc, reg_t *argv) { +reg_t kFClose(EngineState *s, int argc, reg_t *argv) { debug(3, "kFClose(%d)", argv[0].toUint16()); file_close(s, argv[0].toUint16()); return s->r_acc; @@ -252,7 +252,7 @@ void fwrite_wrapper(EngineState *s, int handle, const char *data, int length) { f->_out->write(data, length); } -reg_t kFPuts(EngineState *s, int, int argc, reg_t *argv) { +reg_t kFPuts(EngineState *s, int argc, reg_t *argv) { int handle = argv[0].toUint16(); Common::String data = s->segMan->getString(argv[1]); @@ -310,7 +310,7 @@ static void fseek_wrapper(EngineState *s, int handle, int offset, int whence) { s->r_acc = make_reg(0, f->_in->seek(offset, whence)); } -reg_t kFGets(EngineState *s, int, int argc, reg_t *argv) { +reg_t kFGets(EngineState *s, int argc, reg_t *argv) { int maxsize = argv[1].toUint16(); char *buf = new char[maxsize]; int handle = argv[2].toUint16(); @@ -324,7 +324,7 @@ reg_t kFGets(EngineState *s, int, int argc, reg_t *argv) { /** * Writes the cwd to the supplied address and returns the address in acc. */ -reg_t kGetCWD(EngineState *s, int, int argc, reg_t *argv) { +reg_t kGetCWD(EngineState *s, int argc, reg_t *argv) { // We do not let the scripts see the file system, instead pretending // we are always in the same directory. // TODO/FIXME: Is "/" a good value? Maybe "" or "." or "C:\" are better? @@ -353,7 +353,7 @@ enum { K_DEVICE_INFO_GET_SAVEFILE_NAME = 8 }; -reg_t kDeviceInfo(EngineState *s, int, int argc, reg_t *argv) { +reg_t kDeviceInfo(EngineState *s, int argc, reg_t *argv) { int mode = argv[0].toUint16(); switch (mode) { @@ -412,7 +412,7 @@ reg_t kDeviceInfo(EngineState *s, int, int argc, reg_t *argv) { return s->r_acc; } -reg_t kGetSaveDir(EngineState *s, int, int argc, reg_t *argv) { +reg_t kGetSaveDir(EngineState *s, int argc, reg_t *argv) { #ifdef ENABLE_SCI32 // TODO: SCI32 uses a parameter here. if (argc > 0) @@ -422,7 +422,7 @@ reg_t kGetSaveDir(EngineState *s, int, int argc, reg_t *argv) { return make_reg(s->sys_strings_segment, SYS_STRING_SAVEDIR); } -reg_t kCheckFreeSpace(EngineState *s, int, int argc, reg_t *argv) { +reg_t kCheckFreeSpace(EngineState *s, int argc, reg_t *argv) { Common::String path = s->segMan->getString(argv[0]); debug(3, "kCheckFreeSpace(%s)", path.c_str()); @@ -480,7 +480,7 @@ void listSavegames(Common::Array<SavegameDesc> &saves) { qsort(saves.begin(), saves.size(), sizeof(SavegameDesc), _savegame_index_struct_compare); } -reg_t kCheckSaveGame(EngineState *s, int, int argc, reg_t *argv) { +reg_t kCheckSaveGame(EngineState *s, int argc, reg_t *argv) { Common::String game_id = s->segMan->getString(argv[0]); int savedir_nr = argv[1].toUint16(); @@ -516,7 +516,7 @@ reg_t kCheckSaveGame(EngineState *s, int, int argc, reg_t *argv) { return s->r_acc; } -reg_t kGetSaveFiles(EngineState *s, int, int argc, reg_t *argv) { +reg_t kGetSaveFiles(EngineState *s, int argc, reg_t *argv) { Common::String game_id = s->segMan->getString(argv[0]); reg_t nametarget = argv[1]; reg_t *nameoffsets = s->segMan->derefRegPtr(argv[2], 0); @@ -568,7 +568,7 @@ reg_t kGetSaveFiles(EngineState *s, int, int argc, reg_t *argv) { return s->r_acc; } -reg_t kSaveGame(EngineState *s, int, int argc, reg_t *argv) { +reg_t kSaveGame(EngineState *s, int argc, reg_t *argv) { Common::String game_id = s->segMan->getString(argv[0]); int savedir_nr = argv[1].toUint16(); int savedir_id; // Savegame ID, derived from savedir_nr and the savegame ID list @@ -640,7 +640,7 @@ reg_t kSaveGame(EngineState *s, int, int argc, reg_t *argv) { return s->r_acc; } -reg_t kRestoreGame(EngineState *s, int, int argc, reg_t *argv) { +reg_t kRestoreGame(EngineState *s, int argc, reg_t *argv) { Common::String game_id = s->segMan->getString(argv[0]); int savedir_nr = argv[1].toUint16(); @@ -679,7 +679,7 @@ reg_t kRestoreGame(EngineState *s, int, int argc, reg_t *argv) { return s->r_acc; } -reg_t kValidPath(EngineState *s, int, int argc, reg_t *argv) { +reg_t kValidPath(EngineState *s, int argc, reg_t *argv) { Common::String path = s->segMan->getString(argv[0]); // FIXME: For now, we only accept the (fake) root dir "/" as a valid path. @@ -745,7 +745,7 @@ void DirSeeker::nextFile() { -reg_t kFileIO(EngineState *s, int, int argc, reg_t *argv) { +reg_t kFileIO(EngineState *s, int argc, reg_t *argv) { int func_nr = argv[0].toUint16(); switch (func_nr) { |