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-rw-r--r--engines/sci/engine/kfile.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/engine/kfile.cpp b/engines/sci/engine/kfile.cpp
index bf0b29a127..4f4924d3ec 100644
--- a/engines/sci/engine/kfile.cpp
+++ b/engines/sci/engine/kfile.cpp
@@ -51,7 +51,7 @@ enum {
*
* To handle opening a file called "foobar", what we do is this: First, we
* create an 'augmented file name', by prepending the game target and a dash,
- * so if we running game target sq1vga, the name becomes "sq1vga-foobar".
+ * so if we running game target sq1sci, the name becomes "sq1sci-foobar".
* Next, we check if such a file is known to the SaveFileManager. If so, we
* we use that for reading/writing, delete it, whatever.
*