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Diffstat (limited to 'engines/sci/engine/kgraphics.cpp')
-rw-r--r--engines/sci/engine/kgraphics.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/engines/sci/engine/kgraphics.cpp b/engines/sci/engine/kgraphics.cpp
index f26e014b2d..1950a606ac 100644
--- a/engines/sci/engine/kgraphics.cpp
+++ b/engines/sci/engine/kgraphics.cpp
@@ -267,8 +267,9 @@ reg_t kGraph(EngineState *s, int argc, reg_t *argv) {
break;
case K_GRAPH_ADJUST_PRIORITY:
- debugC(2, kDebugLevelGraphics, "adjust_priority(%d, %d)\n", argv[1].toSint16(), argv[2].toSint16());
- s->_gui->modifyPriorityBands(argv[1].toSint16() - 10, argv[2].toSint16() - 10);
+ // Seems to be only implemented for SCI0/SCI01 games
+ debugC(2, kDebugLevelGraphics, "adjust_priority(%d, %d)\n", argv[1].toUint16(), argv[2].toUint16());
+ s->_gui->graphAdjustPriority(argv[1].toUint16(), argv[2].toUint16());
break;
case K_GRAPH_SAVE_UPSCALEDHIRES_BOX:
@@ -495,10 +496,10 @@ reg_t kBaseSetter(EngineState *s, int argc, reg_t *argv) {
// WORKAROUND for a problem in LSL1VGA. This allows the casino door to be opened,
// till the actual problem is found
- if (s->_gameName == "lsl1sci" && s->currentRoomNumber() == 300) {
- int top = GET_SEL32V(s->_segMan, object, brTop);
- PUT_SEL32V(s->_segMan, object, brTop, top + 2);
- }
+ //if (s->_gameName == "lsl1sci" && s->currentRoomNumber() == 300) {
+ // int top = GET_SEL32V(s->_segMan, object, brTop);
+ // PUT_SEL32V(s->_segMan, object, brTop, top + 2);
+ //}
return s->r_acc;
}